FLASH-BUTRYM DMX-384 DMX Controller User Manual
- June 14, 2024
- Flash-Butrym
Table of Contents
DMX 512 CONTROLLER SERIES DMX Controller
USER MANUAL
This product manual contains important information about the safe installation and use of this projector. Please read and follow these instructions carefully and keep this manual in a safe place for future reference.
Before you begin
1.1 What are included
- DMX-512 Controller
- DC 9-12V 500mA, 90V-240V Power Adapter
- Manual
- LED gooseneck lamp
1.2 Unpacking Instructions
Immediately upon receiving a fixture, carefully unpack the carton, check the
contents to ensure that all parts are present, and have been received in good
condition. Notify the shipper immediately and retain packing material for
inspection if any parts appear damaged from shipping or the carton itself
shows signs of mishandling. Save the carton and all packing materials. In the
event that a fixture must be returned to the factory, it is important that the
fixture be returned in the original factory box and packing.
1.3 Safety Instructions
Please read these instructions carefully, which includes important mformat1on about the 1nstallatlon,usage and maintenance.
- Please keep this User Guide for future consultation. If you. sell the unit to another user, be sure that they also receive this instruction booklet.
- Always make sure that you are connecting to the proper voltage and that the line voltage you are connecting to is not higher than that stated on decal or rear panel of the fixture.
- This product is intended for indoor use only!
- To prevent risk of fire or shock, do not expose fixture to ran or moisture. Make sure there are no flammable materials close to the unit while operating.
- The unlit must be Installed in a location with adequate ventilation, at least 50cm from adjacent surfaces. Be sure that no ventilation slots are blocked.
- Always disconnect from power source before servicing or replacing lamp or fuse and be sure to replace with same lamp source.
- In the event of serious operating problem, stop using the unit immediately. Never try to repair the unit by yourself. Repairs carried out by unskilled people can lead to damage or malfunction. Please contact the nearest authorized technical assistance center. Always use the same type spare parts.
- Don’ tconnect the device to a dimmer pack.
- Make sure power cord is never crimped or damaged.
- Never disconnect power cord by pulling or tugging on the cord.
- Do not operate this device under 113° F ambient temperature conditions.
INTRODUCTION
2.1 Features
- DMX512/1990 Standard
- Controls 12 intelligent lights of up to 32 channels, totally 384 channels
- 30 banks, each with 8 scenes; 6 chase, each with up to 240 scenes
- Record up to 6 chases with fade time and speeds
- 16 sliders for direct control of channels
- MIDI control over banks, chases and blackout
- Built-in microphone for music mode
- Auto mode program controlled by fade time sliders
- DMX in/out: 3 pin XRL
- LED gooseneck lamp
- Plastic end housing
2.2 General Overview
The Controller is a universal intelligent lighting controller. It allows the
control of 12 fixtures composed of 32 channels each and up to 240 programmable
scenes. Six chase banks can contain up to 240 steps composed of the saved
scenes and in any order. Programs can be triggered by music,
midi,automatically or manually. All chases can be executed at the same time.
- On the surface you will find various programming tools such as 16 universal channel sliders, quick access scanner and scene buttons, and an LED display Indicator for easier navigation of controls and menu functions.
2.3 Product Overview (front)
Item | Button or Fader | Function |
---|---|---|
1 | Scanner select buttons | Fixture selection |
2 | Scanner indicator LEDS | Indicates the fixtures currently selected |
3 | Scene select buttons | Universal bump buttons representing scene location |
for storage and selection
4| Channel faders| For adjusting DMX values, Ch 1-32 can be adjusted
immediately after pressing the respective scanner select button
5| Program button>| Used to enter programming mode
6| Music/Bank Copy button| Used to activate Music mode and as the copy command
during programming
7| LED display window| Status window displays pertinent prerational data
Provides operating mode status, (manual, music or auto)
8| Mode Indicator LEDS
9| Bank Up button| Function button to traverse Scene/ Steps In banks or
chases.
10| Bank Down button| Function button to traverse Scene/ Steps in banks or
chases
11| Tap Display button| Sets the chase speed by tapping, and toggles between
values and percentages.
12| Blackout button| Sets the shutter or dimmer value of all fixtures to “0”
causing all light output to cease
13| Midi/ADD button| Activates MIDI external control and also used to confirm
the record/save process
14| Auto/Del button| Used to activate Auto mode and as the delete function key
during programming
15| Chaser buttons| Chase memory 1 – 6
16| Speed fader| This will adjust the hold time of a scene or a step within a
chase
17| Fade-Time fader| Also considered a cross-fade, sets the Interval time
between two scenes in a chase
18| Page select button| In manual mode, press to toggle between pages of
control
2.4 Product Overview (rear panel)
Item | Button or Fader | Function |
---|---|---|
21 | MIDI input port | For external triggering of Banks and Chases using a MIDI |
device
22| DMX output connector| DMX control signal
23| DC Input jack| Main power feed
24| USB Lamp socket|
25| ON/OFF power switch| Turns the controller on and off
2.5 Common Terms
The following are common terms used in intelligent light programming.
Blackout Is a state by where all lighting fixtures light output are set to 0
or off, usually on a temporary basis.
DMX-512 is an industry standard digital communication protocol used in
entertainment lighting equipment. For more information read Sections
DMX Primer” and “DMX Control Mode” In the Appendix.
Fixture refers to your lighting instrument or other device such as a fogger or
dimmer of which you can control.
Programs are a bunch of scenes stacked one after another. It can be programmed
as either a single scene or multiple scenes in sequence.
Scenes are static lighting states.
Sliders also known as faders.
Chases can also be called programs. A chase consists of a bunch of scenes
stacked one after another.
Scanner refers to a lighting instrument with a pan and tilt mirror; however,
in the ILS-CON controller it can be used to control any DMX-512 compatible
device as a generic fixture.
MIDI is a standard for representing musical information in a digital format. A
MIDI input would provide external triggering of scenes using midi device such
as a midi keyboard.
Stand Alone refers to a fixture’ s ability to function independently of an
external controller and usually in sync to music, due to a built in
microphone.
Fade slider is used to adjust the time between scenes within a chase.
Speed slider affects the amount of time a scene will hold its state. It is
also considered a wait time.
Shutter is a mechanical device in the lighting fixture that allows you to
block the lights path. It is often used to lessen the intensity of the light
output and to strobe.
Patching refers to the process of assigning fixtures a DMX channel or.
Playbacks can be either scenes or chases that are directly called to execution
by the user. A playback can also be considered program memory that can be
recalled during a show.
OPERATING INSTRUCTIONS
3.1 Setup
3.1.1 Setting Up The System
- Plug the AC to DC power supply to the system back panel and to the mains outlet.
- Plug in your DMX cable(s) to your intelligent lighting as described in the fixtures respective manual. For a quick Primer on DMX see the “DMX Primer” section in the Appendix of this manual.
3.1.2 Fixture Addressing
The Controller is programmed to control 32 channels of DMX per fixture,
therefore the fixtures you wish to control with the corresponding “SCANNER”
buttons on the unit, must be spaced 16 channels apart.
FIXTURE OR SCANNERS| DEFAULT DX STARTINGADDRESS| BINARY DIPSWITCH SETTINGS
SWITCHSWITCHTO THE ” ON POSITION”
---|---|---
1| 1| 1
2| 33| 1 ,6
3| 65| 1 ,7
4| 97| 1 ,6,7
5| 129| 1 ,8
6| 161| 1 ,6,8
7| 193| 1 ,7,8
8| 225| 1 ,6,7,8
9| 257| 1 ,9
10| 289| 1 ,6,9
11| 321| . 1 ,7,9
12| 353| 1,6,7,9
Please refer to your individual fixture’ s manual for DMX addressing instructions. The table above refers to a standard 9 dipswitch binary configurable device.
3.1.3 Pan And Tilt Channels
Because not all intelligent lighting fixtures are alike or share the same
control attributes, the Controller allows the user to assign the wheel the
correct pan and tilt channel for every individual fixture.
Action:
-
Press and hold PROGRAM & TAPSYNC different DMX channel.
Faders are given a channel buttons together (1) time to access the number and are labeled on the surface. of the channel as signment mode. -
Press a SCANNER button that represents the fixture whose faders you would like to reassign.
-
Move one fader of 1-32 channel to select the pan channel.
-
Press the TAPSYNC DISPLAY button lo select pan/ tilt.
-
Move one fader of 1-32 channel to select the tilt channel.
-
Press and hold PROGRAM & APSYNC DISPLY buttons to exit and save setting.
All LEDs will blink.
3.2.2 Review Scene Or Chase
This instruction assumes that you have already recorded scenes and chon the
controller. Other wise skip section and go to programming.
3.3 Programming
A program (bank) is a sequence of different scenes (or steps) that will be
called. up one after another. In the controller 30 programs can be created of
8scenes in each.
3. 3. 1 Entering Program Mode
- Press the Program button until the LED blinks.
3.3.2 Create A Scene
A scene is a static lighting state. Scenes are stored in banks. There are 30
bank memories on the controller and each bank can hold 8 scene memories.
The controller can save 240 scenes total.
Action:
- Press the PROGRAM button until the LED blinks.
- Position SPEED and FADE TIME sliders all the way down.
- Select the SCANNERS you wish to include in your scene.
- Compose a look by moving the sliders and wheel.
- Tap MIDI/REC button.
- Choose a BANK (01-30) to change if necessary.
- Select a SCENES button to store.
- Repeat steps 3 through 7 as necessary. 8 scenes can be recorded in a Program.
- To exit program mode, hold the PROGRAM button.
Notes:
Deselect Blackout if LED is lit.
You can select more than one fixture.
There are 8 scenes available in every bank.
All LEDs will flash to confirm. The LED display will now indicate the Scene
number and Bank number used.
3.3.3 Running A Program Action:
- Use BANK UP/DOWN buttons to change Program banks if necessary.
- Press the AUTO DEL button repeat edly until the AUTO LED turns on.
- Adjust the PROGRAM speed via the SPEED fader and the loop rate via the FADE TIME fader.
- Alternatively you can tap the TAPSYNC DISPLAY button twice. The time between two taps sets the time between SCENES (up to 10 minutes).
Notes:
Deselect Blackout if LED is IIt.
Also called a Tap-Sync.
3.3.4 Check Program
Action:
- Press and hold the PROGRAM button until the LED blinks.
- Use the BANK UP/DOWN buttons to select the PROGRAM bank to review.
- Press the SCENES buttons to review each scene individually.
Notes:
Deselect Blackout if LED is IIt.
Also called a Tap-Sync.
3.3.4 Check Program
Action:
- Press and hold the PROGRAM button until the LED blinks.
- Use the BANK UP/DOWN buttons to select the PROGRAM bank to review.
- Press the SCENES buttons to review each scene individually.
3.3.5 Editing AProgram
Scenes will need to be modified manually.
Action:
- Press and hold the PROGRAM button until the LED blinks.
- Use BANK UP/DOWN buttons to change Program banks if necessary.
- Select the desired fixture via the SCANNERS button.
- Adjust and change fixture attributes using the channel faders and wheel.
- Press the MIDI/ADD button to prepare the save.
- Select the desired SCENES button to save.
Notes:
Deselect Blackout if LED is lit.
3.3.6 Copy A Program
Action:
- Press and hold the PROGRAM button until the LED blinks.
- Use BANK UP/DOWN buttons to select the PROGRAM bank you will copy.
- Press the MIDI/ADD button to prepare the copy.
- Use BANK UP/DOWN buttons to select the destination PROGRAM bank.
- Press the MUSIC BANK COPY button to execute the copy. All LEDs on the controller will blink.
Notes:
All 8 scenes in a Program bank will be coupled.
3.4 Chase Programming
A chase is created by using previously created scenes. Scenes become steps in
a chase and can be arranged in any order you choose. It is highly recommended
that prior to programming chases for the first time; you delete all chases
from memory. See “Delete All Chases for instructions.
3.4.1 Create A Chase
A Chase can contain 240 scenes as steps. The term steps and scenes are used
interchangeably.
Action:
- Press the PROGRAM button until the LED blinks.
- Press the CHASE (1-6) button you wish to program.
- Change BANK if necessary to locate a scene.
- Select the SCENE to insert.
- Tap the MIDI/ADD button to store.
- Repeat steps 3 – 5 to add additional steps in the chase. Up to 240 steps can be recorded.
- Press and hold the PROGRAM button to save the chase.
APPENDIX
4.1 DMX Primer
There are 512 channels in a DMX-512 connection. Channels may be assigned In
any manner. A fixture capable of receiving DMX 512 will require one or a
number of sequential channels. The user must assign a starting address on the
fixture that indicates the first channel reserved in the controller. There are
many different types of DMX controllable fixtures and they all may vary in the
total number of channels required. Choosing a start address should be plan
ed in advance. Channels should never overlap. If they do, this will result in
erratic operation of the fixtures whose starting address is set incorrectly.
You can however, control multiple fixtures of the same type using the same
starting address as long as the Intended result Is that of unison movement or
operation.
In other words, the fixtures will be slaved together and all respond exactly
the same.
DMX fixtures are designed to receive data through a serial Daisy Chain. A
Daisy Chain connection is where the DATA OUT of one fixture connects to the
DATA IN of the next fixture. The order In which the fixtures are connected is
not important and has no effect on how a controller communicates to each
fixture. Use an order that provides for the easiest and most direct cabling.
Connect fixtures using shielded two conductor twisted pair cable with three
pin XLRR male to female connectors. The shield connection is pin 1, while pin
2ls Data Negative (S-) and pin 3 Is Data positive (S+).
4.2 Fixture Linking
Occupation of the XLR-connection:
DMX-OUTPUT XLR mounting-socket:
- Ground
- Signal(-)
- Signal(+)
DMX-OUTPUT XLR mounting-plug:
- Ground
- Signal(-)
- Signal(+)
Caution : At the last fixture, the DMX-cable has to be terminated
with a terminator. Solder a 1200 resistor between Signal (-) and Signal (+)
into a3-in XLR-luck and it in the DMX-output of the last fixture.
In the Controller mode, at the last fixture in the chain, the DMX output has
to be connected with a DMX terminator. This prevents electrical noise from
disturbing and corrupting the DMX control signals. The DMX terminator is
simply an XLR connector with a 120W (ohm) resistor connected across pins 2and
3, which is then plugged into the output socket on the last projector in the
chain. The connections are illustrated below.
If you wish to connect DMX-controllers with other XLR-outputs, you need to use
adapter-cables.
The transform of the controller line of 3 pins and 5 pins (plug and socket)
4.3 DMX Dipswitch Quick Reference Chart
4.4 Technical Specifications
Dimensions………………………………………. 520 X183 X73 mm
Weight…………………………………………………………… 3.0 Kg
Operating Range………………………… DC 9V-12V 500mA min
Maximum ambient temperature…………………………….. 45° C
Data Input……………………… locking 3-pin XLR male socket
Data output………………….. locking 3-pin XLR female socket
Data pin configuration ……….. pin 1 shield, pin 2 (-), pin 3 (+)
Protocols……………………………………………. DMX-512 USITT
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