BANNER TLF100 Pro Flush Mount Tower Light User Guide
- June 4, 2024
- BANNER
Table of Contents
BANNER TLF100 Pro Flush Mount Tower Light
Communication Parameters
The following communication parameters are used
Parameter | Value | Parameter | Value |
---|---|---|---|
IO-Link revision | V1.1 | Port class | A |
Process Data In length | N/A | SIO mode | No |
Process Data Out length | 22-bytes | Smart sensor profile | N/A |
Bit Rate | 38400 bps | Block parameterization | Yes |
Minimum cycle time | 11.2 ms | Data Storage | Yes |
IO Link Process Data In Device to Master
Not applicable.
IO Link Process Data Out Master to Device
Segment Mode
Segment Mode
Subindex| Name| Number of Bits| Data Values
1| Segment 1|
16
|
0 = Off, 1 = On
2| Segment 2
3| Segment 3
4| Segment 4
5| Audible
Segment Mode Example Process Data Out
Octet| 0| 1| 2| 3| 4| 5| 6| 7
Bit offset| 175 – 168| 167 – 160| 159 – 152| 151 – 144| 143 – 136| 135 – 128|
127 – 120| 119 – 112
Subindex| –| –| –| –| –| –| –| –
Octet| 8| 9| 10| 11| 12| 13| 14|
15
Bit offset| 111 – 104| 103 – 96| 95 – 88| 87 – 80| 79 – 72| 71 – 64| 63 – 56|
55 – 48
Subindex| | | | | 5| 5| 4| 4
Value| | | | | 0| 1| 0| 0
Example| | | | | Audible: On| Segment 4: Off
Element bit| | | | | 15 – 8| 7 – 0| 15 – 8| 7 – 0
Octet| 16| 17| 18| 19| 20| 21| |
Bit offset| 47 – 40| 39 – 32| 31 – 24| 23 – 16| 15 – 8| 7 – 0| |
Subindex| 3| 3| 2| 2| 1| 1| |
Value| 0| 1| 0| 0| 0| 1| |
Example| Segment 3
On
| Segment 2
Off
| Segment 1
On
| |
Element bit| 15 – 8| 7 – 0| 15 – 8| 7 – 0| 15 – 8| 7 – 0| |
Run Mode
Run Mode
Subindex| Name| Number of Bits| Data Values
1| Animation| 8| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 =
Scroll, 5 = Bounce, 6 = Intensity Sweep, 7 = Two Color Sweep, 8 = Spectrum
2| Color 1| 5| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime
Green, 6 = Spring Green, 7 = Cyan, 8 =
Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 =
Custom 2
3| Color 1 Intensity| 3| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom
4| Color 2| 5| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime
Green, 6 = Spring Green, 7 = Cyan, 8 =
Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 =
Custom 2
5| Color 2 Intensity| 3| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom
6| Speed| 2| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate
7| Pulse Pattern| 3| 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4 =
Random
8| Reserved| 2|
9| Direction| 1| 0 = Up, 1 = Down
10| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1
11| Audible Type| 8| 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop,
5 = Staccato, 6 = Siren, 8=Continuous 1,
9 = Continuous 2,
12 = Sync, 16 = Jingle,
17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom
12| Audible Volume| 8| 0 = Off, 1 = Low,
2 = Medium, 3 = High
Run Mode Example Process Data Out
Octet 0| | | | | | | |
Bit offset| 175| 174| 173| 172| 171| 170| 169| 168
Subindex| | | | | | | |
Octet 1| | | | | | | |
Bit offset| 167| 166| 165| 164| 163| 162| 161| 160
Subindex| | | | | | | |
Octet 2| | | | | | | |
Bit offset| 159| 158| 157| 156| 155| 154| 153| 152
Subindex| | | | | | | |
Octet 3| | | | | | | |
Bit offset| 151| 150| 149| 148| 147| 146| 145| 144
Subindex| | | | | | | |
Octet 4| | | | | | | |
Bit offset| 143| 142| 141| 140| 139| 138| 137| 136
Subindex| | | | | | | |
Octet 5| | | | | | | |
Bit offset| 135| 134| 133| 132| 131| 130| 129| 128
Subindex| | | | | | | |
Octet 6| | | | | | | |
Bit offset| 127| 126| 125| 124| 123| 122| 121| 120
Subindex| | | | | | | |
Octet 7| | | | | | | |
Bit offset| 119| 118| 117| 116| 115| 114| 113| 112
Subindex| | | | | | | |
Octet 8| | | | | | | |
---|---|---|---|---|---|---|---|---
Bit offset| 111| 110| 109| 108| 107| 106| 105| 104
Subindex| | | | | | | | –
Octet 9| | | | | | | |
Bit offset| 103| 102| 101| 100| 99| 98| 97| 96
Subindex| | | | | | | |
Octet 10| | | | | | | |
Bit offset| 95| 94| 93| 92| 91| 90| 89| 88
Subindex| | | | | | | |
Octet 11| | | | | | | |
Bit offset| 87| 86| 85| 84| 83| 82| 81| 80
Subindex| | | | | | | |
Octet 12| | | | | | | |
Bit offset| 79| 78| 77| 76| 75| 74| 73| 72
Subindex| | | | | | | |
Octet 13| | | | | | | |
Bit offset| 71| 70| 69| 68| 67| 66| 65| 64
Subindex| | | | | | | |
Octet 14| | | | | | | |
Bit offset| 63| 62| 61| 60| 59| 58| 57| 56
Subindex| | | | | | | |
Octet 15| | | | | | | |
Bit offset| 55| 54| 53| 52| 51| 50| 49| 48
Subindex| 12
Value| 0| 0| 0| 0| 0| 0| 1| 1
Example| Audible Volume: High
Octet 16| | | | | | | |
Bit offset| 47| 46| 45| 44| 43| 42| 41| 40
Subindex| 11
Value| 0| 0| 0| 0| 0| 0| 0| 1
Example| Audible Type: Wobble
Octet 17| | | | | | | |
Bit offset| 39| 38| 37| 36| 35| 34| 33| 32
Subindex| 10
Value| 0| 0| 1| 1| 0| 0| 1| 0
Example| Percent Width of Color 1: 50
Octet 18| | | | | | | |
Bit offset| 31| 30| 29| 28| 27| 26| 25| 24
Subindex| 9| 8| 7| 6
Value| 0| –| 0| 0| 0| 0| 1
Example| Direction: Up| Pulse Pattern: Normal| Speed: Fast
Octet 19| | | | | | | |
Bit offset| 23| 22| 21| 20| 19| 18| 17| 16
Subindex| 5| 4
Value| 0| 0| 0| 0| 0| 0| 0| 0
Example| Color 1 Intensity: High| Color
Green
Octet 20| | | | | | | |
---|---|---|---|---|---|---|---|---
Bit offset| 15| 14| 13| 12| 11| 10| 9| 8
Subindex| 3| 2
Value| 0| 0| 0| 0| 0| 0| 0| 1
Example| Color 1 Intensity: High| Color 1: Red
Octet 21| | | | | | | |
Bit offset| 7| 6| 5| 4| 3| 2| 1| 0
Subindex| 1
Value| 0| 0| 0| 0| 0| 1| 0| 0
Example| Animation: Scroll
Level Mode
Level Mode
Subindex| Name| Number of Bits| Data Values
1| Level Mode Value| 16| 0-65535
Level Mode Example Process Data Out
Octet| 0| 1| 2| 3| 4| 5| 6| 7
Bit offset| 175 – 168| 167 – 160| 159 – 152| 151 – 144| 143 – 136| 135 – 128|
127 – 120| 119 – 112
Subindex| | | | | | | |
Octet| 8| 9| 10| 11| 12| 13| 14|
15
Bit offset| 111 104| 103 96| 95 88| 87 80| 79 72| 71 64| 63 56| 55 48
Subindex| | | | | | | |
Octet| 16| 17| 18| 19| 20| 21| |
Bit offset| 47 – 40| 39 – 32| 31 – 24| 23 – 16| 15 – 8| 7 – 0| |
Subindex| | | | | 1| 1| |
Value| | | | | 1001| 0110| |
Example| | | | | Level Mode Value 150| |
Element Bit| | | | | | | |
Advanced Mode
Advanced Mode
Subindex| Name| Number of Bits| Data Values
1| Segment 1 Animation| 8| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color
Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7
= Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15 = Level Flash
2| Segment 1 Color 1| 5| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 =
Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White 5000K, 14 = Custom 1, 15 =
Custom 2
3| Segment 1 Color 1 Intensity| 3| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
Custom
4| Segment 1 Color 2| 5| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 =
Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 =
Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12 = Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 =
Custom 2
5| Segment 1 Color 2 Intensity| 3| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
Custom
6| Segment 1 Speed| 2| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate
7| Segment 1 Pulse Pattern| 3| 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 =
SOS, 4 = Random
8| Segment 1 Scroll/ Bounce Style| 2| 0 = Solid, 1 = Tail, 2 = Ripple
Advanced Mode
Subindex| Name| Number of Bits| Data Values
9| Segment 1 Direction| 1| False = Up, True = Down
10| Segment 1 Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1
11…40| Segments 2 through 4
41| Audible Type| 8| 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 =
Staccato, 6 = Siren, 8 = Continuous 1, 9 = Continuous 2,
16 = Jingle, 17 = Melody 1, 18 = Melody 2, 19 = Melody 3, 20 = Custom
42| Audible Volume| 8| 0 = Off, 1 = Low, 2 = Medium, 3 = High
Advanced Mode Example Process Data Out
Octet 0| | | | | | | |
Bit offset| 175| 174| 173| 172| 171| 170| 169| 168
Subindex| 42
Value| 0| 0| 0| 0| 0| 0| 1| 1
Example| Audible Volume: High
Octet 1| | | | | | | |
Bit offset| 167| 166| 165| 164| 163| 162| 161| 160
Subindex| | | | | | | |
Value| 0| 0| 0| 1| 0| 0| 0| 0
Example| Audible Type: Jingle
Octet 2 through 16: Segments 2 through 4
Bit offset| Segment 4: 159 through 120
Segment 3: 119 through 80
Segment 2: 79 through 40
Subindex|
Value|
Example|
Octet 17| | | | | | | |
Bit offset| 39| 38| 37| 36| 35| 34| 33| 32
Subindex| 10
Value| 0| 0| 1| 1| 0| 0| 1| 0
Example| Segment 1 Percent Width of Color 1: 50
Octet 18| | | | | | | |
Bit offset| 31| 30| 29| 28| 27| 26| 25| 24
Subindex| 9| 8| 7| 6
Value| 0| 0| 0| 0| 0| 0| 0| 1
Example| Segment 1 Direction: Up| Segment 1 Scroll/Bounce Style: Solid|
Segment 1 Pulse Pattern: Normal| Segment 1 Speed Fast
Octet 19| | | | | | | |
Bit offset| 23| 22| 21| 20| 19| 18| 17| 16
Subindex| 5| 4
Value| 0| 0| 0| 0| 0| 0| 0| 1
Example| Segment 1 Color 2 Intensity: High| Segment 1 Color 2: Red
Octet 20| | | | | | | |
Bit offset| 15| 14| 13| 12| 11| 10| 9| 8
Subindex| 3| 2
Value| 0| 0| 0| 0| 0| 0| 0| 0
Octet 20| | | | | | | |
---|---|---|---|---|---|---|---|---
Example| Segment 1 Color 1 Intensity: High| Segment 1 Color 1: Green
Octet 21| | | | | | | |
Bit offset| 7| 6| 5| 4| 3| 2| 1| 0
Subindex| 1
Value| 0| 0| 0| 0| 0| 0| 0| 1
Example| Segment 1 Animation: Steady
Parameters Set Using IO-Link
Index
|
Subindex
|
Name
|
Length
|
Value Range
|
Default
| Access Rights| Data Storage|
AOI
---|---|---|---|---|---|---|---|---
0
|
1-16
| Direct Parameter Page 1 incl Vendor ID & Device ID|
128
| | |
rw
| |
1| 1-16| Direct Parameters Page 2| 128| | | rw| |
2| | Standard Command| 8| 130 = Restore Factory Settings| | wo| |
3-11| | | | | | | |
12
| | Device Access Locks| 16| | | | |
1| Parameter write Access Lock| 1| 0 = off, 1 = on| 0| rw| y|
2| Data Storage Lock| 1| 0 = off, 1 = on| 0| rw| y|
3| Local Parameterization Lock| 1| 0 = off, 1 = on| | rw| y|
4| Local User Interface Lock| 1| 0 = off, 1 = on| | rw| y|
13-15| | | | | | | |
16| | Vendor Name string| 512| Banner Engineering Corporation| | ro| |
17| | Vendor Text string| 512| More Sensors. More Solutions.| | ro| |
18| | Product Name string| 512| TLF100 Pro with IO-Link| | ro| |
19| | Product ID string| 512| TLF100PKQP| | ro| |
20| | Product Text string| 512| TLF100 Pro with IO-Link| | ro| |
21| | Serial Number| 128| | | ro| |
22| | | | | | | |
23| | Firmware Version| 512| | | ro| |
24| | App Specific Tag user defined| 256| | | rw| y|
25-35| | | | | | | |
36
| |
Device Status
|
8
| 0 = Device is OK
1 = Maintenance required 2 = Out of specification
3 = Functional check 4 = Failure
5–255 = Reserved
| |
ro
| |
37
|
6-Jan
|
Detailed Device Status
| Array[6] of 3octet| | |
ro
| |
38-63| | | | | | | |
64
| |
Operating Mode Selection
|
8
| 0 = Segment Mode 1 = Run Mode
2 = Level Mode
3 = Advanced Segment Mode 4 = Demo Mode
|
3
|
rw
|
y
|
65
| | Segment Configuration| | | | | |
1
|
Segment Mode
|
8
| 0 = Manual Segment Configuration, 1 = 1 Segment, 2
= 2 Segments, 3 = 3 Segments, 4 = 4 Segments
|
4
|
rw
|
y
|
2
|
Background Color
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
13
|
rw
|
y
|
Index
|
Subindex
|
Name
|
Length
|
Value Range
|
Default
| Access Rights| Data Storage?|
AOI
---|---|---|---|---|---|---|---|---
| 3| Background Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
Custom| 3| rw| y|
4
|
Animation Synchronization
|
8
| 0 = Animation Sync Disabled, 1 = Animation Sync Enabled|
1
|
rw
|
y
|
66
| | Segment 1 Config| | | | | |
1
|
Animation
|
8
| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15
= Level Flash
|
1
|
rw
|
y
|
2
|
Color 1
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
1
|
rw
|
y
|
3| Color 1 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
4
|
Speed
|
8
| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate|
0
|
rw
|
y
|
5
|
Pulse Pattern
|
8
| 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4
= Random
|
0
|
rw
|
y
|
6
|
Color 2
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
1
|
rw
|
y
|
7| Color 2 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
8| Scroll/Bounce Style| 8| 0 = Solid, 1 = Tail, 2 = Ripple| 0| rw| y|
9| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1| 50| rw| y|
10| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
67
| | Segment 2 Config| | | | | |
1
|
Animation
|
8
| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15
= Level Flash
|
1
|
rw
|
y
|
2
|
Color 1
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
4
|
rw
|
y
|
3| Color 1 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
4
|
Speed
|
8
| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate|
0
|
rw
|
y
|
5
|
Pulse Pattern
|
8
| 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4
= Random
|
0
|
rw
|
y
|
6
|
Color 2
|
8
| 0 = Green,
1 = Red,
2 = Orange, 3 = Amber, 4 = Yellow,
5 = Lime Green,
6 = Spring Green,
7 = Cyan,
8 = Sky Blue,
9= Blue,
10 = Violet, 11=Magenta, 12= Rose, 13= Daylight White5000K, 14 = Custom 1, 15 =Custom 2
|
1
|
rw
|
y
|
7| Color 2 Intensity| 8| 0 = High,
1 = Low,
2 = Medium, 3 = Off,
4 = Custom
| 0| rw| y|
8| Scroll/Bounce Style| 8| 0 = Solid,
1 = Tail,
2 = Ripple
| 0| rw| y|
9| Percent Width of Color 1| 8| 1–100 = Percent
Width of Color 1
| 50| rw| y|
10| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
68| | Segment 3 Config| | | | | |
Index
|
Subindex
|
Name
|
Length
|
Value Range
|
Default
| Access Rights| Data Storage?|
AOI
---|---|---|---|---|---|---|---|---
|
1
|
Animation
|
8
| 0 = Off,
1 = Steady, 2 = Flash, 3 = Two Color Flash,
4 = Two Color Shift,
5 = Ends Steady,
6 = Ends Flash,
7 = Scroll, 8 = Center Scroll,
9 = Bounce,
10 = Center Bounce,
11=Intensity Sweep,
12 = Two Color Sweep,
13 =
Spectrum, 14 = Level
Steady,
15= Level Flash
|
1
|
rw
|
y
|
2
|
Color 1
|
8
| 0 = Green, 1 = Red,
2 = Orange,
3 = Amber,
4 = Yellow,
5 = Lime Green,
6 = Spring Green,
7 = Cyan,
8 = Sky Blue,
9 = Blue,
10 = Violet, 11=Magenta, 12= Rose,
13 =Daylight White 5000K,
14 =Custom 1,
15 =Custom
|
0
|
rw
|
y
|
3| Color 1 Intensity| 8| 0 = High,
1 = Low,
2 = Medium, 3 = Off,
4 = Custom
| 0| rw| y|
4
|
Speed
|
8
| 0 = Medium, 1 = Fast,
2 = Slow,
3 = Custom Flash Rate
|
0
|
rw
|
y
|
5
|
Pulse Pattern
|
8
| 0 = Normal, 1 = Strobe,
2 = Three Pulse,
3 = SOS,
4= Random
|
0
|
rw
|
y
|
6
|
Color 2
|
8
| 0 = Green,
1 = Red,
2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue,
9 = Blue,
10 = Violet, 11=Magenta,
12= Rose,
13 = Daylight White 5000K
14 =Custom 1,
15 =Custom 2
|
1
|
rw
|
y
|
7| Color 2 Intensity| 8| 0 = High,
1 = Low,
2 = Medium, 3 = Off,
4 = Custom
| 0| rw| y|
8| Scroll/Bounce Style| 8| 0 = Solid,
1 = Tail,
2 = Ripple
| 0| rw| y|
9| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1| 50| rw| y|
10| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
69
| | Segment 4 Config| | | | | |
1
|
Animation
|
8
| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Ends Steady, 6 = Ends Flash, 7 = Scroll, 8 = Center Scroll, 9 = Bounce, 10 = Center Bounce, 11 = Intensity Sweep, 12 = Two Color Sweep, 13 = Spectrum, 14 = Level Steady, 15
= Level Flash
|
1
|
rw
|
y
|
2
|
Color 1
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
9
|
rw
|
y
|
3| Color 1 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
4
|
Speed
|
8
| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate|
0
|
rw
|
y
|
5
|
Pulse Pattern
|
8
|
0=Normal,
1 =Strobe,
2 = Three Pulse,
3 = SOS, 4
= Random
|
0
|
rw
|
y
|
6
|
Color 2
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber,
4 = Yellow, 5 = Lime Green,
6 = Spring Green,
7 = Cyan, 8 = Sky Blue,
9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
1
|
rw
|
y
|
7| Color 2 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
8| Scroll/Bounce Style| 8| 0 = Solid, 1 = Tail, 2 = Ripple| 0| rw| y|
9| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1| 50| rw| y|
10| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
76
| | General Level Configuration| | | | | |
1
|
Background Color
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
13
|
rw
|
y
|
2| Background Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
Custom| 1| rw| y|
3| Dominance| 8| 0 = Non-Dominant, 1 = Dominant| 0| rw| y|
4| Sub-Segment Style| 8| 0 = Solid, 1 = Analog| 1| rw| y|
Index
|
Subindex
|
Name
|
Length
|
Value Range
|
Default
| Access Rights| Data Storage?|
AOI
---|---|---|---|---|---|---|---|---
| 5| Filtering| 8| 0 = None, 1 = Low, 2 = Medium, 3 = High| 0| rw| y|
6| Hysteresis| 8| 0 = None, 1 = Low, 2 = Medium, 3 = High| 0| rw| y|
7| Full Scale Value| 16| 0–65535| 100| rw| y|
77
| | Level Base Configuration| | | | | |
1
|
Animation
|
8
| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep,
10= Two Color Sweep,
11=Spectrum,
12 = Single End Steady, 13 = Single End Flash
|
1
|
rw
|
y
|
2
|
Color 1
|
8
| 0 = Green,
1 = Red,
2 = Orange,
3 = Amber,
4 = Yellow,
5 = Lime Green,
6 = Spring Green,
7 = Cyan,
8 = Sky Blue, 9 = Blue,
10 = Violet, 11 =Magenta, 12= Rose,
13 = Daylight White 5000K, 14 = Custom
15 = Custom
|
0
|
rw
|
y
|
3| Color 1 Intensity| 8| 0 = High,
1 = Low,
2 = Medium, 3 = Off,
4 = Custom
| 0| rw| y|
4
|
Speed
|
8
| 0 = Medium, 1 = Fast,
2 = Slow,
3 = Custom Flash Rate
|
0
|
rw
|
y
|
5
|
Pulse Pattern
|
8
| 0 = Normal, 1 = Strobe,
2 = Three Pulse,
3 = SOS,
4= Random
|
0
|
rw
|
y
|
6
|
Color 2
|
8
| 0 = Green,
1 = Red,
2 = Orange,
3 = Amber,
4 = Yellow,
5 = Lime Green,
6 = Spring Green,
7 = Cyan,
8 = Sky Blue, 9 = Blue,
10 = Violet, 11 =Magenta, 12= Rose,
13 = Daylight White 5000K, 14 = Custom 1, 15=Custom 2
|
1
|
rw
|
y
|
7| Color 2 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
8| Scroll/Bounce Style| 8| 0 = Solid, 1 = Tail, 2 = Ripple| 0| rw| y|
9| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1| 50| rw| y|
10| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
11
|
Audible Type
|
8
| 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 =
Staccato, 6 = Siren, 8 = Continuous 1, 9 =
Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1,
18 = Melody 2, 19 = Melody 3, 20 = Custom
|
8
|
rw
|
y
|
12| Audible Volume| 8| 0 = Off, 1 = Low, 2 = Medium, 3 = High| 0| rw| y|
78
| | Level Threshold 1 Configuration| | | | | |
1| Threshold Enable| 8| 0 = Threshold Disabled, 1 = Threshold Enabled| 1| rw|
y|
2| Threshold Value (Percent)| 8| 0–100 = Threshold (Percent)| 33| rw| y|
3
|
Threshold Comparison
|
8
| 0 = Less Than or Equal To, 1 = Greater Than or Equal To|
1
|
rw
|
y
|
4| Threshold Override| 8| 0 = Override Not Enabled, 1 = Override Enabled| 0|
rw| y|
5
|
Animation
|
8
| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10
= Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash
|
1
|
rw
|
y
|
6
|
Color 1
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
4
|
rw
|
y
|
7| Color 1 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
8
|
Speed
|
8
| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate|
0
|
rw
|
y
|
9
|
Pulse Pattern
|
8
| 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4
= Random
|
0
|
rw
|
y
|
10
|
Color 2
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White 5000K, 14 = Custom 1, 15 = Custom 2
|
1
|
rw
|
y
|
Index
|
Subindex
|
Name
|
Length
|
Value Range
|
Default
| Access Rights| Data Storage?|
AOI
---|---|---|---|---|---|---|---|---
| 11| Color 2 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 =
Custom| 0| rw| y|
12| Scroll/Bounce Style| 8| 0 = Solid, 1 = Tail, 2 = Ripple| 0| rw| y|
13| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1| 50| rw| y|
14| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
15
|
Audible Type
|
8
| 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 =
Staccato, 6 = Siren, 8 = Continuous 1, 9 =
Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1,
18 = Melody 2, 19 = Melody 3, 20 = Custom
|
8
|
rw
|
y
|
16| Audible Volume| 8| 0 = Off, 1 = Low, 2 = Medium, 3 = High| 0| rw| y|
79
| | Level Threshold 2 Configuration| | | | | |
1| Threshold Enable| 8| 0 = Threshold Disabled, 1 = Threshold Enabled| 1| rw|
y|
2| Threshold Value (Percent)| 8| 0–100 = Threshold (Percent)| 66| rw| y|
3
|
Threshold Comparison
|
8
| 0 = Less Than or Equal To, 1 = Greater Than or Equal To|
1
|
rw
|
y
|
4| Threshold Override| 8| 0 = Override Not Enabled, 1 = Override Enabled| 0|
rw| y|
5
|
Animation
|
8
| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10
= Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash
|
1
|
rw
|
y
|
6
|
Color 1
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
1
|
rw
|
y
|
7| Color 1 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
8
|
Speed
|
8
| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate|
0
|
rw
|
y
|
9
|
Pulse Pattern
|
8
| 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4
= Random
|
0
|
rw
|
y
|
10
|
Color 2
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
1
|
rw
|
y
|
11| Color 2 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
12| Scroll/Bounce Style| 8| 0 = Solid, 1 = Tail, 2 = Ripple| 0| rw| y|
13| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1| 50| rw| y|
14| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
15
|
Audible Type
|
8
| 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 =
Staccato, 6 = Siren, 8 = Continuous 1, 9 =
Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1,
18 = Melody 2, 19 = Melody 3, 20 = Custom
|
8
|
rw
|
y
|
16| Audible Volume| 8| 0 = Off, 1 = Low, 2 = Medium, 3 = High| 0| rw| y|
80
| | Level Threshold 3 Configuration| | | | | |
1| Threshold Enable| 8| 0 = Threshold Disabled, 1 = Threshold Enabled| 0| rw|
y|
2| Threshold Value (Percent)| 8| 0–100 = Threshold (Percent)| 77| rw| y|
3
|
Threshold Comparison
|
8
| 0 = Less Than or Equal To, 1 = Greater Than or Equal To|
1
|
rw
|
y
|
4| Threshold Override| 8| 0 = Override Not Enabled, 1 = Override Enabled| 0|
rw| y|
5
|
Animation
|
8
| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10
= Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash
|
1
|
rw
|
y
|
Index
|
Subindex
|
Name
|
Length
|
Value Range
|
Default
| Access Rights| Data Storage?|
AOI
---|---|---|---|---|---|---|---|---
|
6
|
Color 1
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
13
|
rw
|
y
|
7| Color 1 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
8
|
Speed
|
8
| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate|
0
|
rw
|
y
|
9
|
Pulse Pattern
|
8
| 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4
= Random
|
0
|
rw
|
y
|
10
|
Color 2
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
1
|
rw
|
y
|
11| Color 2 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
12| Scroll/Bounce Style| 8| 0 = Solid, 1 = Tail, 2 = Ripple| 0| rw| y|
13| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1| 50| rw| y|
14| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
15
|
Audible Type
|
8
| 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 =
Staccato, 6 = Siren, 8 = Continuous 1, 9 =
Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1,
18 = Melody 2, 19 = Melody 3, 20 = Custom
|
8
|
rw
|
y
|
16| Audible Volume| 8| 0 = Off, 1 = Low, 2 = Medium, 3 = High| 0| rw| y|
81
| | Level Threshold 4 Configuration| | | | | |
1| Threshold Enable| 8| 0 = Threshold Disabled, 1 = Threshold Enabled| 0| rw|
y|
2| Threshold Value (Percent)| 8| 0–100 = Threshold (Percent)| 88| rw| y|
3
|
Threshold Comparison
|
8
| 0 = Less Than or Equal To, 1 = Greater Than or Equal To|
1
|
rw
|
y
|
4| Threshold Override| 8| 0 = Override Not Enabled, 1 = Override Enabled| 0|
rw| y|
5
|
Animation
|
8
| 0 = Off, 1 = Steady, 2 = Flash, 3 = Two Color Flash, 4 = Two Color Shift, 5 = Scroll, 6 = Center Scroll, 7 = Bounce, 8 = Center Bounce, 9 = Intensity Sweep, 10
= Two Color Sweep, 11 = Spectrum, 12 = Single End Steady, 13 = Single End Flash
|
1
|
rw
|
y
|
6
|
Color 1
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
9
|
rw
|
y
|
7| Color 1 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
8
|
Speed
|
8
| 0 = Medium, 1 = Fast, 2 = Slow, 3 = Custom Flash Rate|
0
|
rw
|
y
|
9
|
Pulse Pattern
|
8
| 0 = Normal, 1 = Strobe, 2 = Three Pulse, 3 = SOS, 4
= Random
|
0
|
rw
|
y
|
10
|
Color 2
|
8
| 0 = Green, 1 = Red, 2 = Orange, 3 = Amber, 4 = Yellow, 5 = Lime Green, 6 = Spring Green, 7 = Cyan, 8 = Sky Blue, 9 = Blue, 10 = Violet, 11 = Magenta, 12
= Rose, 13 = Daylight White (5000K), 14 = Custom 1, 15 = Custom 2
|
1
|
rw
|
y
|
11| Color 2 Intensity| 8| 0 = High, 1 = Low, 2 = Medium, 3 = Off, 4 = Custom|
0| rw| y|
12| Scroll/Bounce Style| 8| 0 = Solid, 1 = Tail, 2 = Ripple| 0| rw| y|
13| Percent Width of Color 1| 8| 1–100 = Percent Width of Color 1| 50| rw| y|
14| Direction| 8| 0 = Up, 1 = Down| 0| rw| y|
15
|
Audible Type
|
8
| 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 =
Staccato, 6 = Siren, 8 = Continuous 1, 9 =
Continuous 2, 12 = Sync, 16 = Jingle, 17 = Melody 1,
18 = Melody 2, 19 = Melody 3, 20 = Custom
|
8
|
rw
|
y
|
16| Audible Volume| 8| 0 = Off, 1 = Low, 2 = Medium, 3 = High| 0| rw| y|
Index
|
Subindex
|
Name
|
Length
|
Value Range
|
Default
| Access Rights| Data Storage?|
AOI
---|---|---|---|---|---|---|---|---
82
| | Custom Colors| | | | | |
1| Custom 1 Red| 8| 0–255 = RGB| 255| rw| y|
2| Custom 1 Green| 8| 0–255 = RGB| 255| rw| y|
3| Custom 1 Blue| 8| 0–255 = RGB| 255| rw| y|
4| Custom 2 Red| 8| 0–255 = RGB| 255| rw| y|
5| Custom 2 Green| 8| 0–255 = RGB| 255| rw| y|
6| Custom 2 Blue| 8| 0–255 = RGB| 255| rw| y|
83
| | Settings| | | | | |
1| Orientation| 8| 0 = Standard, 1 = Inverted| 0| rw| y|
2| Custom Intensity| 8| 0–100 = Custom Intensity| 100| rw| y|
3| Custom Frequency| 8| 0–255 = Custom Frequency| 10| rw| y|
84
| | Basic Audible Settings| | | | | |
1
|
Audible Type
|
8
| 0 = Pulse, 1 = Wobble, 2 = Strobe, 4 = Whoop, 5 =
Staccato, 6 = Siren, 8 = Continuous 1, 9 =
Continuous 2, 16 = Jingle, 17 = Melody 1, 18 =
Melody 2, 19 = Melody 3, 20 = Custom
|
8
|
rw
|
y
|
2| Audible Volume| 8| 0 = Off, 1 = Low, 2 = Medium, 3 = High| 0| rw| y|
85
| | Custom Audible Settings| | | | | |
1| Custom Type| 4| 0 = Beep, 1 = Sweep, 2 = Tone| 0| rw| y|
2| Custom Sweep Type| 4| 0 = Up, 1 = Down, 2 = Up-Down, 3 = Down-Up| 0| rw| y|
3| Custom Frequency 1| 4| 0 = Off, 1 = Low, 2 = Standard, 3 = High| 0| rw| y|
4| Custom Frequency 2| 4| 0 = Off, 1 = Low, 2 = Standard, 3 = High| 0| rw| y|
IO-Link Events
Events and Error Types are acyclic transmissions from the IO-Link device to the IO-Link master. Events can be error messages and/or warning or maintenance data.
Event Types
Code| Type| Description
0 (0x0000)| Notification| No malfunction
20480 0x5000| Error| Device hardware fault/Device exchange
Error Types
Code| Additional Code| Name| Description
128 (0x80)
|
0 (0x00)
|
Device application error – no details
| Service has been refused by the device application and no detailed
information of the incident is available
17 (0x11)| Index not available| Access occurs to a not existing device
18 (0x12)| Sub index not available| Access occurs to a not existing sub index
32 (0x20)| Service temporarily not available| Parameter is not accessible
because of the current state of the device application
35 (0x23)| Access denied| Write access on a read only parameter
48 (0x30)| Parameter value out of range| Written parameter value is outside
its permitted value range
49 (0x31)| Parameter value above limit| Written parameter value is above its
specific value limit
51 (0x33)| Parameter length overrun| Written parameter length is above its
predefined length
52 (0x34)| Parameter length underrun| Written parameter length is below its
predefined length
53 (0x35)| Function not available| Written command is not supported by the
device application
54 (0x36)| Function temporarily unavailable| Written command is not available
because of the current state of the device application
65 (0x41)
|
Inconsistent parameter set
| Parameter inconsistencies were found at the end of the block parameter transfer, device plausibility check failed
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