Hasbro Clue Junior Game Instructions
- June 10, 2024
- Hasbro
Table of Contents
Hasbro Clue Junior Game
Product Information
The Level 2 Science Lab Mystery is a board game that allows players to explore a school to solve a mystery. Players are tasked with finding out WHO set off the volcano, WHAT they poured into it,and WHERE they should have been in class instead. The game includes a gameboard, 6 character pawns, 6 furniture tokens, a die, and a Science Lab Mystery detective notepad.
What You’ll Need
- Gameboard
- 6 character pawns
- 6 furniture tokens
- Die
- Science Lab Mystery detective notepad
Set-Up
- Place the gameboard where everyone can reach, with the inside of the school faceup.
- Place all the yellow bases facedown and shuffle them up. Then, without peeking, put one facedown in the center of the board. This is what was poured into the volcano to set it off!
- Stick a furniture token into each of the remaining yellow bases (don’t look at the bottoms!) and place each token in its matching room on the gameboard.
- Set aside the white base with the volcano. Then, place the other six white bases facedown and shuffle them up. Without peeking, put one of those bases facedown in the center of the board. This tells you which class the sneaky student should have been in!
- Mix up the volcano base facedown with the remaining white bases. Stick a character pawn into each, but don’t look at the bottoms! The character with the volcano is the student who set it off!
- Place all the characters on their matching color start spaces, even if there aren’t six players. Now everyone picks a character!
- Everyone takes a notepad sheet and a pencil (not included). You can fold your sheet so no one can see it as you find clues and mark it up.
Gameplay
Take turns rolling the die to see if you can move your character, look under characters, or check under furniture. As you find clues, you’ll eliminate choices and eventually uncover what happened. The youngest player goes first, and play moves to the left.
On Your Turn
Roll the die. If you roll a number, move your character up to that number of connecting spaces. If you roll “Secretly peek under any furniture token”, you can peek at one of the furniture tokens in the room you’re currently in. If you roll “Secretly peek under any character”, you can peek at the bottom of one of the character pawns on the board.
Each turn, you’ll cross out TWO things on your notepad sheet – one for WHO, WHAT, WHERE, and FURNITURE categories. For example, if you look under the easel and see milk, you can cross out both those things on your notepad sheet.
If you land on a furniture token or character pawn, you can secretly peek underneath it. If you land on nothing, your turn is over.
The game continues until a player has solved the mystery by correctly identifying WHO set off the volcano, with WHAT they poured into it, and WHERE they should have been in class instead.
Hey, Parents!
This game guide describes how to play two levels of this game.
You decide which level is right for your family!
PLAYGROUND MIX-UP
Oops! While cleaning up the playground after all the fun and games, someone put one of the items in their backpack by mistake.
OBJECT
Work together to find items on the playground tiles and figure out WHAT item
is missing and WHO took it. In this game,you win as a team!
WHAT YOU’LL NEED
PRODUCT SET IT UP
-
Put the gameboard where everyone can reach,playground side faceup.
-
Shuffle the playground tiles and place eight of them facedown randomly on each of the outlined playground spots on the board.
-
Place the remaining playground tile facedown next to the board.
This tile contains the missing item! -
Place all six blue bases facedown and shuffle them up. Then, without looking at the bottoms, put a character into each base.
The character with the backpack is the one who took the item! -
Place all of the characters on random,separate playground tiles. Now everyone picks which character they want to play as. Remember, don’t look under them!
-
Then take one of the detective notepad sheets and make sure you have something to write with. There are four different themes to choose in the notepad: toys, art supplies, snacks, and sports gear. If you pick a toy sheet, for instance, you’ll be searching for a missing toy.
Everyone shares one sheet because you’ll work together.
Search the picture, find the item!
Each playground tile has just one item from your detective notepad sheet. Each
item from your sheet appears on only one tile.
PLAY
The youngest player goes first! Play moves to the left.
ON YOUR TURN
-
Roll the number die and move your character that many connected playground spaces whichever way you choose.
-
Now roll the icon die.
Ex: You rolled a 1!
You can choose to move to the Slide or to the Soccer Net. -
Now it’s the next player’s turn. Keep going until you’ve crossed out all but one item (that’s what’s missing) and have discovered which character has the backpack (that’s who took it). You’ve solved the mystery!
WIN
Once you’ve solved the mystery (meaning you’ve crossed out all but one item
and know who has the backpack), it’s time for the big reveal.
Flip over the playground tile that’s off the board and see if you can spot the
missing item. Great job working together to solve the mix-up!
BONUS FUN!
Your family can use the playground tiles to make up your own “find the object”
games! For example, ask your kid to spot something blue, or race to see who
can find a toy first!
SCIENCE LAB MYSTERY
Oh no! The volcano in the science lab has mysteriously erupted! It looks like a curious junior scientist left another class early to experiment…
OBJECT
Explore the school for clues as you try to figure out WHO set off the volcano,
WHAT they poured into it, and WHERE they should have been in class instead. In
this game, you’re competing to solve the mystery on your own!
WHAT YOU’LL NEED
SET IT UP
-
Place the gameboard where everyone can reach, with the inside of the school faceup.
-
Place all the yellow bases facedown and shuffle them up. Then, without peeking, put one facedown in the center of the board.
This is what was poured into the volcano to set it off! -
Stick a furniture token into each of the remaining yellow bases (don’t look at the bottoms!) and place each token in its matching room on the gameboard.
-
Set aside the white base with the volcano. Then,place the other six white bases facedown and shuffle them up.
Without peeking, put one of those bases facedown in the center of the board.
This tells you which class the sneaky student should have been in! -
Mix up the volcano base facedown with the remaining white bases.
Stick a character pawn into each, but don’t look at the bottoms!
The character with the volcano is the student who set it off! -
Place all the characters on their matching color start spaces,even if there aren’t six players.
Now everyone picks a character! -
Everyone takes a notepad sheet and a pencil (not included).
You can fold your sheet so no one can see it as you find clues and mark it up.
If your younger players may need a little help, try playing in teams!
PLAY
Take turns rolling the die to see if you can move your character, look under
characters, or check under furniture. As you find clues, you’ll eliminate
choices and eventually uncover what happened.
The youngest player goes first,and play moves to the left.
ON YOUR TURN
Roll the die.
If you rolled a number, where did you land?
Mark your sheet.
Each turn, you’ll cross out TWO things!
-
If you look under a yellow base, cross out the object you see— this can’t be what was poured into the volcano! Also cross out the furniture in that base so you remember you’ve already looked in that room.
Ex: You look under the easel and see milk,so you cross out both those things. -
If you look under a white base, cross out the class object you see—this can’t be the class where the culprit was supposed to be. Also cross out the character in that base UNLESS you find the volcano. Whoever has the volcano is the one who set it off, so you’ll want to circle them!
Ex: You see the guitar under Plum, so you cross both out. Plum couldn’t have been the culprit. When you look under White, you find the volcano—she did it! -
Even when you figure out who set off the volcano, you may still need to keep looking under characters to figure out which class they left early.
READY TO SOLVE THE MYSTERY?
Make an accusation! You can do this at any time on your turn,even after marking your sheet.
- Say, “(WHO) set off the volcano using (WHAT) when they should have been (WHERE).”
- Secretly look under the bases in the center of the board and under the character you’re accusing. Are you right about all three?
YES! You’ve solved the mystery and won the game!
NO! Oops, you’re out of the game. Don’t tell anyone the solution!
The others keep playing until someone gets it right or only one player is left in the game.
WARNING:
CHOKING HAZARD–Small parts.
Not for children under 3 years.
CLUE, MR. POTATO HEAD, and HASBRO and all related trademarks and logos are
trademarks of Hasbro, Inc.
© 2023 Hasbro. TM & ® denote U.S. Trademarks.
Hasbro, Pawtucket, RI 02861-1059 USA.
Consumer contact:
US/Canada: Hasbro Games, Consumer Affairs Dept., P.O. Box 200,
Pawtucket, RI 02861-1059 USA. TEL.
1-800-255-5516.
Australia consumer service: https://consumercare.hasbro.com/en-au
New Zealand consumer service: https://consumercare.hasbro.com/en-nz
4150C7811000000
References
Read User Manual Online (PDF format)
Read User Manual Online (PDF format) >>