STEAM Planet X16 Trilogy Bundle User Guide

June 17, 2024
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STEAM Planet X16 Trilogy Bundle

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Specifications:

  • Game: Planet X16
  • Developed for: Commander X16
  • Creators: David Murray, Barry Yost, Pioter Radecki, Renaud Sheidt, Nicco1690, Toboter

Product Information:
Planet X16 is a game created specifically for the Commander X16 platform. It features elements and graphics inspired by Planet X3 but is a unique game with no shared code between them. The gameplay may require some relearning even for those familiar with Planet X3.

Usage Instructions

General Controls:
Use ESC or right-click to abort building a structure when placing it.

First Priorities:

  1. Minerals: Start with crystals, then process rocks from largest to smallest.
  2. Solar Power
  3. Gas Refinery
  4. Setup Defenses: Build a Radar Station.

Balance of Units:

  1. Missile Silo
  2. The Protoids

Difficulty Levels:
The game offers different difficulty levels to challenge players of varying skill levels.

Global Keyboard Shortcuts:
Refer to the manual for a list of keyboard shortcuts for various in-game actions.

FAQ:

Q: How can I contact someone regarding the game?
A: You may contact David Murray at DFWGREENCARS@GMAIL.COM for any inquiries related to the game.

Planet X16 Refernce Guide
Thank you for taking the time to read the manual as it seems in today’s world, nobody bothers to dothat, preferring to complain that a game is too hard. Planet X16 has been created from scratch for theCommander X16. It borrows a lot of elements and graphics from Planet X3, but there is absolutely nocode in common between them. If you are familiar with Planet X3, you may need to relearn somethings as the gameplay is not 100% the same either.

General Control of the Game

  • Left Click – Select Unit or Building
  • SHIFT+Left Click – Select Multiple Units
  • Double Left Click – Select all similar units in view
  • Right Click on Map – Tell unit(s) to go there.
  • Right Click on Enemy- Tell unit(s) to attack unit or building
  • Escape – Abort whatever unit/building is doing
  • A – Attack unit, building, or terrain
  • Left Click Mini-map – Change view area to that part of map
  • Right Click Mini-Map- Send selected unit(s) to that area
  • Mouse at Screen Edge- Scroll Viewing Area
  • Cursor Keys – Scroll Viewing Area
    Additionally, when placing a structure, you can press ESC or right-click to abort building the structure

First Priorities

  • You have between 9 and 10 minutes before the enemy will attack. Use that time to startharvesting resources and building up defenses.

Minerals

  • You will need to build a smelter (Hotkey T) near where you see rocks and crystals. Use the builder to pick up minerals and drop them along sides of the smelter building. The smelter will automatically pick them up and process them as it needs.
  • Start with the crystals first, as they are the highest value resources. When those run out, you canprocess the rocks, starting from the largest to the smallest.

Solar Power

  • You will first need to build a power station (hotkey A) somewhere on the map. Once it is finished, you can build up to 8 solar panels around the power station. If you need more than 8 panels (which you probably will) then build an additional power station.

Gas Refinery

  • Build the refinery (hotkey G) on top of volcanos. The more volcanoes you tap, the more gas you’ll have available.

Setup Defenses

  • You can move rocks or build walls to fortify the areas most vulnerable to attack. Then build sentry tanks at the factory and move then a few spaces behind your wall, as they have a very long firing range. Be sure to set them to sentry mode (hotkey S). If they aren’t spinning, then they aren’t going to defend!

Build a Radar Station

  • This game does not employ a fog of war, and you can always see anything in the main view area. However, if you want to be able to see both player and enemy mobile units live on the mini-map, a radar station must be present. Player units show up in white, while Protoid units are yellow.

Balance of Units

  • Obviously not all units are equal. Some are slow, some are fast. Some are cheap, and some are expensive. A small group of heavy tanks, for example, could decimate your opponent’s base.
    However, they are expensive, take a long time to build, and they are slow to move. On the flip side of that, ATVs are cheap and fast, but not very powerful.

  • In time, you will learn which units are best suited for different strategies.

Missile Silo

  • Missiles can devestate your opponents base easily. But be warned, they are expensive and slow to build. You must also build a new missile for each launch.
  • The coordinate system used is based on how many spaces relative to the silo the target is. So, if you have more than one missile silo, the coordinates will not be the same for each one. Also the coordinates are shown in hexa- decimal.

The Protoids

  • It is good to know your enemy. The Protoids will typically not attack your base until their army has reached a certain size. However, they will always rush to defend the base if you attack them.
  • They aren’t too bright when it comes to navigating the map to attack your base. However, their tanks will blast through terrain objects that are in the way, or even build bridges over water, thus allowing the rest of the units a path to your base.
  • Protoids do rebuild their base if pieces of it are destroyed. So don’t wait too long after a partially sucessful attack, or you may have to start all over again.

Difficulty Levels

  • There are three difficulty levels: easy, normal, and hard. There are numerous things that change with each level. Some things are small, such as the ratio of tanks vs soldiers that are built. Also the number of sentry pods that the Protoids build varies. It is as little as 4 pods per base in easy mode, to 12 pods in hard mode.
  • In easy mode, the protoids will not even build a factory, hence no tanks will be made. And with no tanks, the Protoids will not cross water or create paths through forest or rocks.
  • In hard mode, the Protoids will build two bases at the start of the game.

Appendix

Global Keyboard Shortcuts

  • Cursor Keys – Scroll view window
  • SHIFT-C – Toggle high text contrast mode
  • SHIFT-Q – Pause/Exit
  • RUN/STOP – Pause/Exit
  • SHIFT-M – Toggle music on/off
  • SHIFT-R – Toggle screen scroll speed
  • SHIFT-L – Load a saved game
  • SHIFT-S – Save your game
  • SPACE – Go to map location where message was generated
  • TAB – Jump to next unit on map

Builder

  • ESC – Abort
  • P – Pick up object
  • D – Drop off object
  • Z – Bulldoze area
  • H – Build a headquarters building.
  • G – Build a gas refinery
  • A – Build a power station
  • S – Build a solar panel
  • T – Build a smelter
  • F – Build a factory
  • R – Build a radar
  • M – Build a missile silo
  • W – Build a wall
  • B – Build a bridge (horizontal)
  • V – Build a bridge (vertical)

Headquarters

  • ESC – Abort
  • R – Repair
  • B – Build a builder
  • S – Build a soldier

Factory

  • ESC – Abort
  • R – Repair
  • A – Build an ATV
  • T – Build a tank
  • H – Build a heavy tank
  • S – Build a sentry tank

Missile Silo

  • ESC – Abort
  • R – Repair
  • B – Build a missile
  • L – Launch a missile
  • W – Move target north
  • A – Move target west
  • S – Move target south
  • D – Move target east

Sentry Tank

  • D – Convert to drive mode
  • S – Convert to sentry mode

Resources require to build

Max Health / Weapon Power

Buidlings Health Power
Headquarters 238
Gas Refinery 125
Smelter 125
Power Station 125
Solar Panel 75
Factory 175
Radar Station 90
Missile Silo 238 255
Protoid Pyramid 238
Protoid Cloning 238
Protoid Academy 238
Protoid Resrch 238
Protoid Factory 238
Protoid Sentry 100 5
Units Health Power
Builder 15
Soldier 25 2
ATV 30 5
Tank 75 12
Heavy Tank 125 25
Sentry Tank 75 20
Giant Bug 60
Protoid Scout 25 1
Protoid Soldier 35 3
Protoid Tank 100 17

Credits

  • David Murray – Game Design – 6502 Coding – Text User Manual
  • Barry Yost – Zsound sound engine
  • Pioter Radecki – Additional Artwork
  • Renaud Sheidt – Original Planet X3 Artwork
  • Nicco1690 – Music Composition
  • Toboter – Beta Testing

If you need to contact somebody regarding this game, you may contact David Murray at DFWGREENCARS@GMAIL.COM

Documents / Resources

| STEAM Planet X16 Trilogy Bundle [pdf] User Guide
Planet X16, Planet X16 Trilogy Bundle, Trilogy Bundle, Bundle
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