j5Create Dual HDMI Video Capture JVA06 Installation Guide

June 6, 2024
j5Create

j5Create Dual HDMI Video Capture JVA06 Installation Guide

Dual HDMI™ Video Capture
2 HDMI™ to USB-C™ with Power Delivery 60W

JVA06

Inside the box

Inside the box

Connections

When connecting a smartphone to the JVA06, we highly recommend using the USB™ 2.0 C-to-C cable included with your JVA06.

When connecting to a computer through a USB-C™ port, we recommend purchasing our JUCX01 or JUCX03 USB-C™ 3.1 cable for better image quality and performance.

Screen Mode Selection Buttons & Mode Indicator

Screen Mode Selection Buttons & Mode Indicator

Screen Mode Selection Buttons & Mode Indicator
Continued

System requirements

Computer

  • Windows® 7 and later (driver installation is required on Windows® 7)
    macOS® X 10.10 and later
    Linux®

  • CPU: Intel® Core™ i5 Gen 4, 3 GHz & above
    CPU: Intel® Core™ i7 Gen 4 & above

  • RAM: 4 GB memory or higher (8 GB is recommended)

Smart Phone

  • Available USB-C™ port that supports USB™ Power Delivery 2.0 or 3.0
  • Android™ 7.0 and higher
  • CPU: Core 2 GHz & above
  • RAM: 4 GB memory or higher

Recommended software

Windows®: OBS™, XSplit® Broadcaster
macOS® : OBS™, QuickTime®
Android™ : CameraFi™ Live

Installation

The JVA06 supports dual HDMI™ input for capturing 2 channels.

Step 1. Connect the HDMI™ IN of the JVA06 to the output terminal (HDMI™ OUT) of the source device (such as the game console) to be recorded/streamed live.

Step 2. Connect to the computer using the supplied USB–C™ 3.0 to Type–A cable.

Step 3. Start a third-party program (such as OBS™, etc.) to begin live- streaming and recording.

Step 4. Connect monitor/TV to HDMI™ Loop out

Q&A

Q. Why isn’t the captured sound synchronized with the sound on the headset?
A: The sound on headset is in real-time, but the captured sound must be transferred to the computer via USB™ and played again.

Q. The power source is plugged into the power connector, why isn’t my smartphone/ computer charging?
A: Please confirm that the C-to-C cable is used to connect the smartphone/computer to the JVA06. Also, check to see if your smartphone/computer supports the PD function.

Q. Why is the image incorrect when I use my smartphone to capture an HDMI™ screen?
A: The smartphone may not be connected properly. Please confirm that the USB™ 2.0 C-to-C cable is used to connect the smartphone to the JVA06.

STOP!

If you have any problems with this product please contact our technical support team before returning it to the store.

Technical Support

Customer Service : 888-988-0488
Technical Support : 888-689-4088
Email : service@j5create.com
Service Hours : Mon. – Fri. 10:00 – 18:00 E.S.T
Support Ticket : tickets.j5create.com

HDMI is a trademark of HDMI Licensing Administrator, Inc., its affiliates or its respective owners, registered or used in many jurisdictions worldwide. USB-C and USB are trademarks of USB Implementers Forum, Inc., its affiliates or its respective owners, registered or used in many jurisdictions worldwide. Windows, Skype, and Microsoft are trademarks of Microsoft Corp., its affiliates or its respective owners, registered or used in many jurisdictions worldwide. macOS, Mac and QuickTime are trademarks of Apple Inc., its affiliates or its respective owners, registered or used in many jurisdictions worldwide. Linux is a trademark of The Linux Foundation, its affiliates or its respective owners, registered or used in many jurisdictions worldwide. Intel and Core are trademarks of Intel Corporation, its affiliates or its respective owners, registered or used in many jurisdictions worldwide. Android is a trademark of Google LLC, its affiliates or its respective owners, registered or used in many jurisdictions worldwide. OBS is a trademark of Wizards of OBS, LLC., its affiliates or its respective owners, registered or used in many jurisdictions worldwide. XSplit is a trademark (or registered trademark) of Splitmedialabs Ltd., in the U.S. and other countries. CameraFi is a trademark of Vault Micro, Inc., its affiliates or its respective owners, registered or used in many jurisdictions worldwide. YouTube is a trademark of YouTube, its affiliates or its respective owners, registered or used in many jurisdictions worldwide. Twitch is a trademark of Twitch Interactive, Inc., its affiliates or its respective owners, registered or used in many jurisdictions worldwide. Zoom is a trademark of Zoom Video Communications, Inc., its affiliates or its respective owners, registered or used in many jurisdictions worldwide. Facebook is a trademark of Facebook, its affiliates or its respective owners, registered or used in many jurisdictions worldwide. Other trademarks and trade names may be used in this document to refer to either the entities claiming the marks and/or names or their products and are the property of their respective owners. All company, product and service names used are for identification purposes only. Use of these names, logos, and brands does not imply endorsement. We disclaim any interest in the marks of others.

References

Read User Manual Online (PDF format)

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