joy-it SBC-WLGAMEPAD Wireless Gamepad Owner’s Manual
- August 30, 2024
- JOY-It
Table of Contents
joy-it SBC-WLGAMEPAD Wireless Gamepad
Product Specifications
- On/Off switch: Turns the gamepad ON or OFF.
- Power Indicator LED: Indicates if the gamepad is powered.
- Mode LED: Indicates whether data can be sent or not.
Product Usage Instructions
Gamepad Standby Mode:
After some time without use, the gamepad automatically switches to standby
mode. You can recognise this when the two indicator LEDs flash 4 times in
succession. The gamepad can be reactivated by pressing the Start button.
Use with Arduino
Connection
First connect the receiver to your Arduino as follows:
Arduino | Gamepad |
---|---|
Pin 12 (MISO) | 1 (Data) |
Pin 11 (MOSI) | 2 (Command) |
GND | 4 (Ground) |
3.3V | 5 (Power) |
Pin 10 | 6 (Attention) |
Pin 13 (SCLK) | 7 (Clock) |
Code Example:
If your Arduino is not recognized, press the Mode button.
Additional Information:
If there are still any issues pending or problems arising after your
purchase, we will support you by email, telephone, and with our ticket support
system.
Support:
- Contact Email: support@joy-it.net
- Telephone : +49-123-456789
- Support Hours: Mon-Thu: 09:00 – 17:00, Fri: 09:00 – 14:30
For further information please visit our website: www.joy-it.net
Frequently Asked Questions (FAQ)
-
Q: How do I know if the gamepad is in standby mode
A: The two indicator LEDs will flash 4 times in succession when the gamepad is in standby mode. -
Q: What should I do if my Arduino is not recognized?
A: Press the Mode button on the gamepad.
Joy-IT powered by SIMAC Electronics GmbH – Pascalstr. 8 – 47506 Neukirchen- Vluyn – www.joy-it.net
GENERAL INFORMATION
Dear customer,
thank you very much for choosing our product.
In the following, we will introduce you to what to observe while starting up
and using this product.
Should you encounter any unexpected problems during use, please do not
hesitate to contact us.
This controller pad works with 2.4 GHz and has a range of up to 8 meters. The
radio receiver has led out cables to control microcontrollers such as the
Arduino. Here it is suitable, among other things, to control self-built
robots.
THE GAMEPAD
After some time without use, the gamepad automatically switches to standby mode. You can recognise this when the two indicator LEDs flash 4 times in succession. The gamepad can be reactivated by pressing the “Start” button.
USE WITH THE ARDUINO
connection
First connect the receiver to your Arduino as follows.
Arduino | Gamepad |
---|---|
Pin 12 (MISO) | 1 (Data) |
Pin 11 (MOSI) | 2 (Command) |
GND | 4 (Ground) |
3.3V | 5 (Power) |
Pin 10 | 6 (Attention) |
Pin 13 (SCLK) | 7 (Clock) |
code example
Below you will find a code example to test your gamepad. We use the following
library, which you can download here. Further information about this library
can be found here, this library was published under the GPL-3.0 licence.
Now download the library and unzip it. Then copy the subfolder PsxNewLib into
your Arduino library folder. To do this, you must store your library in the
last folder under the following path C:\Users\[user
name]\Documents\Arduino\libraries and then restart your Arduino IDE.
Alternatively, if you are using the latest version of the Arduino IDE, you can
search for PsxNewLib via the library manager and then download and install it
directly in the Arduino IDE.
If you install the PsxNewLib through your Arduino IDE, you will be shown that
an additional library needs to be downloaded. You can simply click on “Install
all” and install it automatically or you can install only the PsxNewLib and
then download the additional library afterwards.
If you have not downloaded the additional library DigitalIO from greiman
directly, then simply follow the same steps as described above for the
PsxNewLib to install the DigitalIO library.
Now you can load the sample code into your IDE by going to File → Examples →
PsxNewLib → DumpButtonHwSpi . Now connect your Arduino and select it under
Tools → Board: → Arduino AVR Boards and under Tools → Port . The last thing
you need to do is insert 2 AAA batteries into the gamepad.
Now you can upload the code example to your Arduino by clicking on Upload .
Open the serial monitor to see the serial output of the programme. Open the
serial monitor under Tools → Serial monitor . There you must set the baud rate
to 115200 to be able to see the serial outputs.
You can now see in the serial monitor which buttons you are pressing and the
position of the joysticks when they are moved.
If your gamepad is not recognised, press the “Mode” button and reset the Arduino.
ADDITIONAL INFORMATION
Our information and take-back obligations according to the Electrical and Electronic Equipment Act (ElektroG)
Symbol on electrical and electronic equipment:
This crossed-out dustbin means that electrical and electronic appliances do
not belong in the household waste. You must return the old appliances to a
collection point. Before handing over waste batteries and accumulators that
are not en- closed by waste equipment must be separated from it.
Return options
As an end user, you can return your old device (which essentially fulfills the
same function as the new device purchased from us) free of charge for disposal
when you purchase a new device. Small appliances with no external dimensions
greater than 25 cm can be disposed of in normal household quantities
independently of the purchase of a new appliance.
Possibility of return at our company location during opening hours
SIMAC Electronics GmbH, Pascalstr. 8, D-47506 Neukirchen-Vluyn, Germany
Possibility of return in your area
We will send you a parcel stamp with which you can return the device to us
free of charge. Please contact us by email at Service@joy-
it.net or by telephone.
Information on packaging
If you do not have suitable packaging material or do not wish to use your own,
please contact us and we will send you suitable packaging.
SUPPORT
If there are still any issues pending or problems arising after your purchase,
we will support you by e-mail, telephone and with our ticket support system.
Email: service@joy-it.net
Ticket system: http://support.joy-it.net
Telephone: +49 (0)2845 9360-50 (Mon – Thur: 09:00 – 17:00 o‘clock,
Fri: 09:00 – 14:30 o‘clock)
For further information please visit our website: www.joy-it.net
Published: 3.27.2024
www.joy-it.net
SIMAC Electronics GmbH
References
- ITnet | Servizi di Colocation e Cloud
- Joy-IT Helpdesk
- For Makers and Professionals | Joy-IT
- greiman (Bill Greiman) · GitHub
- GitHub - greiman/DigitalIO: Fast Digital I/O, Software I2C, and Software SPI for AVR Arduino
- GitHub - SukkoPera/PsxNewLib: Playstation controller interface library for Arduino
- Joy-IT Helpdesk
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