fisher-price HNB43 Fun to Connect Phone User Guide
- June 13, 2024
- fisher-price
Table of Contents
- fisher-price HNB43 Fun to Connect Phone
- BEFORE YOU BEGIN
- TRY-ME CABLE REMOVAL
- BATTERY REPLACEMENT
- BATTERY SAFETY INFORMATION
- PRODUCT FEATURES
- PERSONALIZATION
- HOME SCREEN
- MESSAGES
- PHONE CALLS
- VOICE RECORDING
- GAMES
- PRETEND FLASHLIGHT
- CONSUMER INFORMATION
- FCC
- Read User Manual Online (PDF format)
- Download This Manual (PDF format)
fisher-price HNB43 Fun to Connect Phone
BEFORE YOU BEGIN
- Four AAA (R03) batteries are included for each phone.
- Batteries included are for demonstration purposes only.
- Battery replacement is required. Only adults should replace batteries.
- Required tool: Phillips screwdriver (not included).
- For longer battery life, use alkaline batteries.
- Wipe this toy with a clean, damp cloth. Do not immerse.
- Protect the environment by not disposing of this product or any batteries with household waste. This symbol indicates that this product shall not be treated as household waste. Check your local authority for recycling advice and facilities.
TRY-ME CABLE REMOVAL
- Pull the cable out from the bottom of each phone.
- Properly dispose of the cable.
- Close the cover on the bottom of each phone. Pressuntilit “snaps” into place.
BATTERY REPLACEMENT
- Loosen the screw in the battery compartment door with a Phillips screwdriver and remove the door.
- Insert four AAA (LR03) alkaline batteries into each phone.
- Replace the battery compartment door and tighten the screw. Do not over-tighten.
- If the toys begin to operate erratically, you may need to reset the electronics. Remove the batteries and reinstall them.
BATTERY SAFETY INFORMATION
In exceptional circumstances, batteries may leak fluids that can cause a chemical burn injury or ruin your product. To avoid battery leakage:
- Do not mix old and new batt eries or batt eries of diff erent types: alkaline, standard (carbon-zinc) or rechargeable.
- Insert batt eries as indicated inside the batt ery compartment (+ and -).
- Remove batt eries during long periods of non-use. Always remove exhausted batteries from the product. Dispose of batt eries safely.
- Do not dispose of this product in a fi re. The batt eries inside may explode or leak.
- Never short-circuit the batt ery terminals.
- Use only batt eries of the same or equivalent type, as recommended.
- Do not charge non-rechargeable batt eries.
- Remove rechargeable batt eries from the product before charging.
- If removable, rechargeable batt eries are used, they are only to be charged under adult supervision.
PRODUCT FEATURES
- Press any butt on to turn the phone ON.
- Press the Power/Home Butt on to return to the Home Screen at any time. Press the Power/Home Butt on while on the Home Screen to turn the phone OFF.
- Each phone goes into sleep mode aft er several minutes of inactivity. Press any butt on to wake.
PERSONALIZATION
- Press the butt on to choose a personal ringtone and background color for your Home Screen. Keep pressing the butt on to cycle through the choices.
HOME SCREEN
Press the Power/Home Button to return to the Home Screen at any time.
MESSAGES
- Press emoji butt ons to watch the emojis animate and make sounds.
- Aft er you have pressed at least one emoji butt on, you can send a message to the other phone.
- You can send up to eight emojis in a single message. The eight dots at the bott om of the screen represent the number of emojis that are in your message. Adding emojis to a message aft er the tracker is fulldiscards emojis from the beginning of the tracker.
The Sending phone:
- Press the butt on to send a message that contains all the emojis in your Emoji Tracker.
- If you press the butt on before you’ve added any emojis, you will receive an error screen indicating that you should add an emoji to your message before sending.
- Messages will not be sent if the receiving phone is currently in sleep mode or is out of range.
- If the receiving phone is currently in sleep mode, wake the phone by pressing any butt on to turn it on.
- If the receiving phone is turned on but out of range, move the phones closer together and try to send the message again. The phones have a range of approximately 260 feet (80 meters). The range is subject to interference and obstructions. When the other phone is detected, it will be indicated by the icon in the Notifi cation Bar at the top of theHome Screen.
The Receiving phone:
- Press the butt on to view the message.
- Missed messages are saved to your inbox, and are indicated by the icon in the Notifi cation Bar at the top of the Home Screen. Press to play the most recently received message. Press again to play the next most recent message, and so on. Once you play a message, it is deleted.
PHONE CALLS
The Sending phone:
- Press the butt on to call the other phone.
The Receiving phone:
- Press the butt on on the receiving phone while it is ringing to answer.
- Now these two phones are in a live call that lasts several minutes.
- During a call, press the butt on on either phone to end the call and disconnect.
- Aft er several minutes the phones will be notifi ed that the call is about to time out, and a countdown meter will be displayed on the screen. Press the button while the countdown meter is on the screen to continue your live call.
- Calls will not connect if the receiving phone is currently in sleep mode or is out of range.
- If the receiving phone is currently in sleep mode, wake the phone by pressing any butt on to turn it on and try the call again.
- If the receiving phone is turned on but out of range, move the phones closer together and try the call again.
- The phones have a range of approximately 260 feet (80 meters), and are subject to interference andobstructions. When the other phone is detected, it will be indicated by the icon in the Notifi cation Bar at the top of the Home Screen.
- If the receiving phone is awake and paired but does not answer, the receiving phone will display a missed call notifi cation icon in the Notifi cation Bar at the top of the Home Screen.
VOICE RECORDING
- Press the butt on to begin a voice recording.
- Start speaking to record a message up to 5 seconds long.
- Press again before the 5 second timer runs out to stop the recording and initiate playback prematurely.
- Once recording is complete, the phone will automatically play back your recording for you to listen to it.
- Once you play a voice recording, it is deleted.
GAMES
- Press the butt on to cycle through the available games. Stop pressing and wait a moment to launch the currently displayed game.
- Once a game begins, a short demo of the game will play followed by , and then you can start playing.
- Press the Power/Home Butt on on the side of the phone one time to exit a game and return to the Home Screen.
GAME 1 1 Player
- Watch the screen for an emoji to appear and then press that same emoji butt on on your phone before it falls off the bott om of the screen.
- If multiple instances of the same emoji appear together on the screen, press that butt on for bonus points!
- If you miss three emojis you get a strike.
- If you get four strikes it’s game over.
- The bett er you do, the faster the game and the music play, and the emoji variety increases! How high can you score?
GAME 2 1 or 2 Players
- Press emoji butt ons to replace half of the emoji, alternating between left and right halves.
- Every emoji butt on press gives you a new silly animation and sound.
- Every other emoji butt on press gives you a new background.
The Sending phone:
- Like what you created? Press the button to share your creation with Player 2!
The Receiving phone:
- Press the button on the receiving phone to view the Game 2 message.
- Missed Game 2 messages are saved to your inbox, and are indicated by the icon in the Notifi cation Bar at the top of the Home Screen. Press to play the most recently received message.
- While viewing the Game 2 message, press emoji butt ons on your phone to edit what you received, then press to send it right back to Player 1!
- Editing a received message automatically launches Game 2 on the receiving phone.
GAME 3 2 Players
- This game is only accessible if both phones are awake and in range. When the other phone is detected, it will be indicated by the icon in the Notifi cation Bar at the top of the screen.
- If the receiving phone is currently in sleep mode, wake the phone by pressing any butt on to turn it on, then try the Game 3 invitation again.
- If the receiving phone is turned on but out of range, move the phones closer together, then try the Game 3 invitation again.
- The phones have a range of approximately 260 feet (80 meters), and are subject to interference and obstructions.
The Sending phone:
- When Game 3 is selected, the sending phone will display the “waiting for game connection…” screen, shown here.
The Receiving phone:
- On the receiving phone, press the butt on to accept the Game 3 invitation. Both phones will display a short demo of the game followed by and then you can start playing.
- Missed Game 3 invitations are indicated by the icon in the Notifi cation Bar at the top of the Home Screen.
Either phone while playing Game 3:
- Your side will always be on the bott om of the screen, and your opponent’s side will always be on the top of the screen.
- The color you select for your Home Screen background color will be the same color used for your side of the court.
- The serving player will have a spinning mystery emoji on their sideof the court, waiting to be served. Press any emoji butt on and the spinning mystery emoji will turn into the emoji that was pressed.
- If a player does not serve within approximately 5 seconds, it will automatically pick an emoji for them and serve.
- The emoji that was selected will then move to your opponent’s sideof the court.
- The receiving player then must press the matching emoji butt on to catch it before the emoji moves off of the screen.
- Now throw a new emoji back to the other player!
- Pass the emojis back and forth as many times as you can!
- The longer the players pass the emoji back and forth, the longer the emoji will remain in its mystery state from the serve. The diffi culty increases with each pass by giving the recipient less and less time to react.
- If a player fails to catch an emoji before it moves off of the screen, that player will get a strike. Four strikes and it’s game over.
PRETEND FLASHLIGHT
- Press the butt on up to 4 times to change the screen brightness and watch a fun motion comic.
CONSUMER INFORMATION
To view statements regarding electromagnetic information pertaining to the product, first make sure the phone is turned OFF. Then, press and hold and at the same time until the phone turns back ON.
FCC
FCC STATEMENT (UNITED STATES ONLY)
This equipment has been tested and found to comply with the limits for a Class
B digital device, pursuant to Part 15 of the FCC rules. These limits are
designed to provide reasonable protection against harmful interference in a
residential installation. This equipment generates uses and can radiate radio
frequency energy and, if not installed and used in accordance with the
instructions, may cause harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and
on, the user is encouraged to try to correct the interference by one or more
of the following measures:
- Reorient or relocate the receiving antenna.
- Increase the separation between the equipment and receiver.
- Consult the dealer or an experienced radio/TV technician for help.
NOTE: Changes or modifi cations not expressly approved by the
manufacturer responsible for compliance could void the user’s authority to
operate the equipment.
FCC ID: PIY-HNB43-23A5T This device complies with Part 15 of the FCC
Rules. Operation is subject to the following two conditions: (1) This device
may not cause harmful interference, and (2) this device must accept any
interference received, including interference that may cause undesired
operation
CAN ICES-3 (B)/NMB-3 (B)
Operation is subject to the following two conditions:
- this device may not cause interference, and
- this device must accept any interference, including interference that may cause undesired operation of the device.
ISED REGULATORY COMPLIANCE
This device contains licence-exempt transmitt er(s)/receiver(s) that comply
with Innovation, Science and Economic Development Canada’s licence-exempt
RSS(s).
Operation is subject to the following two conditions:
- This device may not cause interference.
- This device must accept any interference, including interference that may cause undesired operation of the device.
This equipment complies with IC RSS-102 radiation exposure limits set forth for an uncontrolled environment. This transmitt er must not be co-located or operating in conjunction with any other antenna or transmitt er.
FCC SAR STATEMENT
- This equipment complies with FCC radiation exposure limits set forth for an uncontrolled environment. End user must follow the specifi c operating instructions for satisfying RF exposure compliance. This transmitt er must not be co-located or operating in conjunction with any other antenna or transmitt er.
- The portable device is designed to meet the requirements for exposure to radio waves established by the Federal Communications Commission (USA). These requirements set a SAR limit of 1.6 W/kg averaged over one gram of tissue. The highest SAR value reported under this standard during product certifi cation for use when properly worn on the body is 0.17 W/kg.
- The portable device is designed to meet the requirements for exposure to radio waves established by the Federal Communications Commission (USA). These requirements set a SAR limit of 1.6 W/kg averaged over one gram of tissue. The highest SAR value reported under this standard during product certifi cation for use when properly worn on the head is 0.17 W/kg.
- The portable device is designed to meet the requirements for exposure to radio waves established by the Federal Communications Commission (USA). These requirements set a SAR limit of 4.0 W/kg averaged over ten grams of tissue. The highest SAR value reported under this standard during product certifi cation for use when properly worn on the extremity is 0.08 W/kg.
IC SAR STATEMENT
IC: 4390C-HNB4323A5T
- This equipment complies with ISED radiation exposure limits set forth for an uncontrolled environment. End user must follow the specifi c operating instructions for satisfying RF exposure compliance. This transmitt er must not be co-located or operating in conjunction with any other antenna or transmitt er.
- The portable device is designed to meet the requirements for exposure to radio waves established by the ISED. These requirements set a SAR limit of 1.6 W/kg averaged over one gram of tissue. The highest SAR value reported under this standard during product certifi cation for use when properly worn on the body is 0.17 W/kg.
- The portable device is designed to meet the requirements for exposure to radio waves established by the ISED. These requirements set a SAR limit of 1.6 W/kg averaged over one gram of tissue. The highest SAR value reported under this standard during product certifi cation for use when properly worn on the head is 0.17 W/kg.
- The portable device is designed to meet the requirements for exposure to radio waves established by the ISED. These requirements set a SAR limit of 4.0 W/kg averaged over ten grams of tissue. The highest SAR value reported under this standard during product certifi cation for use when properly worn on the extremity is 0.08 W/kg.
UNITED STATES: 1-800-432-5437.
- Fisher-Price, Inc., 636 Girard Avenue, East Aurora, NY 14052.
- GREAT BRITAIN: Matt el UK Ltd, Vanwall Business Park,
- Maidenhead SL6 4UB. Helpline: 01628 500303; www.service.mattel.com/uk.
- Matt el Europa B.V., Gondel 1, 1186 MJ Amstelveen, Nederland.
- CANADA: 1-800-432-5437.
- Matt el Canada Inc., 6155 Freemont Blvd., Mississauga, Ontario L5R 3W2.
- AUSTRALIA: Matt el Australia Pty. Ltd., 658 Church Street, Locked Bag #870, Richmond, Victoria 3121 Australia.
- Consumer Advisory Service 1300 135 312.
- NEW ZEALAND: 16-18 William Pickering Drive, Albany 1331, Auckland.
- ASIA: Matt el East Asia Ltd., Room 503-09, North Tower, World Finance Centre,
- Harbour City, Tsimshatsui, HK, China.
- Tel.: (852) 3185-6500.
- MALAYSIA: Diimport & Diedarkan Oleh: Matt el Southeast Asia Pte. Ltd., No
- 19-1, Tower 3 Avenue 7, Bangsar South City, No 8, Jalan Kerinchi, 59200
- Kuala Lumpur, Malaysia.
- Tel: 03-33419052.
- SOUTH AFRICA: Matt el South Africa (PTY) LTD, Offi ce 102 I3, 30 Melrose Boulevard, Johannesburg 2196.
- PRINTED IN CHINA HNB43-0970-1103027963-DOM
Keep this instruction sheet for future reference, as it contains important information. HNB43 PARENT’S GUIDE TM
Read User Manual Online (PDF format)
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