HABA 4789 Rhino Hero A 3D Stacking Games Instructions
- June 16, 2024
- HABA
Table of Contents
HABA 4789 Rhino Hero A 3D Stacking Games
Product information
- Product Name: Rhino Hero
- Description: A heroic 3D stacking game for 2 – 5 superheroes ages 5 – 99.
- Authors: Steven Strumpf & Scott Frisco
- Licensor: Excel Global Development
- Illustrations: Thies Schwarz
- Length of the game: Approximately 5 – 15 minutes
Game idea
-
Together you build a house of cards, floor by floor, as tall as you can for Rhino Hero. Just like a real house, it is made up of walls and ceilings.
-
The marks on the roof determine how the walls of the following floor have to be erected, and the symbols on the roof determine certain building conditions, which might mix things up a bit.
-
The game aims to be the first to have placed one’s roof cards.
Preparation
- Place the foundation with either side face-up in the center of the table.
- Shuffle all roof cards and distribute five to every player. If you are only two players, each player receives seven roof cards.
- The remaining roof cards are put in a provision pile away from the foundation.
- Get the walls and Rhino Hero ready.
How to Play
- Play in a clockwise direction. Whoever has done a good deed most recently may start. If you cannot agree, the youngest player starts and tries to build one of their roof cards.
- But before you can do so, you have to build the floor, with one or two walls. Have a look at the marks on the foundation or on the last roof card that has been placed.
- The mark shows the number and position of the walls for the new floor. Take the required wall(s) and bend it/them to the necessary angle. Now position it/them and place one of your roof cards on top.
- Some roof cards have special symbols, which determine the building process:
- Change of direction: Continue playing but in the opposite direction. If there are only two players, this symbol is of no importance.
- Take a breather: The next player has to take a rest and lose a turn. It’s then the turn of the next player. If you are two players, it’s immediately your turn again.
- Additional card: The next player has to draw a new roof card from the provision pile before starting to build.
- Double roof: This card allows you to place a second roof card on top of this one. However, you may not place a second double roof card on top of a double roof card.
- If you do not have any regular roof cards to use as your second card, then you ask your neighbor to the left to pass you one of their roof cards; of course, this helps your neighbor get rid of one of their cards.
FAQ
Q: How many players can play Rhino Hero?
- A: Rhino Hero can be played by 2 – 5 superheroes.
Q: What is the recommended age for playing Rhino Hero?
- A: Rhino Hero is recommended for ages 5 – 99.
Q: How long does a game of Rhino Hero typically last?
- A: A game of Rhino Hero typically lasts approximately 5 – 15 minutes.
Q: How many roof cards does each player receive at the beginning of the game?
- A: Each player receives five roof cards, or seven if there are only two players.
Q: Can a player place a second double roof card on top of a double roof card?
- A: No, a player cannot place a second double-roof card on top of a double-roof card.
Rhino Hero
A heroic 3D-stacking game for 2 – 5 superheroes ages 5 – 99.
- Authors: Steven Strumpf & Scott Frisco
- Licensor: Excel Global Development
- Illustrations: Thies Schwarz
- Length of the game: approx. 5 – 15 minutes
What is that? Is that a rhino climbing up the wall? Indeed! Rhino
- Hero is out and about again. The superhero from the animal world fearlessly scales the highest houses looking for burglars and rogues.
- He is as strong as a lion and as smart as a fox but also as heavy as a rhinoceros. So when Rhino Hero is around even the most robust tower may start to wobble.
- Can you help Rhino Hero accomplish his wobbly construction mission?
Contents
- 31 roof cards (= action cards)
- 28 walls
- 1 foundation (= starting card)
- 1 Rhino Hero Set of game instructions
Game Idea
- Together you build a house of cards, floor by floor, as tall as you can for Rhino Hero. Just like a real house, it is made up of walls and ceilings.
- As you never know how tall it will become the ceilings look like a roof.
- The marks on the roof determine how the walls of the following floor have to be erected, and the symbols on the roof determine certain building conditions, which might mix things up a bit.
- The game aims to be the first to have placed one’s roof cards.
Preparation
- Place the foundation with either side face-up in the center of the table. Shuffle all roof cards and distribute five to every player.
- If you are only two players each player receives seven roof cards.
- The remaining roof cards are put in a provision pile away from the foundations. Get the walls and Rhino Hero ready.
Foundations
How to Play
- Play in a clockwise direction. Whoever has done a good deed most recently may start. If you cannot agree, the youngest player starts and tries to build one of his roof cards.
- But before you can do so you have to build the floor, with one or two walls. Have a look at the marks on the foundation or on the last roof card that has been placed.
- The mark shows the number and position of the walls for the new floor. Take the required wall(s) and bend it/them to the necessary angle. Now position it/them and place one of your roof cards on top.
- Some roof cards have special symbols, that determine the building process.
Change of direction
- Continue playing but in the opposite direction. If there are only two players this symbol is of no importance.
Take a breather
- The next player has to take a rest and lose a turn. It’s then the turn of the next player. If you are two players, it’s immediately your turn again.
Additional card
- The next player has to draw a new roof card from the provision pile before starting to build.
Double roof
- This card allows you to place a second roof card on top of this one. However, you may not place a second double roof card on top of a double roof card.
- If you do not have any regular roof cards to use as your second card, then you ask your neighbor to the left to pass you one of his roof cards; of course, this helps your neighbor get rid of one of his cards.
Rhino Hero
- Rhino Hero is climbing again! The next player has to move Rhino Hero from where he is to the new Rhino Hero mark. Only then may he place a roof card on the floor.
- Then it’s the turn of the next player.
Important tower building rules:
- You can use both hands for stacking.
- You may touch only the wall or roof card you are placing.
- Position the walls as exactly as possible on the marks.
- The roof card must be positioned the same as the foundations.
- Ideally, the double roof card should be played as the second to last roof card in your hand, if you play it as your last card you are still the winner, but can help your neighbor by placing one more card on top of the double roof card.
End of the Game
- The game ends as soon as.
…a player has built his last roof card.
- He has super house-building powers and wins the game. Or when.
… the multi-story building collapses.
- The player who made the house collapse loses the game. The player left with the fewest roofs cards wins the game.
- In case of a draw, the player with the most special symbols on his remaining roofs cards wins the game.
- If there is still a draw those players win together.
- Or when
… all the walls have been built in.
- In this very unlikely case, you are the superheroes and win together.
Dear Children and Parents,
- At www.haba.de/Ersatzteile it‘s easy to ask whether a missing part of a toy or game can still be delivered.
- WARNING: CHOKING HAZARD
- Small parts. Not for children under 3 years.
- HABA Sales GmbH & Co.KG
- August-Grosch-Straße 28 – 38
- 96476 Bad Rodach, Germany
- www.haba.de
Documents / Resources
| HABA
4789 Rhino Hero A 3D Stacking
Games
[pdf] Instructions
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Hero A 3D Stacking Games, 3D Stacking Games, Stacking Games, Games
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