SNAP MBCNSW Wireless Controller User Guide
- June 6, 2024
- SNAP
Table of Contents
**SNAP MBCNSW Wireless Controller User Guide
**
BUTTONS
BUTTONS
- . – (SELECT) 7.CAP
- + (START) 8. TURBO
- Ll/L2 9. D-PAD
- Rl/R2 9. D-PAD
- .L3 10.R3
- ABXY
LEDS – 4 LED that represent the players CHARGING PORT – TYPE-C port
MOTORS
– Left and right rumble motors Press Turbo and the START (+) button to improve
the intensity of the motor vibration. Press the Turbo and the SELECT(-) button
to save the
motor vibration intensity. There are 4 levels of vibration intensity.
OPERATING MODES
Press the HOME button to turn on the controller and wake up Switch console as long as the console is not in airplane mode. Controller will auto shut off if its not connected to any console within 10 seconds.
Automatic sleeping mode
– When the console screen is off and there is no action on the controller, the controller will go into auto sleep mode within 5 minutes.
PAIRING UP
The Bluetooth function of the controller needs to be paired when connecting to
the Switch Console or mobile phone for the first time.
To Pair with Switch console: While controller is off, press and hold the
pairing button. When led starts to flash, it has entered the pairing mode.
Follow on the screen directions to pair with Switch console. If
the controller is not connected to any console within 2 minutes, it will
automatically turn off. Reconnecting – If the controller has been paired with
the Switch console or with a mobile phone, you won’t need to re-pair it. It
will automatically reconnect.
TURBO
Support buttons – ABXY, LlRl, L2R2, cross keys. The turbo function will clear
every time when controller is off. Set up – Press and hold the button that
wishes to be turbo.
Then press the Turbo button 1 time to set as turbo. Press turbo button again
to set it as full auto. Press the button 3 times to clear the button of turbo.
Speed adjustment – Press and hold the Turbo button. Push up the right stick
for the maximum speed (+). Push down the right stick for the minimum speed(-).
This will change the speed interval of the turbo button.
POWER
Charging – When the controller is charging, the LED 1-4 will flash slowly
When the controller is fully charged, the LED will stay on. The controller can
also charge when it is connected to the computer or console. Input power
rating: DC 5V,500MA
Voltage DC: 3.7 -4.2v Battery capacity: 550mAh Operating temperature: 5C’-35C’
Mass: Approx 162g
MACRO PROGRAMMING
Support buttons – ABXY, L1R1, L2R2, direction pad. One programming key
supports up to 12 buttons. When there are more than 12 keys, the controller
automatically records the first 12 buttons and exits the
Macro recording. Quitting the Macro programming function without saving – To
quit the macro programing, switch the switch on the back of the controller to
Normal. This also applies to deactivate the AGL/ AGR buttons. Programming the
macro – First switch the back of the switch to “custom”. Press and hold AGL/
AGR, then press the start (+) button.
The Led will turn on, as well as the start recording button (supports
recording key time). Press the desired combination or remap buttons as needed.
In Macro recording – if only one key is recorded, the function of the
programming key will be the same as the key. Pressing the programming key is
equivalent to pressing the key, and releasing the programming key is
equivalent to releasing the key
CONNECTION METHOD
Wired For Switch and PC. Supports the PC Steam platform. XINPUT: Xbox 360
Controller for Windows DINPUT: the Controller for Windows (pc): SC20 Gamepad
Connecting to a PC: Press the lower end of the SELECT(-) and START (+) button
for 3 seconds. The controller can switch between DINPUT and XINPUT. The
controller with light mode XINPUT (lamp 1, 4 light), DINPUT (lamp 2, 3 light).
Wireless With a Bluetooth connection. Called the “Pro Controller” when using
the Switch Bluetooth mode. When connected to the Nintendo Switch, the
controller’s light modes are allocated by the Console.
FCC Statement
Changes or modifications not expressly approved by the party responsible for
compliance could void the user’s authority to operate the equipment.
This equipment has been tested and found to comply with the limits for a Class
B digital device, pursuant to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates uses and
can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio
communications. However, there is no guarantee that interference will not
occur in a particular installation. If this equipment does cause harmful
interference to radio or television reception, which can be determined by
turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
— Reorient or relocate the receiving antenna.
— Increase the separation between the equipment and receiver.
— Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
— Consult the dealer or an experienced radio/TV technician for help
This device complies with part 15 of the FCC rules. Operation is subject to
the following two conditions (1)this device may not cause harmful
interference, and (2) this device must accept any interference received,
including interference that may cause undesired operation.
The device has been evaluated to meet general RF exposure requirement. The
device can be used in portable exposure condition without restriction.
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