Jaycar KJ8972 Snap On Car and Boat Electronic Kit Instruction Manual
- July 26, 2024
- Jaycar
Table of Contents
KJ8972 Snap On Car and Boat Electronic Kit
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Product Information
This product is a science experiment kit designed to help users
learn about basic electrical circuits and components through
hands-on experiments.
Specifications
-
Includes components such as lamps, electric fans, motors,
magnets, and LEDs -
Requires 2.5V and 3V power sources
-
Features slide switches and dry reed switches for control
-
Designed for educational purposes and experimentation
Product Usage Instructions
1. Lamp
Close slide switch 15 to light up lamp 18. Switch off to turn
the lamp off.
2. Magnet-controlled Lamp
Bring a magnet near dry reed switch 13 to light up lamp 18.
Remove the magnet to turn off the lamp.
Frequently Asked Questions (FAQ)
Q: How do I ensure safe usage of the flying fan
experiment?
A: Make sure to keep your head out of the way when initiating
the flying fan experiment to avoid any accidents.
Q: Why does the motor not rotate when the LED is connected in
series?
A: The LED prevents the motor from receiving the required
current, causing it not to rotate. This setup demonstrates the
concept of current flow in a circuit.
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Contents…
PAGE Page 1: Page 2: Page 3: Page 4:
Page 5: Page 6: Page 7: Page 8:
Page 9:
Page 10: page 11:
EXPERIMENT
1.Lamp 2.Magnet-controlled lamp 3. Electric fan 4.Magnet-controlled electric
fan 5.Flying fan 6.Magnet-controlled flying fan 7.Clockwise and anticlockwise
rotation of an
electric motor 8. An electric motor and a lamp connected in series. 9. An
electric motor and a lamp connected in parallel 10.Using an LED(light emitting
diode)LED’s require
a resistor wired in series to prevent it burning out, you can see this on the
underside of the LED. 11.Magnet-controlled LED 12.An LED and an electric fan
connected in series. 13.An LED and a lamp connected in parallel. 14.An LED and
an electric fan connected in parallel. 15.One-way conductivity of LED 16.
Series connection of LED,lamp and electric motor 17. An LED,lamp and electric
motor connected in parallel. 18. Series-parallel connection of LED,lamp and
electric motor(1) 19.Series-parallel connection of LED,lamp and electric
motor(2) 20.Series-parallel connection of LED,lamp and electric motor(3). 21.
Series-parallel connection of LED,lamp and electric motor(4). 22. Switched
lamp and LED 23.Electric fan and LED worked by turns
PAGE Page 12: Page 13: Page 14: Page 15: Page 16:
Page 17:
EXPERIMENT
24. Light-changeable lamp 25.Magnet-controlled speed-changeable electric fan
26. Circuit tester 27. The AND gate 28..The OR gate 29.Air propeller electric
motor car(1) 30. Air propeller electric motor car(2) 31.Gear car(1) 32. Gear
car(2) 33.Air propeller electric boat 34. Underwater propeller electric boat
35. Manual-controlled space war 36. Magnetic controlled space war 37. Optical-
controlled space war 38. Touch-feeling-controlled space war 39. Manual-
controlled low sound of space war 40. Magnetic controlled low sound of space
war 41. Optical-controlled low sound of space war 42. Touch-feeling-controlled
low sound of space war 43.Touch-feeling-controlled flash LED 44. Optical-
controlld flash LED 45. Manual-controlld flash LED 46.Touch-feeling lamp
47.Breakage and anti-theft alarm 48. Anti-theft alarm 49.Baby alarm 50.Rain
alarm
3 3
3
2.5V
18
3V +
OFF
19
15
ON
1.Lamp
Close slide switch 15 and the lamp 18 will light up.Switch off and lamp 18
will go out.
24
OFF
1
2.5V
18
3V +
19
13
- 3V +
2.Magnet-controlled lamp t
Put a magnet near the dry reed switch 13,lamp 18 will light up.Take the magnet
away fromthe dry reed switch 13,lamp 18 will go out.
19
15
ON
3. Electric fan
Place the yellow fan on the motor,close the slide switch 15 and the fan will
spin round.
3 3
3
3V +
19
13
4.Magnet-controlled electric fan
Place the yellow fan on the motor, bring a magnet near to the dry reed switch
13,the fan will spin around.Take the magnet away from the dry reed switch 13
and the fan will stop rotating.
2
3V +
19
13
2
2
3V +
OFF
19
15
2
ON
5.Flying fan
Place the yellow fan on the motor, press the slide switch 15,when the motor
reaches its top speed,release it, the dish will fly up into air.(Note: Keep
your head out of the way!)
6.Magnet-controlled flying fan
Replace the slide switch 15 with thedry reed switch 13, bring a magnet near
tothe dry reed switch 13, when the motor reaches its top speed,take the magnet
away,the dish will fly up into air.(Note:Keep your head out of the way!)
2
3
3
OFF
2
3V +
19
15
2
ON
7.Clockwise and anticlockwise rotation of an electric motor
Press the slide switch 15,you will see that rotation of the electric motor is
reversed,the dish will not fly into the air but becomes an electric fan
blowing air upwards.
2.5V
8. An electric motor and a lamp connected in series.
Place the yellow fan on the motor,close the slide switch15, the fan will begin
to rotate and the lamp 18 will also light up.Switch off, the fan will stop
rotating and the lamp 18will also go out.
3
18
3 OFF
2
3V +
19
15
2
ON
18
3
3 OFF
3
3V +
19
15
ON
9. An electric motor and a lamp connected in parallel
Place the yellow fan on the motor,close the slide switch 15,the fan will begin
to rotate and the lamp 18 will also light up.Switch off, the fan will stop
rotating and the lamp 18 will also go out.
2.5V
17
3
3V +
10.Using an LED(light emitting diode)LED’s require a resistor wired in series to prevent it burning out,you can see this on the underside of the LED. Close the slide switch 15,the LED 17 will light up.
OFF
19
15
ON
4
17
3
3V +
19
13
11.Magnet-controlled LED
Bring a magnet near to the dry reed switch 13,the LED 17 will light up,take
the magnet away,the LED 17 will go out.
12.An LED and an electric fan connected in series.
Close the slide switch 15 , the LED 17 will light up,but the motor 24 will not
rotate,because the motor requires a large current and this is prevented by the
LED.
15
OFF
ON
5
17
3
3V +
19
3
18
2.5V
17
- 17
3
3 OFF
3
3V +
19
15
ON
13.An LED and a lamp connected in parallel.
Close the slide switch 15,the LED 17 and lamp 18 will light up at the same
time,but the light in LED is dark,because the motor requires a large current
and this is prevented by the LED.
14.An LED and an electric fan connected in parallel.
Close the slide switch 15,the LED 17 will light up and the fan will begin to
rotate.
3
3
3V +
19
15
3
OFF
ON
6
17
3
2.5V
18
3V +
3 OFF
19
15
ON
15.One-way conductivity of LED
Close the slide switch 15,you will see that the LED 17 will all not light
up,this is because the LED will only allow the current flow from positive to
negative and not from negative to positive.
16. Series connection of LED,lamp and electric motor
After connecting the circuit,only LED 17 lights up,the lamp 18 and motor 24
won’t work for the small current.
7
17
3
2.5V
3
18
3V +
19
18
17
5
2
3V +
19
4
15
OFF
ON
17. An LED,lamp and electric motor connected in parallel.
Close the slide switch 15, the LED 17 and the lamp18 will light up at the same
time, the motor 24 will rotate.
2.5V
17
18. Series-parallel connection of LED, lamp and electric motor(1)
After connecting the circuit, motor 24 will begin to rotate, the LED17 will
light up,but the lamp 18 won’t light up,this is because the lamp and LED are
connected in series,the current passing through the lamp is too small.After
series connecting LED,the lamp also connects to the motor in parallel,this is
called connecting in series-parallel.
3
2.5V
18 OFF
3
3V +
19
15
ON
8
18
3
2.5V
17
- 17
OFF
3
3V +
19
15
ON
19.Series-parallel connection of LED, lamp and electric motor(2)
After connecting the circuit,the lamp18 and LED17 will light up, but the motor
24 won’t work,the principle as above.
20.Series-parallel connection of LED,lamp and electric motor(3).
The LED 17 and lamp 18 will light up,the motor 24 will also begin to rotate.
9
3
2.5V 3
3
3V +
19
18
3
2.5V
18
3
3
3V +
19
17
22. Switched lamp and LED
Close the slide switch 15,only the LED 17 will light up, put a magnet near to
dry the reed switch 13,the LED 17 will go out and the lamp 18 will light up.
17
21. Series-parallel connection of LED,lamp and electric motor(4).
After connecting the circuit,only LED17 will light up, but the motor 24 and
lamp18 won’t work normally.
13
3
2.5V
18
3V +
3 OFF
19
15
ON
10
17
3
3 OFF
3V +
19
15
ON
24. Light-changeable lamp
Close the slide switch15,the lamp 18 will light up,Put a magnet near to dry
reed switch 13,you may control the lamp by a magnet.
11
13 13
23.Electric fan and LED worked by turns
Operation as above.
3
2.5V
3 OFF
18
3V +
19
15
ON
18
13
3
3 OFF
3V +
19
15
ON
25.Magnet-controlled speed-changeable electric fan Close the slide switch 15 and the lamp 18 will light up, the motor 24 will also begin to rotate. Use the magnet and the dry reed switch to control the fan speed.
2.5V
A
26. Circuit tester
The tester can check out whether a coil of wire
has any breaks in it or not.Put the two ends of
the coil on termainals A and B,if the LED17
lights up,the wire is unbroken,if the LED 17
B
doesn’t light up, the wire has a b reak in it.
3
2.5V
18
3V +
3
19
17
12
18
3
13
OFF
3
3V +
19
15
ON
27. The AND gate
After connecting the circuit, you should bring a magnet near to the dry reed
switch 13 and close the slide switch 15 at the same time, then the lamp 18
will light up.
2.5V
28..The OR gate
After connecting the circuit,you should bring a magnet near tothe dry reed
switch 13 or close the slide switch 15, the lamp 18 will light up.
13
13
15
OFF
ON
3
2.5V
18
3V +
19
4
2
OFF
3 3V +
19
15
ON
29.Air propeller electric motor car(1) Place the red blade onto the motor as illustrated above. Then put the car onto a smooth, level surface. After connecting the circuits as per the diagram the car will run in an opposite direction.
17
OFF
3 3V +
19
15
ON
30. Air propeller electric motor car(2)
Add a LED 17 to one terminal of the slide switch 15 and wire 3.The LED will
light up while the car is running.
3V + 19
15
ON
OFF
31.Gear car(1) Assemble as illustrated, adjust the height of the motor
so that the small gear wheel contacts with the drive
wheel. 32. Gear car(2) Replace the small gear wheel with half of the
rubber tube. Adjust the height of the motor as
for described above.
14
OFF
3 3V +
19
15
ON
25mm
3V + 19
34. Underwater propeller electric boat
Use the wheel axles as screw axles,connect the motor and screw axles by a
rubber neck.
15
3 3
17
13
15 ON
3V +
19 3
33.Air propeller electric boat
Assemble as an air propeller electric motor car, take away the wheels, then
make the bottom board and the hull of foam trussed by elastic, put the hull on
the water carefully, press the slide switch 15, the boat will run along the
opposite direction of the wind power. You can also assemble an airplane as
below:
2
2 12
(In 29-34, turn the motor round, you can change the running direction of the
vehicle and boat.Also replace the slide switch 15 with the dry reed switch 13
and they will change into amagnet-controlled electric vehicle and boat.)
OFF
Integration principle for space war
Transcribe various sounds of space war in integration circuit in advance, as
long as you connect a small quantity of component with, the sound of space war
can be played.
13
3
5
23
3V + 19
4
Touch-feeling principle
3
Due to the human body not conduct ing electricity well. When you touch the
touch plate 12, the two terminals resistance of touch the plate will be
smaller obviously. Through magnification effect of the electric component,you
can control the different sound of space war.
35. Manual-controlled space war
15
OFF
ON
20 17
- 20
Connecting the circuit,close the slide switch 15, and put a magnet near to
the dry reed switch 13, the speaker 20 will give out sound of space war.
2
3
36. Magnetic controlled space war
Take away the slide switch 15,replace the position of slide switch 15 with the dry reed switch 13, put a magnet near the dry reed switch 13, the speaker 20 will give out sound of space war.
37. Optical-controlled space war
Replace the slide switch 15 with photosensor 16, move your hand over the photosensor 16, the speaker 20 will give out sound of space war.
38. Touch-feeling-controlled space war
Replace the dry reed switch 13 with touch plate 12, touch the touch plate 12 over and again, the speaker 20 will give out sound of space war.
39. Manual-controlled low sound of space war
13
Connecting circuit,close the slide switch 15,and put a magnet near to
the dry reed switch 13,the speaker 20 will give out low sound of space war.
40. Magnetic controlled low sound of space war
5
23 3V + 19 4
3
Take away the slide switch 15,replace the position of slide switch 15
with the dry reed switch 13, put a magnet near to dry reed switch 13, the
15
OFF
ON
speaker 20 will give out the low sound of space war.
41. Optical-controlled low sound of space war
Replace the slide switch 15 with photosensor 16, move your hand over
2
3
the photosensor 16, the speaker 20 will give out the low sound of space war.
42. Touch controlled low sound of space war
Replace the dry reed switch 13 with touch plate 12, touch the touch plate
12 over and again, the speaker 20 will give out low sound of space war.
16
C
17
100¡
30
3
5
3
20
43.Touch-feeling-controlled flash LED
Connect the circuit, touch the touch plate 12 over and again, the LED will
light up.
44. Optical-controlled flash LED
Move your hand over the photosensor 16, you can control it either to light up
or go out.
45. Manual-control flash LED
Replace the photosensor 16 with the dry reed switch 13, put a magnet near to
the dry reed switch 13, the LED will light up.
46.Touch-feeling lamp
Replace the LED 17 with lamp 18, touch the touch plate 12,the lamp 18 will
light up.
5
A
23 3V +
B
19
4
2
15
OFF
ON
12
3
3
23 3V +
19
4
47.Breakage and anti-theft alarm
After connecting the circuit,the speaker 20 will give out a sound of space
war.If you connect terminals A B with wire,the sound of space war will stop.
To activate the anti-theft alarm, you may put a long and thin wire through the
object,then connect two terminals of wire to terminals A B, if a thief breaks
the thin wire,the speaker will make the sound of space war.
48. Anti-theft alarm
Install a dry reed switch13 on the door and window,connect two wires to
terminals A and B respectively.Close the door and window, put the magnet to
the door and window,install the dry reed switch.If in this addition close the
slide switch15, the speaker will not make a sound,which indicates the
installation is successful. If a thief opens the door or window, the speaker
will give out the sound of space war to warn immediately.
49.Baby bed alarm
Replace the resistor 30 with the touch plate 12, connect the touch plate 12 to
terminals BC, put it under the bed of a baby, if the touch plate 12 is wet,
the speaker 20 will give out the sound of music.
50.Rain alarm
Replace the resistor 30 with the touch plate 12 and put it outdoors,connect
two wires to terminals B C. Close the slide switch 15, when it is raining, the
speaker 20 will give out the sound of space war.
*DO NOT LEAVE COMPONENTS OUTDOOR FOR LONG LENGTHS OF TIME.
16
17
2
3
PREFACE CHALLENGE
The land, sea and air transport project kit contains exciting experiments which are designed to teach the principles of electronics to children of ages 5 years and upwards.
The easy- to-handle components snap together to create a huge number of different
circuits on the base board. All wires are secured within the components, so the
kit is completely safe and amazingly simple to operate. The circuits are
23
activated by magnet, touch, light and sound. The kit contains various
electronic experiments, encompassing light motorised movement and
brilliant sound effects.
Children of all ages will quickly learn how to set up the circuits and will be
captivated by the results of their experiments. Older children will increase
their knowledge of electronics by using their imaginations to design, their
very own circuits.
12
An understanding of electronics is a vital part of a child’s scientific
education. The land, sea and air transport project kit provides a
comprehensive understanding of electronic circuits, in a fun and practical
way.
Number Description
1
Pigtail
2
Two-Snap Connector
3
Three Snap Connector
4
Four-Snap Connector
5
Five-Snap Connector
12
Touch plate
13
Dry reed switch
15
Slide Switch
16 17 18
Photosensor(CdS)
LED(Light Emitting Diode)
2.5V Lamp
19
Battery case
20 23
Speaker Space war IC
Parts List
ltem
2
3
4 5
12 13
OFF
- 2.5V
15
ON 16
17
18
Number
24 30
Description
DC Motor Resistor Blades Elastic
Hull
Airscrew Axle Wheel
Bodywork
3V + 19
20
23
Magnet Small gear Rubber tube
Seat
ltem
100¡
30
Warranty Information
Our product is guaranteed to be free from manufacturing defects for a period
of 12 Months. If your product becomes defective during this period, Electus
Distribution will repair, replace, or refund where a product is faulty; or not
fit for intended purpose. This warranty will not cover modified product;
misuse or abuse of the product contrary to user instructions or packaging
label; change of mind and normal wear and tear. Our goods come with guarantees
that cannot be excluded under the Australian Consumer Law. You are entitled to
a replacement or refund for a major failure and for compensation for any other
reasonably foreseeable loss or damage. You are also entitled to have the goods
repaired or replaced if the goods fail to be of acceptable quality and failure
does not amount to a major failure. To claim warranty, please contact the
place of purchase. You will need to show receipt or other proof of purchase.
Additional information may be required to process your claim. Any expenses
relating to the return of your product to the store will normally have to be
paid by you. The benefits to the customer given by this warranty are in
addition to other rights and remedies of the Australian Consumer Law in
relation to the goods or services to which this warranty relates.
This warranty is provided by: Electus Distribution Address 46 Eastern Creek
Drive, Eastern Creek NSW 2766 Ph. 1300 738 555
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