retro-bit TRIBUTE 64 USB Controller User Manual

October 28, 2023
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retro-bit TRIBUTE 64 USB Controller

retro-bit-TRIBUTE -USB-Controller-PRODUCT

Layout Diagram

retro-bit-TRIBUTE -USB-Controller-FIG-1

  • Includes controller, USB-C® cable, N64® receiver, USB® receiver, and instruction manual.

Features

  • Retro-Bit 2.4 GHz Wireless N64® Receiver is compatible with original N64® consoles.
  • Retro-Bit 2.4 GHz Wireless USB® Receiver compatible with PC, Mac®, Steam®, PS3®, Android®, and Nintendo Switch®.
  • Retro-Bit Tribute64 2.4 GHz Wireless controller is equiped with a rechargeable 500 mAh Li-ion battery.
  • USB-C® cable for charging and firmware updates
  • Up to 30ft / 10m wireless gaming range.
  • Sleep mode after 5 minutes of inactivity.
  • Includes instruction manual, receivers, and charge cable.

Default Button Inputs

Controller| N64®| D-Input| X-Input| Default Mode| Legacy Mode| All Star Mode| NS64

Mode

---|---|---|---|---|---|---|---
DPad| DPad| DPad| DPad| DPad| DPad| DPad| DPad
Analog Stick| Analog Stick| Left Analog| Left Analog| Left Analog| Left Analog| Left Analog| Left Analog
A| A| 3| 1| B| A| A| A
B| B| 2| 2| Y| B| X| B
C ↑| C ↑| 12| 10| LS| RS| RS Up| RS Up
C →| C →| 11| 9| RS| LS| RS Right| RS Right
C ↓| C ↓| 4| 3| A| X| RS Down| RS Down
C ←| C ←| 1| 4| X| Y| RS Left| RS Left
L| L| 5| 5| L| L| L| L
R| R| 6| 6| R| R| R| R
ZL| Z| 7| Z+| ZL| ZL| ZL| ZL
ZR| Z| 8| Z-| ZR| ZR| ZR| ZR
Home|  | 13| Home| Home| Home| Home| Home
Select|  | 9| 7| –| –| –| –
Start| Start| 10| 8| +| +| +| +
LED| 1| 1| 1&2| 3&4| 4| 2-4| 1-3
Connection| N64 ®

Receiver

| USB ® **Receiver**

Macros

Mode N64 USB Hold for 5 sec. Description
Input Switch   Start + B Switch between D-Input and X-Input. Some

consoles and programs require X-Input.
Default Mode|  | | Start + Up| Sets the controller back to its default mode.
Legacy Mode|  | | Start + Left| Sets the controller to use the Legacy16 button layout.
All Star Mode|  | | Start + Right| Remaps the controller to function on titles like the Super Mario 3D All Star Collection.
NS64 Mode|  | | Start + A| Remaps the controller to function on the N64 app on NSO.
Swap AB/C ↓ C ←|  | | Start + Down| Flips A and B with C ↓ and C ←
Swap Left Shoulder| | | L + ZL| Switches the L & ZL buttons. Repeat input to reverse.
Swap Right Shoulder| | | R + ZR| Switches the R & ZR buttons. Repeat input to reverse.

Pairing

N64® Receiver

  • Before beginning, select either Rumble or Memory mode on the N64® receiver. It is at this time you are able to connect a Controller Pak (aka Memory Pak) to the receiver safely. This can only be done when the console is off. If the mode is changed while the console is running with the receiver connected, you may experience errors.
  • Connect the N64® receiver to the console.
  • Power on the console and the LED on the receiver should start to blink slowly.
  • Press and hold the pairing button on the receiver until it begins to blink rapidly.
  • Press Start on the controller to power it on. If it does not connect automatically, you may need to press Start again to force the connection.
  • Only Controller Paks (aka Memory Paks) are compatible with the N64® receiver. Any other accessories should not be attached.

USB® Receiver

  • Connect the USB® receiver to the console. On the Nintendo Switch®, check your settings and make sure Pro Wired Controller Communication is enabled.
  • Power on the console and the LED on the receiver should start to blink slowly.
  • Press and hold the pairing button on the receiver until it begins to blink rapidly.
  • Press Start on the controller to power it on. If it does not connect automatically, you may need to press Start again to force the connection.
  • Some consoles will require the controller to be set to X-Input in order to function. See Macros for more information.

Troubleshooting

Factory Reset

  • Should you encounter issues with the controller, use a thin, hard item like an unbent paper clip and insert it into the hole on the back of the controller. The controller will begin to blink as if it turned on.

Power Issues

  • On a full charge, you will get 15-20 hours of gameplay with rumble, up to 30 hours without rumble. To charge the controller, connect the USB-C® cable into the controller and the USB® end into a powered available port. When plugged into a power source that is not a PC, the controller will fast charge and may fully recharge within 2 hours.
  • The N64® receiver is powered by the console. DO NOT connect a powered Micro USB® cable into the receiver as this may damage your console or receiver.
  • When connected to a power source, LED1 on the controller will blink and then remain solid once fully charged.
  • To reset all pairings, press and hold Start + Select + R for 5 seconds. This may address some power drain issues from active connections when the controller is idle.

Firmware Updates

  • Visit www.retro-bit.com/support to view any available firmware updates.
  • Do not install non-official programs or updates. This may damage your product or affect its performance negatively.

FCC STATEMENT

RF exposure statement

This equipment complies with the FCC radiation exposure limits set forth for an uncontrolled environment. This transmitter must not be colocated or operating in conjunction with any other antenna or transmitter.

FCC Warning

This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:

  1. This device may not cause harmful interference.
  2. this device must accept any interference received, including interference that may cause undesired operation.

NOTE 1: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

  • Reorient or relocate the receiving antenna.
  • Increase the separation between the equipment and the receiver.
  • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
  • Consult the dealer or an experienced radio/TV technician for help.

NOTE 2: Any changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.

Retro-Bit® is a registered trademark of Kool Brands, LLC. PS3® is a trademark registered trademark of Sony Computer Entertainment Inc. Mac® is a trademark registered trademark of Apple lens. Steam® is a trademark registered trademark of Valve Corporation. Nintendo Switch® is a trademark registered trademark of Nintendo ot America Inc. All other mentioned trademarks are either trademarks or registered trademarks of their respective owners. All rights reserved. This product is not endorsed, manufactured, produced, sponsored, or licensed by Sony Computer Entertainment Inc., Apple Inc., Valve Corporation, or Nintendo of America Inc. ©2012 Kool Brands, LLC.

For the latest updates and support, please visit: www.retro- bit.com/support
For questions or concerns please contact: info@retro-bit.com

References

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