DAKTRONICS P1149 Dakstats Soccer Software Instruction Manual
- June 13, 2024
- DAKTRONICS
Table of Contents
DAKTRONICS P1149 Dakstats Soccer Software
Product Information
- Product Name: DakStats Soccer Software
- Model Number: P1149
- Revision: ED-18155 Rev 08
- Release Date: 13 September 2023
- Manufacturer: Daktronics Manufacturer
- Address: 201 Daktronics Drive Brookings, SD 57006-5128
- Manufacturer Website: www.daktronics.com/support
- Manufacturer Contact Number: 800.325.8766
Table of Contents
Introduction
- Software Requirements
- Software Conventions
- Levels of Play
Installation
- Downloading from the Internet
- Installing from the Installation CD
- Season Update
Pregame Setup
- Before the Game
- Be Familiar with the Program
- Have a Good Spotter
- Beginning the Game In-Game Reports Shot Chart
- Printouts Season Reports
Product Usage Instructions
Installation:
- Downloading from the Internet:
- Go to the manufacturer’s website at www.daktronics.com/support.
- Locate the DakStats Soccer Software download section.
- Click on the download link and save the installation file to your computer.
- Double-click on the downloaded file to start the installation process.
- Follow the onscreen instructions to complete the installation.
- Installing from the Installation CD:
- Insert the DakStats Soccer Software Installation CD into your computer’s CD/DVD drive.
- The installation process should automatically start. If it doesn’t, navigate to the CD drive and double-click on the setup file.
- Follow the onscreen instructions to complete the installation.
- Season Update:
- To update the software for a new season, download the latest season update file from the manufacturer’s website.
- Follow the instructions provided with the update file to apply the update to your existing installation.
Pregame Setup:
- Before the Game:
- Familiarize yourself with the DakStats Soccer Software program and its features.
- Ensure you have a good spotter who can help you accurately record game events.
- Beginning the Game:
- Launch the DakStats Soccer Software program.
- Follow the onscreen prompts to set up the game details, such as team names, players, and game duration.
- Once the pregame setup is complete, you can start recording game events during the match.
- In-Game Reports:
- The DakStats Soccer Software provides various in-game reports, such as shot charts and statistics.
- To access these reports, navigate to the respective section within the software.
- Follow the onscreen instructions to generate and print the desired reports.
- Season Reports:
- The DakStats Soccer Software allows you to generate season reports based on the recorded game data.
- Navigate to the season reports section within the software.
- Follow the onscreen instructions to generate and print season reports.
Note: For detailed information on software requirements, software conventions, and different levels of play supported by the DakStats Soccer Software, refer to the corresponding sections in the user manual.
DAKSTATS SOCCER SOFTWARE
INSTALLATION & OPERATION MANUAL
P1149
ED-18155 Rev 08
13 September 2023
201 Daktronics Drive Brookings, SD 57006-5128 www.daktronics.com/support
800.325.8766
Copyright © 2009-2023
All rights reserved. While every precaution has been taken in the preparation
of this manual, the publisher assumes no responsibility for errors or
omissions. No part of this book covered by the copyrights hereon may be
reproduced or copied in any form or by any means–graphic, electronic, or
mechanical, including photocopying, taping, or information storage and
retrieval systems–without written permission of the publisher. Daktronics
trademarks are property of Daktronics, Inc. All other trademarks are property
of their respective companies.
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Introduction
The purpose of this manual is to assist with the installation and operation of
the DakStats® Soccer application. The manual includes the following main
sections:
· Introduction covers the basic information about the program and this manual.
Take time to read the introduction as it defines terms and explains concepts
used throughout the manual.
· Installation describes the software installation procedures.
· Initial Setup, Pregame Setup, In Game Operations, Creating Reports,
Importing & Exporting, Additional Features & Settings, and Using the Keyboard
& Hotkeys explain how to control and configure the application.
Software Requirements
· Microsoft Windows® 10 or higher Operating System · CPU and RAM must at least be equal to minimum requirements of operating system · 1024 x 768 resolution · Some features require Internet access
Software Conventions
This manual contains the following software conventions and terminology:
Bold
Italics [Brackets] “Quotes” Click Double-click Right-click Select >
Indicates an item that requires direct action, such as clicking, pressing,
selecting, or formatting. Also used for reference items within the manual,
such as figures or sections, as well as other documents and notes. Indicates
onscreen text or labels that are not clickable.
Represents a keyboard key that needs to be pressed.
Text or commands that may be typed. Quotes also indicate folder names.
Press and release the left mouse button.
Press and release the left mouse button twice.
Press and release the right mouse button.
Highlight or mark, such as by placing a check mark in a nearby box; clicking
will not necessarily perform an action.
Followed by (example: File > Open).
Levels of Play
The DakStats Soccer application can be used at any level of competition
including games, tournaments, and season statistics for club, high school,
college, or professional teams. The software is available with three main
entry modes:
· Box supports the box statistics entry mode (post game stats entry).
· Box Plus includes conference features and Web-Sync® with the standard Box
version.
· Play-by-Play has all the features of the previous two entry modes, plus the
ability to enter stats live during competitions.
Introduction 1
Installation
The DakStats Soccer application can be downloaded from the Internet or installed from an installation CD.
Downloading from the Internet
1 Download the DakStats Soccer program.
a Open an Internet browser and go to http://dakstats.daktronics.com/Pages/Download.aspx
b Find the Soccer row on the web page. c Click on Click Here under the Download column.
Figure 1: Icon
d In the window that appears, click Run. If an additional window opens, click Run once more.
2 Follow the on-screen instructions.
3 Click Finish when done.
4 Double-click the desktop icon (Figure 1) to open the program.
Installing from the Installation CD
1 Insert the installation CD. 2 Choose the DakStats Soccer program to install. 3 Follow the on-screen instructions. 4 Click Finish when done. 5 Double-click the desktop icon (Figure 1) to open the program.
Season Update
If previous seasons are saved to the computer, go to Configure > Season &
System Preferences. Select each existing season, and then click Update. This
ensures older season databases are compatible with the latest software
version. Refer to System Preferences (p36).
Installation 2
Initial Setup
The season, teams, rosters, and other game information must first be set up
before the DakStats Soccer application can be used for scores and statistics.
Entire seasons and all of the teams may be set up before the first game of the
season even begins. It is recommended that games are set up at least one hour
before the game start time.
Splash Screen
The splash screen appears when the DakStats Soccer program is first opened
(Figure 2). The splash screen provides a quick way select seasons, games, and
rosters to configure as well as open/import/export games, print detailed
reports, and begin Web-Syncing.
Figure 2: Splash Screen Note: This section gives only a brief explanation of
the buttons on this screen. Each function is also available in the File and/or
Configure menus at the top of the screen, and they are described in the
sections or documents in parentheses.
Season
Use the drop-down list to select a previously created season. Refer to
Creating a Season (p5). Click Configure to edit the season settings. Refer to
System Preferences (p36). Click Set as Default Season to keep the same season
selected each time the program is opened.
Team
After selecting a season, choose a previously created team. Click Configure to
edit the team settings. Refer to Configure Teams (p.6). Click Set as Default
Team to keep the same team selected each time the program is opened.
Note: The default team may also be assigned in the season configuration. Refer
to System Preferences (p36).
Initial Setup 3
Roster
After selecting the appropriate season and team, the roster will appear in
this area if one has already been created. Refer to Adding or Editing Rosters
(p9). · Double-click a player in the roster, or click Configure to edit the
roster settings. · Click Download Roster to get a team’s latest roster for
those using DakStats Web-
Sync. Refer to the DakStats Web-Sync Guide (ED-14571) for instructions on
setting up the Web-Sync service.
Schedule
This area lists all scheduled games for a selected season. · Select a game on
the list and click Open, or double-click the game to begin entering
scores and stats for that game. · Select a game and click Configure to edit
the game settings. Refer to Modifying
Games (p38). · Click Add New to create a new game for the season. Refer to
Creating New Games
(p10).
Web-Sync
Select a user Profile, type in the Password, and click Sync to begin the Web-
Sync. Refer to the DakStats Web-Sync Guide (ED-14571) for instructions on
setting up the Web-Sync service.
Common Tasks
This area includes additional frequently used commands. · Print Season
Reports: Click to generate a wide variety of printouts. Refer to Season
Reports (p27). · Import Game: Click to import a game file. Refer to Importing
Games (p32). · Export Game: Click to export a game file. Refer to Exporting
Games (p33).
Initial Setup 4
Creating a Season
The first step to set up the DakStats Soccer program is creating the season in
which the games will be played. A default “Demo” season exists in the
“Seasons” file, but new seasons should be created for all future games. To
create a season: 1 Go to Configure > Season and System Preferences (Figure 3).
Figure 3: System Preferences 2 In the System Preferences window, click Add. 3
In the New Season window (Figure 4), type in the Season Title.
Figure 4: Create New Season 4 Select the Default Play Entry Mode:
· Box score: Game Totals: All game total statistics are entered after the game
is completed.
· Box score: Period by Period: Game statistics are entered for each period
after the game is completed.
· Play-by-play: Simple mode: Statistics are entered as the game is played,
down to each individual play.
Initial Setup 5
5 Select the Rules File: · Rules HS: Soccer rules set for high school · Rules
NCAA: Soccer rules set by NCAA Note: Refer to Rules (p37) for more information
about rules configuration.
6 Select the Default Gender, either Male or Female. Note: Default Team is only
selectable when editing the season. Refer to System Preferences (p36).
7 Click OK.
Configure Teams
The next step to set up the DakStats Soccer program is to configure the teams.
For the program to work correctly, both home and guest teams must be
configured.
Adding a Team
Choose one of the following ways to add a team:
To Manually Add a New Team
Enter the team location, nickname, print name, and abbreviation for teams to
be added correctly. All other information is optional.
Figure 5: Configure Teams
Initial Setup 6
1 Go to Configure > Teams to open the Configure Teams window (Figure 5). 2
Select the Season. 3 Click Add New. 4 Type in the Team Location, for example,
a high school’s or university’s name. 5 Type in the Stadium, City, and State,
if desired. When a new game is created, these
fields will populate based on the home team. Refer to Creating New Games
(p10). 6 Type in the team’s Nickname. The team’s mascot may also be entered
here. 7 Type in the team’s official name in the Print Name text box. This name
appears on
most reports and printouts. 8 Enter the team’s Abbreviation. The abbreviation
is used to identify games. 9 Enter the following optional information as
desired:
· League · Division · Coach · Conference 10 Click Save to keep the changes, or
click Cancel to discard the changes. 11 Click Close when finished.
Note: Check Female as needed. Only check the Disable Team checkbox when the
selected team is not to show up in the teams list. Checking Show Disabled
Teams will show all teams, whether they were disabled or not.
To Add a New Team Via List
Teams that use the Web-Sync service are able to add other teams and
information using the Via List option rather than having to manually enter
other teams’ information.
Figure 6: Look Up League ID
Initial Setup
1 Click Via List to open the Look Up League ID window (Figure 6). 2 Select the
team’s League. 3 Highlight a team, and then click Select.
Note: If no leagues appear in the League drop-down menu, click Update Leagues.
If no teams appear after selecting a league, click Update Teams.
To Import a Team
1 Click Import. 2 Select a team to import.
Note: The importing option is typically used to quickly get information from
another team that also uses DakStats Soccer, rather than manually typing in
all of the information and risking errors. Refer to Section 7: Importing &
Exporting (p32) for more information about importing and exporting teams.
Editing a Team
1 Go to Configure > Teams to open the Configure Teams window (Figure 5). 2
Select the Season. 3 Select the team to edit. 4 Enter changes to the team’s
information using the text and check boxes. 5 Click Save to keep the changes,
or click Cancel to discard the changes. 6 Click Close when finished.
Initial Setup 8
Adding or Editing Rosters
Use the Configure Rosters window to add, retrieve, or edit rosters. A roster
must be entered for the home team. If using Play-by-Play mode, opponent
rosters are also required. When using Box Mode, opponent rosters are not
necessary.
Adding Players to a Roster
If the team has no players or is missing a player, players may be added to the
roster.
Figure 7: Configure Rosters 1 Go to Configure > Rosters to open the Configure
Rosters window (Figure 7). 2 Select the correct Season and Team. 3 Click Add
New. 4 The new player will be displayed at the top of the roster as Add New
Player. 5 Fill in the fields with the player’s information. At a minimum,
enter the Player Number,
Player First Name, and Player Last Name. 6 Click Save to keep the changes, or
click Cancel to discard the changes. 7 Click Close when finished.
Note: Only check the Disable Player checkbox if the selected player should not
show up in the roster. Checking Show Disabled Players will show all players,
whether they were disabled or not.
Initial Setup 9
Editing and Deleting Players
To edit a player: Select the player, and change the player information fields.
To delete a player: Select the player, and then click Delete.
Note: Players with statistics associated with them cannot be deleted. To
delete the player, statistics associated with the player need to be removed or
set to zero.
Creating New Games
Use the Game Information window to fill in several fields of detailed game
information. Complete the following steps to properly create a game.
Figure 8: Game Information 1 Go to File > New Game to open the Game
Information window (Figure 8). 2 Select the correct Season. 3 Select the
Visiting Team and Home Team. 4 Select the Game Type. 5 Enter the correct Start
Time. 6 Select the desired Entry Mode. 7 Enter the correct Date. 8 Click Save
Game to keep the changes, or click Cancel Game to discard the
changes. 9 Click Done when finished. If the game has not been saved, a prompt
will appear to
do so at this time.
Initial Setup 10
Note: The remaining fields are optional and do not need to be filled in when
creating a new game. Return to the Game Information window at any time to
adjust this information. Refer to Modifying Games (p38). Remember that the
Arena, City, and State fields will populate if they were entered during
creation of the selected home team. Refer to Configure Teams (p.6).
Initial Setup 11
4 Pregame Setup
Before the Game
Before using the DakStats Soccer software for the first time, read though the
simple steps below to help make in-game use easy and efficient.
Be Familiar with the Program
It is highly recommended to take the time to read this manual and become
comfortable with the program operation before game time. Some other helpful
hints include: · Practice taking stats and keeping score while watching game
film or online videos. · Identify the location of buttons associated with the
most common plays. · Print out a Play-by-Play report from a Demo game, and
then re-enter it to learn what
buttons/steps were used to follow the Play-by-play action.
Have a Good Spotter
The spotter watches the game and tells the software operator the plays as they
happen. This allows the software operator to concentrate on entering stats
rather than looking back and forth between the game and a computer screen.
Having a spotter who has a good understanding of the game and pays close
attention will help the software operator more quickly enter data into the
DakStats program.
Note: It is also helpful to have pens and paper handy in case the software
operator gets behind entering stats or there are any technical difficulties.
Beginning the Game
Figure 9: Open Game 1 Go to File > Open Game to open the Open Game window
(Figure 9). 2 Select the correct Season and Game. Use Sort by Date to list the
games from oldest
(Ascending) to newest first (Descending). 3 Click OK.
Note: If a certain game does not appear in the list, return to the Game
Information window (Figure 8) to make sure the game was created in the correct
season. Create a new game in the proper season if necessary.
Pregame Setup 12
5 In Game Operations
Once a game is opened, statistics may be entered into the program. Depending on the Default Play Entry Mode as described in Creating a Season (p5), the screen will appear with a different layout and certain buttons available on the main toolbar.
Main Toolbar
Figure 10: Main Toolbar
Click the buttons on the main toolbar (Figure 10) to quickly execute common
tasks during games instead of going through the menus. Use the toolbar buttons
to: 1 Create a new game 2 Open a game 3 Print the current game 4 Print the
shot chart for the current game (Play-by-play Mode only) 5 Maximize the HOME
team’s stats list so only that list is shown 6 Maximize the VISITING team’s
stats list so only that list is shown 7 Show both the HOME and VISITING teams’
statistic lists 8 Switch team sides on the field (Play-by-play Mode only) 9
Toggle the play field on or off (Play-by-play Mode only) 10 Refresh the shot
chart (Play-by-play Mode only) 11 Toggle game in progress toolbar on or off
(Play-by-play Mode only) 12 Balance statistics to check for inconsistencies
Note: It is possible to click and drag the toolbar anywhere else on the
screen, dock it to the bottom or either side, or remove it completely. Go to
View > Toolbar to turn it off and on.
In Game Operations 13
Play-by-Play Mode
Enter plays as they happen. Operators input stats by selecting game commands
and then entering specific information when prompted; prompts will default to
the most common choice. The Play-by-play screen is available throughout the
game and remains accessible when the game is finished. Figure 11 shows the
main application screen in Play-by-play mode, with each section of the screen
labeled by function: · Game In Progress: Shows the current game time, period,
team fouls, corner kicks, and
offsides. This also shows if the Webcast is currently running. · Line Score:
Tracks the score for both teams in each period. · Data Entry: This is where
the action of a play is recorded. · Rosters & Statistics: Shows each player of
both teams and their statistics for the game.
Note that it is not possible to edit the stats in this area. · Play-by-play &
Editing: As stats are entered, a detailed commentary of each play will
appear here. It is possible to modify any previous play as needed, and the
rest of the game data will update accordingly. · Above the Data Entry and
Play-by-play Script sections is an illustration of a soccer field. This is
where the position of each shot is recorded.
Figure 11: Play-by-play Screen
In Game Operations 14
Game in Progress Toolbar
Beneath the main toolbar is the game in progress toolbar (Figure 12). This
provides a quick view of game information and team statistics.
Figure 12: Game In Progress Toolbar
· Clock: Use the [Space Bar] to start and stop the game time. When stopped,
the clock may be edited by typing in the current time.
· Period: The current period value is not editable. · Team Fouls, Corners, Offsides: These team statistic values are not editable.
· Webcast: The indicator turns green when webcasting the current game or remains red when webcasting is disabled.
Entering Starters
Before it is possible to enter plays in Play-by-play mode, the players/
positions must first be assigned using the Subs function.
1 Click Subs from the play entry
buttons (Figure 13).
Figure 13: Subs
2 In the Starters window (Figure 14), enter the starters for each team either by typing in the number (#) column or selecting each Player from the drop-down list.
Figure 14: Starters Note: It is not necessary to set the position for every
player, but it is not possible to click OK unless a goalie is selected for
each team.
In Game Operations 15
Entering Shots on the Field
Entering shots on the field creates a detailed view of where and how many
shots were taken (Figure 15). This chart helps to analyze the success rate of
different types and
locations of shots against particular teams and players.
Figure 15: Interactive Play-by-play Fields
Using the shot chart is optional; it is disabled by clicking the Toggle Field
button . If a shot play is deleted or the field is accidently clicked and a
shot appears, click the Redraw Shots button to erase it.
Made Shots
1 Click on the field approximately where a shot was taken, and an icon of a
white ball will appear.
2 Select the player who made the shot from the Shot By menu (Figure 16). If
the shot was a header, click Header before selecting a player.
3 Select Goal on the Shot Result menu (Figure 17).
4 Enter up to two assisting players on the next menus. If no players assisted
the goal, click None.
5 The white ball will turn black to indicate a goal.
Missed Shots
1 Click on the field approximately where a shot was taken, and an icon of a white ball will appear.
2 Select the player who attempted the shot from the Shot By menu (Figure 16).
3 On the Shot Result menu (Figure 17), choose whether the shot was Wide, High, hit the Post or Crossbar, if there was a Block, or if it was a Goalie Save or Team Save.
4 The white ball will remain on the field.
Figure 16: Shot By
In Game Operations 16
Blocked Shots
1 Click on the field approximately where a shot was taken, and an icon of a
white ball will appear.
2 Select the player who attempted the shot from the Shot By menu (Figure 16).
3 Select Block on the Shot Result menu (Figure 17). 4 Select the player who blocked the shot.
5 The white ball will remain on the field.
Entering Shots with Play Entry Buttons
Instead of entering shots on the interactive field, player numbers may be
manually typed in, and then play entry buttons can be selected for each
possible action. This is a quicker way of entering shots when the player is
known, but not where the shot was taken.
Figure 17: Shot Result
Note: Plays can be entered by clicking on the appropriate buttons or by simply pressing the hot keys indicated by underlined letters. Button labels change depending on the size of the application window and may vary from the figures shown.
Goals
1 Click Goal (Figure 18).
2 In the Shot By field, type in the player number, or select a player from the in-game roster.
3 If necessary, enter the jersey number of the player(s) who made the assist, or click on the player from the in-game roster.
4 Select Kick, Header, or Own Goal.
5 Type in a brief Goal Description if necessary.
6 Click or press Enter.
Figure 18: Goals
Missed Shots
1 Click Missed Shot (Figure 19).
2 In the Shot By field, type in the player number, or select a player from the in-game roster.
3 Select whether the shot was Wide, High, hit the Post or Crossbar, or if it was a Goalie Save or Team Save.
4 Click or press Enter.
Figure 19: Missed Shots
In Game Operations 17
Blocked Shots
1 Click Block (Figure 20).
2 In the Shot By field, type in the player number, or select a player from the in-game roster.
3 In the Block By field, type in the player number, or select a player from the in-game roster.
4 Click or press Enter.
Penalty Kicks
Figure 20: Blocked Shots
1 Click Penalty Kick (Figure 21).
2 In the Shot By field, type in the player number, or select a player from the in-game roster.
3 Select whether the penalty kick was a Goal, Saved, Wide, High, or hit the Post or Crossbar. With Goal selected, it is possible to type in a brief Goal Description.
4 Click or press Enter.
Corner Kicks
1 Click Corner Kick.
Figure 21: Penalty Kicks
2 Type in the player number, or select a player from the in-game roster.
3 Click or press Enter.
Offsides
1 Click Offside.
2 By default TM (team) appears in the Offside By box. If not by a team, enter
the jersey number of the kicker, or click on the player from the in-game
roster.
3 Click or press Enter.
Fouls
1 Click Foul.
2 By default TM (team) appears in the Foul By box. If not by a team, enter the
jersey number of the player who fouled, or click on the player from the in-
game roster.
3 Click or press Enter.
Cards
1 Click Card.
2 By default TM (team) appears in the Card By box. If not by a team, enter the
jersey number of the player, or click on the player from the in-game roster.
3 Select Player Yellow, Player Red, Coach Yellow, Coach Red, Bench Yellow, or
Bench Red.
4 Type in a brief Card Description if necessary.
5 Click or press Enter.
In Game Operations 18
Substitutions
1 Click Subs. 2 In the Substitutions window (similar to Starters, Figure 14),
enter the incoming player
number(s) in place of the player(s) leaving the game, or select the new player
name(s) from the drop-down list. 3 Click OK to make the substitution(s).
Timeouts
1 Click Timeout. 2 Select either Television or Referee. 3 Click or press
Enter.
In-Game Roster
Above and below the interactive play field are the in-game rosters for each
team. Right-clicking a player’s number brings up a menu containing different
actions (Figure 22).
Fouls
1 Right-click the player who received the foul from the ingame roster.
2 Select Foul from the list.
Cards
1 Right-click the player who received the card from the ingame roster.
2 Select Yellow Card or Red Card from the list.
Offsides
1 Right-click the player who the offside was against from the Figure 22:
Right-Click Menu in-game roster.
2 Choose Offside from the list.
Substitutions
1 Right-click the player that is leaving the game from the in-game roster. 2
Select the incoming player from the menu.
In Game Operations 19
Edit Menu
Use the Edit menu to insert/add plays into the play commentary, delete plays
from the play commentary, delete events and periods, and rebuild the stats.
Play by play can be edited simply by clicking on a previous play and making
the appropriate changes.
Note: None of the Edit menu commands are available for Box scoring modes.
Manually Adding and Inserting Plays
If a play was not recorded in the correct place: 1 Locate where the missing
play should have taken place in the Play-by-play Script. 2 Go to Edit > Insert
Play to put a new dummy play before the selected play, or click
Add Play to put a dummy play after the selected play. 3 Select the
added/inserted play and enter in the play as it should have happened.
Deleting Plays
If a play needs to be deleted from the play commentary or statistics: 1 Locate
the play to be deleted in the Play-by-play script. 2 Go to Edit > Delete Play.
Note: This action cannot be undone! Any deleted play must be manually re-
entered.
Deleting Events
1 Select an event (such as a substitution) in the Play-by-play script. 2 Go to
Edit > Delete Event.
Inserting Periods
1 Select the first event/play in the Play-by-play script that occurs in the
new period. 2 Go to Edit > Insert Period.
Deleting Periods
1 Select the period to delete in the Play-by-play script. 2 Go to Edit >
Delete Period.
Rebuild Stats
Rebuild stats by one play at a time or the entire game at once. Be sure to
rebuild the stats after editing previous plays. Ensure no plays are selected,
and then go to Edit > Rebuild Stats (Figure 23). · Click Step to rebuild one
play at a time. The Step button will have to be clicked every
time to move on to the next play. · Click the Go button to begin rebuilding
the entire game.
Figure 23: Rebuilding Database Statistics
In Game Operations 20
Game Control Menu
Use the Game Control menu to start the next period, end the game, balance
statistics, swap team sides, toggle between active teams, and export XML
files.
Note: Only the Game Finished, Win/Loss/Tie, Balance, Shootout Entry, and
Export as XML file menu choices are available in box scoring modes.
Start Next Period
At the end of a period, go to Game Control > Start Next Period. A confirmation
message will appear; click Yes to end the current period and begin the next.
Note: At the beginning of a new period, go to Game Control > Use Previous
Period’s Starting Players to quickly add starters used in the last period.
Game Finished
1 At the end of a game, go to Game Control > Game Finished. 2 Click Yes if the
game is over, or click No if plays still need to be entered.
Update Team Win/Loss Records and Duration
After ending the game, the program will ask to update the Team Win/Loss
Records or Game Duration. Click No to skip the screen, or click Yes to update
the information. If Yes is clicked, the Game Information window (Figure 8)
will appear to update any game information shown.
Win/Loss/Tie
1 At the end of a game, go to Game Control > Win/Loss/Tie.
2 In the Goalie Decision window (Figure 24), select the appropriate Home and
Guest Goalie from the drop-down lists.
3 Enter the season Record for one or both goalies.
4 Select W, L, or T for one of the goalies. These boxes are connected;
changing Figure 24: Goalie Decision one will change the other automatically.
5 Click Save. This button is only active once both goalies have been selected.
In Game Operations 21
Balance Stats
Go to Game Control > Balance or click
the balance button
to have DakStats
Soccer check to ensure all statistics are
properly balanced. A green check mark
means stats are correctly balanced, while
a red X indicates an issue to be resolved
(Figure 25).
Swap Teams
To change the teams’ sides of the field, go to Game Control > Swap Teams.
Shootout Entry
Go to Game Control > Shootout Entry to open the Shootout window (Figure 26).
Click Add, and then select a Team, Player, and Result. To delete a shot,
select it from the list, and then click Delete.
Figure 25: Balance
Figure 26: Shootout Entry
Toggle Active Team
To switch ball possession, go to Game Control > Toggle Active Team, or press
[x]. Active teams are indicated by the depressed button next to the
appropriate in-game roster and a red box in the Line Score section.
Export Game as XML File
In some instances, teams may need to export games as XML files to send to
various media outlets. Refer to Exporting Games as XML Files (p35) for more
information.
View Menu
Use the View menu to configure the in-game layout of the application screen.
Toolbars
· Go to View > Toolbar to enable/disable the main toolbar. Refer to Main
Toolbar (p13).
· Go to View > Quick Display Toolbar to enable/disable the Quick Display
buttons. Refer to Quick Display (p44).
In Game Operations 22
Entry Modes
Click View and then select which mode to switch to: Box Score by Period, Box
Score by Game, or Play by Play.
Note: Once a game is switched to a Box mode, any changes made to statistics
will cause the game to remain in Box mode. Games in Box mode cannot be changed
back to Play by Play. A warning message will appear to confirm the permanent
change in scoring mode.
GIP Data
· Go to View > Game In Progress (or press [F7]) to enable/disable the game in
progress (GIP) information at the top of the screen.
· Go to View > Field to enable/disable the soccer field at the top of the
screen. · Go to View > Field Refresh to remove misplaced shots on the soccer
field graphic.
Rosters & Statistics
Click View and select which rosters and statistics to view on the screen: Home
Team Only ([F10]), Visiting Team Only ([F11]), or Both Teams ([F12]).
Box Mode
There are two options for entering statistics in box mode: enter stats in Box
Score by Period (Figure 27), or Box Score by Game. The difference between the
two is that box mode score by period separates game statistical totals into
periods (4 goals in the 1st half) whereas in box mode score by game, the
statistical totals are one lump sum (10 goals in the game).
Note: Most of the column headings in Box Mode contain abbreviations. To see
what these abbreviations stand for, place the cursor over each heading for a
moment.
Figure 27: Box Mode Score by Period
In Game Operations 23
Entering Scores & Statistics
Note: If working in Box Score by Period, select the Period at the top of the
screen. · To increase the score or a statistic by one, double-click it.
Alternately, select the value
and then click the green plus button in the upper-right corner of the screen.
· To decrease the score or a statistic by one, double-right-click it.
Alternately, select the
value and then click the red minus button in the upper-right corner of the
screen. · To modify the score or a statistic by more than one, select the
value, type in the new
value, and press [Enter]. Note: One statistic of interest is the SHO, or
shutouts. If there is any substitution during
the game but the opposing team is not allowed to score, a single player cannot
obtain a shutout. In this case, the shutout must be recorded to the Team (TM).
Scoring Summary
Click the Scoring button in the upper-right corner of the screen to open the
Scoring Summary window (Figure 28). Use this screen to enter more detailed
information about goals and assists without being in Play-by-play mode.
Figure 28: Scoring Summary 1 Click Add to insert a new goal. 2 Enter the Time,
Period, Team, Goal by, Assist by, 2nd Asst by, and Goal Description. 3 Click
OK to record the details of the goal.
Note: Entering goals/assists in this window does not change player stats in
the main Box mode window; they must be manually incremented for the
appropriate players.
Red/Yellow Cards
Click the R/Y Cards button in the upper-right corner of the screen to open the
Add, Edit and Delete Red/Yellow Cards window (Figure 29). Use this screen to
enter more detailed information about cards without being in Play-by-play
mode. 1 Click Add to insert a new card. 2 Enter the Type, Team, Player,
Period, Time, and Description. 3 Click OK to record the details of the card.
Note: Entering cards in this window does not change the player stats in the
main Box mode window; they must be manually incremented for the appropriate
player.
In Game Operations 24
Figure 29: Add, Edit and Delete Red/Yellow Cards Window
In Game Operations 25
Creating Reports
DakStats Soccer allows viewing and printing a variety of reports to help
assess player and team statistics. The reports are produced as HTML files for
easy transfer and email.
In-Game Reports
Game reports may be printed when a game is finished or while it is still open.
Note: By “print” it is meant that the reports are generated as HTML files that can be opened in an Internet browser and then sent to a printer.
To print in-game reports:
1 Go to File > Print In Game.
2 In the Select Report(s) window (Figure 30), check one or more of the report
types.
Figure 30: Select Report(s)
· Check Output as combined file to show all reports on a single page. Combined reports will also have links back to the top of the page under each section.
· Check Force Page Breaks to ensure each report appears on its own sheet of paper when printed out.
3 Click View to open the report(s) in the default Internet browser, or click Cancel to avoid creating the report(s).
4 Typically, going to File > Print within the Internet browser will create a hardcopy printout of the report.
Shot Chart Printouts
Shot charts may be printed by each period or the entire game (Play-by-play
mode only).
To print a shot chart:
1 Go to File > Print Shot Chart.
2 In the Print Shot Chart window (Figure 31), select specific periods to
print, or check All Periods to select every period at once.
3 Select Team or Individual reports. Select specific player(s) as needed.
4 Enter descriptive Report Titles.
5 Click View to open a shot chart in the default Internet browser.
6 Typically, going to File > Print within the Internet browser will create a
hardcopy printout of the report.
7 Click Done when finished.
Figure 31: Print Shot Chart
Creating Reports 26
Season Reports
To print reports containing statistics from entire seasons:
Figure 32: Printouts – Competitions 1 Go to File > Print Season to open the
Printouts window (Figure 32). 2 On the Competitions tab, select the Team
Reports sub-tab. 3 Select the Season. 4 Select the Team. 5 Select the Games:
· All · Home · Away · Neutral · Conference · Non-Conference · Other use to
select specific games; click Clear List to deselect all games 6 Click the Team
Reports tab (Figure 33), and then select the desired reports to print.
Creating Reports 27
Figure 33: Printouts – Team Reports 7 Click the Other tab to view additional
report options, such as the directory where
they are saved and their titles. 8 Click GO, and a list of reports will appear
in the default Internet browser (Figure 34).
Figure 34: List of Reports Note: If any report is selected that asks for
individual results (i.e. Individual Game by Game) a screen with the team
roster will appear, asking for an individual player to be selected. Select a
player and click Select to continue generating the report(s).
9 Click a link, and a stat printout will appear (Figure 35).
Figure 35: Statistic Printout 10 Typically, going to File > Print within the
Internet browser will create a hardcopy
printout of the report. 11 Click the browser’s Back button to return to other
report links, if necessary.
Creating Reports 28
Printing Conference Season Reports
1 Go to File > Print Season to open the Printouts window (Figure 32).
2 On the Competitions tab, select the Conf Reports sub-tab.
3 Select the Season.
4 Select the Conference.
5 Select the Games:
· All
· Home
· Away
· Neutral
· Conference
Figure 36: Printouts – Conference Reports
· Non-Conference
· Other use to select specific games; click Clear List to deselect all games
6 Click the Conf Reports tab (Figure 36).
7 Select the Conference Reports.
8 Click the Other tab to view additional report options, such as the directory where they are saved and their titles.
9 Click GO, and a list of reports will appear in the default Internet browser.
10 Click a link, and a stat printout will appear.
11 Typically, going to File > Print within the Internet browser will create a hardcopy printout of the report.
12 Click the browser’s Back button to return to other report links, if necessary.
Creating Collections
Collections are used to save lists of the most commonly used reports.
1 Click the button next to the word Collections on the right side of the screen (Figure 37).
Figure 37: Collections
2 In the window that appears, type in a descriptive name for the collection of reports.
3 Select the desired reports as described above.
4 Click the Save button to assign the reports to the collection. The types of
reports within a collection can be changed at any time; just be sure to save
the changes.
5 Click the red X to completely delete the collection. A confirmation message
will appear asking to verify the deletion. This action cannot be undone!
6 Right-click a collection to Rename, Save, Save As, Delete, or Add New.
Creating Reports 29
Print Career Reports
Figure 38: Career Reports
1 Go to File > Print Career Reports to open the Career Reports window (Figure 38).
2 Click Set Up Seasons to Include.
a Assign each season a short Print Name.
b Number the seasons in the order they should be displayed, using “0” for any season to omit from the report.
c Click Close.
3 Select a Season and a Team.
4 Click Automatic to automatically update the season totals, or click Manual to update each statistic using a stat chart.
Figure 39: Example Career Player by Seasons Report
5 Click View Career Reports.
6 The DakStats Career Reports will appear in the default Internet browser.
· To view a specific player’s career reports, select the player from the list and click View Single Player by Season.
· Select either Player Career by Season, Player Career Totals, or Team Career by Season (Figure 39) to view each report.
Creating Reports 30
Roster Printouts
1 Go to Configure > Rosters to open the Configure Rosters window (Figure 40).
2 Select the Season and Team. 3 Click Print Roster and the roster will appear
in the default Internet browser. 4 Typically, going to File > Print within the
Internet browser will create a hardcopy
printout of the roster.
Figure 40: Printing Rosters
Creating Reports 31
7 Importing & Exporting
Information can be exchanged electronically from any team or conference that
uses DakStats Soccer by importing and exporting game files. This will
eliminate the need to reenter rosters or statistics that have already been
entered. It is also possible to import information to and from other third-
party software applications.
Note: When importing or exporting, right-click a game to see the score and
start time for that game (Figure 41). This makes games easier to identify when
importing and for conference offices.
Importing Games
Figure 41: Start Time & Score
Figure 42: Import Competition 1 Go to File > Import Game to open the Import
Competition window (Figure 42). 2 Select the Season in which to save the game
file. 3 Click Change Import Directory to select the folder from which to
import the file. 4 Select the File Type to look for in the selected folder:
· DakStats (txt) Text files generated from the DakStats program · SC XML
(xml) XML files generated from Stat Crew® programs · DakStats Pbp (*pbx)
Files generated from the DakStats program that include
the entire play-by-play commentary
Note: After importing a PBX file, open the imported game and go to Edit >
Rebuild Stats.
Importing & Exporting 32
5 Select the game to be imported from the Select File to Import column, and
then click Import File.
6 If a possible duplicate game is detected, the Import Into window will appear
(Figure 43) with two choices:
· Click Import New Competition to import the game as is.
· Select the existing game from the list, and then click Import Into Existing
to replace the game with the imported game.
Note: Import Into Existing commands cannot be undone!
Exporting Games
Figure 43: Import Into
1 Go to File > Export Game to open the Export Competition window (Figure 44).
2 Select the Season, Team, and Competition to be exported.
Note: The current save directory is shown at the bottom of the window. To change this location, click Directory and select the desired destination for the exported file.
3 Click the drop-down arrow to select the type of file to export:
· DakStats (*txt) Text files for use with DakStats programs
Figure 44: Export Competition
· SC XML (*xml) XML files for use with Stat Crew® programs
· DakStats Pbp (*pbx) Files for use with DakStats programs that include the entire play-by-play commentary
· MaxPreps (*txt) Text files for users of MaxPreps.com
4 Click Export.
5 With the game exported, it can now be emailed or burned to a disk for users of DakStats Soccer and other programs to import into their season.
Importing & Exporting 33
Exporting Season Statistics
DakStats Soccer can export files containing season-to-date statistics to send
to conference or league headquarters.
Figure 45: Export Season Statistics 1 Go to File > Export Season to Date to
open the Export Season Statistics window
(Figure 45). 2 Select the Season statistics to export. 3 Select the File
Output Format.
· DakStats Text: Select this format if the file will be imported into
DakStats. · NCAA XML: Only NCAA schools will select this statistics format. 4
Select the type of Season To Date: · Select School Season to Date if the
school is exporting the season to the
conference. · Select Conference Season to Date if the conference is exporting
statistics for all
teams in the conference. 5 Select the desired Team or Conference. 6 The
current directory is shown at the bottom of the window. Click Change
Directory,
and then select the desired destination for the exported file. 7 Click Export.
Note: If the selected team does not have an assigned Team Code, it will not be
possible to export the statistics. Refer to Configure Teams (p.6).
8 With the season statistics exported, they can now be emailed or burned to a
disk and given to the appropriate conferences.
Importing & Exporting 34
Importing Teams
Importing a team is a simple way to get another team’s roster and data rather
than having to manually type in all the information.
1 Go to Configure > Teams.
2 Select the Season.
3 Click Import in the bottom-right corner of the Configure Teams window
(Figure 46).
4 Browse to the location of the file.
Figure 46: Import & Export Teams
5 Select the team’s file, and click OK.
Exporting Teams
1 Go to Configure > Teams. 2 Select the Season.
3 Select the team to be exported.
4 Click Export in the bottom-right corner of the Configure Teams window
(Figure 46). 5 Save the file with the team information to an easily accessible
location, such as
“My Documents” or the “Desktop”.
6 With the team exported, it can now be emailed or burned to a disk for other
DakStats Soccer users to import into their season.
Exporting Games as XML Files
It is possible to export a game as an XML file so that the file can be sent to
other users who require game data in XML format.
Note: There must be a game open to export a game as an XML file. 1 Go to Game Control > Export Game as XML File. 2 Navigate to an easily accessible location, such as “My Documents” or the “Desktop”. 3 Enter a descriptive File name. 4 Click Save. 5 With the file exported, it can now be emailed or burned to a disk.
Importing & Exporting 35
8 Additional Features & Settings
This section describes additional features and configuration settings within the DakStats Soccer application.
System Preferences
Use the System Preferences window to add, edit, delete, and update seasons, as
well as repair, make and restore backups, and perform several other system
management tasks. Go to Configure > Seasons and System Preferences (Figure
47).
Seasons
Use the Seasons tab on the System Preferences window to add and edit seasons.
The following actions are available:
· To add a season, refer to Creating a Season (p5).
· To edit a season, select a season, and then click Edit.
· To delete a season, select the season, and then click Delete.
Figure 47: System Preferences – Seasons
· To make sure the season is up-to-date with the software version, select a season, and then click Update.
Note: The Update option is used to update any changes made in DakStats Soccer such as database field updates and modifications. If the database is not working properly, use the Repair/Compact command. Refer to Utilities (p37).
Tournaments
Use the Tournaments tab on the System Preferences window (Figure 48) to add,
delete, or edit tournaments.
To Add a Tournament
1 Select a Season. 2 Click Add. 3 Type in a descriptive Tournament Name. 4
Click OK.
Note: Click Edit to change the name of a selected tournament.
To Delete a Tournament
1 Select a Season. 2 Select a tournament to delete. 3 Click Delete.
Figure 48: System Preferences – Tournaments
Additional Features & Settings 36
Utilities
Use the Utilities tab on the System Preferences window (Figure 49) to manage
season copies, repairs, and backup files.
1 Click the Utilities tab.
2 Select a season.
3 The following actions are available:
· To repair or compact the season database, click Repair/Compact.
· To make a backup copy of an entire season, click Backup.
· To overwrite the current database with a previously backed up database,
click Restore Backup.
Note: Restore Backup commands cannot be undone!
Figure 49: System Preferences – Utilities
· To delete the backup copy of the season, click Delete Backup.
· Check Backup Externally and select a different location to save the season
backup. Use this feature in case of hard drive crashes or other unexpected
computer problems. To change the external backup location later, click the […]
button.
If there are problems with a season, it is possible to submit the season to
Daktronics so that a DakStats representative may examine the problem.
· Click Submit Season to upload a season to Daktronics.
· Be sure to write an email to Daktronics explaining the problem as clearly as
possible.
· Click Retrieve Season to download a season that has been submitted to
Daktronics.
Rules
1 Go to Configure > Rules Configuration to open the Rules Configuration window
(Figure 50).
2 Select an available Rules File.
3 Type in the applicable values for Number of Periods, Period Length, and
Overtime Length. Set the time to Count Up from 0 or Count Down from the
selected value.
4 Click Save to update the changes. If needed, click Reset to restore the
default rules.
5 Click Close when finished.
Figure 50: Rules Configuration
Additional Features & Settings 37
Configuring DakStats Soccer
Modify or update game and conference information at any time.
Modifying Games
Creating New Games (p10) explains how to add a new game. To quickly modify an
existing game: 1 Go to Configure > Games. 2 In the Game Information window
(Figure 51), select the Season and Game ID, then
add any information that was left blank when a game was first created, or
update the rest of the information as needed. 3 Click Save Game to preserve
the changes.
Figure 51: Modifying or Updating a Game Note: Use the Update Game Notes
function to enter any additional game information
not covered in the provided fields.
Additional Features & Settings 38
Configuring Conferences
Conferences allow teams to be grouped together for reporting purposes.
Conferences are unique to each season, but one team can belong to multiple
conferences. Go to Configure > Conferences to open the Configure Conferences
window (Figure 52).
Figure 52: Configure Conferences
To Create a New Conference
1 Select a Season for the conference. 2 Click Add New. 3 Type the conference
name under Conference Identifier. 4 Type the conference short name under
Conference Print Name. This name is for
reports. 5 If desired, click Set As Default Import Conf for conference offices
importing season-to-
date files. 6 Click Save.
To Configure a Conference
1 Select the Season of the conference. 2 Select the Conference. 3 Select which
teams to include in the conference in the Conference Teams Selected
box. 4 Click Save.
Additional Features & Settings 39
To Delete a Conference
1 Select the Season of the conference. 2 Select a Conference. 3 Click Delete.
Play Entry Button Colors
Use the Set Play Entry Button Colors window (Figure 53) to change the text and
background colors for buttons, as well as to choose between a normal or flat
button appearance. 1 Go to Configure > Play Entry Button Colors. 2 Choose the
color of the text or background for Normal Play Entry Buttons selected
and not selected, or choose the color of the text or background for Special
Play Entry Buttons selected and not selected. 3 Uncheck Flat Button Style to
give the buttons a 3D appearance. 4 Click Restore Defaults to return the
buttons to their original settings, or click OK to save the changes.
Figure 53: Set Play Entry Button Colors
Additional Features & Settings 40
Auto Start Options
The Auto Timing and Auto Start Interface options are found on the Configure
menu (Figure 54).
· Auto Timing: Should only be checked if the computer is connected to an All Sport® controller. DakStats Soccer will automatically start and stop time the game time in sync with the All Sport control console.
Figure 54: Auto Start Options
· Auto Start Interface: Should only be checked when using the Daktronics ScoringTiming Interface (DSTI) to interface with a display.
· Output Season Xml: Check this option if instructed by a league office. This keeps an up-to-date XML file that certain leagues need to update their websites. Refer to Appendix B.
Messaging
The messaging settings help determine how DakStats Soccer communicates with
other Daktronics software.
The default setting is that the DakStats Soccer program is on the same computer as the DSTI program. If these programs are on separate computers:
1 Go to Configure > Messaging.
2 In the DakStats/DSTI Messaging window (Figure 55), select Different Machine.
3 Click OK.
Figure 55: DakStats/DSTI Messaging
Webcast
Use the DakStats Webcast to broadcast a live play-by-play Webcast of games to
the Internet for fans and media to view.
· For information on Webcasting to the Web-Sync server, refer to the DakStats
WebSync Setup Guide (ED-14571).
· For information on Webcasting to a school server, refer to the DakStats
Webcast Setup Quick Start Guide (ED-17019).
Web-Sync
The Web-Sync service greatly reduces the effort needed to collect league
statistics. Any group of teams using DakStats, such as conferences or state
associations, can easily compile league leaders and game-by-game statistics.
Refer to the DakStats Web-Sync Setup Guide (ED-14571) or the DakStats Web-Sync
Operation Manual (DD1670479) for instructions on setting up the Web-Sync
service.
Additional Features & Settings 41
Quick Display
The Quick Display option allows users who interface with Daktronics display
controllers to run sequences from DakStats Soccer. These settings do not need
to be modified if the DakStats Soccer program is not interfacing with a
display controller. For more information about creating sequences, refer to
the documentation provided with the display control software.
1 Make sure to have DakStats Soccer, DSTI, and the display controller running.
2 In DakStats Soccer, go to Configure > Quick Display, and the Quick Display window will appear (Figure 56).
3 If the Empty Interface Configuration File! message appears at the bottom of the window, click Request Config.
4 Right-click an empty cell, and then click Add Item; to modify an existing cell, right-click the cell, and click Edit Item:
Figure 56: Quick Display
a In the Configure Quick Display Item window (Figure 57), check the box next to Show on toolbar.
b Type in a descriptive Item Name.
c Fill in the Enhanced RTD Parameters to specify the desired sequence to play.
d Fill in the Request Parameters to specify what type of data to output.
Note: Items with the %Select Nickname are not compatible with quick display buttons.
e Click OK to save the changes to
the quick display button.
Figure 57: Configure Quick Display Item
5 Repeat Step 4 to assign up to 20 other commands on the toolbar.
6 To delete an existing cell, right-click the cell, and click Delete Item.
7 Click Close when finished creating the quick display buttons.
8 Go to View > Quick Display Toolbar to make the Quick Display Toolbar appear above the standard toolbar.
9 The QD Toolbar can be undocked and moved, and it also will dock on either side or the bottom of the screen.
Additional Features & Settings 42
Twitter
Twitter integration with DakStats is no longer supported, and the
buttons/configuration menus do not function
Press Row Monitor
DakStats Soccer can output XML files to be used by third-party websites for
displaying live game stats. This feature can also show live stats for in-house
media (TV, radio, newspaper). When used for that purpose, the feature is
referred to as a Press Row Monitor (PRM). In the past, a PRM output required a
separate piece of software and special monitors. Now DakStats itself provides
a PRM output via a shared network drive to a web browser.
To set up a PRM output, follow the steps below.
1 With a game open, go to Webcast > Configure.
2 Click on the GameCast tab (Figure 58).
3 Click Enable GameCast.
4 Select File.
5 Click the […] button to browse to a shared/network directory where the file
will be created.
Note: The computers used by the media must have read access to this location. Contact your IT department for assistance if needed.
Figure 58: GameCast Setup for Press Row Monitors
6 Name the file “SO_Gamecast.xml” and then click Open. 7 Click OK when
finished. 8 Go to Webcast > Start and the file will be generated in the
specified directory.
The file updates every 2 seconds. The media will simply open the
“SO_Gamecast.html” file from the shared directory using a web browser on their
computer.
Additional Features & Settings 43
9 Using the Keyboard & Hotkeys
Many of the commands in DakStats Soccer can be accessed with the keyboard as
well as the mouse. Most buttons in the main menu and Play-by-play entry mode
have labels with an underlined letter. Pressing the key on the keyboard that
correlates with the underlined letter will activate that particular button. To
activate secondary buttons, which are usually colored differently, press the
underlined key at the same time as [Shift].
Hotkey [F4]
Command opens Balance window
Button
[F5]
swap Teams to the other side of the field
[F7]
toggle Game in Progress on/off
[F10]
view Home roster/stats
[F11]
view Visitor roster/stats
[F12]
view both Visitor and Home roster/stats
[Ctrl] + [n]
opens Game Information window (new game)
[Ctrl] + [o]
opens Open Game window
[Ctrl] + [i]
opens Select Report(s) window (in-game)
[Ctrl] + [s] [Ctrl] + [p] [Ctrl] + [q] [Space Bar] [x]
opens Print Shot Chart window opens Printouts window (season) opens Quick Display window toggle Game Clock start/stop Possession to Other Team
Using the Keyboard & Hotkeys 44
A DakStats Soccer Stat Sheet
DakStats Soccer Stat Sheet 45
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Team (Record) ( (
12 ) )
Date: Start Time:
Conference Non-Conference Home Away Neutral _____
Soccer Stats Sheet
Player Name
GP GS Shots SOG POST +BAR GL AST OG GWG CK
End Time:
Site:_____
(Arena/City/State)
PKM PKA OFF FL YC RC BLK
Goalie Stats
Player Name
GA SV PKF PKB WINS LOSS TIE SHO MIN
Scoring
Time Team Goal by
Asst by
2nd Asst
Red/Yellow Card
Type (Red/Yellow)
Team Player
Time
GP – Games Played, GS – Games Started, SOG – Shots on Goal, Post – Hit goal post, +BAR – Hit crossbar, GL – Goal, AST – Assist, OG – Own goal; GWG – Game Winning Goal, CK – Corner Kick, PKM – Penalty Kick Made, PKA – Penalty Kick Attempted, OFF – Offsides, Fl – Foul, YC – Yellow Card, RC – Red Card, BLK – Blocked Shot, GA – Goals Against, SV – Saves, PKF – Penalty Kicks Faced, PKB – Penalty Kicks Blocked, SHO – Shut Out
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B Supplemental Guides & Manuals
· DakStats Output Season XML Quick Start Guide (DD2119764)
Supplemental Guides & Manuals 49
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DakStats Output Season XML Quick Start Guide
Page 1 of 1
This guide will assist you with a feature of the DakStats software that allows
you to output an XML file of the current season. This is useful when posting
up-to-date statistics to a website with your own style sheet applied.
This feature may be enabled or disabled in DakStats Baseball, Basketball,
Football, Soccer, and Volleyball.
Enabling Season XML Output
1 Open the DakStats program.
2 Go to Configure > Output Season Xml. A checkmark appears next to the menu
item to indicate it is enabled.
Setting the Default Team
In order to create the season XML file, there must be a default team for the
current open season. The current season is shown on the top of the screen when
the program is opened.
To set a default team, simply select the team from the drop-down list and
click Set as Default Team. Alternately, a default team may be selected when
creating a new season. To set a different default team, you must go to
Configure > System and Season Preferences, select the season, and click Edit.
With Output Season XML enabled and a default team set, a Season XML file will
be created in the following location: “C:DaktronicsDakStats [Sport]season.xml”
Note: For Baseball and Basketball, a “gamebygame.xml” file is also created in
the same folder.
The XML files are created and updated ONLY after performing one of the
following actions:
· Closing a game (File > Close)
· Closing the Configure Teams window (Configure > Teams)
· Closing the Configure Rosters window (Configure > Rosters)
The “season” file is the NCAA/Stat Crew specification. The “gamebygame” file
provides a record of each game of the season.
The names of the XML files are always the same. They can be parsed by a CSS or
XLST file to display the stats on a website however you want, with your own
style and branding.
DD2119764 Rev 01 01 November 2018
201 Daktronics Drive Brookings, SD 57006-5128 www.daktronics.com/support
800.325.8766
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References
Read User Manual Online (PDF format)
Read User Manual Online (PDF format) >>