BEFACO Motion MTR Molten Modular User Manual

June 3, 2024
BEFACO

BEFACO Motion MTR Molten Modular-

Motion MTR Molten Modular

MOLTEN MOTION METER
Hello! I’m Robin and welcome to the Molten Motion Meter. I’m thrilled that you’ve decided to give my little module a go. It has been so exciting working with Manu and his team at Befaco to bring the first Molten module to life. What started as a cascade of zany ideas boiled down to something I believe to be elegant, beautifully simple and above all useful. It’s the sort of thing that could help out in any patch. It’s the sort of thing that could help out in any patch. So, thank you for your purchase and support and let’s get into the Molten Motion Meter.

The Molten Motion Meter (MMM) is in essence a visualiser of voltage. It came from my desire to connect visually with the modulation I was patching and hearing in my rack.

MODULATION

Plug in some modulation from an LFO or envelope and the MMM will visualise the voltage in a halo of LEDs around an attenuating knob. The knob can scale your modulation down attenuating knob. The knob can scale your modulation down from +-10V to nothing with the LEDs always showing the outcome rather than the input. It’s probably the most beautiful CV attenuator you’ve ever seen! The LEDs display the level and movement of the voltage both positive (purple) and negative (orange).
And you’ve got three of them, but there’s more.

SWITCH

You’ve probably noticed the switch at the side of each channel. This switches between three Motion Metering modes: Audio, CV Attenuation and CV Attenuverting. Audio: Plug in an audio signal and the display becomes a VU meter with green, yellow and red LEDs. Use the knob to change the output level. Use the knob to change the output level. CV ATT: Plug CV in, attenuate with the knob and see the voltage displayed in delicious purple and orange. CV INV: A just as delicious inverted version.
OUTPUT
All three channels have their own output and you can use them all independently. However, we’ve also worked in a little bit of normalisation to give some interesting mixing possibilities. If you unplug outputs 1 & 2 they will find themselves summed at output 3. So it’s suddenly become a 3-channel audio mixer or a 3-channel mixer of modulations. You can take channels or a 3-channel mixer of modulations. You can take channels 1 or 2 out of the equation by patching their output. So you can have channel 1 doing some audio metering while channels 2 and 3 combine for some interesting modulation.
MY FAVOURITE PATCH – FILTER CONTROL ROOM The following usage of the MMM brings the biggest smile to my face. I use it to take control of an oscillator running through a filter. All my tweaking and filter performing is done on the MMM where I can see and hear exactly what’s happening, even in the darkest room and the busiest patch. busiest patch.
Channel 1: Audio – plug in the audio output of your filter, and then patch the out to wherever the filter was originally going to. This gives you level control over the output of
the filter and also a clear indication that it’s making sound.
Channel 2: CV ATT – plug in the CV output of an envelope intended for the filter cuto ; leave the output unpatched.
Channel 3: CV ATT – this is open to all sorts of possibilities but patch the output to the CV input on the filter’s cuto .
So, as your sequence plays and the envelope fires you can control the level of the oscillator with channel 1 and see that reflected in the VU metering. With channel 3 set to zero you can control the amount of envelope going to the filter with channel 2. And then you can use channel 3, with nothing patched in, to o with nothing patched in, too set the envelope as it plays set the envelope as it plays with the filter. Alternatively you can patch in an LFO to keep that envelope moving. You can try other things too like another sequence, the output of a Turing machine or Sample & Hold which are all wonderfully e ective. You can also invert the envelope with a switch giving unexpected variations. All the time your actions and interactions are being visualised and fed back to you. interactions are being visualised and fed back to you. You might find yourself needing a Molten Motion Meter for each of your filters. Sorry about that! I hope you have as much fun with this module as I do and thanks again for picking one up. In the meantime, go and make some tunes.

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