KORG Music Workstation Semi Weighted Keyboard User Guide
- June 7, 2024
- KORG
Table of Contents
- Precautions
- Regarding the LCD screen
- Data handling
- COPYRIGHT WARNING
- About this manual
- Main Features
- Front Panel
- Connecting the keyboard and turning the power on
- About the display and the modes
- Playing sounds
- Using the sequencer
- Using effects
- Saving and loading data
- Listening to the demo songs
- Main Specifications
- Read User Manual Online (PDF format)
- Download This Manual (PDF format)
KORG Music Workstation Semi Weighted Keyboard User Guide
Thank you for purchasing the Korg KROME EX Music Workstation. To help you get the most out of your new instrument, please read this manual carefully.
Precautions
Location
Using the unit in the following locations can result in a malfunction.
- In direct sunlight
- Locations of extreme temperature or humidity
- Excessively dusty or dirty locations
- Locations of excessive vibration
- Close to magnetic fields
Power supply
Please connect the designated AC adapter to an AC outlet of the correct
voltage. Do not connect it to an AC outlet of voltage other than that for
which your unit is intended.
Interference with other electrical devices
Radios and televisions placed nearby may experience reception interference.
Operate this unit at a suitable distance from radios and televisions.
Handling
To avoid breakage, do not apply excessive force to the switches or controls.
Care
If the exterior becomes dirty, wipe it with a clean, dry cloth. Do not use
liquid cleaners such as benzene or thinner, or cleaning compounds or flammable
polishes.
Keep this manual
After reading this manual, please keep it for later reference.
Keeping foreign matter out of your equipment
Never set any container with liquid in it near this equipment. If liquid gets
into the equipment, it could cause a breakdown, fire, or electrical shock.
Be careful not to let metal objects get into the equipment. If something does
slip into the equipment, unplug the AC adapter from the wall outlet. Then
contact your nearest Korg dealer or the store where the equipment was
purchased.
THE FCC REGULATION WARNING (for USA)
NOTE: This equipment has been tested and found to comply with the limits for a
Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against harmful interference in a
residential installation. This equipment generates, uses, and can radiate
radio frequency energy and, if not installed and used in accordance with the
instructions, may cause harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and
on, the user is encouraged to try to correct the interference by one or more
of the following measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
- Consult the dealer or an experienced radio/TV technician for help.
If items such as cables are included with this equipment, you must use those
included items.
Unauthorized changes or modification to this system can void the user’s
authority to operate this equipment.
SUPPLIER’S DECLARATION OF CONFORMITY (for USA)
Responsible Party: KORG USA INC.
Address: 316 SOUTH SERVICE ROAD, MELVILLE, NY
Telephone: 1-631-390-6500
Equipment Type: MUSIC WORKSTATION
Model:KROME EX-61/KROME EX-73/KROME EX-88
This device complies with Part 15 of FCC Rules. Operation is subject to the
following two conditions:
(1) This device may not cause harmful interference, and (2) this device must
accept any interference received, including interference that may cause
undesired operation.
Notice regarding disposal (EU only)
When this “crossed-out wheeled bin” symbol is displayed on the product,
owner’s manual, battery, or battery package, it signifies that when you wish
to dispose of this product, manual, package or battery you must do so in an
approved manner. Do not discard this product, manual, package or battery along
with ordinary household waste. Disposing in the correct manner will prevent
harm to human health and potential damage to the environment. Since the
correct method of disposal will depend on the applicable laws and regulations
in your locality, please contact your local administrative body for details.
If the battery contains heavy metals in excess of the regulated amount, a
chemical symbol is displayed below the “crossed-out wheeled bin” symbol on the
battery or battery package.
Regarding the LCD screen
The KROME LCD screen is a precision device, and careful attention has been paid to its product quality. Although you may notice some of the issues listed below, please be aware that these are due to the characteristics of LCD screens, and are not malfunctions.
- There may be pixels in the screen that are always dark (unlit) or always bright (lit).
- Depending on the displayed content, the brightness of the screen may appear uneven.
- Depending on the displayed content, horizontal stripes of shading may be visible.
- Depending on the displayed content, flickering or moire patterns may be visible.
Data handling
Incorrect operation or malfunction may cause the contents of memory to be lost, so we recommend that you save important data on USB storage devices or other media. Please be aware that Korg will accept no responsibility for any damages which may result from loss of data.
COPYRIGHT WARNING
- This professional device is intended only for use with works for which you yourself own the copyright, for which you have received permission from the copyright holder to publicly perform, record, broadcast, sell, and duplicate, or in connection with activities which constitute “fair use” under copyright law. If you are not the copyright holder, have not received permission from the copyright holder, or have not engaged in fair use of the works, you may be violating copyright law, and may be liable for damages and penalties. KORG TAKES NO RESPONSIBILITY FOR ANY INFRINGEMENT COMMITTED THROUGH USE OF KORG PRODUCTS.
- The content that is built into this product or included with it may not be extracted, recorded, or stored in a form similar to its original state, and distributed or made publicly available on the internet. The content of this product (such as sound programs, style data, accompaniment patterns, MIDI data, PCM sample data, audio data, operating system etc.) is the copyrighted property of KORG Inc. or is copyrighted material used by KORG Inc. under license from a third party. You do not need permission from KORG Inc. to use the above content to produce or perform musical works, or to record and distribute such works.
About this manual
The manuals and how to use them
The KROME EX comes with the following manuals.
- Quick Start Guide (printed and PDF) (this document)
- Supplementary Manual (PDF)
- KROME Operation Guide (PDF)
- KROME Parameter Guide (PDF)
- Voice Name List (PDF)
A printed copy is included only for the Quick Start Guide.
Quick Start Guide
This provides a simple explanation of the KROME EX’s functions. Read this
manual first.
Supplementary Manual
This explains the expanded functions and other features of the KROME EX,
regarding the programs, combinations and so on. Please read this as a
supplement to be used with the KROME Operation Guide and the KROME Parameter
Guide.
KROME Operation Guide
Put simply, the Operation Guide is designed to answer the question, “How do I
do this?”
It explains the names and functions of each part of the KROME, basic
operation, an overview of each mode, how to edit sounds, how to record on the
sequencer, and how to sample. This guide also explains the basics of the
Arpeggiator, effects, Drum Kits, and the Drum Track.
Finally, it also contains a troubleshooting guide and supplemental information
such as specifications.
KROME Parameter Guide
The Parameter Guide is designed to answer the question, “What does this do?”
Organized by mode and page, the Parameter Guide includes information on each
and every parameter in the KROME.
Voice Name List
The Voice Name List lists all of the sounds and setups that are in the KROME
EX when it is shipped from the factory, including Programs, Combinations,
Multisamples, Drumsamples, Drum Kits, Arpeggio Patterns, Drum Track Patterns,
Template Songs, and Effect Presets.
PDF versions
The KROME EX PDF manuals are designed for easy navigation and searching. They
include extensive PDF contents information, which generally appears on the
side of the window in your PDF reader and lets you jump quickly to a specific
section. All cross-references are hyper-links, so that clicking on them
automatically takes you to the source of the reference.
Conventions in this manual
References to the KROME EX
The KROME EX is available in 88-key, 73-key, and 61key models. The manuals
refer to all models without distinction as “the KROME.” The front panel and
rear panel illustrations in the manual show the 61-key model, but they apply
identically to the other models.
Example screen displays
The parameter values shown in the example screens of this manual are only for
explanatory purposes, and may not necessary match the values that appear on
the LCD screen of your instrument.
Abbreviations for the manuals: QS, OG, PG, VNL
In the documentation, references to the manuals are abbreviated as follows.
QS: Quick Start Guide
OG: KROME Operation Guide
PG: KROME Parameter Guide
VNL: The Voice Name List
Symbols Note, Tips
These symbols respectively indicate a caution, a MID Irelated explanation, a
supplementary note, or a tip.
MIDI-related explanations
CC# is an abbreviation for Control Change Number. In explanations of MIDI
messages, numbers in square brackets [ ] indicate hexadecimal numbers.
- All product names and company names are the trademarks or registered trademarks of their respective owners.
Main Features
New realms of sound for the keyboard player and the musical creator
- The KROME’s EDS-X (Enhanced Definition Synthesis-eXpanded) is a newly designed sound engine that delivers the synthesis, modulation, effect functionality and quality of the EDS sound engine acclaimed by professionals, while additionally allowing more than ten times as much PCM sound data to be controlled.
- Voicing technology developed for the KRONOS has been lavishly applied, giving you a total of 4GB of high-quality PCM data that includes long stereo samples captured for each key. From the sound’s attack to its decay, every detail has been carefully designed for subtle and dynamic expressive power. The emotion in your fingertips will be faithfully transmitted to your listeners via this wide array of sounds: acoustic pianos, electric pianos, organs, wind instruments, synths, and drums.
Effects
- The KROME contains 193 different types of effects, ranging from chorus, delay, reverb, overdrive, and simulations of vintage effects and amps, each boasting professional-level quality and flexibility. Effect Presets let you easily store and recall all of the settings for an individual effect.
- You can use up to 8 of these effects simultaneously, with 5 Insert Effects, 2 Master Effects (for reverb sends, for instance), and 1 Total Effects (for stereo bus processing). Each program provides a threeband EQ, letting you use up to sixteen such EQs in each combination or song. These settings can be made individually for each program, combination, and song.
- The master effects and total effect can be turned on/off from the front panel.
Dual polyphonic arpeggiators
In addition to the traditional arpeggio patterns of the past, these
arpeggiators can generate guitar or bass riffs as well as drum patterns. They
can also be used as part of the sound designing process to create pads, synth
sounds, and sound effects that include a subtle sense of movement. In
Combination mode and Sequencer mode, you can use two arpeggiators
simultaneously.
There are 960 user arpeggio patterns, giving you amazing potential for powerful performances. Original patterns can be created quickly and easily by editing patterns in the piano roll screen.
Drum track patterns
The drum track is a built-in drum machine function that uses the KROME’s high-
quality drum sounds. There are 710 patterns.
Keyboard and controllers for richly expressive performances
- The KROME EX 61 and 73 feature a Semi-Weighted Keyboard that provides a great-feeling way to play everything from piano sounds to synthesizer sounds. The KROME EX 88 features a NH (Natural Weighted Hammer Action) keyboard that is especially advantageous when you’re playing sounds that allow subtle nuances of expression such as piano and electric piano.
- In addition to the joystick, tonal changes can be controlled by buttons (SW1, 2) where you can assign functions such as octave shift or joystick lock, and realtime controllers that you can use to adjust cutoff, resonance, or effects while you play, making your performances even more expressive.
- Three jacks where you can connect a damper pedal, foot switch, and foot pedal are provided. These allow you to use your foot to adjust the volume, control the effects, or switch sounds.
Sequencer for music production or performance
The internal sequencer provides 16 MIDI tracks and one master track. There’s a
full complement of functionality for music production and performance,
including Auto Song Setup that lets you start producing a song the moment
inspiration strikes, template songs, RPPR, and cue lists. You can edit tracks
and patterns in the track view or in a piano roll screen. SMF data can also be
imported or exported, allowing smooth integration with another platform such
as your computer.
Computer connection via USB SD card slot
You can connect the KROME to your computer via USB for easy transfer of MIDI
data. You can also use an SD card (commercially available) to easily manage
the KROME’s file data.
Front Panel
Volume
1. VOLUME knob
This knob adjusts the volume of the AUDIO OUTPUT L/MONO, R outputs, as well as
the volume of the headphone jack.
SW1, 2 and Joystick
2. SW1, SW2 buttons
You can assign these buttons to a desired function such as changing the octave
of the keyboard, turning portamento on/off, or locking the joystick. You can
also use these to control the sound or effects in sophisticated ways by
assigning them to an AMS parameter of the sound generator or a Dmod parameter
of an effect.
3. Joystick
You can control synthesis parameters or effect parameters by moving the
joystick up/down/left/right.
REALTIME CONTROLS
These realtime controllers consist of four knobs and one button. You can use
them to do the following things.
4. SELECT button
5. Knobs 14
Use the SELECT button to select the functions that you want to be controlled
by knobs 14. By using knobs 14 you can control the sound, effects, and the
arpeggiator. (See “Realtime controls” on page 13.)
Arpeggiator
6. ARP button
This button turns the arpeggiator on/off. The button will be lit up if the
arpeggiator is on. (See page 14)
DRUM TRACK
7. DRUM TRACK button
This button turns the Drum Track function on or off. This button also
indicates the operating state of the drum track. (Unlit: off, Blinking:
waiting for trigger, Lit: on. See page 14.)
Effect buttons
8. MASTER FX button, TOTAL FX button
These buttons turn the master effect and total effect on/off. When the button
is on (LED lit), the effect settings of the program, combination, or song will
be enabled. When the button is off (LED unlit), the corresponding effect will
be off. The on/off status of these buttons is remembered even when you switch
programs, combinations, or songs.
Display
9. Display
The TouchView display features simple touch control and selection of numerous
features and parameters. (See page 10)
Mode
10. COMBI, PROG, SEQ buttons
11. GLOBAL, MEDIA buttons
The KROME has five different operational modes, each one optimized for a
specific set of functions. Press one of these buttons to enter the
corresponding mode.
For details, please see “Selecting modes” on page 11.
PROG/COMBI BANK
12. A, B, C, D, E, F buttons
These buttons select program banks AF, U-AU-F and combination banks AF (see
page 12). The program bank will switch from AF to U-AU-F and back, with each
consecutive press of a BANK button. You can also use these buttons to select
the bank of timbre programs in a combination, or the bank of track programs in
a song. If you want to select a GM bank, use the numeric keys (see “15”,
below, page 12) or the Bank/Program Select menu (see page 13).
VALUE controllers
Use these controllers to edit the parameter that’s selected in the display.
13. INC and DEC buttons
14. VALUE dial
15. 09, and . buttons
16. ENTER button
Use these to specify the value of the selected parameter.
17. COMPARE button
Compares your current sound edits to the sound before it was edited.
PAGE SELECT, EXIT
18. PAGE button
When you press this button, a list of the pages within the selected mode will
appear in the display. Press the button of the desired page. (See page 9 of
the Operation Guide)
19. EXIT button
Press this button to return to the main page of the current mode.
20. WRITE button
Use this button to save programs, combinations, global settings, drum kits, or
arpeggio patterns to the internal memory (see page 20). You’ll also use this
button to save songs to media (see page 21).
Sequencer
The buttons in this section are used for operations in Sequencer mode, such as
recording and playback (see page 54 of the Operation Guide). In addition to
its use during recording, the REC button is also used to save a program or
combination, or when using the Auto Song Setup function (see page 16).
21. PAUSE button, REW button, FF button, LOCATE button, REC button,
START/STOP button
TEMPO controls
22. TEMPO knob, TEMPO LED
This knob adjusts the tempo of the arpeggiator, drum track, or internal
sequencer. This LED will blink at quarter-note intervals of the current tempo.
23. TAP button
By pressing (or tapping) this button on the beat, you can enter the tempo used
by the arpeggiator, drum track, or internal sequencer.
Headphone
24. Headphone jack
Connect your headphones here. This jack will output the same signal as the
AUDIO OUTPUT L/MONO and R jacks. The headphone volume is controlled by the
VOLUME knob.
Rear Panel
Power supply
Be sure to see the “Connecting the keyboard and turning the power on” section
on page 8 and follow the correct procedure described there. Note: The KROME
has an auto power-off function that automatically turns off the power when the
keyboard or front panel buttons have not been used for a certain length of
time. With the factory settings, this is set to 4 hours (see “The auto power-
off function” on page 9).
-
Power switch
This switch turns the power on/off. -
AC adapter connector
The included AC adapter is connected here.
Connections must be made with the power turned off. Please be aware that careless operation may damage your speaker system or cause malfunctions. -
Cable hook
Use this to secure the cable of the included AC adapter.
AUDIO OUTPUTS -
AUDIO OUTPUT L/MONO, R jack
These are the main stereo audio outputs. Use the VOLUME knob to adjust the volume.
PEDALS
-
ASSIGNABLE PEDAL jack, ASSIGNABLE SWITCH jack, DAMPER jack
You can connect a damper pedal, foot switch, and foot pedal to these jacks. This gives you a broader range of functions and effects to control.
MIDI -
MIDI IN connector, MIDI OUT connector
MIDI lets you connect the KROME to a computer or other MIDI devices, for sending and receiving notes, controller gestures, sound settings, and so on.
SD -
SD card slot
You can insert an SD card here, and use it to save/load KROME programs, combinations, or song data. (See page 20)
USB -
USB connector (for connecting to computer)
You can connect your computer to this connector. Using a single USB cable, your KROME can send and receive MIDI information directly to and from a computer, without requiring a MIDI interface. Note: The USB connector of the KROME is only able to transmit and receive MIDI data.
Connecting the keyboard and turning the power on
Turning the power on
Note: Check the following before you turn the power on.
- Make sure that you’re using an AC outlet that supplies the correct voltage for your unit.
- Use only the included AC adapter.
- Turn the KROME’s front panel VOLUME knob all the way to the left to minimize the volume.
- Make sure that the KROME’s power is off.
- If you’re connecting to an external output device such as a mixer or a powered monitor speaker, minimize its volume and turn off its power.
Here’s how to connect the power.
1. Connect the included AC adapter’s DC plug to the AC adapter connector
located on the KROME’s rear panel.
Plug the power cord into an AC outlet. Connect the power cord to the AC
adapter. To prevent the DC plug from being disconnected accidentally, fasten
the cable around the KROME’s cable hook.
AC adapter connections
2. Connect the KROME’s AUDIO OUTPUT L/MONO and R jacks to your mixer or
powered monitor speakers.
• If you’re monitoring through headphones, connect them to the headphone jack
that’s located on the left side of the front of the KROME. This headphone jack
will output the same signal as the stereo output (AUDIO OUTPUT L/MONO and R).
3. Turn on the power by pressing the power switch located on the rear
panel of the KROME.
If the auto power-off function is enabled, a message will appear at start-up,
informing you of the time until the power will turn off automatically. If this
dialog box does not appear, auto power-off is not enabled; the power will not
turn off automatically. (See “The auto power-off function” on page 9.)
4. Power-on your external output devices, and adjust their volume
appropriately.
5. While playing the keyboard, gradually turn the VOLUME knob toward the
right to adjust the volume.
Turning the power off
When you’ve finished using the KROME, turn off the power by pressing the power
switch that’s located on the rear panel of the KROME.
When you turn off the power, any program, combination, or global settings you
may have edited will return to its original state. If you want to keep the
results of your editing, you must save (write) the edited settings. In the
same way, the song data will also be lost when you turn off the power. If you
want to use the song data again later, you must save it before you turn off
the power, and then load it again when desired. (See “Saving your edits” on
page 20.)
If the KROME’s auto power-off function is enabled, the power will
automatically turn off after a certain length of time has elapsed without any
user input. This automatic power-off will also cause all unsaved data to be
lost.
If the power is turned off while data is being written to the internal memory,
the data in the internal memory may be damaged. Never turn off the power while
any process is being executed. While processing is occurring, the following
message will appear: “Now writing into internal memory”
The auto power-off function
The KROME has an auto power-off function that automatically turns off the
power when the keyboard or front panel buttons have not been used (*) for a
certain length of time.
- The VOLUME knob is not included.
Note: With the factory settings, the power will turn off when there has been no user input for approximately four hours.
When the power turns off, any settings you had been editing will be lost. If you want to keep your edited settings, you must save them before the power turns off.
Changing the auto power-off setting
Changing the settings in the start-up dialog box
If the auto power-off function is enabled so that the power will turn off
automatically, the currently specified auto power-off time is displayed
immediately after the system starts up.
1. While this message is shown, press the Change Setting button in the dialog
box.
The following dialog box will appear.
2. Press the popup button and select the desired time for auto power-off to
occur. If you don’t want the power to turn off automatically, choose Disabled.
Note: If this dialog box does not appear immediately after start-up, the auto
power-off function is set to Disabled; the power will not turn off
automatically. Note: You can also change the auto power-off setting during
operation (see page 16 of the Operation Guide).
Auto power-off warning message
When the specified time has elapsed, a message will warn you that the auto
power-off function is about to turn off the power.
If you want to continue using the KROME, press the keyboard, a button, or the display. Auto power-off will be reset, and the same message will appear when the specified time has again elapsed without any user input.
About the display and the modes
Display
The KROME uses Korg’s TouchView graphical user interface.
By pressing or dragging objects shown in the display, you can select programs
or combinations, or edit parameter values. Here we’ll explain the names and
functions of these objects.
a: Mode button
This indicates the currently selected mode.
When you press this button, the Mode menu will appear. In the mode menu, press
the name of the mode that you want to move. If you select the currently
selected mode, the Page Select menu for that mode will appear. Even in another
mode, pressing the right side of the name will display the Page Select menu
for each mode.
To close the menu, press the Close button or the EXIT button.
You can also choose modes and pages by pressing the front panel buttons. Press
a mode select button to select a mode, and then press the PAGE button to
access the page select screen.
b: Current page
This indicates the current page within the selected mode.
Beginning at the left, this area shows the page number: name, and tab name.
c: Tab
Most pages are divided into two or more tabs.
d: Parameters
The parameters for various settings are shown in the display. Select a
parameter in the display, and edit its value. You can use the VALUE dial and
other value controllers (see page 7) to edit a value by dragging your finger
in the display, or turn a setting on/off by pressing it in the display.
For some parameters, you can press the parameter twice in succession or long- press and then release it to access an on-screen edit pad where you can edit the value. see “Edit pad” on page 6 of the Operation Guide.
e: Popup buttons
When you press a popup button, the available parameter values will appear as a
popup menu or a tabbed menu.
f: Menu command button
* Menu
When this button is pressed, a list of menu commands will appear. The menu
commands that appear will differ depending on the page that’s currently
selected. The menu will close when you press the display somewhere other than
the menu, or when you press the EXIT button.
* Dialog box
When you select a menu command, you’ll see a screen containing the settings
needed to execute the command. This is called a dialog box. The dialog box
that appears will depend on the menu command that you select. Some commands,
such as Exclusive Solo, do not display a dialog box.
* Text edit button
When you press this button, the text edit dialog box appears for changing the
names of Programs, Combinations, Songs, etc.
* OK and Cancel buttons
After performing the other operations in the dialog box, you can execute the
command by pressing the OK button. To cancel without executing, press the
Cancel button. The dialog box will close.
The EXIT button corresponds to the Cancel button and Done button.
Selecting modes
The KROME provides a large number of functions, such as playing or editing programs and combinations, recording and playing back songs, and managing media. These functions are grouped into “modes.” The KROME has five modes. To access a mode, press the corresponding mode button (See page 6).
Program mode
Programs are the basic sounds of the KROME.
In Program mode, you can:
- Select and play Programs.
- Use one arpeggiator in your performance.
- Play back Drum Track patterns while you perform using a Program.
- Edit Programs
You can use the realtime controls and the Tone Adjust function to easily edit the program. You can adjust the parameters and settings of the oscillators, filters, amps, EGs, LFOs, effects, arpeggiator, drum track, etc. You can use up to five insert effects, two master effects, and one total effect. Plus, you can create drum programs using drum kits (as created in Global mode).
Combination mode
Combinations are sets of up to 16 programs that can be played simultaneously,
letting you create sounds that are more complex than a single Program. In
Combination mode, you can:
- Select and play Combinations.
- Use multiple timbres to play arpeggio patterns generated by two arpeggiators.
- Use one or more timbres to play back the patterns in the drum track.
- Use the KROME as a 16-part multitimbral tone generator.
- Edit Combinations
You can use the tone adjust function to easily edit the program of each timbre. You can assign Programs to each of the 16 Timbres, each with separate volume, pan, EQ, and keyboard and velocity zones; adjust settings for effects, arpeggiator and the drum track. Plus, you can use up to five insert effects, two master effects, and one total effect.
Sequencer mode
Sequencer mode lets you record, playback, and edit MIDI tracks. You can:
- Use the sixteen-track MIDI sequencer to record and play back songs. Record a single MIDI track at a time, or record as many as all sixteen tracks simultaneously. You can also record exclusive messages.
- Use multiple tracks to record and play back performances generated by two arpeggiators.
- Use one or more tracks to play back the patterns in the drum track.
- Edit songs.
- Use the KROME as a 16-track multi-timbral sound module.
- GM/GM2 playback is also supported.
- Use the Tone Adjust function to easily edit the program of each track.
- Use up to five insert effects, two master effects, and one total effect.
- Record patterns and assign them to individual keys, using RPPR (Realtime Pattern Play/Recording).
- Create a Cue List that will play back multiple songs in the order that you specify. You can also combine these songs into a single song.
- Create user Drum Track patterns.
Global mode
Global mode lets you adjust overall settings for the entire KROME, and edit
drum kits and arpeggio patterns. In Global mode, you can:
- Adjust settings that affect the entire KROME, such as master tune and the global MIDI channel.
- Create user scales.
- Create drum kits using drumsamples.
- Create user arpeggio patterns.
- Rename program and combination categories.
- Set the function of the assignable pedals and assignable switches.
- Transmit MIDI System Exclusive data dumps.
Media mode
You can save or load data using an SD card. In Media mode, you can:
- Save and load Programs, Combinations, Songs, and Global setup data.
- Format an SD card, copy and rename files, etc.
- Perform file operations such as copying data to or from media.
- Export and import sequences to and from SMF (Standard MIDI Files).
- Use the Data Filer function to save or load MIDI System Exclusive data.
Playing sounds
Playing Programs and Combinations
Selecting Programs by bank and number (A)
Here’s how to select a program. For more about the features and functions of
Program mode, see “Program mode” on page 11.
1. Press the front-panel PROG button (the LED will light up) to enter
Program mode.
The upper left side of the LCD screen shows the name of the current page, PROG
P0: Play. This is a good home base for playing Programs. Notice the large,
highlighted characters in the upper part of the LCD display. These are the
name and number of the current Program. When these are highlighted, you can
press the INC/DEC buttons to select the next or previously numbered Program.
You can also turn the VALUE dial to move through the Programs in larger steps,
or enter Program numbers directly from the numeric keypad.
2. Use the BANK A…F buttons to select Programs from other banks.
Press the lit button to select banks U-AU-F (the button will blink).
Press a blinking or unlit button to select banks AF (the button will light).
You can also use the bank buttons at the top left corner of the display to
switch to bank U.
To select a GM bank, hold down numeric key 0 and press one of the -, 19, or
(.) buttons. The GM bank, GM variations g(1)g(9), or GM drum programs g(d)
will be selected respectively.
Selecting Programs by Category (B)
There are other ways to select Programs, but here we’ll explain how to select
programs by their category, such as keyboard, organ, bass, or drum sounds.
-
In the LCD screen, press the Category/Program Select popup button.
The Category/Program Select popup menu will appear.
In the illustration, the Keyboard category is selected. The menu shows the program in that category. -
If you want to select a different category, press the tabs at the left and right side of the display.
-
To select a program, press its program name in the menu.
Selecting programs by category
The selected program will be highlighted, and the program will change. You can
also use the INC/DEC buttons or the VALUE dial to switch programs.
The menu shows sixteen programs at once. To see other programs, use the scroll
bar to scroll the list. Play the keyboard to hear the sound of the program
that you’ve selected.
4. If you want to choose programs by sub-category, press the “Jump to Sub”
button to access the Sub Category/Prog Select menu.
Press a tab on the left to select a sub category.
Select a program as described in step 3.
To confirm your choice, press the OK button. If you want to cancel, press the
Cancel button. You will return to the main category.
5. If you’re happy with the selected program, press the OK button to close
the menu.
If you press the Cancel button, your selection here will be discarded, and you
will return to the program that had been selected immediately before you
opened the menu.
Note: If you press the popup button to the left of “Program Select,” the
Bank/Program Select menu organized into banks will appear. The procedure is
the same as described in “Selecting Programs by Category (B)”.
For other ways to select Programs, see “Selecting Programs” on page 21 of the
Operation Guide.
Program Bank Contents
The KROME has a total of 1,801 programs. When the unit is shipped from the
factory, the internal memory contains 896 preload programs and 265 GM programs
for immediate use. The remaining 640 programs are initialized programs,
provided for you to save your own original programs. You are also free to edit
and overwrite any of the programs in banks AF and U-A U-F, but not the
programs of banks GM-g(d).
Program bank contents
Selecting Combinations
Here’s how to select a combination.
For more about combinations, see “Combination mode” on page 11.
1. Press the COMBI button to enter Combination mode.
The COMBI LED will light up. Once you’re in Combo mode, you can select and
play Combinations by either bank/number or category, in the same way as you
did Programs.
Combination bank contents
Using controllers to modify the sound
Joystick, SW1 and SW2
The joystick (see page 6) and SW1/SW2 (see page 6) located on the left side of
the KROME’s front panel are controllers for you to use while performing. You
can use these controllers to modify the sound.
The effect produced by each controller will differ for each Program or
Combination. In addition to the typical functions, the controllers in some
cases might have the effect of emphasizing individual sounds, or might apply a
combination of several effects. So try them all out to see what each
controller does for the selected sound.
Standard Joystick functions
Realtime controls
The Realtime controllers (see page 6) located on the left side of the front
panel are used to control the sound while playing a program or combination, or
for simple sound editing. They are also used to control the arpeggiator.
-
Press the SELECT button to choose the functions that knobs 14 will control (the corresponding LED will light up).
The knobs will control the sound if TONE or USER are selected, or the arpeggiator if ARP is selected. -
Turn knobs 14, and notice how the sound, effects, or arpeggio pattern changes.
When you turn a knob, a popup will appear on the display, indicating the name of the controller and its value.
- If SELECT TONE is selected, the knobs will control the filter cutoff, filter resonance, filter EG intensity, and filter EG release time respectively.
- If SELECT USER is selected, knobs 14 will control a wide variety of parameters individually assigned by each program or combination. In many (but not all) cases, knobs 1 and 2 will control synth parameters, knob 3 will control the depth of a modulation effect such as chorus, and knob 4 will control reverb depth.
- For details on SELECT ARP, refer to the next section.
Performing with the arpeggiator
A program allows you to use a single polyphonic arpeggiator. When playing a combination or using the sequencer, you’ll be able to use two polyphonic arpeggiators.
Turning the arpeggiator on/off
- Select the program or combination that you want to play.
- Press the ARP button to make the LED light up. The arpeggiator will turn on.
- Play the keyboard.
The arpeggio will start playing. (Please note that for some sounds, the arpeggiator is set to respond only to a specific range of notes on the keyboard.)
Controlling the arpeggio pattern
-
Press the SELECT button to make the ARP LED light up.
-
Turn knobs 14 (GATE, VELOCITY, SWING, STEP) to modify the pattern.
It is also effective to set the realtime controls to TONE or USER and use them to modify the sound while the arpeggiator is playing. Arpeggio patterns appropriate for each sound are assigned to each of the factory-set programs and combinations. Try selecting programs and combinations from a variety of categories, and play them with the arpeggiator turned on. -
Use the TEMPO knob or the TAP button to adjust the tempo (see page 7).
Program mode
The arpeggio pattern of a program can be switched by the P0: Play Arpeggiator
page “Pattern” parameter.
- Press the PROG button, and then the ARP tab.
- Press the “Pattern” popup button, and select a pattern.
If the Latch setting on this page is selected, the arpeggio will continue playing even after you take your hand off the keyboard. If this setting is not selected, the arpeggio will stop playing when you take your hand off the keyboard.
Combination mode and Sequencer mode
In Combination and Sequencer modes, arpeggiator settings are adjusted in the
P0 Arpeggiator A and B pages.
Using the Drum Track
Turning the Drum Track on and off
- Press the DRUM TRACK button. Depending on various settings, the Drum Track may begin to play immediately, or may wait until you start to play on the keyboard. If the button’s LED is blinking on and off, it’s waiting for you to play.
- Use the TEMPO knob or the TAP button to adjust the tempo (see page 7).
Selecting the Drum Track pattern & sound
Program mode
In Program mode, the Drum Track has a special reserved mixer slot and a
dedicated Program select parameter. To set up the Drum Track in Program mode:
-
Press the PROG button, and then the Mixer & Drum tab.
The Mixer & Drum TRACK page will appear.
-
On the right side of the display, use the two Pattern Bank/No. popup buttons to select a Drum Track pattern.
Note: Please note that the DRUM TRACK button will not turn on for a pattern that contains no data such as the User bank InitDrumPattern, or for the Preset bank P000: Off pattern. -
On the right side of the display, use the Drum Track Program “Program” popup button to select the program that will sound the pattern.
-
Use the buttons on the left to control the mute and solo settings, and use the slider to adjust the volume. You can use the Drum Track EQ to adjust the EQ of the drum track program.
Combination mode, Sequencer mode
In Combinations (and Songs), the Drum Track simply sends MIDI to play one or
more of the 16 Timbres/Tracks. For more information, see “Drum Track function
settings in Combination mode” on page 101 of the Operation Guide.
Simple program and combination editing
Adjusting the EQ and volume balance
For a program, the program’s EQ and master effect return amount can be
adjusted in the P0: Play Main page.
In the P0: Play Mixer & Drum Track page you can adjust the volume balance of
oscillators 1 and 2, and the drum track. Here you can also adjust the EQ of
the drum track program.
Using Tone Adjust
The KROME’s Tone Adjust function assigns program parameters that are useful
for editing with buttons and sliders in the display. You can use these to edit
the sound efficiently.
- Access the Program mode P0: Play Tone Adjust page. Press the PROG button, and then the Tone Adjust tab.
- Use the sliders and buttons in the display to make adjustments. You can also use the VALUE controllers to make adjustments.
The parameters assigned to the sliders and knobs will differ depending on the
program or combination. (For some sounds, the result may be difficult to
notice.)
For example, the “Pitch Stre.” slider produces rich tonal changes and
variations without impairing the character of the original sound. “1: F lfo
IA” controls wah, “1: lfo IA” controls vibrato, and “1: Drive” can subtly
fatten the sound or apply extreme distortion.
“F/A EG A,” “F/A EG D,” “F/A EG S,” and “F/A EG R” respectively control the
attack time, decay time, sustain level, and release time of the filter and amp
EGs.
If you turn the 1: Trsp button on, the oscillator 1 transposition will be
modified by the value shown below the button, raising or lowering the pitch.
Changing the program or volume balance of the timbres
Up to sixteen programs can be assigned to a combination, allowing you to
produce dense and rich textures.
-
In Combination mode, press the Category Select popup button; then from tab 12 “Bass Splits,” choose C059: Bass & Piano. The category Bass Splits contains split-type combinations where the lower range of the keyboard plays a bass sound and the upper range plays a different sound.
Bass & Piano assigns an acoustic piano to timbre 1 and an acoustic bass to timbres 2 and 3. -
Let’s try changing the program assignment so that an organ is played instead of the piano.
Press the timbre 1 Category/Timbre Program popup button to access the list. At the left side of the list, press the 01 Organ tab, and then select a program from the list. Press the OK button to confirm your choice. -
Play the keyboard. Notes C4 and above will play an organ sound, and lower notes will play a bass sound.
-
Now let’s adjust the pan (stereo position) and volume of the organ and bass sounds.
In the lower part of the display, press the Mixer 18 tab. Adjust the Pan knob and Volume slider of each timbre. -
Let’s try changing the split point that divides the organ and bass sounds.
Press the PAGE button; then in Page Select, press P4 Zone/Delay. Press the Key Z 18 tab to access the P4: Zone/Delay Key Zone T01T08 page. While pressing the timbre 1 “Bottom Key,” play a note on the keyboard. This will specify the lowest key that plays the organ sound. While pressing the “Top Key” of the timbre that plays the bass sound, press the note that’s a semitone below the lowest note of the organ range you specified in the previous step. This will specify the highest key that plays the bass sound.
Using the sequencer
Recording your performance
Auto Song Setup
The Auto Song Setup feature copies the current Program or Combination into a
Song, and then puts the system in record-ready mode. When inspiration strikes,
you can use this function to start recording immediately. To do so from
Program mode:
Select the program that you want to use for recording. If desired, you can
turn on the ARP or DRUM TRACK buttons to add an arpeggiator or drum kit
performance.
-
While holding down the ENTER button, press the SEQUENCER REC button.
The message “Do you continue?” will appear in the Setup to Record dialog box in the display. -
Press the REC button once again. (Alternatively, you can use the OK button or the ENTER button.)
The KROME will automatically switch to Sequencer mode and enter the record- standby state, and the click will begin sounding in time with the tempo ( ). Adjust the tempo ( ) as desired (see “TEMPO controls” on page 7.). -
Press the START/STOP button to start the sequencer and begin recording.
With the default settings, there will be a two measure count-down before recording starts. -
Play what you’d like to record, and then press the START/STOP button to stop recording.
The sequencer will automatically return to the beginning of the Song. -
Press the START/STOP button to hear what you recorded
Since you started in Program mode, your playing will have been recorded on Track 1. If you used the Drum Track, it will have been recorded on Track 10. For Combinations, more tracks are used as needed.
Adding another track
Let’s add another track to the performance that you recorded using Auto Song
Setup.
-
Press the Preference tab to access the P0: Play/REC Preference page. At the right, clear the “Multi REC” check box.
Note: Auto Song Setup turns this on to record the Program’s Drum Track, or multiple channels in a Combination.
-
Press the Prog 18 tab to access the P0: Play/REC Program T0108 page.
-
Below the Song name, open the Track Select popup and select MIDI Track 02.
This controls both the track that you play from the keyboard, and (with Multi REC turned off) the track that’s recorded. -
sing the Category or Bank/Program Select popup menus, select a Program for Track 02.
-
If you had turned on the ARP and DRUM TRACK buttons, turn them off.
-
Press the LOCATE button to go back to the start of the Song.
-
Press the REC button to enable recording, and then press the START/STOP button to start.
-
Play what you’d like to record, and then press the START/STOP button when you’re done.
Editing MIDI
You can modify your performance after recording, if you wish. For instance, you can erase misplayed notes, or correct their pitch and timing.
Correcting the timing
Timing correction is done through Quantization. This takes the notes you
played and lines them up to the nearest beat or fraction of a beat, based on
the resolution you select. It can also be used to add a “swing” feel. Let’s
try quantizing the MIDI track we just recorded.
-
Press the PAGE button; then in Page Select, press P6 Track Edit. Then press the Track Edit tab to access the P6: Track Edit Track Edit page.
This page includes a graphic which shows each track in the sequence. The small rectangles represent measures which contain performance data. -
Select MIDI Track 01 from the popup above the graphic.
-
Using the “From Measure” and “To End of Measure” parameters at the bottom of the display, set the range of measures that you wish to modify. For now, set “From” to 001, and “To End” to 064.
-
Press the menu command button, and choose “Quantize.”
The Quantize dialog appears.
-
Set the Resolution to the desired rhythmic value.
As a general rule, choose the shortest note-value used in the recorded performance. -
Press the OK button to quantize the selected data.
If the result was different from what you had expected, press the COMPARE button to restore the song to the original state before the quantization was applied. Experiment with different Resolutions, set the Intensity to less than 100% in order to preserve some of the natural feel, or raise the Swing value to create a shuffle or swing feel. You can also apply quantization during recording, using the REC Resolution parameter at the top of the P0 page. Choose the desired resolution, and quantization will be applied as you record.
Correcting or adding notes
You can edit your performance data by moving or erasing notes, modifying a
note’s duration or strength, or adding notes.
It’s convenient to use Track View editing when you want to erase, move, or
copy data in units of entire tracks or measures.
- (Press the PAGE button; then in Page Select, press P6: Track Edit.) Then press the Track View tab to access the P6: Track Edit Track View page.
- Using the tools, specify the start and end measures to select the edit region.
- Use the tools to move, copy, or erase data.
For details, see page 68 of the Operation Guide.
It’s convenient to use piano roll editing when you want to edit individual notes in detail.
-
Using the tools, specify the start and end measures to select the edit region.
-
Press the menu command button, and choose “Piano Roll.”
Alternatively, press the bottom tool box in the P6: Track Edit Track View page.
The piano roll dialog box will appear. -
Use the zoom buttons to select a convenient zoom ratio.
-
Use the tools to edit the notes.
For details, see page 70 of the Operation Guide.
Template songs
Template songs contain sounds and effects that are suitable for a specific
musical style, so you can immediately get started creating a song simply by
selecting an appropriate template. In addition to the preset templates, you
can create your own original template songs containing your frequently-used
sounds.
The sixteen preset template songs (P00P15) contain track parameter settings
such as program, volume, and pan, as well as effect, arpeggiator, track
parameter, and tempo settings.
Note that Template Songs do not include MIDI data for song tracks and
patterns, and so on.
-
In the Sequencer P0: Play/REC page, press the menu command button and select the Load Template Song command.
A dialog box will appear. -
In the From field, choose the Template Song that you want to load.
-
Check the “Copy Pattern to Track too?” check-box.
When this box is checked, a dialog box for copying a pattern will automatically appear after Load Template Song is complete.
If this is not checked, only the selected Template Song will be loaded. -
Press the OK button to load the template song, or press the Cancel button to exit without making changes.
When you press OK, the Template Song’s settings will be copied into the current Song.
If Copy Pattern to Track too? was checked in step 3, the Copy Pattern to Track dialog box will appear. -
Use the Bank (User or Preset) and Pattern popups to select a pattern to copy.
-
In the To Track field, select the track to use for the pattern.
Note: In each of the sixteen preset Template Songs, track 1 is always assigned to a Drum Program. (In some cases, other tracks may also have Drum Programs.) -
In the Measure field, set the measure where you’d like the pattern to start.
Following the names for each of the 710 preset patterns, the musical style and the name of the most suitable Drum Programs are partially displayed.
By loading a Drum Program and the corresponding preset pattern, you can instantly set up a drum track to match the Template Song. -
To load the pattern, press the OK button.
After the pattern is loaded, the Measure will count up automatically. You can then copy another pattern if desired. For instance, you can use different patterns one after the other to build up a song, with different patterns for verse, chorus, and bridge. After you’ve finished adding patterns, press the Exit button, and you’re done! For details on how to record, see “Adding another track” on page 16.
Using effects
You have a choice of 193 different digital effects. The KROME’s effect section consists of five insert effects, two master effects, one total effect, and a mixer that controls the routing between these effect processors. Each of these provides stereo input and output. You can freely control the effects via dynamic modulation (Dmod), which lets you use the KROME’s controllers to control the effects in realtime while you perform, as well as synchronize different types of modulation effects via the common LFO, or use MIDI/Tempo Sync to produce tempo-synchronized effects.
Routing and effect settings
You’ll use routing to specify the effects to which the sound will be sent. Here’s an example of these settings for a song.
- **Select the insert effects that you want to use. Adjust these settings in the Seq P8: Routing/IFX Insert FX Setup page.
**
- Specify the effect where the output of each track will be sent. In the Seq P8: Routing/IFX Routing T0108 page, use “Bus (IFX/Output) Select” to adjust these settings. For example if you want the output of track 2 to be the input to insert effect 3, assign the track 2 “Bus (IFX/Output) Select” to IFX3.
The upper part of the screen shows the status of the routing, insert effects, and chain settings. In this example, T01 (track 1) is assigned to DKit, and uses IFX1 and 2. This uses the settings of the drum kit. T02 is connected to IFX3, and T04 is chain-connected to IFX4 and IFX5.
-
“Send1” and “Send2” specify the send levels to the master effect for each track. “Send1” corresponds to MFX1, and “Send2” corresponds to MFX2.
In this page, “Send1” and “Send2” can be selected only if “Bus (IFX/Output) Select” is set to L/R or Off. If “Bus (IFX/Output) Select” is set to IFX15, the send levels are specified by “Send1” and “Send2” after the signal has passed through the insert effects (P8: Routing/IFX Insert FX Setup page). -
Seq P9: MFX/TFX/LFO Routing page. Here you can select the master effects and the total effect that will be used. This page also shows the signal flow.
Saving and loading data
Saving your edits
Understanding Write and Save
There are two ways to store your work on the KROME: Write and Save. Note: If
you turn off the power before you Write or Save, the data you modified will be
lost. Be sure to save important data to internal memory or an SD card.
“Writing” refers to saving data to the internal memory of the KROME itself.
You can use the Write operation for programs, combinations, arpeggio patterns,
drum kits, and global settings. Note: Song data cannot be written to internal
memory (see “Saving data on the KROME” on page 113 of the Operation Guide).
“Saving” refers to saving data on an SD card. You can use the Save operation
to save the song data that cannot be written to internal memory as well as the
data that can be written to internal memory. Note: The Save operation allows
you to save individual items of data as well as all of the KROME’s data
together. By saving the entire set of sound data (i.e., programs and
combinations), global settings, and sequencer song data, you can manage the
entire current state of the KROME as a single set of data. This is a useful
way to manage your settings for separate projects or live performances.
Writing
Writing Programs
Here’s how to write an edited Program to internal memory.
1. Press the WRITE button.
A dialog box will appear. Here you have the option of saving the data to a
different number, or of changing the program name or category. If you want to
simply overwrite the existing data without making any of these changes,
proceed to step 2.
-
Changing the program name:
Press the “T” button to access the text edit dialog box. Use the on-screen keyboard to enter a name, and then press the OK button to return to the previous dialog box. -
Changing the category and sub-category: Press the Category or Sub Category popup button, and choose the desired category from the list. You will return to the previous dialog box.
-
Specifying the writing-destination bank and number: Press the Program popup button, use the tabs to select a bank, and select a number from the list. Press the OK button to return to the previous dialog box.
2. Once again press the WRITE button to perform the Write operation. (You
can also execute by pressing the OK button or the ENTER button.)
Writing other data
To write a combination, select the combination that you want to write, and
write it just as you did for a program. Other data such as arpeggio patterns
are written in the corresponding page. For details, see page 113 of the
Operation Guide.
Note: As an alternative to using the WRITE button, you can also use the Write
command in the menu. Effect presets can only be written by using the Write
command.
Saving and loading
Saving data to an SD card
Data you’ve created or edited on the KROME can be saved to an SD card. The
KROME can handle several types of files and data, but here we’ll explain two
common types of file: .PCG files and .SNG files.
PCG stands for “Program, Combination, and Global.” These files can also
include user Arpeggio patterns, Drum Kits, and user Drum Track.
SNG stands for “Song.” These files store all of the Songs from Sequencer mode.
Saving programs and songs together
When saving a song that you created using edited programs or rearranged
programs, you can save the program data along with the song data.
-
Insert your SD card into the SD card slot.
With the label of the media facing upward, insert the connector end of the card into the SD card slot, and press it in until it clicks into place. -
Press the MEDIA button to enter Media mode (the LED will light up).
-
Press the Save tab to access the Media- Save page.
-
Select the directory where you want to save the data.
Press the Open button to move to a lower level, or press the Up button to move to an upper level. To create a new directory, move to the level where you want to create the directory, and use the Create Directory menu command on the MediaUtility page. -
On the MediaSave page, press the menu command button to open the menu, and select the Save All command.
This command will save a set of .PCG and .SNG files all at once.
A dialog box will appear.
6. Press the text edit button (“T”) and enter a name for the files.
All of the files will share the same name, with different suffixes to show the
data type (.PCG, .SNG).
7. Press the OK button to Save the data to the SD card.
When the save is complete, the system returns to the Save page, and the
display will show the resulting file(s). The amount of time required will
depend on the amount of data being saved. Note: You can use the various
“Selection” buttons in the dialog box to specify the bank used for saving;
however when saving a song, you should also save the programs and drum kits
used by the song together with it. Similarly when saving a combination, you
should save the programs and drum kits used by the combination together with
it.
Saving a song
In Sequencer mode, you can press the WRITE button to save the .SNG file to
your SD card. When the dialog box appears, press the WRITE button once again
to execute the Save operation.
Loading data
You can load the entire contents of the memory at once, including sound data
(Programs, Combinations, etc.), and Songs data. To do so:
-
Insert the SD card containing the file you want to load into the SD card slot.
With the label of the media facing upward, insert the connector end of the card into the SD card slot, and press it in until it clicks into place. -
Press the MEDIA button to enter Media mode (the LED will light up).
-
Press the Load tab to access the Media- Load page.
-
Navigate to the directory that contains the file you
want to load, and select the .SNG file. Select a directory (shown as a folder icon) and press the Open button to move to a lower level, or press the Up button to move to a higher level. The selected .SNG file will be highlighted. -
Press the red Load button at the bottom of the page.
(You can also use the Load Selected menu command.) A dialog box will appear, containing a number of options. -
Select the “Load [filename].PCG too” check box.
When these boxes are checked, the system looks for .PCG file with the same name as the main .SNG file. -
Use “Select .SNG Allocation” to specify how the Songs will be loaded, and whether or not existing Songs will be erased.
Append loads the Songs into the first free Song numbers following the song(s) which are already in memory.
Clear will erase all songs from internal memory, and load the Songs into the exact numbers from which they were saved. -
Press the OK button to load the data.
Never turn off the power or remove the SD card while data is being loaded or
saved.
When loading Programs, Combinations, Songs, Drum Kits, or user Arpeggio
patterns, make sure that the Global Basic Setup page’s Memory Protect settings
are turned off (unchecked). If they are on, you won’t be able to load the
data.
Listening to the demo songs
Loading the demo song data
When you perform the following operation, the data stored within the KROME will be discarded and overwritten by the preset program and combination data and the demo song data. If you don’t want to lose the data that you edited or created, you should save it to an SD card (commercially available) before you proceed.
-
Press the GLOBAL button (the LED will light up) to enter Global mode.
-
Access the P0: Play/REC Program T0108 page.
If this page is not displayed, you’ll need to press the EXIT button a few times. -
**Press the menu button on the upper right side of the display, and choose “Load Preload/Demo Data.”
**
-
In the “Kind” field, choose “All (Preload PCG and Demo Songs).”
When you execute loading, the preloaded data and the demo song data will be loaded. -
Press the OK button or ENTER button.
A dialog box will ask you for confirmation. Press the OK button or ENTER button once again to load the data.
Never turn off the power while data is being loaded. If the Memory Protected dialog appears, press the System Pref. tab and clear the check mark from the Memory Protect Song setting. Then load the data again.
Listening to the demo songs
Here’s how to listen to the demo songs in Sequencer mode.
- Press the SEQ button (the LED will light up) to enter Sequencer mode.
- Access the P0: Play/REC– Program T01–08 page.
If this page is not displayed, you’ll need to press the
EXIT button a few times.
-
Let’s start by listening to song S000.
Verify that song S000 is selected. If another song is selected, press the song name display area (Song Select) to highlight it. Then press the numeric key 0, and then the ENTER button. -
Press the SEQUENCER START/STOP button.
The LED will blink, and the song will begin playing back. -
If you want to stop playback mid-way through the song, press the START/STOP button once again.
-
Let’s listen to the next song.
Press the song name display area (Song Select). Press the numeric key 1, and then press the ENTER button. (Song “S001” will be selected.)
Alternatively, you can press the round button (Song Select popup) located to the left of the song name, and a list of song names will appear. Press one of the song names to select a song. -
Press the START/STOP button to begin playback. To stop playback, press the START/STOP button once again.
The demo song will not be retained when the power is turned off, but you can load it again at any time.
Playing multiple songs in succession
Songs can be assigned to a cue list, and will playback in the specified order. You can also specify the number of times that each song will be repeated. Here’s how to play back the demo songs that are assigned to a cue list.
- ccess the P11: Cue List page.
Press the PAGE button to access the Seq Page Select page. Press “P11 Cue List” in the display.
- Press the SEQUENCER START/STOP button.
You will hear the songs in the list in the assigned order. If you want to stop playback before you reach the end of the list, press the START/STOP ****button once again.
Performing with RPPR
In Sequencer mode, the RPPR (Realtime Pattern Play/Recording) function allows
you to assign a preset pattern or user pattern (and a track to play it) to
each key.
This way, you can play a pattern simply by pressing the key where it is
assigned. You can also record the resulting playback.
The demo songs you loaded contain data that uses the RPPR function. Here’s how
you can use it.
- Access the P0: Play/REC Program T0108 page, and select S002.
For details, refer to steps 6 and 7 on the preceding page.
-
Make sure that the “RPPR” check box is checked.
If this is checked, RPPR will be on.
If this is unchecked, RPPR will be off. -
Press C#2 or a higher key.
The pattern that’s assigned to that key will begin playing. A pattern such as
a drum pattern or bass phrase etc. can be assigned to each of the seventy-two
keys C#2C8 (indicated in the illustration as Pattern Assignable). Keys that
are not assigned will play normally.
In some cases, the pattern will continue playing even after you release the
key. If so, you can stop playback by playing any key C2 or lower (the Shutdown
Keys) twice in rapid succession (indicated in the illustration as Shutdown
Keys).
This completes our quick start. Of the KROME’s wide range of functionality, this operation guide explains how to use some of the most typical operations. We highly recommend that you take the time to read it completely.
Main Specifications
Keyboard:
61-note or 73-note Semi-Weighted Keyboard (velocity sensitive, aftertouch
not supported) 88-note NH (Natural Weighted Hammer Action) keyboard (velocity
sensitive, aftertouch not supported)
Power supply:
AC adapter connector (DC 12V,), power switch
Dimensions (width × depth × height):
61-note 1,027 × 313 × 93 mm / 40.43″ × 12.32″ × 3.66″
73-note 1,191 × 313 × 93 mm / 46.89″ × 12.32″ × 3.66″
88-note 1,448 × 383 × 131 mm / 57.01″ × 15.08″ × 15.16″
Weight:
61-note 7.2 kg/15.87 lbs
73-note 8.2 kg/18.08 lbs
88-note 14.7 kg/32.41 lbs
Power consumption:
13 W
Included items:
AC adapter, power cord
Quick Start Guide (this document)
Accessories (sold separately):
XVP-20, XVP-10: Expression/volume pedal
EXP-2: Foot controller
DS-1H: Damper pedal
PS-1, PS-3: Pedal switch
- Specifications and appearance are subject to change without notice for improvement.
IMPORTANT NOTICE TO CONSUMERS
This product has been manufactured according to strict specifications and
voltage requirements that are applicable in the country in which it is
intended that this product should be used. If you have purchased this product
via the internet, through mail order, and/or via a telephone sale, you must
verify that this product is intended to be used in the country in which you
reside.
WARNING: Use of this product in any country other than that for which it is
intended could be dangerous and could invalidate the manufacturer’s or
distributor’s warranty. Please also retain your receipt as proof of purchase
otherwise your product may be disqualified from the manufacturer’s or
distributor’s warranty.
Published 12/2018 Printed in China
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