logitech G Flight Yoke Professional Yoke and Throttle Quadrant Simulation Controller User Guide
- June 9, 2024
- Logitech
Table of Contents
Flight Yoke Professional Yoke and Throttle Quadrant Simulation Controller
User Guide
G Flight Yoke Professional Yoke and Throttle Quadrant Simulation
Controller
FLIGHT
YOKE SYSTEM| RUDDER PEDALS| INSTRUMENT PANEL
MULTI PANEL| RADIO PANEL| SWITCH PANEL
Build our whole cock it with our modular, interchangeable system.
GETTING STARTED: QUADRANT
INTRODUCTION
Congratulations on buying the Logitech G Flight Yoke System. The Flight Yoke
features realistic controls configurable for all the major flight simulation
software to make your flying experiences more realistic.
FEATURES:
- 8-way point of view hat switch
- 6 x 2-way rocker switches
- 2 x Single-function buttons
- 3-position mode switch
- Downloadable software to program and customize controls and to save personalized profiles.
INSTALLING THE FLIGHT YOKE AND THROTTLE QUADRANT
First, fix the Flight Yoke to your table or desk by inserting the prongs of
the mounting clamp into the holes on the yoke base and then tightening the
screw mechanism until the yoke is firmly attached (be careful not to
overtighten the screw as you may damage the clamp). Next, screw the mounting
plate to the Throttle Quadrant using the four screws provided. You can screw
the plate to one of two sides of the quadrant depending on how you want to
mount the quadrant – either in front and below your table or on top of it.
Please note that whichever way you choose to mount the quadrant, ensure that
as you look at the unit the rocker switches are at the bottom.
Now tighten the throttle unit clamp’s screw mechanism until it is firmly
attached to your table. You can also position the Throttle Quadrant on the
left or right side of the Flight Yoke.
Now, connect the Throttle Quadrant to the Flight Yoke with the PS/2 connector
provided.
Use the integrated USB Hub on the side of the Flight Yoke to easily connect
other parts of the Logitech G Flight range of products, such as additional
Flight Throttle Quadrants, Flight Rudder Pedals, or other peripherals.
INSTALLATION FOR WINDOWS® 10, WINDOWS® 8.1 AND WINDOWS® 7
DRIVER INSTALLATION
- Visit logitech.com/support/yoke to download the latest drivers and software for your operating system.
- With device disconnected, follow the onscreen instructions to complete the installation.
- At the Driver Setup screen, only when prompted, insert USB cable into one of your computer’s USB ports, then click Next.
- At the Driver Setup screen, click Next to test your controller.
- Follow the on screen prompts to test the controls and verify device operation. After the test, click OK.
IMPORTANT INFORMATION
Driver updates From time to time there may be updates to the driver and
programming software for this product. You can check for the latest software
updates by visiting the Logitech website
(support.logitech.com).
Enabling your controller in the game
Most games support game controllers, but typically default to the mouse and
keyboard until you go into the option menu within the game. The first time you
start a game after installing your controller, go to the options menu within
the main menu of the game and make sure your controller is set up correctly.
If you are having trouble working out how to do this, or if you’re unsure
whether the game itself supports game controllers, then please refer to the
user manual of that game for more help.
TECHNICAL SUPPORT
Online Support: support.logitech.com
PROGRAMMING YOUR LOGITECH G PRO FLIGHT YOKE AND THROTTLE QUADRANT
The Pro Yoke System’s buttons, controls and axes correspond to commonly used
functions in Microsoft FS9 and FSX according to the tables below.
As with any software, if you wish to change the function of a button or
control, you will need to change the settings of the game software.
CONFIGURING YOUR FLIGHT YOKE AND THROTTLE QUADRANT FOR MICROSOFT FLIGHT
SIMULATOR 9 AND FSX
The Flight Yoke System’s buttons, controls and axes correspond to commonly
used functions in Microsoft FS9 and FSX. As with any software, if you wish to
change the function of a button or control, you will need to change the
settings of the game software.
Once you have done this, simply find the command that you want to assign to
your controller from the list of commands, click it and then click the Change
Assignment button. A window will appear asking you to move the part of your
controller that you want to assign to that command – press/move the
button/axis that you want to assign to that command and then click OK.
Tip: You may find that when you assign the levers on the quadrant to a
command, that they don’t appear to work when you test them in the game. If
this happens then you must look in the Sensitivities screen (Flight Simulator
2004) or the Calibration tab of the Controls screen (Flight Simulator X) of
the game, select the axis command in the list there and ensure that the
Sensitivity isn’t set too low (set the horizontal sensitivity slider control
to around 70%).
PROGRAMMING YOUR FLIGHT YOKE AND THROTTLE QUADRANT WITH LOGITECH SOFTWARE
Introducing Logitech Programming Software
Software can be downloaded to configure your Flight controller for enhanced
functionality. It delivers a powerful set of features, allowing you to program
your device with the ultimate configuration for total interaction. For a
complete guide on how to program your Logitech G Flight controller, visit
support.logitech.com or look at the help tab on
your app menu.
Software features:
- Quick and easy setup in any game
- Personalize the controller settings for your favorite games
- Configure your controller with an on-screen 3D model and interface
- Multiple setup option for each controller – ideal if a controller is used by several people and you need more than one profile per device
- Program special moves with sophisticated timing features
- Download the latest drivers and software from http://www.logitech.com/support/yoke
FUNCTION OVERVIEW
FLIGHT YOKE CONTROLS AND CORRESPONDING FUNCTIONS IN MICROSOFT FLIGHT SIMULATOR
Function | Default function in FS9 and FSX |
---|---|
Yoke axis | X axis |
Y axis | Elevator |
Main Buttons | Button 1 |
T1 (button 3) | Elevator trim down |
T2 (button 4) | Elevator trim up |
T3 (button 5) | Flaps retract incrementally |
T4 (button 6) | Flaps extend incrementally |
T5 (button 7) | Knee board display/hide |
T6 (button 8) | Landing gear up/down |
Button 2 | Views (cycle) |
POV | Panoramic viewing |
Other Controls | Mode switch |
Clock Buttons | Function |
Start/Stop | Start/stop stopwatch |
Reset | Reset stopwatch |
QUADRANT CONTROLS AND CORRESPONDING FUNCTIONS IN MICROSOFT FLIGHT SIMULATOR
Function | Default function in FS9 and FSX |
---|---|
Quadrant Axis | Z axis |
Rx axis | Flaps |
Ry axis | Spoiler |
Axis buttons | Z button |
Rx button | Assignable in game |
Ry button | Assignable in game |
Toggle switches | T1 (button 15) |
T2 (button 16) | Assignable in game |
T3 (button 17) | Assignable in game |
T4 (button 18) | Assignable in game |
T5 (button 19) | Assignable in game |
T6 (button 20) | Assignable in game |
HOW TO ASSIGN FLIGHT YOKE CONTROLS TO FLIGHT SIMULATOR FUNCTIONS.
If you wish to change the controls or set up the additional buttons that have
not been assigned by Flight Simulator automatically, then you must use the
Assignments (Flight Simulator 2004) or Controls (Flight Simulator X) screen
within the game. This is accessed from the Settings menu within the game.
When you access the Assignments/Controls screen in Flight Simulator, ensure
that the Logitech G Flight Yoke is selected in the option labelled Joystick
Type. If you wish to reassign any of the axes on your controller, (the yoke
itself or the levers on the throttle quadrant) you must select Joystick Axes
(Flight Simulator 2004) or Control Axes (Flight Simulator X) at the top of the
window. If you wish to reassign any of the buttons on your controller, you
must first select the Buttons/Keys tab at the top of the window.
© 2018 Logitech, Logi and the Logitech Logo are trademarks or registered
trademarks of Logitech Europe S.A. and/or its affiliates in the U.S. and other
countries. All other trademarks are the property of their respective owners.
WEB-621-000936.003
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