dye DSR Plus Paint Marker Owner’s Manual
- June 5, 2024
- dye
Table of Contents
DSR Plus Paint Marker
OWNER’S MANUAL
CHAMPIONSHIP LEVEL PERFORMANCE
INCLUDED WITH YOUR DSR+ MARKER
2 Piece barrel kit (1) 14″ UL Barrel tip (1) .688″ UL Barrel back · Allen tool set · 1/4oz slick lube · Parts kit · Barrel sock
· Start-up guide · Warranty card · Software upgrade cable
SFR
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WARNING
IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES
· The DSR+ marker is not a toy. Misuse may cause serious injury or death. ·
Please read, understand and follow the directions in the DSR+ owner’s manual.
· Eye protection that is designed specifically for paintball and meets ASTM/CE
standards must be worn by user and persons within range. · Recommend 18 years
or older to purchase. Persons under 18 must have adult
supervision. · Always treat the DSR+ marker as if it were loaded and able to
fire. · Only use compressed air or nitrogen gas in the DSR+ marker. DO NOT USE
CO2. · Do not exceed 850 psi input pressure. · Ensure all screws and
components on DSR+ are tightened and secured before
gassing up. · Always chronograph the DSR+ marker before playing paintball. ·
Never shoot the DSR+ marker at velocities in excess of 300 feet per second, or
at
velocities greater than local or national laws allow. · Never look into the
barrel or breech area of the DSR+ when the marker is switched
on and able to fire. · Always fit a barrel-blocking device to your DSR+ when
not in use on the field of play. · The owner’s manual should always accompany
the product for reference or in
the event of resale and new ownership. · Do not point the DSR+ marker at
anything that you do not intend to shoot. · Do not shoot at people, animals,
houses, cars or anything not related to the
sport of paintball. · Do not fire the DSR+ without the ARC+TM bolt locked in
place. · If you read these instructions and do not fully understand them or
are unsure of
your ability to make necessary adjustments properly, call DYE or your local
pro shop for help.
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DSR+ OWNER’S MANUAL
TABLE OF CONTENTS
IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES . . . . . . . . . . PAGE 01 QUICK
REFERENCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . PAGE 02 METHOD OS (MOS) . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . PAGE 03 TRAINING MODES . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 08
SOFTWARE & BOOT SCREEN UPGRADE . . . . . . . . . . . . . . . . . . . . . . .
PAGE 09 POWER SUPPLY . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . PAGE 10 EDGE2 TRIGGER ADJUSTMENT. . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . PAGE 11 STICKY GRIP . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . PAGE 12 ARCTM BOLT . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . PAGE 13 HYPER6TM . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE
15 SHIFTPORT ASA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . PAGE 17 LOCK DOWN CLAMPING FEEDNECK . . . . . . . .
. . . . . . . . . . . . . . . . . . . PAGE 18 EYE PIPE ANTI CHOP EYES/BALL
DETENTS . . . . . . . . . . . . . . . . . . . . . PAGE 19 TROUBLE SHOOTING
GUIDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE
20 DSR+ MENU TREE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . PAGE 22 EXPLODED VIEW . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . PAGE 23 WARRANTY
INFORMATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. PAGE 24
1
POWER SUPPLY
Grasp the battery cover locking nut and rotate it clockwise 180° to unlock the
battery cover. Once unlocked pull the cover down. Plug a high quality 9volt
into the plug and mount the battery into the housing. slide the cover over the
battery housing and rotate the locking nut clockwise 180 deg to secure the
cover.
TURNING ON DSR+
To power on your DSR+ marker depress and hold the Joystick, located on the
back of the grip frame, for 2 seconds. The LED will illuminate and the boot
screen will appear on the OLED display. The anti-chop eye system is
automatically powered on during boot up. To turn the eyes on or off, press and
hold the joystick down toward 6 O’clock for 2 seconds.
LED LIGHT COLOR INDEX
The LED light provides feedback for the anti-chop eye system. To get the best
performance out of your DSR+ it is recommended that you use a motorized loader
system. Preferably the Rotor R-2 Loader.
QUICK REFERENCE
Blue: Boot sequence Red: Breech is clear, no ball (eyes on) Green: Blinking
Red: Blinking Green: Eye failure
AIR SUPPLY
The DSR+ should be operated using air/nitrogen gas only. This needs to be
supplied at a regulated pressure of no more than 850psi.
GASSING UP DSR+
VELOCITY ADJUSTMENT
The velocity is controlled through the Hyper6 regulator located in the grip
frame. The hyper6 is factory set at approximately 115psi. at this pressure the
DSR+ should shoot about 285fps. Your paint-to-barrel fit will also have a
notice-
Screw your air system into the airport and rotate the side lever able effect on your velocity.
counter clockwise until the internal stop is reached.
To adjust the velocity through Hyper6 regula-
tor use a 1/8″ wrench to turn the adjustment
screw, located at the bottom of the airport.
Turning the adjustment screw clockwise or in,
will lower the velocity by decreasing the oper-
· A LOW BATTERY WILL NOT BE ABLE TO POWER BOTH THE ACE EYE AND THE TRIGGER
SWITCH, CAUSING ACE EYE FAILURE.
· IF THE BATTERY IS LOW, IT MAY NOT BE ABLE TO POWER THE SOLENOID CORRECTLY.
THIS WILL AFFECT THE DSR+’S VELOCITY, CAUSING IT TO BECOME INCONSISTENT AND/OR
LOW.
ating pressure. Turning the adjustment screw counterclockwise or out will raise the velocity by increasing the operating pressure. check velocity every time you make an adjustment, it is recommended to make small, ¼ turn
or less adjustments.
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2
METHOD OS (MOS)
MOS METHOD OPERATING SYSTEM (MOS)
The DSR+ is powered by DYE’s Method Operating System. The MOS gives the
operator unre-
stricted access to precision tuning, and unsurpassed performance. The 5-way
Joystick control
and high contrast OLED display screen provide an intuitive user interface. The
optimized MOS
programing logic ensures lightning fast response time, long battery life,
precision tuning, and dual player profiles to store your exact playing
specifications. Communication between frame and Body is facilitated through
the Freewire connector pins. Press fit pins ensure a positive connection
between performance driving hardware and the MCU. DYE Freewire connector pins
eliminate awkward wire routing, and dramatically improving serviceability. The
DSR+’s MOS
truly is advanced performance in the palm of your hand.
5-WAY JOYSTICK CONTROL INDEX
1 4 52
3
PLAY MODE
ENTER CONFIGURATION
1
MODE (HOLD 2 SEC)
SETTINGS ADJUSTMENT MENUS
VALUE UP
EXIT
(TAP)
(HOLD 2 SEC)
GAME TIMER GAME TIMER
2
START/STOP
RESET
(TAP)
(HOLD 2 SEC)
EYES ON/OFF
3
(HOLD 2 SEC)
SYSTEMS CHECK SHOT COUNT
4
(TAP ONCE)
RESET
(HOLD 2 SEC)
5
POWER ON – HOLD 1 SEC. OFF – HOLD 1 SEC.
SCROLL RIGHT THROUGH MENU
(TAP)
VALUE DOWN (TAP)
SCROLL LEFT THROUGH MENU
(TAP)
SELECT (TAP)
SAVE VALUE (TAP)
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3
P 1
00 00
NXL 18 .0
SELECTED PROFILE BATTERY LEVEL GAME TIMER
FIRE MODE RATE OF FIRE
PLAY SCREEN
You are able to select between 3 play screens depending on what information
you wish to display. Option 1 is the default setting, for more play screen
options select Play Screen under profile settings. (see page 6 for more info)
P 1
DWELL
16 .0
TOURNY LOCK
SELECTED PROFILE BATTERY LEVEL DWELL SETTING
TOURNAMEN LOCK
SOFT WARE
V005
SOFTWARE VERSION
SYSTEM CHECK SCREEN
From the play screen you can quickly access the Systems Check Screen by
pressing the joystick LEFT. The System Check Screen gives you an overview of
your
guns dwell, tourney lock status, and software version.
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P 1
00 00
NXL 16 .0
CONFIG
P R O F
1I
L E
ENTER
CONFIG
GS EE NT ET RI AN LG
S
ENTER
METHOD OS (MOS)
PROFILE SELECTION To enter into Profile programing press and hold the joystick
Up for 2 seconds. this will take you to the Profile Selection menu. Scroll
left or right to move through menu options. press the Center of the joystick
to select.
There are 2 fully adjustable profiles and 1 locked Factory default profile.
Once you have selected your desired profile press and hold UP on the joystick
to return to Play Mode screen, or press the CENTER of the joystick to enter
into the Settings Adjustment menu.
PROFILE SETTINGS will affect the DSR+’s shooting performance. These settings
are not adjustable when the tournament lock is on.
GENERAL SETTINGS are for reviewing collected data, display controls, and
system parameters.
Scroll LEFT OR RIGHT to display menu options. Press the CENTER of the joystick
to select the displayed menu option. Once selected the setting’s values can be
adjusted using the joystick. Once the desired value or setting has been
entered press the CENTER of the joystick to save the value, and continue
scrolling through menu options.
NOTE: To exit scroll till the “exit” screen appears and then press the CENTER
of the Joystick. At any point you can also press and hold the Joystick UP to
exit to the Profile selection screen.
4
PROFILE SETTINGS
P 1
GT AI MM EE
R
MIN
00
SEC
00
P 1
TT RO IU GC GH E R
LEVEL
3
P 1
RF AO I TFR EE
18 .0
BPS
GAME TIMER Set countdown game timer. (Default 2:30) To operate game timer in
play mode press the joystick right to start and stop the game timer, Press and
hold the joystick RIGHT for 2 seconds to reset.
TRIGGER TOUCH Values 1 – 20 (Factory Default 3) Trigger sensitivity is the
amount of time that the trigger must be released before the next trigger pull
is allowed.
RATE OF FIRE Values 1 – 18 (Factory Default 12.5 bps) The ROF setting is used
to set the maximum rate of fire. ROF is adjustable by 1/10th per second.
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METHOD OS (MOS)
P 1
FM IO RD EE
BURST
P 1
D W E L L
16 .0
P 1 ABS OT NI
M E
0160
FIRE MODE (Factory Default Semi-Auto) Choose between 4 different fire modes:
Semi-Auto: One trigger pull = one shot Millennium/ NXL Ramp: Compliant with
Millennium series rules Burst: Compliant with PSP series rules Full Auto:
Continuous fire with trigger depressed after 3rd trigger pull
DWELL Values 13 – 25 (Factory Default 16) Dwell is the amount of time, in
milliseconds, that the solenoid is activated for each shot. Setting the dwell
too high will decrease rate of fire, setting the Dwell to low will not be
sufficient to ensure the gun will cycle properly.
ABS ON/OFF Anti Bolt Stick – Values off-10(Factory Default 10) ABS is the
amount of time, in Milliseconds, that the dwell is increased for the first
shot after a period time of no shots. This is to help prevent bolt stick, and
first shot drop off.
5
METHOD OS (MOS)
P 1 ABS
WT AI IM TE
06
ABS WAIT TIME Values 10-90 seconds in increments of 5 sec (Factory Default 20) ABS wait time is the time, in seconds, that must expire between shots before the ABS activated.
P 1 ED YE EL
A Y
03
EYE DELAY Values 01-20 (Factory Default 3) Eye Delay is the amount of time, in milliseconds, that the eyes must read a paintball in the breach before the DSR+ is allowed to fire. This helps to prevent ball chop in the breach. It is recommended to increase the Eye Delay for slower feeding loaders.
1
2
3
P 1
P 1
P 1
P 1
SELECT PLAY SCREEN
PS LC AR YE
E
Values 1-3 (Factory Default 1)
00 NXL 00 RO F
18 .0
0S 0H 0O 0T
0S
Select the best play mode screen for your style of play.
N
A
NXL
NXL
B
18 .0
18 .0
C
P 1
SHOT TRACK
C0UNT DOWN
0 0 0 0 0
SHOT TRACK The shot tracker helps you monitor your paint consumption during a game or a day. choose between countdown and sum track.The Shot tracker can be set to zero from the settings Menu. and reset from the play mode screen. To reset from the Play mode screen press and hold the joystick left for 2 seconds. When you select countdown track in the data settings menu you will be prompted to enter your how much paint you will start with. Tap joystick up and down to adjust. When starting count is displayed tap center of joystick to save. Once you exit to the play screen every shot will be tracked.
CONFIG
SC CO RN ET ER NA
S T
ENTER
SCREEN CONTRAST Control the screen brightness for better visibility of the screen
CONFIG
SCREEN SLEEP TIME > MIN
00
SEC
00
ENTER
SCREEN SLEEP Values 15 sec – 10 min (Factory Default 1 min) The screen will go to sleep after a predetermined amount of time. This is to conserve battery life when playing.To activate the screen tap the Joystick in any direction.
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6
CONFIG
S O U N D
ON OFF
ENTER
CONFIG
APO UO F TW F OE
R
00
MIN
ENTER
SOUND (Factory Default ON) Turn the sound off or on for navigation . The game
timer alarm cannot be turned off.
AUTO POWER OFF Values 10 60 min (Factory Default 10 min) The board will
automatically shut down if the marker is not used for a set period of time.
You can adjust the shut off time.
METHOD OS (MOS)
CONFIG
RS EY SS ET TE
M > NO
YES
ENTER
RESET SYSTEM At any time you can reset the profile you are in to Factory Default settings.
BEFORE SERVICING YOUR MARKER: · MAKE SURE TO REMOVE THE BARREL FROM THE DSR+.
· MAKE SURE YOUR HOPPER IS REMOVED FROM THE DSR+. · MAKE SURE THERE ARE NO
PAINTBALLS IN THE BREECH OF THE DSR+. · ALWAYS RELIEVE ALL RESIDUAL GAS
PRESSURE FROM THE DSR+ BEFORE
COMMENCING ANY DISASSEMBLY. · THE DSR+ CAN HOLD A SMALL RESIDUAL CHARGE OF
GAS, AFTER THE AIR
SUPPLY HAS BEEN REMOVED. ALWAYS DISCHARGE THE MARKER IN A SAFE DIRECTION TO
RELIEVE THIS RESIDUAL GAS PRESSURE.
· THE DSR+ IS NOT WATER RESISTANT. EXCESS MOISTURE WILL CAUSE DAMAGE TO
ELECTRONIC PARTS.
· KEEP THE BOARD AND ALL ELECTRICAL COMPONENTS CLEAN OF DIRT, PAINT AND
MOISTURE.
· TO CLEAN THE BOARD, USE CANNED AIR. IF A MORE AGGRESSIVE CLEANING METHOD IS
NEEDED, LIGHTLY SCRUB THE COMPONENTS WITH A SOFT, DRY BRUSH. HEAVY SCRUBBING
WILL DAMAGE THE BOARD.
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7
CONFIG
TM RO AD IE N I N G
ENTER
TRAIN BREAK
OUT 10 SHOT
F
0000
S
0000
A
0000
START
TRAIN SNAP SHOT 1 BALL
F
0000
S
0000
A
0000
START
TRAINING MODES
The DSR+ has 2 training drills to help you hone your skills. Access the
training mode in the profile selection menu. Scroll LEFT OR RIGHT to reach the
Training Mode screen. Press the CENTER of the joystick to select. Scroll LEFT
OR RIGHT to select the training mode of your choice. With the Desired Drill
screen displayed press the center of the joystick to start the drill.
BREAKOUT DRILL Designed to help improve speed and accuracy when standing and
shooting from the starting box. · Line up at the starting box, with a
designated target down field.
Press the joystick and wait for the beep. · On the beep turn, aim, and fire 10
shots (the DSR+ will only allow 10
shots to be fired). When you reach 10 shots the DSR+ will beep twice. · On the
double beep reset at the starting box and wait for the next
single beep. · Repeat 5 times to complete 1 set. · At the end of the 5th rep
the DSR+ will beep 3 times and display your
fastest, slowest, and average response time it took you to turn and shoot 10
balls.
SNAPSHOT DRILL Designed to improve speed, accuracy, and muscle memory when
snap shooting from behind cover. · Set up behind any bunker with a designated
target down field.
From behind the bunker press the joystick and wait for the beep. · On the beep
lean out from behind cover, aim, shoot one ball (the
DSR+ will only allow one ball to be fired), and return to cover. · Wait for
the next beep and repeat. · You will repeat 10 times to complete one set. · At
the end of the 10th rep the DSR+ will beep 3 times, display your
fastest, slowest, and average time it took you to shoot one ball.
P 1
DWELL
16 .0
TOURNY LOCK
SOFT WARE
V 005
METHOD OS (MOS)
TOURNAMENT LOCK View the system check screen to see if lock is engaged or not.
The pad lock icon will display as locked or unlocked. To change tournament
lock on or off open the right side of grip by using 5/64″ Allen tool to
unscrew upper right corner screw. Once grip is opened locate the Dip Switch
2. To lock: slide #2 switch down into the ON position. To unlock: slide
switch #2 up into the OFF position.
When the tournament lock is engaged settings that could affect the gun’s
performance will not be able to be adjusted until the tournament lock is
turned off.
Note: the #1 dip switch has no function.
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8
Periodically DYE will release new updated software for the DSR+. The new software will be available on www.dyepaintball.com/dsr, and www.dyepaintball.com
TO UPDATE YOUR DSR OPERATING SYSTEM FOLLOW THESE SIMPLE DIRECTIONS. · Save the
new operating software to any standard flash drive. · Plug the flash drive
into a USB /Micro USB adapter cable · Plug the adapter cable into the Micro
USB port located under the
stichy grip on the right side. · To access the port, open the right side grip
by using a 5/64″ Allen tool
to unscrew the upper right corner screw.
UE PN GA RB AL DE ED
NF OO
U SN OD F T W A R E
· Power on your DSR+, the USB sync screen will be displayed. · Press the Center of the joystick to initiate the upgrade process.
USB USB
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US PO GF RT AW DA ER
E
NO YES
SOFTWARE UPGRADE
· Confirm you wish to upgrade the software.
· The system will begin to upgrade the software. · This may take several minutes.
CR OE MM PO LV EE T EU
S B
USB
OP KO
W TE OR
O F F
· Do not unplug the cable until you are prompted to do so.
· Once the cable has been unplugged the board will automatically power off.
This signifies the upgrade is done, and the DSR is ready for use.
USB
9
POWER SUPPLY
Use a coin, screwdriver, or thumb nail and rotate the locking nut counter-
clockwise 180 deg to unlock the battery cover. Once unlocked pull the cover
down. Plug a high quality 9volt into the plug and mount the battery into the
housing. slide the cover over the battery housing and rotate the locking nut
clockwise 180 deg to secure the cover.
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POWER SUPPLY
LOW BATTERY When the battery level drops below 30% the LED light will flash
Blue. When the low battery alert flashes the battery should be replaced as
soon as possible to prevent improper function.
P 1
00 00
NXL
18 .0
BATTERY LEVEL CHART
P 1
00
00
100% – 95%
NXL
18 .0
69% – 30%
P 1
00 00
NXL 94% – 70%
18 .0
P 1
00
00
NXL
18 .0
30% – 0%
· A LOW BATTERY WILL NOT BE ABLE TO POWER BOTH THE ACE EYE AND THE TRIGGER
SWITCH, CAUSING ACE EYE FAILURE.
· IF THE BATTERY IS LOW, IT MAY NOT BE ABLE TO POWER THE SOLENOID CORRECTLY.
THIS WILL AFFECT THE DSR’S VELOCITY, CAUSING IT TO BECOME INCONSISTENT AND/OR
LOW.
10
ADJUSTING YOUR EDGE2 TRIGGER The trigger’s travel and reach angle are fully adjustable so that you can fine-tune the trigger to your preference. You do not need to remove the frame or grip from the gun in order to make an adjustment to the trigger. There are two adjustment screws located on the left side of the Ultralite frame and two more adjustment screws behind the trigger. The two screws on the side of the frame adjust the travel of the trigger. The one located behind the trigger will adjust the spring tension and activation set point.
2
1 3
TO ADJUST TRIGGER TRAVEL · Use a 5/64″ Allen wrench to make the desired adjustments. · The bottom screw (1) controls the forward travel. Screwing it in will shorten the trigger’s length of pull before activation.
NOTE: IF THIS SCREW IS ADJUSTED TOO FAR, THE SWITCH WILL BE HELD DOWN AT ALL TIMES AND THE MARKER WILL NOT FIRE.
· The top screw (2) controls the over travel. By turning this screw you can adjust how far the trigger will travel after it reaches the firing point. Screwing it in will shorten the trigger’s length of pull after activation
NOTE: IF THIS SCREW IS ADJUSTED TOO FAR, THE TRIGGER WILL NOT BE ALLOWED TO TRAVEL FAR ENOUGH TO DEPRESS THE SWITCH AND FIRE THE MARKER.
TO ADJUST SPRING TENSION: · Use a 5/64″ Allen wrench to make the desired
adjustment. Insert the Allen wrench through
the hole behind the trigger blade (3). · To make the trigger pull stronger,
turn the Allen wrench clockwise or in. · To make the trigger pull weaker, turn
the Allen wrench counterclockwise or out.
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EDGE2 TRIGGER ADJUSTMENT
4
TO ADJUST THE ACTIVATION POINT: · Use a 5/64″ Allen wrench to make the desired
adjustment. Insert the Allen wrench
through the hole in the trigger blade, and turn the lower set screw (4). · Set
the activation point to be approximately 2/3rds through the trigger’s travel.
· turning the screw clockwise will move the activation point earlier in the
trigger pull. NOTE: IF THIS SCREW IS NOT ADJUSTED APPROPRIATELY, THE TRIGGER
WILL NOT BE ALLOWED TO TRAVEL FAR ENOUGH TO DEPRESS THE SWITCH AND FIRE THE
MARKER.
BE SURE THE TRIGGER IS NOT ADJUSTED TO THE POINT WHERE IT IS TOO SENSITIVE AND
MAY CAUSE ACCIDENTAL DISCHARGE OF THE MARKER.
11
STICKY GRIP REMOVAL
1. Use a 5/64″ Allen wrench to remove the screw located at the top front under the grip.
2. Pull the top of the grip away from the frame and forward to allow the upper rear locking hook to clear the frame.
3. Pull the grip forward and down.
4. In doing so, you will have released the last three locking tabs that are under the molded finger grooves.
5. Repeat instructions for reverse side and slide the grips off the frame.
INSTALL STICKY TOOL-LESS GRIPS
· Slide the Sticky grip on to the frame from the rear.
· Press the locking tabs under the molded finger groves into the corresponding slots on the frame’s front strap.
· Pull the top of the grip panel back in order to allow the top rear locking hook to drop into the frame.
· Place the screw into the screw holder at the top of the Sticky grip.
· Press the screw into the matching pocket on the frame.
· Use a 5/56″ Allen to tighten the screw down.
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12
ARC+TM BOLT ASSEMBLY AND MAINTENANCE
2
4
3
7 5
6 1
ARC+TM BOLT OPERATION The ARC+ Bolt has been designed with reliability in
mind. The ARC Bolt features a state-of-the art design that has been factory
tuned to provide the user with trouble-free operation in all environments.
The ARC Bolt consists of 7 components:
1 Bolt 2 Bolt Can 3 Bolt Guide 4 Reaction Cage 5 Reaction Rod 6 Reaction Rod
Stabilizer 7 ARC Core Spring
Energy is supplied to the ARC Bolt through the solenoid outside of the Bolt
Can. This air supplies the shot chamber and serves as the bolt return. During
firing, air supply to the shot chamber is shut-off from the Hyper6TM while air
is routed from the shot chamber to supply the rear of the bolt. The VVP
(Variable Vent Path) adjuster provides optimized acceleration to allow your
DSR+ to perform at the highest-level. When the Bolt reaches the forward
position, air is released, firing the paintball. The Reaction Rod then shifts
forward to 1) trap air in the shot chamber for optimum air efficiency and 2)
allows the bolt reset to begin. released. The air passes through the venturi
ports in the bolt and out the front of the bolt to propel the ball. When the
bolt is in the forward position, the inside bolt stem O-ring prevents the flow
of air from continuously flowing through the marker when the bolt is forward.
This helps the marker shoot much more efficiently.
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As the solenoid deactivates, air is then supplied to the shot chamber again
resetting the Reaction Rod and the Bolt. This system is not sensitive to
environmental variations and reducing dwell does NOT provide any benefit in
the shot or efficiency of your DSR+. NOTE: LOW OR ERRATIC VELOCITY MAY BE DUE
TO A LOW BATTERY NOT SUPPLYING AMPLE ELECTRICAL CURRENT TO THE SOLENOID. IN
THIS CASE, CHARGE THE BATTERY.
WHEN SERVICING YOUR MARKER: · MAKE SURE YOUR HOPPER IS REMOVED FROM THE DSR+.
· MAKE SURE THERE ARE NO PAINTBALLS IN THE BREACH OF THE DSR+. · ALWAYS REMOVE
THE AIR SUPPLY AND RELIEVE ALL GAS PRESSURE IN THE
DSR+ BEFORE DISASSEMBLY. · WHEN USING THE MARKER IN TEMPERATURES BELOW 50°
FAHRENHEIT IT MAY
BE NECESSARY TO LUBE THE ARC+TM BOLT MORE FREQUENTLY. · THE DSR+ CAN HOLD A
SMALL RESIDUAL CHARGE OF GAS, AFTER THE AIR
SUPPLY HAS BEEN REMOVED. ALWAYS DISCHARGE THE MARKER IN A SAFE DIRECTION TO
RELIEVE THIS RESIDUAL GAS PRESSURE.
13
ARC+ BOLT MAINTENANCE Regular ARC+ Bolt maintenance is vital to the
performance of the DSR+. If the ARC+ Bolt is not kept well greased and the
O-rings in good shape, the performance of the DSR+ will be hindered.
USE DYE SLICK LUBE TO GREASE THE ARC+ BOLT AFTER EVERY 4,000 TO 8,000 SHOTS,
DEPENDING ON PLAYING CONDITIONS. CHECK CONDITION OF O-RINGS. BE SURE THE DSR+
BOLT AND REACTION CORE CAN MOVE BACK AND FORTH WITHOUT EXCESSIVE FORCE.
ARC+TM BOLT ASSEMBLY AND MAINTENANCE
To remove the ARC+ Bolt, secure the back cap between index and middle finger
and depress the push button. With the push button fully-depressed, pull firmly
back to remove the ARC+ Bolt.
BEFORE INSTALLING THE ARC+ BOLT INTO THE MARKER, BE SURE ALL COMPONENTS ARE
SCREWED TOGETHER SNUGLY.
If you do not grease the ARC+ Bolt you will run the risk of damaging O-rings.
This will create excessive friction and drag on the moving components, which
will result in reduced performance. When greasing the ARC+ Bolt, pay special
attention to all O-rings that are on the bolt and that ride on a surface of
the bolt as well as those on the reaction core.
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ARC+TM BOLT O-RING LIST (COLOR CODED) 1 Bolt Can Internal (017 BN70) 2 Outer
Sleeve (020 BN70) 3 Bolt Sail (017 BN70) 4 Bolt Guide Main (013 BN70) 5 Bolt
Guide Bumper (111 BN70) 6 Reaction Rod Valve (013 BN70) 7 Reaction Rod Joiner
(007 BN70) 8 Reaction Rod Stabilizer Sail (015 BN90) 9 Push Button (011 BN70)
14
BASIC VELOCITY ADJUSTMENT
HYPER6TM REGULATOR DISASSEMBLY INSTRUCTIONS
ADJUSTMENTS The Hyper6 regulator controls your velocity. It is pre-set at approximately 115 psi. This will enable your gun to shoot about 285 FPS. The DSR’s velocity will be affected by paint size, weather conditions, altitude and other factors. · To adjust your velocity use a 1/8″ Allen wrench to turn the brass adjustment screw, located at the bottom of the airport. · To lower the velocity turn the Allen wrench clockwise (inward), this will decrease the pressure. · To raise the velocity turn the Allen wrench counter clockwise (outward), this will increase the pressure.
1
2 3 4
Each 1/2 turn will change the Hyper5 reg output Pressure by approximately 15PSI.
COMPONENT LIST (COLOR CODED)
1 009 BN 70 2 Regulator Cap 3 014 BN 70 4 Piston 5 Regulator Spring
6 008 BN 90 7 Isolator Plate 8 012 BN 70 9 Seat Retainer 10 Purging Reg Seat
11 Check Valve 12 Check Valve Spring 13 010 BN 70 14 Adjustment Screw 15 Airport
5
7 8
6 9
10 11
12
13 14
15
· THE HYPER6TM CAN HOLD A SMALL RESIDUAL CHARGE OF GAS, ALWAYS DISCHARGE THE
MARKER IN A SAFE DIRECTION TO RELIEVE THIS RESIDUAL GAS PRESSURE.
· EXCESSIVE DIRT AND DEBRIS CAN AFFECT THE HYPER6TM’S PERFORMANCE AND INCREASE
THE NEED FOR SERVICE.
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15
HYPER6TM REGULATOR DISASSEMBLY INSTRUCTIONS
NOTE: IT IS IMPORTANT TO KEEP THE SEAT AND PISTON FACE CLEAN OF ALL DIRT AND
DEBRIS. CLEAN THE SEAT AND PISTON FACE AND APPLY FRESH GREASE EVERY 6 MONTHS
OR 75,000 – 100,000 SHOTS, DEPENDING ON PLAYING CONDITIONS.
HYPER6TM REGULATOR DISASSEMBLY INSTRUCTIONS The Hyper6TM assembly is housed in
the ASA assembly. A fouled Hyper6TM cartridge can be quickly removed for
service. In most cases the only seal that needs to be serviced is the
regulator seat, located in the seat retainer. · Remove the sticky grip panels.
· Using a 3/32″ Allen wrench, Unscrew and remove the 2 screws retaining the
Hyper6TM
assembly. Pull down to remove it from the frame. · Using a 5/32″ Allen wrench,
Unscrew and remove the Hyper6TM reg cap. The Hyper6TM
piston, spring and isolator plate may or may not come off within the reg cap.
· If the piston, spring and isolator plate remain in the reg cap, use your
fingers to
remove the isolator plate, then use needle nose pliers to gently pull out the
piston.
CHANGING THE HYPER6TM REG SEAT · With the regulator cap and isolator plate
off, use a 1/8″ Allen wrench to turn the
brass Adjustment Screw clockwise to remove the purging seat assembly. ·
Unscrew and remove the brass Hyper6TM seat retainer using a 1/8 Allen wrench
in the
Adjustment Screw and an adjustable wrench to hold the regulator Seat Retainer.
· Be careful not to lose the check valve and spring under the reg seat. ·
Place the regulator Seat Cap on a flat surface and use a 3/16″ Allen wrench to
press the
seat from the retainer. · To install a new reg seat, turn the seat retainer
over and press a new reg seat into the
retainer. · Lube the 010 o-ring and install the adjustment screw assembly into
the ASA body using
a 1/8″ Allen wrench and turning it counter clockwise.
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· THE HYPER6TM CAN HOLD A SMALL RESIDUAL CHARGE OF GAS. ALWAYS DISCHARGE THE
MARKER IN A SAFE DIRECTION TO RELIEVE THIS RESIDUAL GAS PRESSURE.
· EXCESSIVE DIRT AND DEBRIS CAN AFFECT THE HYPER6TM’S PERFORMANCE AND INCREASE
THE NEED FOR SERVICE.
16
TRUCAM ON/OFF ASA The DSR+ comes equipped with a the TruCam on/off ASA
attached to the bottom of the frame. To turn on the gas supply, rotate the
side lever counter clockwise until the internal stop is reached. To turn off
the gas supply, rotate the side lever clockwise until the other stop is
reached. As you rotate the side lever past the mid point, the residual gas n
the marker will vent.
REMOVE PIN-HOUSING ASSEMBLY To disassemble the TruCam on/off ASA use the
airport tool included on the DYE Multi-Tool. However, a pair of needle-nose
pliers can be used to unscrew the Pin Housing. Just take care to not scratch
or damage the threads or Pin Housing.
· Insert the airport tool into the Pin Housing and turn counterclockwise 3-4
revolutions. Note that the airport lever must be in the OFF position for the
tool to grab the housing. Remove housing out of the airport body.
· The pin and 006 O-ring may or may not come out with the housing, if
necessary use a pair of needle-nosed pliers to pull the pin out and a dental
pick to remove the 006 O-ring.
INSTALL PIN HOUSING ASSEMBLY · Coat the 006 O-ring in lube and drop it into
the airport body. Use the tip of a 1/4″ Allen wrench to fully seat the O-ring
in place by pushing gently on it. · Insert the Pin into the Pin Housing from
the backside. · Place the housing onto the airport tool and insert the housing
into the airport body. · Turn clockwise until the Pin Housing fits snugly into
the airport body.
SHIFTPORT ASA
EVEN WITH THE AIR SUPPLY REMOVED THE MARKER MAY HAVE GAS INSIDE. BE SURE TO
VENT THIS GAS. MAKE SURE THERE ARE NO PAINTBALLS IN THE BREECH AND DRY FIRE
THE MARKER IN A SAFE DIRECTION.
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NOTE: IF THE AIRPORT TOOL IS NOT AVAILABLE, A PAIR OF NEEDLE-NOSE PLIERS CAN
BE USED TO UNSCREW THE PIN HOUSING. JUST TAKE CARE TO NOT SCRATCH OR DAMAGE
THE THREADS OR PIN HOUSING.
17
ULTRALITE FRAME & LOCK DOWN MICRO FEED NECK
LOCK DOWN MICRO FEED NECK The Lock Down Micro Feedneck is adjustable to fit
any standard loader. To adjust the cam locking system, lift the cam lever away
from the feed collar, and rotate the lever clockwise to tighten or
counterclockwise to loosen the grip on the loader. Once the cam lever is
facing in the forward direction, press the cam lever down against the feed
collar to secure the loader in the feedneck. To loosen the locking system and
remove the loader, lift the cam lever away from the feed collar. Take care not
to over-tighten the cam locking system. The lever should not be overly
difficult to lower into the locked position.
REMOVING ULTRALITE FRAME If there is ever a reason to remove the UL frame from
the DSR+ body make sure to follow these steps. · Remove the front grip to
expose the front mounting screw. · Remove the bolt kit to expose the rear
mounting screw. · Use a 3/32″ Allen wrench and remove both front and rear
mounting screws. The DSR+ utilizes a positive force conector to link the body
and frame electrical components together. There are no wires to disconnect
when removing the frame from the body.
NOTE: BE SURE THAT THE FRAME AND TRIGGER ASSEMBLY ARE KEPT CLEAN. IF THERE IS
EXCESS DIRT OR PAINT BUILD UP AROUND THE TRIGGER, THE TRIGGER WILL NO LONGER
MOVE FREELY. IN ADDITION, PAINT AND DIRT CAN CAUSE THE MICRO SWITCH TO NOT
FUNCTION PROPERLY OR FAIL.
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18
ANTI CHOP EYES The Anti Chop Eye (ACE) system will help prevent the DSR+ from
chopping paint by preventing the marker from firing until a ball is fully
seated in front of the bolt. The eyes use a light beam across the breech. In
order for the marker to fire with the eyes turned on, the signal between the
two eyes must be broken (a paintball in the breach). After every shot, before
the next ball drops in the breech, the eye transmitter and receiver must see
each other. If there is a malfunction, the LED’s on the board will start
blinking green. This means that the eyes do not see each other. If this is the
case, there are normally two reasons. Either there is dirt, paint or grease
blocking the beam, or the battery is so low there is not enough power to
create a strong enough light beam.
Turning anti chops eyes off or on: The eye system is automatically powered on
during boot up. To turn the eyes on or off, press and hold the joystick down
for 2 seconds. The LED light will begin flashing red when eyes are off.
To turn the eyes back on, press and hold the joystick down for 2 seconds until
the LED turns either red or green.
LED LIGHT COLOR INDEX Red: Breech is clear, no ball (eyes on) Green: Ball in
breech, ready to fire (eyes on) Blinking Red: Eyes are off Blinking Green: Eye
failure
NOTE: IF THE BATTERY IS LOW, THE MARKER MAY ACT AS IF THE EYES ARE DIRTY OR
NOT FIRE AT ALL. IN THIS CASE, CHANGE BATTERY.
SELF CLEANING EYE PIPE The DSR+ is equipped with a patented self-cleaning eye
pipe feature. There is a clear polycarbonate sleeve mounted inside the breech
of the gun covering the eyes. When the bolt tip O-ring passes through the eye
pipe, it sweeps off any dirt, grease or paint that could be blocking the eyes.
Normally it is enough to just fire the DSR+ to clean anything blocking the
eyes. If this does not clear the blockage use a swab to clean the inside of
the breech.
For a more thorough cleaning, pull the eye pipe with the ball detents out the
front of the breech. With the eye pipe out use a swab to clean the breech.
This should be enough to clean the eye system.
EYE PIPE ANTI CHOP EYES/ BALL DETENTS
CHANGING BALL DETENTS The ball detent system is clipped to the outside of the
eye pipe. The ball detent system needs little or no maintenance. The detents
should easily flex out of the way with little force, such as a paintball
moving past. If you are experiencing double feeding or chopping, check the
condition of your ball detents with your finger to make sure they are not
broken, stuck in the up or down position, and that they move in and out of the
breech freely. If excessive broken paint or dirt has jammed your ball detents,
remove the eye pipe/detent system from the front of the DSR+ and unclip the
detents for a thorough cleaning. Reinstall the detents, and eye pipe after you
have sufficiently cleaned the detents and breech.
Be careful not to over-flex the detents when handling them. Excessive flexing
could break or damage the detents.
NOTE: TAKE CARE WHEN REPLACING THE EYE PIPE. BE CAREFUL THAT THE DETENT CLIP
IS FULLY SEATED ONTO THE EYE PIPE.
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19
AIR LEAKS
AIR LEAKING FROM THE BACK OF AIRPORT · Check the O-ring on the Air system. If
needed change the O-ring and try again. The O-ring normally used is 015 but
some manufacturers might use a different size. Consult the manual of the air
system you are using.
AIR LEAKING BETWEEN FRAME & AIRPORT · Make sure airport locking screw is tight
AIR LEAKING FROM THE HYPER6TM REGULATOR · First locate the position of the
leak. · For disassembly instructions consult the technical section under
Hyper6TM regulator (see page 16). · If the leak is coming from the bottom of
the regulator you will need to disassemble the regulator and change the 010
O-ring and the seat on the brass seat retainer mounted inside the Hyper6TM
regulator. · If the leak comes from the small hole in the middle of the
regulator, heard at the bottom of the frame, there are four possible O-rings
causing the problem, the 014 blue O-ring on the piston, the 008 yellow O-ring
inside the regulator cartridge, and the upper 008 red o-ring on the top of the
Regulator cartridge or the 012 green oring on the isolator plate.
AIR LEAKING BETWEEN BODY AND FRAME · Pull out the Bolt kit and change the #017
sail O-ring and the rear 020 O-ring on the outside of the cylinder bolt can,
and the 020 O-ring on the outside of bolt guide · If the solenoid is leaking,
remove the solenoid by unscrewing the two screws mounting it down. Apply some
lube to the gasket underneath the solenoid and reassemble making sure that the
solenoid is well tightened into the body. Remove the submanifold and lube the
solenoid switch lightly.
· Hyper6TM may be supplying too low of air pressure. Make sure the Hyper6TM is
set correctly. (see page 15).
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AIR LEAKING FROM BACK OF THE DSR+ · Check that the bolt kit is fully locked
into the DSR+. · If above does not solve the leak, remove the bolt kit and
change the 020 O-ring on the back cap. Also change the 011 color O-ring
located in the stem of the push button. Lube well and re-insert the bolt kit
into the DSR+. Check bolt kit break down picture on page 14 for O-ring
locations.
AIR LEAKING FROM FRONT OF THE DSR/ DOWN THE BARREL
· Remove the Bolt kit from the marker and change the 017 O-ring located inside
of the bolt can, the 013 O-Ring on the reaction rod, the 013 O-ring on the
bolt guide and the 015 O-ring located on the reaction stabilizer. Lube well
and reassemble.
· If above doesn’t help try changing the rear 009 color O-ring located on the
rear of the reaction rod. Lube well before re-inserting bolt kit.
AIR LEAKING FROM ON/OFF KNOB OR BLEED HOLE · Make sure airport is in full on
or off position. · Check 006 O-ring behind pin housing. · See page 17 for
service details.
OTHER CATEGORIES
DOUBLE FEEDING · If more than one ball is feeding at a time into the breech of
your DSR+, check to see if the ball detents are stuck behind the eye pipe. To
make sure your ball detents and eye pipe are properly assembled see page 19. ·
Make sure the ball detents are not excessively worn.
TROUBLE SHOOTING GUIDE
BREAKING PAINT · Make sure you use high quality paintballs and that they are
stored according to the manufacturers instructions. · Make sure your loader is
working good and that the rate of fire is not set higher than the maximum feed
rate of the loader. · Check that the barrel you are using is not too tight for
the paintballs you are using. · Make sure the ball detent system is working
properly. (see pages 19). · Be sure the Hyper6TM is not set too high (see page
15).
PROBLEMS WITH ELECTRONICS
DSR WON’T TURN ON · Make sure battery is well charged.
MARKER SHOOTING SLOW WHEN EYE IS ON AND BLINKING GREEN
· The eyes are not working correctly. Clean the eyes. You’ll know that they
are clean if the LED turns red when there is nothing inside the breech of the
DSR.
· Make sure the eye wires are not broken or pinched. · The battery may be low.
In this case, the battery
should be changed as soon as possible. SOLENOID WILL NOT ACTIVATE / TRIGGER
NOT WORKING
· Check that the trigger adjustment is not set so that the micro switch cannot
activate. You should hear a small click when pulling the trigger. · If the
DSR+ fires once when turned on but not after that, your trigger is set so that
the micro switch is always activated. Re-adjust the trigger. · Check that the
solenoid cable is attached to the board and to the correct connector (solenoid
should be attached to the two-prong connector).
20
TRIGGER BOUNCE / DSR+ SHOOTING MORE THAN ONE BALL PER PULL IN SEMI-AUTOMATIC
MODE
· Raise the trigger sensitivity level in the configuration mode.
· Check that the trigger is not adjusted too short.
ERRATIC VELOCITY / DSR+ WON’T FIRE
DSR FIRES BUT BALLS ARE DROPPING OFF OR NOT EVEN COMING OUT OF THE BARREL
· Make sure a fresh, name-brand battery is installed. · Make sure bolt is well
lubed and moves well. If there is
too much friction in the bolt it will cause the DSR to shoot down. Replace
O-rings causing this excess friction. · Make sure air system is screwed in all
the way. · Make sure Hyper6TM is set correctly.
FIRST SHOT IS TOO HIGH · Change the seat inside the Hyper6TM Regulator and
make sure the purging assembly is installed correctly. For disassembly
instructions consult page 16 in the technical section. · Try turning off the
ABS feature.
VELOCITY IS NOT CONSISTENT · Make sure the paintballs you are using fit the
barrel well and are consistent in size. · Remove the bolt kit and re-lube it.
Change any O-rings causing a lot of friction. Make sure 014 O-ring in bolt tip
is in place and in good condition. · Check that the Hyper6TM regulator is
working correctly and that the pressure is consistent. · Disassemble and
change worn out O-rings and the regulator seat in the Hyper6TM regulator.
SLOW RATE OF FIRE/ POOR EFFICIENCY · Clean and lubricate your ARC+ Bolt
assembly · Ensure there are no leaks in the solenoid or down the barrel
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· Change the -013 valve oring and the -013 bolt guide oring as well as the 90 durometer -015 (purple) oring at the rear of the reaction rod stabilizer.
TROUBLE SHOOTING GUIDE
21
DSR MENU TREE
boot screen play screen
P 1
00 00
NXL
18 .0
SYSTEM CHECK
P 1
DWELL
16 .0
TOURNY LOCK
SOFT WARE
V005
profile 1 Enter
CONFIG
P R O F
1I
L E
ENTER
profile 2 Enter
CONFIG
P R O F
2I
L E
ENTER
USB UPGRADE AND SYNC
USB USB USB USB U S U E
PO PN GF GA RT RB AW AL DA DE ER ED
E
NO
NF
OO
S O F
U N D
T
W
A
R
E
CR
OE
MM
PO
LV
EE
T
E
U S
B
OP
KO
T O
W E R
O F F
YES
B Y E
B Y E
Performance
game timer TRIG TOUCH SENCE rate of fire fire mode
dwell
P1 P2
P 1
P 1
P 1
P 1
P 1
PS RE OT PT EI
GT
TT
AI
RO
MM
IU
EE
GC
R
GH
E
RN TG YS
MIN
00
SEC
00
R
LEVEL
3
ENTER
RF AO I TFR EE
FM IO RD EE
D W E L L
18 .0 BPS
BURST
16 .0
ABS on/off and wait time
P 1
P 1
ABS
ABS
WT
OT
AI
NI
IM
M
TE
E
eye delay
P 1
ED YE EL
A Y
06 > 1060
03
shot track play screen (3) exit
P 1
P 1
P 1
SHOT TRACK
PS LC
C0UNT
AR
DOWN
YE
E X I
E
T
N
A
B C
factory profile
CONFIG
FP
FP AR CO TF OI RL
AR CO TF OI RL YE
YE
NO
YES
ENTER
P1 P1 P1
FM FM FM IO IO IO RD RD RD EE EE EE
SEMI FULL NXL AUTO AUTO RAMP
P 1
P1 P1 P1
SHOT
TRACK
SUM
NXL
S H
00 ROF 00 18 .0
O T S
NXL
NXL
18 .0
18 .0
general settings
CONFIG
GS EE NT ET RI AN LG
S
ENTER
screen sleep time
CONFIG SCREEN SLEEP TIME
00> MIN
SEC
00
ENTER
auto power off
CONFIG
APO UOF TW F OE
R
0MI0N
ENTER
screen contrast
CONFIG CONFIG
SC CO
LEVEL
RN ET
1
ER NA
2
S T
3
ENTER ENTER
audio on/off
CONFIG
S O U N D
ON OFF
ENTER
RESET SYSTEM
CONFIG
RS EY SS ET TE
M
NO YES
ENTER
exit
CONFIG
E X I T
ENTER
training mode
CONFIG
TM RO AD IE N I N G
ENTER
exit
CONFIG
E X I T
break out
TRAIN BREAK OUT 10 SHOT
F
0000
S
0000
A
0000
START
snap shot
TRAIN SNAP SHOT 1 BALL
F
0000
S
0000
A
0000
START
exit
CONFIG
E X I T
ENTER
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ENTER
22
2
15
1
3 6
PARTS LIST
1 Feed Neck 2 Feed Neck Lever 3 Ball Detent Clip 4 Eye Pipe 5 DSR+ Body 6 ARC+TM Bolt 7 Tool-less Back Cap 8 Solenoid Body 9 Solenoid Sub Manifold 10 Solenoid pilot 11 TruCam airport 12 Eye Wire 13 Hyper6TM 14 Transfer PCB Board 15 Rear Frame Mounting Screw 16 Ultralite Frame 17 OLED Board Assembly 18 Airport Knob 19 Sticky Grip 20 Main PCB Board 21 Edge2 Trigger 22 Regulator Sleeve 23 Battery Housing
4 22
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5 14
12 21
23
16 20
10 9 8
19 17
EXPLODED VIEW
7 13
11
23
DSR+ WARRANTY AND LEGAL INFORMATION
WARRANTY DYE Precision, Inc. warrants for one year to the initial retail
purchaser, from the initial date of purchase, that the paintball marker and
regulator are free from defects in materials and workmanship, subject to the
requirements, disclaimers and limitations of this warranty. Disposable parts,
normal maintenance and standard wear and tear parts such as batteries, O-rings
and seals are not warrantied. The solenoid and electronic components on the
marker are warrantied for six months. This warranty does not cover scratches,
nicks, improper disassembly, improper re-assembly, misuse, neglect or improper
storage. Modification to the product will void the warranty. The only
authorized lubricant for the marker is Slick LubeTM. Use of any other
lubricant will void your warranty. This warranty is limited to repair or
replacement of defective parts with the customer to pay shipping costs.
Warranty card and proof of purchase must be submitted to DYE Precision for
warranty to be in effect. This warranty is not transferable. This warranty
does not cover performance. Paintball markers are non-refundable.
TECHNICAL SUPPORT Our Technical Support Departments are open Monday through
Friday. DYE Precision, Inc. can be reached at
858-536-5183 ext.276 from 8am to 5pm
PST. DYE Europe can be reached at +44 (0) 20-8649-6330 from 9am to 5pm GMT.
DYE Asia can be reached at 886 (0) 4-2407-9135 from 9am to 5pm GMT +8 hours.
Additional support and international contacts are available through our web
site, www.dyepaintball.com
DISCLAIMER The specifications & photographs in this material are for information and general guidance purposes only. Our products are continually updated and changes may be made to specification, design or appearance from time to time. These are subject to change without notice. Contents of box may therefore vary from owner’s manual. For details of changes in design, specification or appearance consult your local distributor or dealer. The ARCTM BOLT, Hyper6TM and Slick LubeTM are registered trademarks. Design rights, copyrights and all other rights reserved. All patterns, drawings, photographs, instructions or manuals remain the intellectual property of the manufacturer.
DSR+ and DSR+ ARC+ Bolt: DYE Precision Inc. U.S. and Int’l PATENTS PENDING U.S. PATENT # 5,613,483; 5,881,707; 6,474,326; 7,765,998; 7,997,260
All rights will be strictly enforced. For a complete list of patents visit www.dyeprecision.com/patents
CONTACT:
DYE Precision, Inc. 10637 Scripps Summit Ct. San Diego, CA. 92131 P.
858-536-5183 F.
858-536-5191
DYE Germany GmbH Albert Einstein Str. 2 B 77656 Offenburg Germany P. +4 (0)781 639 349 91
DYE Asia No. 253, Guojhong Rd. Dali Dist., Taichung City 412 Taiwan (R.O.C.) P. +886 (0) 4-2407-9135 F. +886 (0) 4-2407-2090
WWW.DYEPAINTBALL.COM
24
References
- DYE Paintball Global - DYE Paintball
- DYE DSR | Championship Level Performance Paintball Marker
- DYE PRECISION INTELLECTUAL PROPERTY – DYE Paintball