WINGMAN SNES Nintendo Switch User Manual

June 6, 2024
WINGMAN

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WINGMAN SNES Nintendo Switch

WINGMAN SNES Nintendo Switch imageWINGMAN
SNES Nintendo Switch fig6

OVERVIEW

WINGMAN SNES Nintendo Switch fig1

Connection Diagram and Notice

WINGMAN SNES Nintendo Switch
fig2

NOTICE

  • When the power supply of the wired handle is insufficient, the microUSB of the Wingman SNES can help supply power.
  • Each Wingman SNES only connect to a single device.
  • Wingman SNES supports most of the accessories that are compatible with original specifications.
  • To expand the number of supported accessories, firmware will be updated irregularly.

LED Display

Console LED: the status mode of the Wingman SNES connects to the console.

Console Gamepad Fighting Stick
Connect to NES/FC Green
Connect to SNES/SFC Green Red
Connect to PC Green

Device LED: the status mode of the Wingman SNES connects to the controller.

Device LED Status
Permanently On Successfully connected

Slow Blinking

(Once every two seconds)

| Not connected
Fast Blinking

(Seven times per second)

| Wireless pairing mode is on

searching for pairing Device.

Blinking

(Five times per second)

| Turbo-Remap button is being

pressed.

LED Off| Entering Turbo-Remap Settings.

Wired Controller Connection

Step.1 Wingman SNES Connects to Console
Connect Wingman SNES to SNES/SFC/NES/FC/PC via port. Permanently light of the Console Green LED of Wingman SNES indicates that the connection to the console is successful.

Step.2 Wingman SNES Connects to Controller
Connect the wired controller to Wingman SNES through the USB port. The permanently Red LED of device LED indicates the connection is successful.

Some devices with high power consumption, such as PS5 and Switch Pro controller, require an external USB power source for normal use.

Wireless Controller Connection

Step.1 Wingman SNES Connects to Console
When Wingman SNES connects to SNES / SFC / NES / FC / PC via the port, the permanently Green LED of console LED indicates connection is successful.

Step.2 Wingman SNES Connects to Controller

  1. PS5 / PS4 / PS3 / Switch Pro
    Wired Connection first, and then press Brook Key for 1 second then remove USB cable. Finally wake up wireless controllers. The permanently Red LED of device LED indicates the connection is successful.

  2. Xbox 360
    Connect the wireless X360 wireless receiver to the converter through the USB port. The permanently Red LED of device LED indicates the connection is successful.

  3. Xbox One/Xbox Elite 2

2022/01/12 announcement:
The firmware update of the Xbox Bluetooth controller (firmware version 5.11.3118.0) changes the Bluetooth to BLE, which leads to the result that Brook products no longer support the wireless use of the Xbox Bluetooth controllers.

Connect the Xbox One wireless controller (Bluetooth model) or the Xbox One Elite Series 2 to the converter and hold the Brook Key for 1 second to enter wireless pairing mode. Then press the Pair button on the wireless controller to begin pairing. Fast blinking of Device Red LED of Wingman SNES indicates that pairing is in progress.WINGMAN SNES Nintendo Switch
fig3

  • If Xbox One Elite Series 2 controller is used, please turn off controller profile settings to prevent interference with Wingman SNES’s Turbo or Remap settings.
  • As Xbox One Elite Series 1 controller is incapable of turning o profile settings, using Xbox One Elite Series 1 controller might result in Remap function overlapping.
  • The pairing mode will end if:
    • The connection pairing with the wireless controller is successful.
    • The connection pairing is unsuccessful after 90 seconds.Please press Brook Key for 1 second again.
  • Wireless connection records between an Xbox One wireless controller (with Bluetooth function) / Xbox One Series 2 and the Wingman SNES will be erased if a wired connection is used. Wireless connection re-pairing will be required if wireless connection is used.

Switch the Input mode

When the Wingman-SNES is power on, the default mode is gamepad.

Switch to Gamepad Mode
Hold on SHARE + □, the Console Green LED is permanently on.

Gamep ad mode

Switch to Fighting Stick mode

Device LED Buttons Status

Red LED

Permanently On

| Share+○| Joystick mode 1
Share+╳| Joystick mode 2
Share+△| Joystick mode 3

WINGMAN SNES Nintendo Switch fig5

Corresponding Buttons List

PS5 PS4

|

PS3

| X1

X|S Elite1

Elite2

|

X360 PC

|

Switch

|

NES

Gamepad

|

SNES

Gamepad

|

SNES

Joystick 1

|

SNES

Joystick 2

|

SNES

Joystick 3

---|---|---|---|---|---|---|---|---|---
| | A| A| B| B| B| B| L| Y
| | B| B| A| A| A| A| B| B
| | X| X| Y| -| Y| Y| Y| L
| | Y| Y| X| -| X| X| X| X
L1| L1| LB| LB| L| -| L| -| -| -
R1| R1| RB| RB| R| -| R| L| R| R
L2| L2| LT| LT| ZL| -| -| -| -| -
R2| R2| RT| RT| ZR| -| -| R| A| A
L3| L3| LSB| LSB| L3| -| -| -| -| -
R3| R3| RSB| RSB| R3| -| -| -| -| -
OPTIONS| START| MENU| START| +| START| START| START| START| START
SHARE| SELECT| VIEW| BACK| –| SELECT| SELECT| SELECT| SELECT| SELECT
PS Key| Xe Key| Home| -| -| -| -|
Lx / Ly| D-Pad| D-Pad| D-Pad| D-Pad| D-Pad
Rx / Ry| -| -| -| -| -
D-Pad (U/D/L/R)

Turbo Function Settings

The following instructions are based on the PS5 controller. For those using other controller, please refer to the Corresponding Buttons List.
Buttons that can be set as Turbo function buttons include: ╳//□/△/L1/R1/L2/R2/L3/R3 (hereinafter referred to as FK).

Step.1 Enter the setting mode
Press SHARE + PS Key, the Device Red LED of the Wingman SNES will be off.

Step.2 Choosing a FK button: (e.g. Setting □ as turbo function)
Hold SHARE, then press □.

Step.3 Save Setting Mode
Release all buttons, then press OPTIONS to save settings.

Step.4 Exit setting mode
Press PS Key, the Device Red LED of the Wingman SNES will be permanently on.

Turbo and Remap can only be set in gamepad mode.

Cancelling Turbo Function Settings

The following instructions are based on the PS5 controller. For those using other controller, please refer to the Corresponding Buttons List.

Step.1 Enter the setting mode
Press SHARE + PS Key, the Device Red LED of the Wingman SNES will be off.

Step.2 Erasing all Turbo function buttons
Press SHARE + OPTIONS

Step.3 Exit setting mode
Press PS Key, the Device Red LED of the Wingman SNES will be permanently on.

Turbo and Remap can only be set in gamepad mode.

Remap Settings

The following instructions are based on the PS5 controller. For those using other controller, please refer to the Corresponding Buttons List.
Buttons that can be set as Remap function buttons include: ╳ /○/□/△/L1/R1/L2/R2/L3/R3 (hereinafter referred to as FK).

Step.1 Enter the setting mode
Press OPTION + PS Key, the Device Red LED of the Wingman SNES will be off.

Step.2 Choosing a FK button (e.g. Setting □ as ○)
Press □

Step.3 Choosing remap button to set
Hold on SHARE, then press ○

Step.4 Save Setting mode
Release all buttons then press OPTIONS to save settings.

Step.5 Exit setting mode
Press PS Key, the Device Red LED of the Wingman SNES will be permanently on.

Cancelling Remap Function Settings

The following instructions are based on the PS5 controller. For those using other controller, please refer to the Corresponding Buttons List

Step.1 Enter the setting mode
Press OPTIONS + PS Key, the Device Red LED of the Wingman SNES will be off.

Step.2 Erasing all Remap settings function buttons
Press SHARE+ OPTIONS

Step.3 Exit setting mode
Press PS Key, the Device Red LED of the Wingman SNES will be permanently on.

FCC Statement:

This device complies with part 15 of the FCC Rules. Operation is subject to the following two conditions:

  1. This device may not cause harmful interference.
  2. This device must accept any interference received, including interference that may cause undesired operation.

NOTE
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation.

This equipment generates, uses and radiates radiofrequency energy, and if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation.

If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

  • Reorient or relocate the receiving antenna.
  • Increase the separation between the equipment and receiver.
  • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
  • Consult the dealer or an experienced radio/TV technician for help.
  • Changes or modifications not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.

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