retro-bit LEGACY16 2.4GHz Wireless Controller Instruction Manual

June 6, 2024
retro-bit

INSTRUCTION MANUAL

For the latest updates and support, please visit www.retro- bit.com/support
For questions or concerns please contact [email protected]
Retro-Bit is a registered trademark of Kool Brands, LLC. Nintendo Switch and SNES are registered trademarks of Nintendo of America, Inc. USB and USB-C are registered trademarks of USB Implementers Forum, Inc. All other mentioned trademarks are either trademarks or registered trademarks of their respective owners. This product is not endorsed, manufactured, produced, sponsored, or licensed by Nintendo of America, Inc., USB Implementers Forum, Inc., or any of their affiliates ©2012 Kool Brands, LLC.

Layout Diagram

Includes receivers for SNES® & USB® ports, USB®-C Cable, and Instruction Manual.

Features

  • Compatible with SNES®, Nintendo Switch®, and USB® enabled devices
  • Includes receivers for SNES® and USB® ports*
  • Additional ZL and ZR shoulder buttons
  • Features Home and Screenshot buttons
  • Additional macros for versatile gameplay
  • Includes 3 Ft. (1M) USB-C® cable to charge controller

*Receivers update via Micro-USB® (Not Included)
Default Button Inputs

Controller SNES® D-Input. X-Input Switch
DPad DPad Dpad Dpad Dpad
Left Analog Dpad Left Analog Left Analog Left Analog
Right Analog Right Analog Right Analog Right Analog
A A 3 1 A
B B 2 2 B
X X 4 3 X
Y Y 1 4 Y
L L 5 5 L
R R 6 6 R
ZL L 7 Z+ ZL
ZR R 8 Z- ZR
LS 11 9 LS
RS 12 10 RS
Capture Capture
Home 13 Home
Select Select 9 7
Start Start 10 8 +
LED Lights 1 1 1& 2 1
Connection SNES® Receiver USW& Receiver

Macros

Mode Held Input Description
Input Switch Start + B for 5 sec Switch between D-Input and X-Input.

Some consoles and programs require X-Input.

Pairing

SNES® Receiver

  • Connect the SNES® receiver to the console.
  • Power on the console and the LED on the receiver should start to blink slowly.
  • Press and hold the pairing button on the receiver until it begins to blink rapidly.
  • Press Start on the controller to power it on. If it does not connect automatically, you may need to press Start again to force the connection.

USB® Receiver

  • Connect the USB® receiver to the console.
  • Power on the console and the LED on the receiver should start to blink slowly.
  • Press and hold the pairing button on the receiver until it begins to blink rapidly.
  • Press Start on the controller to power it on. If it does not connect automatically, you may need to press Start again to force the connection.
  • When paired to a console such as a Switch, the LEDs on the controller will light up based on the player #. On other devices, the lights will display according to the input. D-Input is the first light and X-Input is the first two lights.
  • Some consoles or programs will prefer X-Input in order to function. See Macros for more information.

Charging

  • To charge the controller, connect the included USB®-C charge cable to the USB®-C port on the controller to a charged USB port. If connected to an outlet, it should enter the fast charging state and fully charge within 2-3 hours.

Troubleshooting

Factory Reset

  • Should you encounter issues with the controller, use a thin, hard item like an unbent paper clip and insert it into the hole on the back of the controller. The controller will turn with all connections and settings reset.

Power Issues

  • You will get around 10-12 hours of active playtime on a full charge. To charge the controller, connect the USB-C® cable into the controller and the USB® end into a powered available port.
  • The SNES® receiver is powered by the console. DO NOT connect a powered Micro USB® cable into the receiver as this may damage your console or receiver.

Firmware Updates

  • Visit www.retro-bit.com/support to view any available firmware updates. A Micro USB to USB cable will be needed for firmware updates on the SNES® receiver.
  • Do not install non-official programs or updates. This may damage your product or affect the performance negatively.

FCC Warning

This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
NOTE 1: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications.
However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
-Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
-Consult the dealer or an experienced radio/TV technician for help.
NOTE 2: Any changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.

References

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