Shrek Operation Skill Game Instruction Guide

June 10, 2024
SHREK

Shrek Operation Skill Game

Shrek Operation Skill Game-product

INSTRUCTIONS

FOR 1 OR MORE PLAYERS/ AGES 6+
Life in the swamp has given Shrek some … let’s say unusual ailments, which call for some sticky (and stinky!) “operations.” You’re his Doctor – so draw a card, grab the tweezers, and get to work! Earn big bucks by successfully removing funky Funatomy parts like Toe Jam and Ear Wax. When the game ends, the richest Doctor wins. Whatever the outcome, you’re in for a Shrek of a good time1

OBJECT
Earn the most money by performing successful “operations” on Shrek.

CONTENTS

  • Gameboard with Shrek “patient” and tweezers
  • 24 cards • 12 Plastic Funatomy parts • Play money

THE FIRST TIME YOU PLAY

Carefully twist the 12 Funatomy parts off their runner. Discard the runner.
Remove the tweezers by pressing down on the front and gently sliding them out from under the notch. See Figure 1.

Shrek Operation Skill Game-fig1

INSERT THE BATTERIES

Loosen the screw on the battery compartment, located underneath the game, and remove the door. Insert 2 “AA” size batteries (we recommend alkaline), making sure to match the + and – symbols with the markings in the plastic. See Figure 2.Then replace the door and tighten the screw.

CAUTION: TO AVOID BATTERY LEAKAGE

  1. Be sure to insert the batteries correctly and always follow the game and battery manufacturers’ instructions.
  2. Do not mix old and new batteries, or alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
  3. Always remove weak or dead batteries from the product.

CAME SETUP

The Cards: Separate the cards into 2 decks: Doclor cards and Specialist cards.
Shuffle the Specialist cards and deal them out faceup, one at a time, so that each player gets an equal number. Place any extra Specialist cards out of the game.
Then shuffle the Doctor cards and place the deck facedown near the gameboard.

The Banker: Choose a player to be the banker. This player will pay the players for successful “operations.” The banker places the money nearby, in piles by denomination.
The Funatomy Parts: Drop each Funatomy part flat into its matching gameboard cavity. The Funatomy parts are shown below. Make sure that all Funatomy parts lie flat inside their cavities.

Shrek Operation Skill Game-fig3

HOW TO PLAY

The biggest Shrek fan goes first. If you can’t decide, then the youngest player goes first.

ON YOUR TURN

  1. Draw the top Doctor card from the deck and read it aloud.
    The card tells you which Funatomy part to remove, and what your fee will be if you’re successful.

  2. Now try to perform the “operation” by using the tweezers to remove the Funatomy part from the cavity.
    Be careful! The key to a successful “operation” is to remove the part without touching the metal edge of the cavity. If you touch the metal edge, you’ll set off the buzzer and make Shrek’s nose light up!

A Successful “Operation”:
If you remove the part without setting off the buzzer, it’s a success! Take your fee from the banker. Keep the Funatomy part in front of you and place the Doctor card out of play. This ends your turn.

An Unsuccessful “Operation”: If you set off the buzzer before completing the “operation;’ it’s not a success. Your turn is over. Replace the part flat in the cavity and keep the Doctor card in front of you. Now give the Specialist a try! Onion

Specialist cards: All players (including you) look at their Specialist cards. The player with the Specialist card for that “operation” now gets to try the same “operation” for twice the fee! See the example on the right.
Note: If the Specialist card for that “operation” is out of play, place the Doctor card facedown at the bottom of the deck. Now the player to the left of the Doctor takes a turn.

  • If the Specialist is successful, he or she takes the tee from the banker. Both the Doctor card and the Specialist card for that “operation” are placed out of play. Now the player to the left of the Doctor takes a turn.
  • If the Specialist is unsuccessful, place the Doctor card facedown at the bottom of the deck. The Specialist keeps the Specialist card. Now the player to the left of the Doctor takes a turn.

HOW TO WIN
The game ends when all 12 “operations” have been successfully performed.
The player with the most money wins!

TIMINC YOUR “OPERATIONS”
Before a game begins, players may agree to set a time limit (perhaps one minute) for each “operation.” One player (other than the Doctor or Specialist) keeps track of the tin1e. In this game, an “operation” is successful only if a player completes it before time runs out.

SOLO PLAY
Are you the only “Doctor” in the house? Then p1<1ctice your skills on Shrek!
Try performing all 12 “operations” successfully, in any order. If any “operation” is unsuccessful, what the Shrek … just try it again!

STORINC YOUR CAME
Done playing for now? Anchor the tweezers by pressing down on the front and gently sliding them under the notch. Store the game parts underneath the
gameboard.

\Vt: will be happy to ht:ar your questions or comments about this game. \V’ritc tu: I lasbro Games, Consumer Affairs Dept., PO. llox 200, lJwtucket, IU 02862.
Tel: 888-836-7025 (toll·free). Canadian consumers please write to: Hasbro Canada Corpor.Hion, 2350 de fa Province, Longueuil, QC Canada,J4G l G2. Slirek is a registered trademark of Dream\Vorks L.LC. Shrek 2TM ,md © 2004 DreamWorks L.L.C.

OPERATION is a rt:gistcred tradt:n1ark, licensed for use by l lasbru, Inc ©2004 Pleet Capital Corporation.
The HASBRO, Mil.TON BRADLEY and Mil names and logos an: ® and ©2004 Hasbro, P·J.wtuckct, RJ 02862. All !tights Reserved.® denotes Reg. US Pat.

www.Shrek2.com

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