qtx DM-X12 192 Channel DMX Controller User Manual
- June 5, 2024
- qtx
Table of Contents
- qtx DM-X12 192 Channel DMX Controller
- Before you begin
- INTRODUCTION
- OPERATING INSTRUCTIONS
- APPENDIX
- 8| 0| 0| 0| 0| 1| 1| 1| 1| 0| 0| 0| 0| 1| 1| 1| 1
- 7| 0| 0| 1| 1| 0| 0| 1| 1| 0| 0| 1| 1| 0| 0| 1| 1
- 6| 0| 1| 0| 1| 0| 1| 0| 1| 0| 1| 0| 1| 0| 1| 0| 1
- 1| #2| #3| #4| #5|
- References
- Read User Manual Online (PDF format)
- Download This Manual (PDF format)
qtx DM-X12 192 Channel DMX Controller
Before you begin
What is included
-
- DMX-240A controller
-
- DC 9-12V 500mA, 90V~240V Power Adapter
-
- Manual
Unpacking Instructions
Immediately upon receiving a fixture, carefully unpack the carton, check the contents to ensure that all parts are present, and have been received in good condition. Notify the shipper immediately and retain packing material for inspection if any parts appear damaged from shipping or the carton itself shows signs of mishandling. Save the carton and all packing materials. In the event that a fixture must be returned to the factory, it is important that the fixture be returned in the original factory box and packing.
Safety Instructions
- Please keep this User Guide for future consultation. If you sell the unit to another user, be sure that they also receive this instruction booklet.
- Always make sure that you are connecting to the proper voltage and that the voltage you are connecting to is not higher than that stated on the fixture.
- This product is intended for indoor use only!
- To prevent risk of fire or shock, do not expose fixture to rain or moisture. Make sure there are no flammable materials close to the unit while operating.
- The unit must be installed in a location with adequate ventilation.
- Always disconnect from power source before servicing or replacing fuse .
- In the event of serious operating problem, stop using the unit immediately. Never try to repair the unit by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please contact the nearest authorized technical assistance center. Always use the same type spare parts.
- Don’t connect the device to a dimmer pack.
- Make sure power cord is never crimped or damaged.
- Never disconnect power cord by pulling or tugging on the cord.
- Do not operate this device under 113°F ambient temperature conditions.
INTRODUCTION
Features
- Universal DMX-512 Controller
- Controls 12 intelligent lights of up to 16 channels
- 30 banks of 8 scenes, 240 scenes total
- 6 sets of chases containing 240 scenes
- Re-assignable X/Y channels
- wheel assignable Pan/Tilt and 16bit control
- Beat-activation, tap sync, auto run
- Polarity selector
- Midi compatible for Bank, chase and blackout
- Each scene can store independent time and fade time
- Each step of Chase can store independent time and fade time
- Auto save last running data when power off or disconnect electric suddenly. Console will auto run continue while power ON or connect to electric.
General Overview
- The Controller is a universal intelligent lighting controller. It allows the control of 12 fixtures composed of 16 channels each and up to 240 programmable scenes. Six chase banks can contain up to 85 steps composed of the saved scenes and in any order. Programs can be triggered by music, midi, automatically or manually.
- On the surface you will find various programming tools such as 8 universal channel sliders, a wheel and LCD display indicators for easier navigation of controls and menu functions. You can control the pan and tilt of different intelligent lighting fixtures using the same wheel at the same time by means of a programmable wheel. This wheel allows the user to assign individual pan and tilt channels for every fixture.
Product Overview (front)
Item| Button or Fader|
Function
---|---|---
1| Scanner select buttons| Fixture selection
2| Scanner indicator LEDS| Indicates the fixtures currently selected
3| Scene select buttons| Universal bump buttons representing scene location
for storage and selection
4
|
Channel faders
| For adjusting DMX values, Ch 1~8 can be adjusted immediately after pressing the respective scanner select button, Ch 9~ 16 after pressing the Page select button
5
|
Page A Indicator LED
|
Represents Ch 1~8 range selected
6| Page B Indicator LED| Represents Ch 9~16 range selected
7
| Page select button| In manual mode,press page button to select page A or
page B
8| Program button| Used to enter programming mode
9
| Music/Bank Copy button| Used to activate Music mode and as the copy command
during programming
10| LCD display window| Status window displays present operational data
11| Mode Indicator LEDS| Provides operating mode status, (manual, music or
auto)
Item| Button or Fader|
Function
---|---|---
12
| Bank Up button| Choose target bank number
13
|
Bank Down button
|
Choose target bank number
14
|
Tap Display button
| This is a Tap-Sync during playback and programming changes the DMX value displayed in the LCD panel to percentages
15
|
Blackout button
|
Set all channel be“0”
16| Midi/Rec button| Activates MIDI external control and also used to confirm the record/save process
17
|
Assign LED
| Indicated the controller is in Channel assign mode during the initial setup
of the controller
18| Auto/Del button| Used to activate Auto mode and as the delete function key
during programming
19| Chase buttons| Chase memory 1 ~ 6
20
|
Speed fader
| This will adjust the running time of a scene or a step within a chase
21
|
Cross fader
| Also considered a cross-fade, sets the interval time between two scenes in a
chase
| | Activates 16 bit control of the wheel,
| | movement will be in extremely small
| | increments.Note: While FINE is active
22| Fine button| Bank UP/DOWN buttons will increase
| | and decrease DMX values by one for
| | either the wheel or the slider in focus
| | or currently moved.
23| Reverse LED| Indicate REVESE mode
24
| PAN/TILT Wheel (Joystick)| Generally used to control the pan and tilt movement of a fixture
25
|
Mode button
| Use to set assignment and REVERSE setting, ref 3.1.3,3.1.4,3.1.6
26| Override button| Under AUTO mode to select manual control channel
Item| Button or Fader|
Function
---|---|---
27| Fog machine button| To activate the fog machine
28| Fog machine ready indicator|
29| Fog machine heating indicator|
Product Overview (rear panel)
Item
| Button or Fader|
Function
---|---|---
30
| ****
Audio input jack
| Direct audio input for use in sound-active mode
31
| ****
MIDI input port
| For external triggering of Banks and Chases using a MIDI device
32| DMX polarity switch| May be used to set signal
polarity
33| DMX output connector| DMX control signal
34| DMX input connector| Used to transfer programmed data between 2
controllers
35| Fog machine socket| Connect fog machine
36| DC Input jack| Main power input
37| USB lamp socket|
38| ON/OFF power switch| Turn ON/OFF console
Common Terms
The following are common terms used in intelligent light programming. Blackout is a state by where all lighting fixtures light output are set to 0 or off, usually on a temporary basis.
- DMX-512 is an industry standard digital communication protocol used in entertainment lighting equipment. For more information read Sections DMX Primer and DMX Control Mode in the Appendix.
- Fixture refers to your lighting instrument or other device such as a fogger or dimmer of which you can control.
- Programs are a bunch of scenes stacked one after another. It can be programmed as either a single scene or multiple scenes in sequence.
- Scenes are static lighting states.
- Sliders also known as faders.
- Chases can also be called programs. A chase consists of a bunch of scenes stacked one after another.
- Scanner refers to a lighting instrument with a pan and tilt mirror; however, in the ILS-CON controller it can be used to control any DMX-512 compatible device as a generic fixture.
- MIDI is a standard for representing musical information in a digital format. A MIDI input would provide external triggering of scenes using midi device such as a midi keyboard.
- Stand Alone refers to a fixture’s ability to function independently of an external controller and usually in sync to music, due to a built in microphone.
- Fade slider is used to adjust the time between scenes within a chase.
- Speed slider affects the amount of time a scene will hold its state. It is also considered a wait time.
- Shutter is a mechanical device in the lighting fixture that allows you to block the lights path. It is often used to lessen the intensity of the light output and to strobe.
OPERATING INSTRUCTIONS
Setup
SETTING UP THE SYSTEM
- Connect this fixture to electric power via DC adaptor.
- Plug in your DMX cable(s) to your intelligent lighting as described in the fixtures respective manual. For a quick Primer on DMX see the DMX Primer” section in the Appendix of this manual.
FIXTURE ADDRESSING
The Controller is programmed to control 16 channels of DMX per fixture,
therefore the fixtures you wish to control with the corresponding SCANNER
buttons on the unit, must be spaced 16 channels apart.
FIXTURE OR SCANNER #
| ****
DEFAULT DMX STARTING ADDRESS
| BINARY DIPSWITCH SETTINGS SWITCH TO THE “ ON POSITION”
---|---|---
1| 1| 1
2| 17| 1 , 5
3| 33| 1 , 6
4| 49| 1 ,5 ,6
5| 65| 1 , 7
6| 81| 1 , 5 , 7
7| 97| 1 , 6 , 7
8| 113| 1 , 5 , 6 ,7
9| 129| 1 , 8
10| 145| 1 , 5 , 8
11| 161| 1 , 6 , 8
12| 177| 1 ,5 ,6 , 8
Please refer to your individual fixture’s manual for DMX addressing
instructions. The table above refers to a standard 9 dipswitch binary
configurable device.
WHEEL ASSIGNMENT
Because not all intelligent lighting fixtures are alike or share the same
control attributes, the Controller allows the user to assign the wheel the
correct pan and tilt channel for every individual fixture including 16 bit
channel assignments. It also allows the user to re-assign physical faders to
fixture DMX channels so that the user can combine or unify control of similar
or the same attributes across different types of fixtures.
Action :
-
- press and hold the PROGRAM button until the led blinks
-
- Press and hold FINE & MODE buttons together (2) times to access the channel assignment mode. the assign led will light. The wheel can be reassigned to output on a different dmx channel.
-
- press a SCANNER button that represents the fixture you would like to set the pan tilt
-
- Use the BANKUP/DOWN buttons to select you want to set
-
- Press the TAP/DISPLAY button to switch pages to choose channels
-
- press and hold MODE button, then press the SCENES buttons to select the DMXchannel.All LEDs will blink and LCD display will show Pan/Tilt settled channel
-
- Press and hold FINE & MODE buttons together to exit
Notes :
All wheels can be reassigned to output on a different DMX channel. You can
re-assign X/Y channel to all controller fader channels.
Delete a Scanner of DMX Channels Notes :
- press and hold the PROGRAM button until the led blinks.
- Press and hold FINE & MODE buttons together (2) times to access the channel assignment mode, the assign led will light. The wheel can be reassigned to output on a different dmx channel.
- press a SCANNER button that represents the fixture you would like to set the pan tilt
- Press AUTO/DEL & MODE buttons together to delete the channel assignment mode.
REVIEW WHEEL ASSIGNMENT OR REVERSE
-
Action : (Reverse Review)
- Press and hold FINE & MODE buttons together one time to access the wheel assignment mode
- press a SCANNER button to select a scanner
- Press and hold FINE & MODE buttons together (2) times to exit
-
Action : (wheel assignment Review)
- Press and hold FINE & mode buttons together (2) times to access the channel reverse mode
- press a SCANNER button to select a scanner
- Press and hold FINE & MODE buttons one time to exit
COPY SCANNER
Example: Copying Scanner 1 into Scanner 2
Action :
-
Press and hold SCANNER button #1.
-
While holding button # 1 press SCANNER button # 2.
-
Release SCANNER button # 1 first before releasing SCANNER button # 2 and LED indicate light of SCANNER# 2 will ON .
Notes :
To save time, you can copy the settings of one Scanner button to another. -
The target SCANNER LED indicators will flash to confirm successful copy.
REVERSE CHANNEL OUTPUT
Action :
-
press and hold the PROGRAM button until the led blinks
-
Press and hold FINE & MODE buttons together to access REVERSE mode and REVERSE LED ON, then press the SCANNER button
-
Use the Bank up/Down buttons to select pan/tilt
-
Press the TAP/DISPLAY button to switch between pages
-
press and hold MODE button, then press the SCENES buttons to select the DMXchannel.All LEDs will blink.
-
Press and hold FINE & MODE buttons (2) times to exit
Notes :
You can permanently reverse the output of any given channel on the controller. -
Press AUTO/DEL& MODE buttons together to delete the reverse channel.
FADE TIME ASSIGN
You can choose whether the board’s fade time during scene execution is
implemented broadly to all output channels or only to the Pan & Tilt movement
channels. This is relevant because often you will want gobos and colors to
change quickly while not affecting the movement of the light.
Action :
-
- Turn OFF the controller.
-
- Hold the MODE and TAP DISPLAY buttons simultaneously.
-
- Turn on the controller.
-
- Press the TAP DISPLAY button to toggle between the two modes. Either ALL CH (all channels) or ONLY X/Y (Pan & Tilt only)
-
- Press MODE and TAP DISPLAY to save settings. All LEDS will blink to confirm setting.
Operation
MANUAL MODE
The manual mode allows direct control of all scanners. You are able to move
them and change attributes by using the channel faders and wheel.
Action :
- Press the AUTO DEL button repeatedly until the MANUAL LED is lit.
- Select a SCANNER button.
- Move wheel and faders to change fixture attributes.
Notes :
All changes made while in Manual Mode are temporary and will not be recorded.
Programming
A program (bank) is a sequence of different scenes (or steps) that will be called up one after another. In the DMX-240A 30 programs can be created of 8 scenes in each.
3.3.1ENTERING PROGRAM MODE
- Press the Program button around 2 seconds until the LED blinks.
3.3.2CREATE A SCENE :
A scene is a static lighting state. Scenes are stored in banks. There are 30 bank memories on the controller and each bank can hold 8 scene memories. The DMX-
240A can save 240 scenes total.
Action :
- Press the PROGRAM button until the LED blinks.
- Position SPEED and CROSS sliders all the way down.
- Select the SCANNERS you wish to include in your scene.
- Compose a look by moving the sliders and wheel.
- Move SPEED and CROSS fader to adjust the stay time and fade time of scene.
- Tap MIDI/REC button to prepare save.
- Choose a BANK (01~30) to change if necessary.
- Select a SCENES button to store.
- Repeat steps 3 through 7 as necessary. 8 scenes can be recorded in a Program.
- To exit program mode, hold the PROGRAM button.
Notes :
Deselect Blackout if LED is lit. You can select more than one fixture. You can access channels 9~16 by pressing the Page Select button. This is necessary for fixtures that use more than 8 channels of control. There are 8 scenes available in every bank. All LEDs will flash to confirm. The LCD display will now indicate the Scene number and Bank number used.
RUNNING A BANK
Action :
-
Use BANK UP/DOWN buttons to change Program banks if necessary.
-
Press the AUTO DEL button repeatedly until the AUTO LED turns on.
-
Adjust the PROGRAM speed via the SPEED fader and the loop rate via the CROSS fader.
Notes : Deselect Blackout if LED is lit. -
Alternatively you can tap the TAP DISPLAY button twice. The time between two taps sets the time between SCENES(up to 10 minutes).
CHECK A BANK
Action :
- Press Auto / Del enter manual mode.
- Use the BANK UP/DOWN buttons to select the PROGRAM bank to review.
- Press the SCENES buttons to review each scene individually.
EDITING A PROGRAM
Scenes will need to be modified manually. Action :
- Press and hold the PROGRAM button until the LED blinks.
- Use BANK UP/DOWN buttons to change Program banks if necessary.
- Select the desired fixture via the SCANNERS button.
- Adjust and change fixture attributes using the channel faders and wheel.
- Press the MIDI/REC button to prepare the save.
- Select the desired SCENES button to save.
NOTE: Deselect Blackout if LED is lit.
Chase Programming
A chase is created by using previously created scenes. Scenes become steps in
a chase and can be arranged in any order you choose. It is highly recommended
that prior to programming chases for the first time; you delete all chases
from memory. See Delete All Chases for instructions.
CREATE A CHASE
A chase can contain 240 scenes as steps. The term steps and scenes are used
interchangeably.
Action :
- Press the PROGRAM button until the LED blinks.
- Press the CHASE (1~6) button you wish to program.
- Change BANK if necessary to locate a scene.
- Select the SCENE to insert.
- Tap the MIDI/REC button to store.
- Repeat steps 3 ~ 5 to add additional steps in the chase. Up to 240 steps can be recorded.
- Press and hold the PROGRAM button to save the chase.
RUNNING A CHASE
Action :
- Press a CHASE button then press the AUTO DEL button.
- Adjust the Chase speed by tapping the TAP DISPLAY button twice at a rate of your choosing.
Notes :
The time between 2 taps will set the chase speed (up to 10 minutes)
CHECKING A CHASE
Action :
- Press Auto/Del to manual mode. The manual LED will on, then move all sliders to button.
- Select the desired CHASE button.
- Press the TAP DISPLAY button to switch the LCD display to steps.
- Review each scene/step individually by using the BANK UP/DOWN buttons.
EDIT CHASE (COPY BANK INTO CHASE)
Action :
- Press and hold the PROGRAM button to enter programming mode.
- Press the desired CHASE button.
- Select the BANK to be copied using the BANK UP/DOWN buttons.
- Press MUSIC/BANK COPY button to prepare copy.
- Press MIDI/REC button to copy the bank. All LEDs will blink.
EDIT CHASE (COPY SCENE INTO CHASE)
Action :
- Press and hold the PROGRAM button to enter programming mode.
- Press the desired CHASE button.
- Select the BANK that contains the scene to be copied using the BANK UP/DOWN buttons.
- Press the SCENE button that corresponds to the scene to be copied.
- Press MIDI/REC button to copy the scene. All LEDs will blink.
EDIT CHASE (INSERT SCENE INTO A CHASE)
Action :
- Press and hold the PROGRAM button to enter programming mode.
- Press the desired CHASE button.
- Press the TAP DISPLAY to switch the LCD display to steps view.
- Use the BANK UP/DOWN buttons to navigate steps and locate the insert point of the new scene. The display will read the step number.
- Press MIDI/REC button to prepare the insert and LCD display STEP 06.
- Use the BANK UP/DOWN button to locate the SCENE.
- Press the SCENE button that corresponds to the scene to be inserted.
- Press MIDI/REC button to insert the scene. All LEDs will blink.
DELETE A SCENE IN A CHASE
Action :
- Press and hold the PROGRAM button to enter programming mode.
- Press the desired CHASE button that contains the scene to be deleted.
- Press the TAP DISPLAY button to switch the LCD display to steps.
- Select the scene/step to be deleted using the BANK UP/DOWN buttons.
- Press AUTO DEL button to delete the step/scene. All LEDs will blink.
DELETE A CHASE
Action :
- Press and hold the PROGRAM button to enter programming mode.
- Press the CHASE button |(1-6)to be deleted.
- Press and hold AUTO DEL button and the target CHASE button to delete the chase. AII LEDs will blink.
DELETE ALL CHASE PROGRAMS
CAUTION! This procedure will result in irrevocable loss of chase step
memory. The individual scenes and program banks will be preserved.
- Turn OFF controller.
- Press and hold the BANK DOWN button and the AUTO DEL button while turning ON the controller.
- All LEDs will blink.
Scene Programming (Steps)
Action :
- Press and hold the PROGRAM button to enter programming mode.
- Press the desired CHASE button.
- Press the TAP DISPLAY to switch the LCD display to steps view.
- Use the BANK UP/DOWN buttons to navigate steps and locate the insert point of the new scene. The display will read the step number.
- Press MIDI/REC button to prepare the insert and LCD display step 06.
- Use the BANK UP/DOWN button to locate the SCENE.
- Press the SCENE button that corresponds to the scene to be inserted.
- Press MIDI/REC button to insert the scene. All LEDs will blink.
COPY A SCENE
Action :
- Press and hold the PROGRAM button to enter programming mode.
- Select the BANK that contains the scene to be copied using the BANK UP/DOWN buttons.
- Press the SCENE button that corresponds to the scene to be copied.
- Press MIDI/REC button to copy the scene.
- Select the destination BANK that contains the scene memory to record onto using the BANK UP/DOWN buttons.
- Press the desired SCENE button to complete copy. All LEDs will blink.
DELETE A SCENE
Action :
- Press and hold the PROGRAM button to enter programming mode.
- Select the BANK that contains the scene to be deleted by using the BANK UP/DOWN buttons.
- Press and hold the AUTO DEL button.
- Press the SCENE button that corresponds to the scene you want to delete. All LEDs will blink.
DELETE ALL SCENES
Action :
- Turn OFF console.
- Press and hold the PROGRAM button and the BANK DOWN button while turning ON power to the controller.
Playback
RUNNING IN SOUND-MODE
Action :
- Press the MUSIC BANK COPY button until the MUSIC LED turns on.
- Select the program BANK to run in soundactivemode using the BANK UP/DOWN buttons.
- Alternatively you can press a single CHASE button (1~6) or several CHASE buttons in sequence and all selected chases will loop in the order selected.
- You can adjust the duration time using the CROSS fader.
CAUTION! This process is irreversible. All scen as with data will be set to 0.
Notes : In the Sound mode, programs will be triggered by the sound using its built-in microphone. Multiple chases selected will loop and run in the order originally selected.
RUNNING IN AUTO-MODE
-
If a CHASE button is not pressed the controller will automatically run a BANK program.
-
Change BANK programs by using BANK UP/DOWN buttons.
-
Alternatively you can press a single CHASE button (1~6) or several CHASE buttons in sequence and all selected chases will loop in the order selected.
-
Move SPEED and CROSS faders to change the duration time between two scenes and the fade time of scene. If the faders are under AUTO area, then auto run the edited scene and fade time.
Notes : In the Auto mode, programs will be triggered by controllers fade and speed time as set on the faders. Multiple chases selected will loop and run in the order originally selected. -
locked status. When moving the faders to change the channel’s value of the selected scanner, the channel’s value will be locked by value of fader. When press selected SCANNER button or OVERRIDE button, the channel’s value will be release.
RUN MULTIPLE CHASES CYCLE
- Press and hold AUTO DEL button.
- While holding down AUTO DEL, in success press and release each CHASE you would like to run cycle.
Notes :
IMPORTANT! To avoid conflict between scenes running simultaneously that control the same fixture attributes consider creating individual color and gobo chases.
BLACKOUT
The Blackout button brings all lighting output to 0 or off.
Midi Operation
The controller will only respond to MIDI commands on the MIDI channel which it
is set to full stop.
Action :
- Press and hold the MIDI/REC button for about 3 seconds.
- Select the MIDI control channel (1~16) via the BANK UP/DOWN buttons to set.
- Press and hold the MIDI/REC button for 3 seconds to save settings.
Notes : This is the Channel that the controller will receive MIDI note commands.
MIDI NOTE | FUNCTION (TURN ON/OFF) |
---|---|
00 to 07 | Scenes 1~8 in BANK 1 |
08 to 15 | Scenes 1~8 in BANK 2 |
16 to 23 | Scenes 1~8 in BANK 3 |
24 to 31 | Scenes 1~8 in BANK 4 |
32 to 39 | Scenes 1~8 in BANK 5 |
40 to 47 | Scenes 1~8 in BANK 6 |
48 to 55 | Scenes 1~8 in BANK 7 |
56 to 63 | Scenes 1~8 in BANK 8 |
64 to 71 | Scenes 1~8 in BANK 9 |
72 to 79 | Scenes 1~8 in BANK 10 |
80 to 87 | Scenes 1~8 in BANK 11 |
MIDI NOTE | FUNCTION (TURN ON/OFF) |
--- | --- |
88 to 95 | Scenes 1~8 in BANK 12 |
96 to 103 | Scenes 1~8 in BANK 13 |
104 to 111 | Scenes 1~8 in BANK 14 |
112 to 119 | Scenes 1~8 in BANK 15 |
120 | Chase 1 |
121 | Chase 2 |
122 | Chase 3 |
123 | Chase 4 |
124 | Chase 5 |
125 | Chase 6 |
126 | BLACKOUT |
Data Transfer
It is possible to transfer the programs stored in one DMX-240A controller to another. Connect from the DMX output of the programmed controller to the DMX input of the other.
Action :
- Source unit: Turn unit Off, press and hold SCANNER buttons 2, 3 and SCENE button 1 then turn unit back On.
- Destination unit: urn unit Off,press and hold SCANNER buttons 8, 9 and SCENE button 2 then turn unit back On.
- Both units are now ready to transmit and receive. Press SCENE buttons 7 & 8 simultaneously on Source unit to begin transmission.
Notes :
The display should show TRANSMIT, this indicates it is ready to transmit data.
The display should show RECEIVE, this indicates it is ready to receive data transmission.
APPENDIX
DMX Primer
There are 512 channels in a DMX-512 connection. Channels may be assigned in any manner. A fixture capable of receiving DMX 512 will require one or a number of sequential channels. The user must assign a starting address on the fixture that indicates the first channel reserved in the controller. There are many different types of DMX controllable fixtures and they all may vary in the total number of channels required. Choosing a start address should be planned in advance. Channels should never overlap. If they do, this will result in erratic operation of the fixtures whose starting address is set incorrectly. You can however, control multiple fixtures of the same type using the same starting address as long as the intended result is that of unison movement or operation. In other words, the fixtures will be slaved together and all respond exactly the same. DMX fixtures are designed to receive data through a serial Daisy Chain. A Daisy Chain connection is where the DATA OUT of one fixture connects to the DATA IN of the next fixture. The order in which the fixtures are connected is not important and has no effect on how a controller communicates to each fixture. Use an order that provides for the easiest and most direct cabling. Connect fixtures using shielded two conductor twisted pair cable with three pin XLR male to female connectors. The shield connection is pin 1,while pin 2 is Data Negative(S-)and pin 3 is Data positive (S+).
FIXTURE LINKING
Occupation of the XLR-connection:
In the Controller mode, at the last fixture in the chain, the DMX output has
to be connected with a DMX terminator. This prevents electrical noise from
disturbing and corrupting the DMX control signals. The DMX terminator is
simply an XLR connector with a 120Ω (ohm) resistor connected across pins 2 and
3, which is then plugged into the output socket on the last projector in the
chain. The connections are illustrated below. If you wish to connect DMX-
controllers with other XLR-outputs, you need to use adapter-cables. The
transform of the controller line of 3 pins and 5 pins (plug and socket)
DMX Dipswitch Quick Reference Chart
DMX Address Quick Reference Chart
Dip Switch Position
DMX DIP SWITCH SET 0=OFF
1=ON X=OFF or ON
| #9| 0| 0| 0| 0| 0| 0| 0| 0| 1| 1| 1| 1| 1| 1| 1| 1
8| 0| 0| 0| 0| 1| 1| 1| 1| 0| 0| 0| 0| 1| 1| 1| 1
7| 0| 0| 1| 1| 0| 0| 1| 1| 0| 0| 1| 1| 0| 0| 1| 1
6| 0| 1| 0| 1| 0| 1| 0| 1| 0| 1| 0| 1| 0| 1| 0| 1
1| #2| #3| #4| #5|
0| 0| 0| 0| 0| | | 32| 64| 96| 128| 160| 192| 224| 256| 288| 320| 352| 384|
416| 448| 480
1| 0| 0| 0| 0| 1| 33| 65| 97| 129| 161| 193| 225| 257| 289| 321| 353| 385|
417| 449| 481
0| 1| 0| 0| 0| 2| 34| 66| 98| 130| 162| 194| 226| 258| 290| 322| 354| 386|
418| 450| 482
1| 1| 0| 0| 0| 3| 35| 67| 99| 131| 163| 195| 227| 259| 291| 323| 355| 387|
419| 451| 483
0| 0| 1| 0| 0| 4| 36| 68| 100| 132| 164| 196| 228| 260| 292| 324| 356| 388|
420| 452| 484
1| 0| 1| 0| 0| 5| 37| 69| 101| 133| 165| 197| 229| 261| 293| 325| 357| 389|
421| 453| 485
0| 1| 1| 0| 0| 6| 38| 70| 102| 134| 166| 198| 230| 262| 294| 326| 358| 390|
422| 454| 486
1| 1| 1| 0| 0| 7| 39| 71| 103| 135| 167| 199| 231| 263| 295| 327| 359| 391|
423| 455| 487
0| 0| 0| 1| 0| 8| 40| 72| 104| 136| 168| 200| 232| 264| 296| 328| 360| 392|
424| 456| 488
1| 0| 0| 1| 0| 9| 41| 73| 105| 137| 169| 201| 233| 265| 297| 329| 361| 393|
425| 457| 489
0| 1| 0| 1| 0| 10| 42| 74| 106| 138| 170| 202| 234| 266| 298| 330| 362| 394|
426| 458| 490
1| 1| 0| 1| 0| 11| 43| 75| 107| 139| 171| 203| 235| 267| 299| 331| 363| 395|
427| 459| 491
0| 0| 1| 1| 0| 12| 44| 76| 108| 140| 172| 204| 236| 268| 300| 332| 364| 396|
428| 460| 492
1| 0| 1| 1| 0| 13| 45| 77| 109| 141| 173| 205| 237| 269| 301| 333| 365| 397|
429| 461| 493
0| 1| 1| 1| 0| 14| 46| 78| 110| 142| 174| 206| 238| 270| 302| 334| 366| 398|
430| 462| 494
1| 1| 1| 1| 0| 15| 47| 79| 111| 143| 175| 207| 239| 271| 303| 335| 367| 399|
431| 463| 495
0| 0| 0| 0| 1| 16| 48| 80| 112| 144| 176| 208| 240| 272| 304| 336| 368| 400|
432| 464| 496
1| 0| 0| 0| 1| 17| 49| 81| 113| 145| 177| 209| 241| 273| 305| 337| 369| 401|
433| 465| 497
0| 1| 0| 0| 1| 18| 50| 82| 114| 146| 178| 210| 242| 274| 306| 338| 370| 402|
434| 466| 498
1| 1| 0| 0| 1| 19| 51| 83| 115| 147| 179| 211| 243| 275| 307| 339| 371| 403|
435| 467| 499
0| 0| 1| 0| 1| 20| 52| 84| 116| 148| 180| 212| 244| 276| 308| 340| 372| 404|
436| 468| 500
1| 0| 1| 0| 1| 21| 53| 85| 117| 149| 181| 213| 245| 277| 309| 341| 373| 405|
437| 469| 501
0| 1| 1| 0| 1| 22| 54| 86| 118| 150| 182| 214| 246| 278| 310| 342| 374| 406|
438| 470| 502
1| 1| 1| 0| 1| 23| 55| 87| 119| 151| 183| 215| 247| 279| 311| 343| 375| 407|
439| 471| 503
References
Read User Manual Online (PDF format)
Read User Manual Online (PDF format) >>