BISON 3640005 Pool Table Instruction Manual
- June 12, 2024
- BISON
Table of Contents
3640005 Pool Table
Instruction Manual
Bison Billardtisch „Reverse“
Assembly manual: Art. 3640005
3640005 Pool Table
Congratulations!
We hope that you receive many years of safe family fun with your new pool
table.’
Please carefully read all safety and installation instructions prior to proceeding with the table assembly
- Your table is designed for use in a climate controlled indoor environment only. Damage can occur if the table is exposed to water, dampness, high humidity, freezing temperatures, etc.
- Due to the weight of the table, it is recommended that two or more adults assist with the table assembly.
- The table should be used for its intended purpose only.
- Damaged or worn parts may be dangerous for game users and can compromise the integrity of the table. The table should not be used until damaged or worn components are replaced with comparable spare parts.
- Unauthorized repairs or altering the tables design/functions may be dangerous and will void your factory warranty.
- Periodically check all screws, bolts, etc. to ensure that they are in good working order and have not loosened over time.
- Please keep the small parts out of the reach of young children and pets.
- This is not a child’s toy. Adult supervision is required for children playing this game. Please read instructions carefully. Proper use of this set can avoid damage or injury.
Contact Information:
c/o Sport-Thieme GmbH
Helmstedter Straße 40 38368 Grasleben
www.sportime.de
Warning!
- Please keep the balls out of children’s reach.
- This is not a child’s toy. Adult supervision is required for children playing this game.
- Please read instructions carefully. Proper use of this set can avoid damage or injury.
Tools required for assembly:
-
Phillips and Slotted Head Screwdrivers,
Power Driver or Hammer -
Roll Pin Punch), Allen Key
Parts list
CAUTION: Four adults are recommended to turn the table over as shown.
- Lift the table off the ground.
- Turn the table over.
- Place it on all four feet at the same time on the ground.
Figure 1
Figure 2
Table maintenance
Table
Keep your table covered. If there is dust on the playfield or the aprons, use
a vacuum or use the brush provided to remove. Do not sit on the table and do
not use the table outside.
Pockets
DO NOT lift the table by placing your hands under the pockets, and do not sit,
lean or put pressure on the pockets.
Legs
Check that all the edges fit properly into the grooves of the caps. When
moving the table, lift the table off of its legs and place it down squarely on
the legs, do not drag the table (and do not lift by the pockets).
Cleaning
TIPS:
- High used tables (Billard Salon, Billiard Club f. ex.) should be cleaned daily.
- Please only clean dry the cloth. Moisture effects the extension of the textile fibres and the cloth loses tension.
Do not use a textile or upholstery cleaner.
-
Pre- Cleaning: Please brush across the grain of the cloth –coarse impurities were removed
-
Vacuum the cloth in direction of the grain. Please use a flat brush.
-
Attention: Please have a look at the vacuums brush – Do not use one with a sharp edge.
There is also a problem with too much pressure on the vacuum brush – the cloth could lose the tension. -
After this you can remove the remaining lint by using a lint free cloth or roll – Please make sure you work also in direction of the grain.
-
There is also some filth in the pockets. You can vacuum this slowly or use a damp cloth to remove the filth. You prevent, the balls take the filth again on the cloth.
-
The wooden surface you can clean with a damp cloth – you remove fingerprints, which are formed by playing.
-
For the balls you can use a special ball polish
Thank you very much for choosing a Sportime product. Should you have any questions, we are happy to help.
RULES OF PLAY: 8 BALL
OBJECT OF THE GAME:
8 Ball is a simple game enjoyed by players of all skill levels. It is a Called
Shot Game, meaning that players must announce their intended shot in advance
in order for it to count. In 8 Ball, one player shoots at solid balls (numbers
1 though 7), while the opponent shoots at striped balls (numbers 9 through
15). The player who pockets his or her ball group first and then sinks the 8
ball is the winner.
THE BREAK:
The balls are racked as shown in the illustration. A flip of a coin determines
which player gets to break. In subsequent games, the loser of the previous
game gets to break. The cue ball must be placed behind the head string and the
shooter must either : (a) pocket a ball, or (b) drive four balls to the
rails. If the shooter fails to make a legal break, the opponent has the option
of accepting the balls in this position or re-racking the balls and shooting
the opening break again.
If any balls are pocketed on the break: the shooter stays on the table,
however the table is still Open, meaning that the choice of the stripes or
solids is not yet determined. The choice of stripes or solids is determined by
the first called shot made after the break.
If the 8 ball is pocketed on the break: the shooter stays on the table with
the option of spotting the 8 ball and continuing play, or re-racking the balls
and breaking again.
If the shooter scratches on the break: if the cue ball is pocketed on the
break : (a) all balls pocketed remain pocketed, except the 8 ball which is
spotted, (b) the table is open, (c) the opposing player has the cue ball in
hand and may place it anywhere behind the head string and shoot at any ball
that is not behind the head string.
PLAYING THE GAME:
After the break, regardless of whether any balls were pocketed on the break,
the table is Open, with the choice of stripes or solids determined by the next
legally pocketed ball.
In the course of play, a shooter must call each shot in advance, by indicating
the ball to be made and the pocket into which it will be made. It is not
necessary to indicate details such as cushions, banks, caroms, etc. Failure to
make the shot as called results in a loss of turn. If the shot is made as
called, then any other balls pocketed remain pocketed. However, if the called
shot is not made and any other balls are pocketed, then the shooter’s ball(s)
that were pocketed would be spotted and any of the opponent’s balls would
remain pocketed. In order to execute a Legal Shot, the first ball hit must be
one of the balls in the shooter’s group (stripes or solids) and the object
ball must be pocketed or the cue ball or any object ball must come into
contact with a rail. (Note: It is legal for the shooter to bank the cue ball
off a rail before hitting the object ball.)
A player who legally pockets a ball continues play until missing or committing
am Foul. Once a player’s ball group (stripes or solids) is pocketed, the
player may play the 8 ball. Again, the player must clearly indicate the
intended pocket, even if it appears obvious. A player who legally pockets all
of his ball group and the 8 ball is the winner.
FOULS:
- Failure to execute a legal shot as defined above.
- A scratch shot (shooting the cue ball into a pocket or off the table)
- Moving or touching any ball by means other than legal play.
- Shooting an intentional jump shot over another ball by scooping the cue stick under the cue ball. A jump shot executed by striking the cue ball above center is legal.
- Using the 8 ball first in a combination shot when the table is not open.
FOUL PENALTY:
Opposing player gets “cue ball in hand”. This means that the player can place
the cue ball anywhere on the table (does not have to be behind the head string
except on the opening break).
SPOTTING BALLS:
Whenever an object is to be spotted, the object ball is spotted on the long
string as close to the foot spot as possible.
LOSS OF GAME:
A player committing any of the following infractions loses the game:
- Fouls when pocketing the 8 ball.
- Pockets the 8 ball on the same stroke as the last of his group of balls.
- Scratches when the 8 ball is his legal object ball.
- Jumps the 8 ball off the table at any time.
- Pockets the 8 ball in a pocket other than the one designated.
- Pockets the 8 ball when it is not the legal object ball (except on the break).
RULES OF PLAY: 9 BALL
OBJECT OF THE GAME:
Nine-Ball is a popular game enjoyed by players of all skill levels.
In 9 Ball, the shooter must make contact with the lowest numbered ball first.
The player who sinks the 9 ball is the winner.
THE BREAK:
Balls numbered 1 through 9 are racked in a “diamond” shape with the 1 Ball at
the top of the diamond and on the foot spot and the 9 Ball in the center. See
the illustration.
The cue ball must be placed behind the head string and the shooter must make
contact with the 1 Ball first and either: (a) pockets a ball, or (b) drives
four balls to the rails. If the shooter fails to make a legal break, the
opponent has the option of accepting the balls in this position or re-racking
the balls and shooting the opening break again. If the cue ball is scratched
on the break, the incoming player may not play a “Push Out” (see PUSH OUT),
but places the “cue ball in hand” anywhere on the table.
PLAYING THE GAME:
After the break, the next shot may be played as a “Push Out”, or, if the
breaker pockets one or more balls, he continues to shoot until he misses,
fouls, or wins the game. Once a player misses or fouls, the opponent begins to
shoot until missing, committing a foul, or winning. The game ends when the 9
Ball is pocketed on a legal shot.
PUSH OUT:
The player shooting immediately following a legal break may play a Push Out in
an attempt to move the cue ball into a better position. In a Push Out, a ball
does not have to make contact with any ball or rail and is not considered a
foul unless other foul rules apply. The player must announce the intention of
playing a Push Out before the shot, or it is considered normal play. Any ball
pocketed on a Push Out does not count and remains pocketed (except the 9
Ball). Following a Push Out, the incoming player: a) must shoot from that
position or b) may pass the shot back to the other player.
FOULS:
- Failure to execute a legal shot as defined above.
- Failure to make first contact with the lowest numbered ball on the table.
- A scratch shot (shooting the cue ball into a pocket or off the table)
- Moving or touching any ball by means other than legal play.
- When the object ball is not pocketed, failure to drive the any ball to a rail after the cue ball has made contact with the object ball.
- Shooting an intentional jump shot over another ball by scooping the cue stick under the cue ball. A jump shot executed by striking the cue ball above center is legal.
- Driving any ball off of the table. The object balls are not re-spotted (except the 9 Ball).
FOUL PENALTY:
Opposing player gets “cue ball in hand”. This means that the player can place the cue ball anywhere on the table. Balls pocketed on the foul are NOT re- spotted (except the 9 Ball). Any player that commits a foul three consecutive times on three successive shots without making a legal shot in between loses the game.
Billard
Sportime
c/o Sport-Thieme GmbH · Helmstedter Straße 40
38368 Grasleben, Germany · www.sportime.de
References
- Sportime Onlineshop - Alles für deinen Freizeitspaß bestellen
- Sportime Onlineshop - Alles für deinen Freizeitspaß bestellen
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