MAJESCO Iridion 2 Nintendo Game Boy Advance Instructions
- June 3, 2024
- MAJESCO
Table of Contents
MAJESCO Iridion 2 Nintendo Game Boy Advance Instructions
WARNING: PLEASE CAREFULLY READ THE PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO HARDWARE SYSTEM, GAME PAK OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT SAFETY INFORMATION.
IMPORTANT SAFETY INFORMATION – READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES
WARNING
Some people (acout 1 In 4000) may have seizures or black outs triggered by light flashes, such as while watching TV playing video games, even if they have never had a seizure before.
Anyone who has had a seizure, loss of awareness, or other symptom finked to an epileptic condition should consult a doctor before playing a video game.
Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms:
Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation
To reduce the likelihood of a seizure when playing video games:
- Sit or stand as far from the screen as possible.
- Play video games on the smallest available television screen.
- Do not play if you are tired or need sleep.
- Play in a well-lit room.
- Take a 10 to 15 minute break every hour.
WARNING
Repetitive Motion Injuries
Playing video games can make your muscles, joints or skin hurt after a few hours. Follow these instructions to avoid problems such as Tendonitis. Carpal Tunnel Syndrome or skin irritation:
• Take a 10 to 15 minute break every hour. even if you don’t think you need it
• If your hands, wrists or arms become tired or sore while playing, stop and
rest them for several hours before playing again
. • If you continue to have sore hands. wrists or arms during or after play,
stop playing and see a doctor.
WARNING – Battery Leakage
Leakage of battery acid can cause personal injury as well as damage to your Game Boy. If battery leakage occurs, horoughly wash the affected skin and clothes. Keep battery acid away from your eyes and mouth. Leaking batteries may make popping sounds.
To avoid battery leakage:
- Do not mix used and new batteries (replace all batteries at the same time).
- Do not mix alkaline and carbon zinc batteries.
- Do not mix different brands of batteries.
- Do not use nickel cadmium batteries.
- Do not leave used batteries in the Game Boy. When the batteries are losing their charge. the power light may become dim, the game sounds may become weak, or the display screen may be blank_ When this happens. promptly replace all used batteries with new batteries.
- Do not leave batteries in the Game Boy or accessory for long periods of non-use.
- Do not leave the power switch on after the batteries have lost their charge. When you finish using the Game Boy, always slide the power switch OFF
- Do not recharge the batteries.
- Do not put the batteries in backwards. Make sure that the positive (+) and negative (-) ends are facing in the correct directions. Insert the negative end first. When removing batteries, remove the positive end first.
- Do not dispose of batteries in a fire.
THIS PRODUCT HAS BEEN RATED BYTHE ENTERTAINMENT SOFTWARE RATING BOARD. FOR INFORMATION ABOUT THE ESRB RATING, OR TO COMMENT ABOUTTHE APPROPRIATENESS OFTHE RATING, PLEASE CONTACT THE ESRB AT 1-800-771-3772, OR VISIT WWW.ESRB.ORG. LICENSED BY
NINTENDO, GAME BOY, GAME BOY ADVANCE ANDTHE OFFICIAL SEAL ARE TRADEMARKS OF NINTENDO. ri 2001 NINTENDO. ALL RIGHTS RESERVED. THIS OFFICIAL SEAL IS YOUR ASSURANCE THAT NINTENDO HAS APPROVED THE QUALITY OF THIS PRODUCT. ALWAYS LOOK FOR THIS SEAL WHEN BUYING GAMES AND ACCESSORIES TO ENSURE COMPLETE COMPATIBILITY. LICENSED BY SALE FOR USE ONLY WITH OTHER AUTHORIZED PRODUCTS BEARINGTHE OFFICIAL NINTENDO SEAL OF QUALITY.
THIS GAME PAK WILL WORK ONLY WITH THE GAME BOY. ADVANCE VIDEO GAME SYSTEM
GETTING STARTED
To get started with IRIDION II, please begin with the following:
- Making sure your Nintendo- Game Boy’ Advance is turned off, plug the IRIDION II Game Pak into the Nintendo”Game Boy’ Advance.
- Turn on your Game Boy’ Advance. In a few moments the opening movie plays. Once this is over, the Title Screen should be displayed. You can press START to bypass the opening movie and go directly to the Title Screen.
Music Maker
Iridion II allows you to create your own musical theme. Use the Control Pad to select and adjust different parts of the musical arrangement.
Important Note: if nothing appears on the screen, turn the power switch, OFF. Check to make sure the Game Pak is inserted correctly. Then try again. (Always turn the power switch OFF before inserting or removing the Game Pak.)
STORY
More than a hundred years have passed since the Earth was attacked by the vicious IRIDION forces. Legend tells of a single brave SHN Fighter pilot who found his way to destroy the evil IRIDION mainframe. After this glorious victory, all remaining enemy ships disappeared from known space. Humans began to colonize the planet systems of the IRIDION home galaxy. Peace and freedom came back to mankind. The IRIDION menace was history.
Until now.
Within only one day, all communication with the human space outposts had been lost. The last transmissions made it clear that the IRIDION Empire had returned and have taken over all colonized systems. Planet Earth is too far away to send help in time. Again only a single, but powerfully equipped spaceship is within reach to stop the IRIDION forces before they can go on to attack the last remaining planet of human beings… Earth
MAIN MENU
At the Title screen, press START to display the Main menu. On the Main menu you have the following options:
NEW GAME
Choose NEW GAME to start playing a new game. PASSWORD Choosing
PASSWORD
brings up the Password Entry screen. This is where you can enter your passwords to continue games in progress
ENTERING PASSWORDS
Choose PASSWORD on the Main menu to bring up the Password Entry screen where you can enter passwords to continue playing games in progress. To enter a password, use the Control Pad to select characters and the A Button to choose them. If you wish to change a character, press the B Button to erase it.
BACK
Selecting BACK returns you to the Main menu without entering a password.
CONFIRM
Select CONFIRM when you are finished entering your password. If you enter a bad password, INVALID PASSWORD!, is displayed. If this occurs, you must go back and enter a valid password.
SETTING GAME DIFFICULTY
Choose the difficulty level of game play on the Game Difficulty screen.
Starter Pilot is the default setting.
CHOOSING GAME MODES
Select the game mode from the Game Belov 3 brief description of each mode. STORY MODE Choose this mode to play the game according to the storyline. As you progress through this mode, more and more of the game is unlocked and more of the story is revealed to you. See if you can make it to the end to see the thrilling conclusion Important Note: Use START to bypass any part of the storyline Access the Virtual Reality Tramrougn me Story Mode. To bypass the VR training, press START to pause, use the Control Pad to select Skip VR Training and press the A Button.
ARCADE MODE
in this mode, you can select every tevei that you have completed in STORY mode. Try to get the highest score possible on every level. After completing a level, you receive a special code that reflects your score and ratings. Visit the official Indian 2 website (wwwirldlon2.com) and enter your special codes to see how you rate against other players from around the world.
CHALLENGE MODE
To unlock this mode, you must complete the STORY mode. This is a boss-rush mode where the objective is to defeat all the bosses one after another. After defeating all the bosses, you will get a special code that reflects your score and ratings. Give it your best shot then enter your score on the official Iridion 2 website (www.lridion2.com).
GALLERY
The Gallery is filled with full color screens of the Indian enemies and bosses for your viewing pleasure. To unlock the Gallery, you must complete the Story Mode. JUKEBOX Here you can listen to all the songs and sound fx used in the game. To unlock the Jukebox, you must complete the Challenge Mode.
Game Mode Screen
CREDITS Unlock the credits by completing the Story Mode and see the list of
those who brought you IRIDION II
SELECTING PLANETS
On your mission, you travel to several galaxies and battle across many
planets. Before each leg of the mission you must decide where to go next. The
Planet Selection screen displays all available locations. When you first begin
playing, there is only one galaxy containing three planets for you to choose
from. As you progress, more galaxies become available. In total there are 5
galaxies each containing 3 planets.
SELECTING WEAPONS
The Weapon Selection screen contains an array of weaponry for your fighter. Before playing a level, you are brought here to choose a starting weapon. As you cycle through the weapons, the fighter displayed on the right side of the screen demonstrates how the weapon functions. (For more detailed information see page 14).
Auto Upgrade Feature
Automatically upgrades your ship whenever you collect a powerup. In the
Weapons Select Screen, use the Control Pad UP/DOWN to toggle the Auto Upgrade
feature onioff by selecting Yes or No. The Auto Upgrade is enabled by default
only in Starter Pilot. Important Note: With the Auto 0 Upgrade feature set to
No, players will decide how to best use their collected power ups. See the
power up section on page 18 for more information. Weapon Select Screen
MAIN GAME SCREEN
PAUSE MENU When START is pressed during game pay, the game is paused and the Pause menu is displayed. On this menu, you can do the following:
MUSIC VOLUME
Adjust this setting to change the music volume.
FX VOLUME
Adjust this setting to change the volume of the game sound effects. QUIT GAME Choose QUIT to return to the Main menu.
PASSWORD(Story Mode)
The current Password is shown.
RESTART LEVEL (Arcade Mode, Challenge mode)
Allows you to restart the current level in Arcade mode, or restart Challenge mode. Your current score will be reset.
CLEARING STAGES
After completing a level the Stage Clear screen appears It displays the following rating data:
HITS/SHOTS
This is the total number of hits achieved versus the total number of shots fired.
RANKING
Indicates your hit accuracy rating as a grade and as a percentage.
TIME NEEDED
This is how long it took you to complete the stage.
LIFE BONUS
You are awarded a point bonus for every life you have at the end of the stage. It is displayed here.
ACCURACY BONUS
point bonus is awarded for your accuracy at eliminating targets. This bonus is based on total number of bullets fired and total number of bullets wasted.
SMART BOMB BONUS
You receive a point bonus for every Smart-Bomb you have at the end of the stage. It is displayed here.
CLEARING STAGES
NEW SCORE This is your new total score with all your points added in from the level you just completed. PASSWORD Your stage password is displayed at the bottom of the Stage Clear screen. Use this password to continue your game from this point by entering it on the Password Entry screen (see Password Entry screen). Be sure to write your passwords down’
GAME OVER
When the game is over, the following options are displayed: CONTINUE RESTART GALAXY and QUIT. CONTINUE will restart the current planet with the displayed password. RESTART GALAXY will restart the whole galaxy with 3 lives (4 lives in Starter Pilot). Choosing QUIT returns you to the Main menu
WEAPONS
CANNON WEAPONS
Your SHN fighter is equipped with six oitleren: cannon weapons. Each one can be upgraded a maximum of two times by collecting green power-ups. These upgrades are called satelites and are attached to each side of your fighter. They not only upgrade your current weapon but also protect the side of your ship.
PLASMA
DESCRIPTION: Fires short but rapid plasma beams.
1ST UPGRADE: 50% beam thickness and power increase
2ND UPGRADE: 100% beam thickness and power increase
3RD UPGRADE: 150% beam thickness and power increase POWER LEVEL: Very
Strong
PULSE
DESCRIPTION: Fires small upward flying particles
1ST UPGRADE: Fires two upward flying particles
2ND UPGRADE: Fires two upward and two half diagonal flying particles
3RD UPGRADE: Fires two upward, two half diagonal and two diagonal flying
particles POWER LEVEL: Weak
a WEAPONS
DEFLECTOR LASER
1ST UPGRADE:
2ND UPGRADE:
SRD UPGRADE:
POWER LEVEL:
DESCRIPTION:
1ST UPGRADE:
2ND UPGRADE:
SRD UPGRADE:
POWER LEVEL:
Fires laser beams that deflect on playfield and enemies
Increases deflector laser power by 50%
Increases deflector laser power by 100%
Increases deflector laser power by 150%
Strong
RADIAL GUN
Emits small ion particles inany direction around the fighter. Press and hold the
A Button down to change the direction the radial gun will fire. While the A Button is held down, the radial gun moves from directly in front of the fighter towards the back of the fighter. The longer the A Button is pressed, the more it moves toward the back of the fighter. When the A Button is released, the radial gun rapidly moves to its original position at the front of the fighter.
Increases radial gun power by 50%
Increases radial gun power by 100% -t
Increases radial gun power by 150% Middle ,
WEAPONS
SEEKING LASER
DESCRIPTION: Fires an enemy-seeking and target-locking beam.
1ST UPGRADE: Increases seeking laser beam thickness and power by 50% 2ND
UPGRADE: Increases seeking laser beam thickness and power by 100% 3RD
UPGRADE: Increases seeking laser beam thickness and power by 150% POWER
LEVEL: Weak
SWARM GUN
DESCRIPTION: Small particles are emitted which automatically lock on to
the nearest enemy.
1ST UPGRADE: Increases swarm gun power by 50%
2ND UPGRADE: Increases swarm gun power by 100°0 3RD UPGRADE: Increases
swarm gun power by 150%
POWER LEVEL: Middle
SPECIAL WEAPONS
SMART-BOMB
The Smart-Bomb causes immense destruction, often destroying every enemy on the screen when it is unleashed. You are armed with one Smart-Bomb at the start of each level. Smart-Bombs are activated by simultaneously pressing the L and R Buttons. Collecting red power-ups gives you additional Smart-Bombs.
SUPER-SHOT
The Super-shot is an intense laser beam fired from your fighter. Double tap and hold the A Button to build the weapon’s intensity. The longer you let it intensify, the more damage it will have ri e indicator at the top of the screen will flash when you are at maximum intensity
POWER-UPS
Throughout the game, special enemies that carry power ups will appear. These enemies must be destroyed to activate and collect their power ups. These various power ups provide different types of upgrades described below. Important Note: Activated power ups will have a set of red arrows surrounding them.
GREEN POWER-UP
Upgrades your cannon weapons one power level, a maximum of two times. Additional green power ups can either increase your health or award you with a new weapon dependent upon your in-game status.
Using the Auto Upgrade feature
When using Auto Upgrade, the current weapon is automatically upgraded to its maximum when collecting power-ups. After that, the health is automatically replenished when you still have spare power-ups and your health meter drops below 50%. The L and R Buttons for weapon selection are disabled when auto upgrade is used.
Not using the Auto Upgrade feature
If you are not using the Auto Upgrade feature, you can decide how to use your collected power up. You have the choice of recharging your health or activating a new weapon. To use the power up to recharge your health, your current weapon needs to be fully upgraded. Use the B Button to activate health recharge. To activate a new weapon, use either the L or R Buttons to select the weapon and use the B Button to activate it. This new weapon will be at a level 1 rating.
POWER UPS
RED POWER-UP
Gives you an additional Smart Bomb.
ENERGY POWER-UP
CREDITS
SHINEN
Ingame Code:
Manfred Linzner
Frontend Code:
Bernhard Wodok
Tools:
Bemhard Wodok
Art Direction:
Florian Freisieder
Concept Art:
Andreas Adamus
Laszlo Roth
Sven Herrmann
Ingame Graphics:
Florian Freisleder
Christian Freisleder
Background Design:
Florian Freisleder
Additional Background
Design:
Javier Alcafiz
CREDITS
Intro and Cutscenes:
Javier Alcafiz
Music + Sound FX:
Mantred Linzner
Voice Acting:
Alex Weiss
GAX Soundengine:
Bernhard Wodok
Shin‘en Game Testing:
Peter Weiss
Martin Wodok
Game Design:
Team Shin’en
MAJESCO
Majesco Creative Director:
Joseph Sutton
V.P. of Game Development:
David Elmekies
Executive Producer:
Dan Kitchen
V.P. of Marketing:
Ken Gold
Product Manager:
Mark Rudolph
Marketing Assistant:
Roozbeh Ashtyani
Creative Services:
Leslie Mills
Tavio Castrillo
QA Manager:
John Arvay Jr
Lead Testers
Kevin Kurdes
Eric Jezercak
Testers
Robert Cooper
Russel Mock
Nick Verhoski
John D’Angelo
Anthony Mariquit
Erica Claeyssen
Robert Boone
Special Thanks
Morris Sutton
Jesse Sutton
Joseph Sutton
Adam Sutton
WARRANTY INFORMATION
Majesco Sales, Warranty sarrants to the original consumer purchaser that this Nintendo Game Pak (PAX) shall be free from detects in material and workmanship for a period of 90 days from date of purchase. If a defect covered by this warranty occurs during the \:*90 day warranty period. Majesco Sales, Inc. will repair or replace the PAK, at its option, free of charge, To receive this warranty service.
- DO NOT return your defective game to the retailer.
- Notify Majesco Sales. Inc. of the problem requiring warranty service by calling our Technical Support Department at (80W 826-0015. and leave a message.
- If the Majesco Sales, Inc. Service Representative is unable to solve the problem by phone, you will be provided with a Return Authorization number. Simply record this number on the outside packaging of your defective PAK, enclose your name. address and phone number, and return your PAK. freight prepaid and insured for loss or damage, together with your sales slip or similar proof of purchase (LPC code) within the 90-day
warranty period to : Majesco Sales, Inc. 160 Raritan Center Parkway (Suite 1) Edison, N.J. 08837
This Warranty shall not apply if the PAK has been damagedby negligence, accident, unreasonable use, modification, tampering, or other causes unrelated to defective materials or workmansVp.
Repairs/Service after Expiration of Warranty It the PAK develops a problem requiring service after the 90 day period, you may contact the Majesco Sales, Inc. Technical Support Dept. at the phone number noted earlier.
If the Majesco Sales Dept. is unable to to solve the problem over the phone, you may be informed of the approximate cost for Majesco Sales, Inc. to repair or replace the PAK, and provided with a Return Authorization number. Record this number on the outside packaging of the defective PAK and return the merchandise, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Majesco Sales. Inc., and enclose a money order payable to Majesco Sales. Inc. for the cost quoted to you. If after personal inspection, the Majesco Sales, Inc. Service Representative determines the PAK cannot be repaired, It will be returned and your payment refunded.
Warranty Limitations
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PUR-POSE AREHEREBY LIMITED TO NINETY DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET FORTH HEREIN. IN NO EVENT SHALL MAJESCO SALES, INC. BE LIABLE FOR CONSEQUENTIAL OR ACIDENTAL DAMAGES RESULT-ING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTIES. The provisions of this warranty are valid in the United States only. Some states do not allow limitations on how long an implied warranty lasts or exclusion of consequential of incidental damages, so the above limitations or exclusion may not apply to you. This warranty gives you specific legal rights, and you may also have other rights which vary from state to state.
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