Hasbro Gaming C1293 Clue Junior Game User Guide
- June 6, 2024
- Hasbro Gaming
Table of Contents
WARNING:
CHOKING HAZARD–Small parts. Not for children under 3 years.
THE CASE OF THE BROKEN TOY
Contents: Gameboard, 6 character pawns, 6 furniture tokens, 7 white bases, 7 yellow bases, detective notepad, die, and label sheet
OBJECT
Uh oh! Someone broke one of the toys! It’s up to you to uncover which toy is broken, who broke it, and when they did it!
THE FIRST TIME YOU PLAY
- Punch out the furniture tokens from their cardboard frame.
- Stick the white and green labels (toys and toy chest) to the bottoms of the white bases. Make sure you place them on the flat sides—the sides with ridges will hold character pawns.
- Stick the yellow labels (times) to the bottoms of the yellow bases.
- Stick the square labels to the die (one side will be blank).
SETUP
-
Place all of the yellow bases facedown and mix them up. Then, without peeking, put one facedown in the center of the board. This is the time the toy was broken!
-
Stick a furniture token into each of the remaining yellow bases (don’t look at the bottoms!) and place each token in its appropriate room on the gameboard.
-
Set aside the white base with the toy chest. Then, place the other white bases facedown and mix them up. Without peeking, put one of those bases facedown in the center of the board. This is the toy that was broken!
-
Mix up the toy chest base with the remaining white bases, and stick a character pawn into each. Remember, don’t look at the bottoms! The character pawn with the toy
chest broke the toy! -
Place all of the character pawns on their matching start spaces, even if there aren’t six players. Now everyone picks a character!
-
Everyone takes a notepad sheet and a pencil (not included). You can fold your sheet so no one can see it as you find clues and mark it up!
PLAY
Take turns rolling the die to see if you can move your character, look under
characters, or check under furniture. As you find clues, you’ll eliminate
choices and eventually discover what happened.
The youngest player goes first.
ON YOUR TURN
1. Roll the die.
Did you land on a footprint?
2. Mark your sheet. Remember to cross out both things!
• If you look under a yellow base, cross off that furniture, and the time you
see—this can’t be the time the toy was broken! Always cross out the furniture
so you remember which rooms you’ve already checked!
• If you look under a white base, cross out the toy you see—this can’t be the toy that was broken. Also cross out the character, UNLESS you find the toy chest. Whoever has the toy chest broke the toy! You’ll need to keep looking under characters to figure out which toy was broken, though.
Your turn ends, and the player
to your left goes.
READY TO SOLVE THE MYSTERY?
Make an accusation! You can do this at any time on your turn, even after
marking your sheet.
- Say, “[character] broke the [toy] at [time].”
- Secretly look under the bases in the center of the board and under the character you’re accusing.
- Are you right about all three?
YES! You’ve solved the mystery and won the game!
NO! Oops, you’re out of the game. Don’t tell anyone the solution!
The others keep playing until someone gets it right or only one player is left in the game.
To play again, remove the tokens and pawns from their bases, mix up the bases, and set up a new game! It’s a new mystery every time!
PARENTS:
HASBROGAMING.COM
Retain this information for future reference.
© 2018 Hasbro, Pawtucket, RI 02861-1059 USA. TM & ® denote U.S. Trademarks.
Consumer contact:
US/Canada: Hasbro Games, Consumer Affairs Dept., P .O. Box 200, Pawtucket, RI
02861-1059 USA. TEL. 1-800-255-5516.
Australia consumer service:
auconsumercare@ap.hasbro.com
New Zealand consumer service:
nzconsumercare@hasbro.com
114C1293BBU
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