WAVES 984272 Renaissance Reverb User Guide
- June 10, 2024
- WAVES
Table of Contents
WAVES 984272 Renaissance Reverb
Renaissance Reverb
Renaissance Reverb is a high-quality reverb plugin that can be used as a send or insert in your digital audio workstation (DAW). It consists of two components: RVerb (stereo) and RVerb (mono-to-stereo).
Interface
The Renaissance Reverb interface has three different views: Light, Dark, and Legacy. You can select the desired view from the Skins drop-down menu on the left side of the WaveSystem Toolbar. There are also three different graphic views: Damping, Reverb, and EQ. The All view displays all three graphs in one comprehensive view. The interface includes controls for reverb type, decorrelation, damping, reverb and early reflections graph, reverb tail EQ, reverb levels, and output.
Getting Started
To use Renaissance Reverb, you need to instantiate the plugin in your DAW:
- For Send configuration, insert RVerb on a stereo Aux track. Set Wet/Dry to 100% wet after loading the preset.
- For Insert configuration, insert RVerb on a DAW track or Aux. If you’re setting up your parameters from scratch, a Wet/Dry setting of 50% is a good starting point. If you are beginning with a preset, use its Wet/Dry value.
Working with Presets
You can load a preset to get started quickly:
- Find a preset that more or less describes the space or effect you want to create.
- Study the parameters that make up the preset to help you understand how each setting controls the sound.
- Change the settings one by one, and, at first, stay within the same section.
- Load another preset, note how the parameters changed, and compare that with the new effect.
With Renaissance Reverb, you can create a wide variety of reverb effects for your audio tracks. Experiment with different presets and settings to achieve your desired sound.
Introduction
Renaissance Reverb is an algorithmic reverb plugin that combines intuitive control with a classic sound. Years after its introduction, Renaissance Reverb remains a favorite choice with FOH, monitor, and studio engineers. It was inspired by the earlier TrueVerb processor. Waves designers took the TrueVerb early-reflection system as a starting point and improved upon it in many ways. They then created a new reverb tail engine and designed an intuitive, powerful interface for detailed control over every step that goes into designing a reverb effect. The result: a tool with a solid reputation, classic sound, and innovative flexibility.
Components
Renaissance reverb has two components: RVerb (stereo) and RVerb (mono-to-
stereo).
Getting Started
INSTANTIATE THE PLUGIN
Renaissance Reverb can be used as a send or insert:
LOAD A PRESET
Renaissance Reverb simulates an assortment of halls, chambers, plates, and effects by controlling the parameters that make up reflections, decay, pre- delay, type of reverb, and more. This makes for lots of settings variables, so it usually makes sense to begin designing a sound by loading a preset. RVerb offers a large assortment of presets; open the Load drop-down menu and pick the preset that best describes what you want to accomplish. Then experiment with the controls, one at a time, to customize the preset. If you like what you created, save it as a user preset. Presets are managed in the WaveSystem Toolbar, which is at the top of the interface. Use the bar at the top of the plugin to save and load presets, compare settings, undo and redo steps, and resize the plugin. To learn more, click the icon at the upper-right corner of the window and open the WaveSystem Guide. Presets are helpful tools for learning how controls work together to achieve very different effects, and how subtle changes can greatly alter the feeling of a sound.
Interface
The RVerb interface is divided into two major sections:
- A parameter control section at the bottom
- A graphic control/display panel at the top: three graphs illustrate damping, reverb and EQ.
There is also an All view (shown below) that displays a comprehensive view of all three graphs.
RVerb Overview
- Reverb type menu
- Decorrelation control
- View select: Damping, Reverb, EQ, All
- Damping controls
- Reverb and early reflections graph
- Reverb tail EQ
- Reverb controls
- Reverb levels controls
- Output
Interface Appearance
- You can view the Renaissance Reverb interface in any of three styles. Select a style with the Skins drop-down menu, on the left side of the WaveSystem Toolbar.
- All three skins have the same controls. When you change skins, the values don’t change.
- The skin of the current instance sets the default view, so new instances will open with that skin.
Getting Started
INSTANTIATE THE PLUGIN
Renaissance Verb can be used as a send or insert. For Send configuration,
insert RVerb on a stereo Aux track. Set Wet/Dry to 100% wet after loading the
preset. For Insert configuration, insert RVerb on DAW track or Aux. If you’re
setting up your parameters from scratch, a Wet/Dry setting of 50% is a good
starting point. If you are beginning with a preset, use its Wet/Dry value.
LOAD A PRESET
Find a preset that more or less describes the space or effect you want to
create. Study the parameters that make up the preset to help you understand
how each setting controls the sound. Change the settings one by one, and, at
first, stay within the same section. Load another preset, note how the
parameters changed, and compare that with the new effect.
SUGGESTED WORK SEQUENCE
- Load a preset and set Wet/Dry as described above.
- Set reverb Type.
- Adjust the Reverb Properties for color and flavor.
- Adjust the Reverb Levels for balance of early reflections.
- Tweak the EQ and Damping.
- Change the decorrelation between the channels for subtle flavor changes.
- Save your preset.
Factory presets cannot be modified and then saved. You can, however, save your changes as a user preset, which can be used in other sessions or other hosts. Save presets in the Save menu at the top of the interface.
For Insert configuration, insert RVerb on DAW track or Aux. Initially set Wet/Dry to 50% after loading the preset.
Graphic Views
- The graphic panel displays (and in most cases, controls) damping, reverb, and tail EQ. The All view combines the three views. You can usually work exclusively from this view, referring to the detailed views when you need greater resolution.
Detailed views enable you to fine-tune time and frequency characteristics.
DAMPING CONTROLS
Compensate for low-frequency or high-frequency buildup.
REVERB CONTROLS
Control pre-delay and reverb properties.
REVERB TAIL EQ
Control the equalization of the reverb tail.
Controls
General Controls
REVERB TYPE
The Reverb Type menu defines reverb and early reflection behavior on a global scale. Selecting a Type (e.g., Hall, Room, Plate) will change the sound significantly. In a way, it’s really changing the engine at the heart of the reverb. The Type can be changed at any time, but this will likely result in large shifts in the nature of the sound. Range: Hall 1, Hall 2, Room, Chamber, Church, Plate 1, Plate 2, Reverse, Gated, Non-Linear, EchoVerb, ResoVerb
DECORRELATION
This controls the amount of correlation between the two channels (left and
right) within the early reflections. Greater correlation values result in
greater corresponding characteristics between the channels. The effect is
subtle but can be very important in fine tuning the color of a sound. Cycle
through the variations by repeatedly clicking on the button. Range: Variation
0 (least decorrelation) to Variation 6 (greatest decorrelation)
Reverb Properties Controls
PRE-DELAY
Pre-delay refers to the amount of time offset between the original dry sound
(plus the early reflections) and the onset of the reverb tail. Lengthening
pre-delay time will retard the beginning of the reverb tail, thus providing a
bit more space for a voice or instrument. Pre-delay times set too long can
result in an unnatural sound.
Renaissance reverb allows for a negative pre-delay value, which delays the direct (dry) signal with respect to the early reflections and reverb tail. This is, admittedly, an unusual condition. Just remember that as pre-delay becomes increasingly negative, your source can become increasingly out of sync. If you want to maintain sync, advance the source track in your DAW to offset the negative pre-delay value. When pre-delay is negative, the button turns red to warn you that your direct signal (the “dry” part of the wet/dry control) will be delayed.
- Range: -160 ms to 160 ms
- Default: 0.0 ms
TIME
The Reverberation Time (RT) is the time it takes for the sound pressure to
decrease by 60 dB, which is effectively the end of the reverb tail. Range: 0.1
second to 20.0 seconds
SIZE
Controls the various parameters used to simulate room size, depending on the
Reverb Type that is selected. These settings may include early reflection
spacing, reverb tail dimension, and others.
Range: 1% to 100%
DIFFUSION
Serves as a balance control between the direct signal and the early
reflections that feed the reverb tail. When set to 0%, diffusion is at its
lowest, since the direct signal is feeding the reverb tail. When set to 100.0,
diffusion is at its highest, since only the early reflections are used to feed
the reverb tail.
Range: 1% to 100%
DECAY
This control makes the reverb tail behave in a non-linear manner by ending the
tail before the length defined by the other settings. All reverb types and
presets can have a nonlinear sound (e.g., “gated reverb”) simply by lowering
the value of the Decay control. The Reverb Time must be long enough to be
gated (i.e., more than one second). We recommend three seconds as a good
starting point. Settings vary from linear, at the top to the fader, to most
non-linear at the bottom. Range: 0.04 to 3.5 (linear)
Reverb Levels Controls
- The mix of the Reverb is defined by three gain controls.
EARLY REFLECTIONS
Controls the output level of the early-reflections generator. Range: 0 dB to
-40 dB (off)
REVERB
Controls the output level of the reverb tail. Range: 0 dB to -40 dB (off)
WET/DRY
Controls balance between the wet signal (early reflections + reverb tail) and
the dry signal. Range: 0% to 100%
Damping Controls
Renaissance reverb can create a perfect space, but the spaces we want to create are rarely perfect. Soft wall surfaces, hard wall surfaces, lots of people in the room, no people in the room—these and countless other variables influence the sound that feeds the reverb tail engine.
Use the Reverb Damping controls to compensate for low-frequency or high- frequency buildup, which can compromise the clarity of the room sound or at least get in the way of what you want to accomplish. You can also use these controls to customize a space.
LOW FREQUENCY (MARKER 1)
Controls the “knee” point at which low frequency damping begins.
Range: 16 Hz to 1600 Hz
LOW-FREQUENCY RATIO (MARKER 1)
Controls the Damping Ratio of the reverb’s low frequencies. Reducing the Ratio
to below 1.00 yields slower reverb time only for the low frequencies. Range:
0.10 to 2.00 (multiplication factor)
HIGH FREQUENCY (MARKER 2)
Controls the “knee” point at which high-frequency damping begins. Ranges from
1000 Hz to 2100 Hz
HIGH-FREQUENCY RATIO (MARKER 2)
Controls the Damping Ratio of the reverb’s high frequencies. Reducing the
Ratio to below 1.00 yields slower reverb time only for the high frequencies.
Ranges from 0.10 to 2.00 (multiplication factor)
Reverb EQ Controls
- This section controls the equalization of the reverb tail.
LOW FREQUENCY
Controls the “knee” of the reverb’s low equalization, which is “pre” to the
early reflections and reverb. Range: 16 Hz to 1600 Hz
LOW GAIN
Gain control of the shelving EQ. When set to -24.0 dB, the shelf filter
becomes a cut filter. Range: -24.0 dB to +12.0 dB
HIGH FREQUENCY
Controls the “knee” of the reverb’s high equalization, which is “pre” to the
early reflections and reverb. Range: 1000 Hz to 2100 Hz
HIGH GAIN
Simple gain control of the shelving EQ. When equal to -24.0 dB, the shelf
filter becomes a cut filter. Range: -24.0 to +12.0 dB
GAIN
Sets the output gain of the plugin. Range: -24.0 dB to 0.0 dB
OUTPUT METER
Full-scale meter with clip indicator light. Peak indicators at the bottom.
Click on the meter to clear clip and peak indicators.
Working with Presets
Renaissance Reverb offers a large collection of presets. These are useful
starting points for solving problems and creating effects: load the most
relevant preset and go from there. In some cases, a factory preset will give
you just the settings you need. There are also Artist presets. These were
designed by recording, mixing, FOH, and broadcast engineers, so they capture a
personal point of view about sound. They provide a head start with an attitude
when you’re creating a specific sound or making a track sound better.
Use the bar at the top of the plugin to save and load presets, compare
settings, undo and redo steps, and resize the plugin. To learn more, click the
icon at the upper-right corner of the window and open the WaveSystem Guide.
Read User Manual Online (PDF format)
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