LED LIGHTING HUT K-4000C 4 Ports SD Card LED Pixel Controller User Manual
- June 13, 2024
- LED LIGHTING HUT
Table of Contents
- Features of K-4000CK system
- Support chip (generally select K-8000-RGB)
- Controller image
- Wiring method of general IC lamps and cascade diagram (DAT/ GND)
- Wiring method of DMX512IC lamps
- Address writing and channel test for DMX512 lamps
- One-key address writing of DMX 512 lamps
- DMX512 lamp test
- Built-in effect channel settings
- Modbus control (K-4000C)
- Specific parameters
- SD card formatting
- Read User Manual Online (PDF format)
- Download This Manual (PDF format)
LED LIGHTING HUT K-4000C 4 Ports SD Card LED Pixel Controller User Manual
Features of K-4000CK system
- Support 32-65536 level grayscale, correcting with software Gamma.
- Support various point, line and area light sources, various rules and special-shaped processing.
- Support 4 output ports, each can carry a maximum of 512/1024 lamps (DMX lamps with a maximum of 512 pixels take three channels as an example).
- The play content can be stored in SD card, which can store up to 32 effect files. The SD card capacity supports 128MB-32GB.
- The controller can be used alone or in cascade. The cascade adopts the photoelectric isolation method, featuring anti-interference and better stability. The cascade distance between two controllers can reach 150m by using pure copper power cord of 0.5 mm2.
- The controller with a loaded chip can be locked in the software with the loaded IC, or can be not locked and adjust the controller’s “CHIP” button to select the loaded IC, which is more flexible and convenient.
- The IC controller for DMX lamps has its own address writing function; in addition, with our 2016 LedEdit K V3.26 software or above version, you can set the one-key address writing function.
- Support 4-channel (RGBW) pixels or single-channel pixels for loading lamps.
- The built-in effect of the controller supports three channels (RGB) and four channels (RGBW).
- The controller supports MODBUS third-party control.
- Support enhanced TTL and 485 differential (DMX) signal output.
- The controller has 22 test effects and DMX512 channel test function.
Note:
- The speed of 512 pixels of lamps on the controller can reach 30 frames/second, the speed of 768 pixels can reach 25 frames/second, and the speed of 1024 pixels can reach 22 frames/second (The above parameters take the IC data of 1903 protocol as an example, and the data may be different for different ICs)
- A maximum of 512 pixels of international standard DMX512 (1990 protocol) can be loaded. When the load is the international standard 170 pixels, the speed can reach 30 frames/second, the speed of 340 pixels is about 20 frames/second, and the speed of 512 pixels is about 12 frames/second.
- If timing (holidays) play, Beidou WiFi synchronization and console channel distributor functions are required, please contact the sales personnel or the technical support personnel for details
Support chip (generally select K-8000-RGB)
- UCS19,UCS29,TM18*,SM167,WS28,GS82*,SK6812 (support up to 10244=4096 pixels, suggest to load ≤512*4=2048 pixels)
- SM16716,16726 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- P9813 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- LPD6803 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- LX1003,1203 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- WS2801 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- LPD1886 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- TM1913 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- TM1914 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- P9883,P9823 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- DMX (support up to 5124=2048 pixels, suggest to load ≤3204=1280 pixels)
- DMX 500K (support up to 5124=2048 pixels, suggest to load ≤3204=1280 pixels)
- DMX 250K-CZF (support up to 5124=2048 pixels, suggest to load ≤3204=1280 pixels)
- DMX 500K-CZF (support up to 5124=2048 pixels, suggest to load ≤3204=1280 pixels)
- UCS5603 -Test (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- UCS5603A (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- UCS5603B (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- TM1814 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- INK1003 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- APA102 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- CS8904 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- SM16714 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- SM16813 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- GS8512 (support up to 5124=2048 pixels, suggest to load ≤3204=1280 pixels)
- QED3110 (NA)
- WS2816 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- UCS9812 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- SM16803 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- SM16804 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- UCS2603-T (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
- UCS2603 (support up to 10244=4096 pixels, suggest to load ≤5124=2048 pixels)
Note:
- The maximum pixel of the lamps in the brackets above takes RGB three-channel as an example.
- Lamps of RGBW four channels should select K-8000-RGBW, and of more than four channels should select K-8000-RGBWYA.
- Lamps of single channel should select K-8000-W. At this time, one channel represents one pixel, and the software effect is white light
Controller image
- DC5V power input port
- DC12-24V input port
- POWER/STATUS/SYNC indicator
- SD card slot
- MODBUS signal input port
- Cascade IN A/B (satellite sync signal input port)/cascade OUT A/B
- Signal output port OUT1-OUT4
Marking meaning:
Key meaning:
Key| Normal operation| Key function| Key combination
function
---|---|---|---
CHIP| Switch the chip| Press “CHIP” to power on and enter the MODBUS address
editing interface.| First press “CHIP” and then “MODE” to enter the Write
Address interface; after writing, press “CHIP” and then “MODE” to exit the
interface.
MODE| Switch the file| In the play interface, press and hold “MODE” to enter
the DMX one-key address writing interface.
SPEED+| Speed up| Press “SPEED+” to power on and enter the built-in effect
channel setting interface| Press “SPEED+”/”SPEED-” at the same time to power
on, and then read the controller UID.
SPEED| Slow down| Press “SPEED-” to power on and enter the DMX channel testing
interface.| Press SPEED+”/”SPEED-” simultaneously to enter the effect file
cycle mode. If the screen displays *, it means the file cycle mode is entered.
Indicators and ports
POWER | Power indicator | Normally on |
---|---|---|
SYNC | Cascade indicator | The slave controller flashes during cascading |
STATUS | Status indicator | Off if normal/On if error |
Power supply | DC5V power input/DC12-24V input | |
SD CARD | SD card slot | |
GND/A/B/TX/RX/5V | MODBUS control port (5V supplies power to ports or |
devices)
IN A/B| Cascade input port/Beidou satellite sync signal input port
OUT A/B| Cascade output port
Signal output (OUT 1-4)
TTL output | DMX512 output |
---|---|
SerialNo. | Marking |
1 | GND |
2 | DAT |
3 | / |
4 | CLK |
Description of display content
Display | Definition |
---|---|
SD Test … | Test and read SD card |
K-8000SD Error! | Card reading error |
Writing Addr… | Writing address |
Writing OK! | Address successfully written |
Set UCS512C4 | Set lamp chip parameters |
Writing… | Write lamp chip parameters |
BY No.1 control | Cascade synchronous control |
Test DMX Address | Test DMX lamp address |
Chip:UCS512-C Ch .:03 | Manual address writing interface: CHIP: Chip modals.: |
Interval channel (00-99)
| Chip:10 Speed:16 Mode:01/03 SD| Play interface: Chip: Chip code
(00-23) Speed: Play speed (01-16)Mode: Play program (01-32): The program is
cycling SD: Play with the SD card
Frame frequency of speed level:
Speed| Frame frequency /sec| Speed| Frame frequency
/sec| Speed| Frame frequency /sec| Speed| Frame
frequency /sec
---|---|---|---|---|---|---|---
1| 4 frames| 5| 8 frames| 9| 14 frames| 13| 23 frames
2| 5 frames| 6| 9 frames| 10| 16 frames| 14| 25 frames
3| 6 frames| 7| 10 frames| 11| 18 frames| 15| 27
frames
4| 7 frames| 8| 12 frames| 12| 20 frames| 16| 30
frames
Wiring method of general IC lamps and cascade diagram (DAT/ GND)
Wiring method of DMX512IC lamps
- Wiring diagram of DMX512 differential signal line
- Wiring diagram of DMX512 single signal line
Note: For the installation of some DMX512 lamps, the controller output ports do not need to connect with the ADDR writing line of the lamps, but only to connect with the A/B/GND, and the data bus will automatically write the address (for details, refer to the IC specifications of DMX512 lamps).
Address writing and channel test for DMX512 lamps
-
After connecting the wires as shown in the above figure and starting the controller, first press “CHIP” and then “MODE” to switch to the “Write Address” mode.
-
Press “CHIP” to switch the DMX512 IC model, and “SPEED+”/”SPEED-” to adjust the interval channels, as shown in the following figure:
Appendix: DMX512IC code tableUCS512A/B,TM512AL1/AB| WS2821| DMX512AP| UCS512C,TM512AC
SM1651-3| SM1651-4| UCS512D/TM512AD| UCS512-E
SM17512| SM17522| UCS512-F| TM512AC
SM17500| SM17500-AW (write addressafter the channel number)| GS8512| GS8512-SGAL (write singleaddress)
GS8512-NA (set to noaddress)| QED512P| HI512D| SM1852
UCS512-G| | |
Note 1: GS8512 writes single address. It is used for loading IC GS8512
and write the same address to multiple lamps at the same time.
Note 2: GS8512 is set to no address mode. It is used for loading IC
GS8512 and set to use in TLL/SPI mode.
Note 3: The lamps using UCS512-EC and SM17500 chips should write the
number of channel by computer or SD card (this should be set by the
manufacturer or professionals)
-
After selecting, press the “MODE” key to write the address, and the screen will display “Writing Addr…” and then “Writing OK” after writing, as shown in the following figure;
-
After writing the address, the controller will automatically enter the DMX512 lamp channel test mode, and the digital screen displays as shown in the following figure:
-
Press “MODE” again to enter “AC” test mode and the lamps automatically light up; the controller displays as shown in the following figure (when the interval channel is address writing, the setting cannot be adjusted)
-
Press “MODE” again to enter the “MC” test mode, and “SPEED+”/”SPEED-” to adjust the pixel (press and hold “SPEED+” or “SPEED-” to rapidly increase or decrease), and lamps will light up one by one; the controller display is as shown in the following figure:
-
After completing the test, press “CHIP” to exit the channel test; return to the “Write Address” interface
-
After writing the address, first press “CHIP” and then “MODE” to switch to the play mode, and switch the chip to Chip: 10. At this time, it is DMX512 standard protocol and 250K play mode. You can press the “MODE” and “SPEED” keys to switch the play mode and adjustment speed, respectively, as shown in the figure below:
One-key address writing of DMX 512 lamps
-
One-key address: (as shown in the figure below:
Step 1) When the software writes the program output, click the key to enter the one-key address writing interface -
Interval channel input (as shown in the figure below:
Step 2) The interval channel is input according to the actual number of the lamp, and the number is the number of channels occupied by a DMX512 IC control lamp pixel point. -
Chip model selection (as shown in the figure below:
Step 3) Click the drop-down button to select the IC model corresponding to the DMX512 IC carried by the lamp.
-
Completing one-key address settings
After confirming that the settings are correct, click “SET” to complete the program output. -
One-key code writing of controller
-
Insert the SD card into the controller;
-
Power on the controller;
-
Press and hold the “MODE” key for 5s, and the controller will display “Writing Addr…” and then “Writing OK” after writing;
-
After writing address, the controller will also enter the channel test mode (same as the channel test after manual address writing).
-
After completing channel testing, press “CHIP” to exit the test mode and return to the play mode for normal operation.
DMX512 lamp test
-
Press the “SPEED-” key to power on and enter the lamp test interface, as shown in the figure below
-
After about 2s, the controller will enter the lamp address testing interface as shown in the figure below:
-
Press “MODE” to start testing (number starts counting); and press “CHIP” to switch between manual channel test and auto channel test;
-
After starting testing, press “MODE” to switch the number of test channel.
Appendix: Description of lamp testing contentAuto mode: AC| Definition| Manual mode: MC| Definition
AC:CH MODE: 001| Channel 1 AC| MC: CH MODE: 001| Channel 1 MC
AC:CH MODE:002| Channel 2 AC| MC:CH MODE: 002| Channel 2 MC
AC:CH MODE: 003| Channel 3 AC| MC:CH MODE: 003| Channel 3 MC
AC:CH MODE:004| Channel 4 AC| MC:CH MODE:004| Channel 4 MC
……| ……| ……| ……
AC: CH MODE:99| 99-channel auto test| MC: CH MODE:99| 99-channel manual test
Note 1: Switch between auto and manual test mode: AC is auto test mode,
and MC is manual test mode, which can be switched by pressing “CHIP”;
Note 2: Lamp channel switching. 001 is single-color single-channel lamp;
002 is dual-color dual-channel lamp; 003 is thee-color lamp; 004 is four-color
lamp, which can be switched by pressing “MODE”;
Note 3: **** is lamp number. In auto test, the number will restart from
0001 for testing after automatically increasing to the maximum value; in
manual test, the number is adjusted by pressing “SPEED+”/”SPEED-“.
- In manual test, press “SPEED+”/”SPEED-” to adjust the test lamp forward and backward.
- After completing the test, restart the controller and it will enter the normal play mode.
Built-in effect channel settings
Most lamps use RGB and RGBW, i.e. Channel 3/4. For lamps with different channels, the Built-in Play Effect shall preset the effect channel.
-
When the controller channel is started, it will display the current built-in effect channel, as shown in the following figure:
Channel 3 (RGB) or Channel 4 (RGBW) -
2. If the lamps need to play the built-in effect, but the lamp channels are not the built-in effect channels, you can modify the channels manually.
-
Power off the controller and press “SPEED+” to power on it, and the controller will automatically change the channels;
- If the controller displays Channel 3, it means the current channel changes to Channel 3 (the original channel is Channel 4)
- If the controller displays Channel 4, it means the current channel changes to Channel 4 (the original channel is Channel 3)
-
After completing settings, the controller will automatically return to the play interface.
Note: The settings only apply to channel changes when playing the built- in effects.
Modbus control (K-4000C)
K-8000C connects to third-party software through the RS485 port INA/B. If multiple controllers are controlled simultaneously, set Modbus Address numbers for the controllers.
-
Press the “CHIP” key to power on the controller and enter the Set Modbus Address Number interface.
-
Press “SPEED+”/”SPEED-” to adjust the ID of current controller.
-
Press “MODE” to confirm the selection.
As shown in the figure below: Modbus Addr: 002 is controller ID 2
-
Restart the controller. The controller will display the following during startup check:
-
Use a third-party software to control the operations of K-8000C by sending instructions.
Specific parameters
- Physical parameters: Memory card:
- Operating temperature: -20℃-75℃ Type: SD card
- DC 5V or DC 12-24V input Capacity: 128MB-32GB
- Power consumption: 5W Format: FAT or FAT32
- Weight: 0.8Kg Storage file: *.led
- Dimensions: L215mm W146 mm H30 mm
SD card formatting
-
Before copying files to the SD card, the SD card must be first formatted. (Note that it must be formatted before each copying).
-
Format program
-
SD card settings – “File System”, “FAT” (SD card capacity ≤ 2G) or “FAT32” (SD card capacity ≧ 4G).
-
SD Card Settings – “Allocation Unit Size”, click the drop-down button to select “Default configuration size” or click “Restore default value of device”.
-
Start formatting.
As shown in the figure below:
-
The SD card cannot be hot swapped. It can only be plugged and removed after powering off the controller.
Attachment: Handling of common problems:
Question 1: After powering on, if the controller screen displays SD Error
and has no effect output
Answer: If the screen displays SD Error, which means that the controller
does not read the card correctly. The possible problems are:
- The SD card is empty, and there is no effect file.
- The effect file .led file in the SD card does not match the controller model, please select the controller model and chip model correctly in the LedEdit2019, and recreate the effect file .led.
- Re-test after replacing the SD card to rule out the possibility of the SD card being damaged.
Question 2: After powering on, the controller outputs the built-in effects but not the effect in SD card
Answer: The controller cannot detect the SD card and automatically plays the built-in effect:
- No SD card is inserted. Insert the SD card.
- SD card is inserted but not inserted in place. Reinsert the SD card.
- SD card is inserted but does not match the controller. Change the SD card.
Question 3: After powering on the controller, the indicator lights are normal, but the lamps have no effect.
A: This may be caused by the following reasons:
- Please check whether the signal line of the lamp and the controller are properly connected.
- The signal of conventional lamps is divided into in and out, and it is determined whether the control is the signal input of the first lamp.
Question 4: After the controller and the lamps are connected, the lamps flicker frequently, but the effect changes, and the indicator lights of the controller display normally.
Answer:
- The ground wire between the controller and the lamp is not connected.
- The effect in the SD card is wrong, and the lamp chip selected when doing the effect does not match the actual lamp chip.
- If the chip is not locked when making the effect on the software, press the chip of the controller to the corresponding chip of the lamp. For details, please refer to IC sequence on the sticker on the controller.
- The power supply voltage of the lamps is insufficient.
Question 5: SD card cannot be formatted.
Answer:
- First, confirm whether the protection switch on the side of SD card is unlocked. The unlocking direction is on the end of SD card gold pin.
- The protection lock has been designed as required, but it still cannot be formatted. If this happens, the SD card reader is mostly broken, please replace the SD card reader (it is recommended to use a card reader with better quality, and SSK card reader is recommended).
- If the preceding operations fail to resolve the formatting problem, replace the SD card and test again
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