B09QRXD9H1 Tapple Word Game Paced Family Board Game User Guide

June 6, 2024
TAPPLE

B09QRXD9H1 Tapple Word Game Paced Family Board Game

Product Information

Specifications:

  • Recommended Age: 8+
  • Number of Players: 2-8
  • Requires 2 AA Batteries (not included)
  • Includes: Touch Activated Press & Play Letter Eliminator (TAPPLE wheel), 36 Category Cards with 144 Categories, Information Pamphlet

Product Usage Instructions

  • The object of the Game:
    Name answers for category cards using available letters on the TAPPLE wheel. Be the last player left each round to score the card. Collect three category cards to win!

  • Set-Up:
    Insert 2 AA batteries into the battery compartment. Load a category card into the category card compartment.

  • How to Play:
    The player with the middle initial closest to ‘A’ goes first. Take a category card, choose a category and start the round by tapping the timer button. Each player must name an answer starting with an available letter on the TAPPLE wheel within 10 seconds.

  • Elimination:
    Players are eliminated if they fail to name an answer in time or give an incorrect answer. Play continues until only one player remains for that round.

  • Overtime:
    If all letters are used and more than one player is left, continue playing in an overtime round where players must name two answers with two different letters within 10 seconds. The last player remaining scores both cards.

  • Winning:
    The first player to collect three cards wins. For longer games, continue playing to four, five, or more cards.

  • Answer Tip:
    Be creative and imaginative when coming up with answers. Think outside the box and have fun!

FAQ

Q: How do I reset the game for a new round?

A: Choose a new category card and push the release lever to reset the letter keys.

Q: Can players make up their categories?

A: Yes, the Player's Choice option allows players to create their category for a round.

Q: What happens if there is a tie during overtime?

A: Players continue with additional categories until one player remains and collects all the cards for that round.

Contents

Touch Activated Press & Play Letter Eliminator (TAPPLE wheel) 36 Category Cards with 144 Categories and this information pamphlet.

The object of the Game:
Name answers for category cards using available letters on the TAPPLE wheel. Be the last player left each round to score the card. Collect three category cards to win!

Set-Up

Flip over the TAPPLE wheel to access the battery compartment, the category card compartment and the switch (see diagram at right). Insert batteries correctly (complete details on the back of this pamphlet), and secure the battery compartment door. Switch on the timer and remove the category cards from the storage compartment. Then, place the TAPPLE wheel right-side up and stack of category cards within easy reach of all players. Option: For larger groups, you may want to pass the TAPPLE wheel around instead of placing it at the centre of the group.

How to Play

  • The player with the middle initial closest to ‘A’ goes first, and the play proceeds in a clockwise manner. Take a category card from the stack and choose a category for the round.
  • Player’s Choice lets you make up a category for the round.

Note:
The Blue/White side has easier categories for younger players, and the Red/Yellow side is more challenging for advanced play.

To start a round, announce the category and tap the timer button in the centre of the TAPPLE wheel. On your turn, you have 10 seconds to name an answer for the category starting with an available letter on the TAPPLE wheel. Press the first letter of your answer, tap the button to reset the timer, and pass the turn. Letters pressed can no longer be used for the round, so the pressure mounts as letters are eliminated.

ANSWER TIP:
Creativity and imagination are encouraged when coming up with answers, so don’t be afraid to think outside the box. For example, if the category is CARS & TRUCKS, and you want to use the letter ‘J’, answers like ‘Jetta’ or ‘Jeep’ are acceptable, but answers like ‘Jalopy’ or ‘Junker’ should also be accepted!

Elimination

Players are eliminated from the round if any of the following occur:

  • Fail to complete turn before the 10-second buzzer.
  • Name an answer that doesn’t match the category (decided by a majority of the other players) and fail to come up with an acceptable answer in time.
  • Press a letter for an unacceptable answer – so be careful if you are unsure about an answer!

When a player is eliminated, the next player in turn taps the timer to continue the round. Play until only one player remains, collecting the card for that round. To start the next round, choose a new category card and push the release lever to reset the letter keys.

OVERTIME

If all the letters are used and more than one player is left, the remaining players continue to play in an overtime round!

  • Reset the letters and continue with the remaining players now naming two answers for a new category, using two different letters, all within 10 seconds. The last remaining player scores both cards!
  • If more than one player can survive overtime, continue with yet another category naming three answers, until one player remains, collecting all the cards for that round.

Winning:
Continue to play until a player collects three cards and wins! For longer games, play to four, five or more!

IMPORTANT BATTERY INFORMATION

Please retain this information for future reference. Batteries should be replaced by an adult.

BATTERIES REQUIRED
Alkaline batteries are recommended. Phillips/cross-head screwdriver (not included) needed to insert batteries.

Loosen the screw on the battery compartment, located on the underside of the game, and remove the door. Insert 2 “AA” size batteries (we recommend alkaline), making sure to match the + and – symbols with the markings in the plastic. Then replace the door and tighten the screw.

  1. As with all small batteries, the batteries used with this game should be kept away from small children who still put things in their mouths. If they are swallowed, promptly see a doctor and have the doctor phoned 202-625-3333 to collect them. In other countries, have the doctor call your local poison control centre.
  2. Make sure the batteries are inserted correctly and follow the game and battery manufacturer’s instructions.
  3. Do not mix old and new batteries, or alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
  4. Always follow the instructions carefully. Use only the batteries specified and be sure to insert them correctly by matching the + and – polarity markings.
  5. Remove exhausted or dead batteries from the product.
  6. Remove batteries if the product is not to be played with for a long time.
  7. Do not short-circuit the supply terminals.
  8. Should this product cause, or be affected by local electrical interference, move it away from other electrical equipment. Reset (switching off and back on again or removing and re-inserting batteries) if necessary.
  9. RECHARGEABLE BATTERIES: Do not mix these with any other types of battery. Always remove from the product before recharging. Recharge batteries under adult supervision. DO NOT RECHARGE OTHER TYPES OF BATTERY.
  10. As with all small items, these batteries should be kept away from children. If swallowed, seek medical attention immediately.

Not suitable for children under 3 years because of small parts – choking hazard.

FCC Statement

This device complies with part 15 of the FCC Rules. Tapple is subject to the following two conditions:

  1. This device may not cause harmful interference, and
  2. This device must accept any interference received, including interference that may cause undesired operation.

This equipment has been tested and found to comply with the limits for a Class B digital device, according to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy, and, if not installed and used under the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:

  • Reorient or relocate the receiving antenna.
  • Increase the separation between the equipment and the receiver.
  • Consult the dealer or an experienced radio/TV technician for help.

Contact Information

We will be happy to hear your questions or comments about this game. Write to:

TAPPLE and USAOPOLY are trademarks of USAOPOLY, Inc. Copyright © 2013 by USAOPOLY, Inc. All Rights Reserved. Conforms to ASTM F963.

  • © 2011 NPD Partnership Ltd, London/UK
  • © 2011 Atelier Rohner + Wolf, Basel /CH MADE IN CHINA.
  • Designed, manufactured & distributed by USAOPOLY, Inc.
  • 5607 Palmer Way, Carlsbad, CA 92010 U.S.A.

References

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