dye M2 MOSair Gun Owner’s Manual
- June 5, 2024
- dye
Table of Contents
M2 MOSair Gun
2017 OWNER’S MANUAL
THE CHOICE OF CHAMPIONSTM
= HYPERLINK TO MORE INFORMATION
INCLUDED WITH YOUR M-2 MARKER
· 3 Piece barrel kit (1) 14″ UL Barrel tip (1) .684″ UL Barrel back (1) .688″
UL Barrel back
· Dye multi tool · 1/4oz slick lube · Parts kit
· Barrel sock · Customer support passport · Software upgrade cable · Charging cable · Digital copy of owner’s manual · Warranty card
SEE M2 COLOR OPTIONS
ICON GLOSSARY
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WARNING
IMPORTANT SAFETY INSTRUCTIONS AND GUIDELINES
· The M2 marker is not a toy. Misuse may cause serious injury or death. ·
Please read, understand and follow the directions in the M2 owner’s manual. ·
Eye protection that is designed specifically for paintball and meets ASTM/CE
standards must be worn by user and persons within range. · Recommend 18 years
or older to purchase. Persons under 18 must have adult
supervision. · Always treat the M2 marker as if it were loaded and able to
fire. · Only use compressed air or nitrogen gas in the M2 marker. DO NOT USE
CO2. · Do not exceed 850 psi input pressure. · Ensure all screws and
components on M2 are tightened and secured before
gassing up. · Always chronograph the M2 marker before playing paintball. ·
Never shoot the M2 marker at velocities in excess of 300 feet per second, or
at
velocities greater than local or national laws allow. · Never look into the
barrel or breech area of the M2 when the marker is switched
on and able to fire. · Always fit a barrel-blocking device to your M2 when not
in use on the field of play. · The owner’s manual should always accompany the
product for reference or in
the event of resale and new ownership. · Do not point the M2 marker at
anything that you do not intend to shoot. · Do not shoot at people, animals,
houses, cars or anything not related to the
sport of paintball. · Do not fire the M2 without the FuseTM bolt locked in
place. · If you read these instructions and do not fully understand them or
are unsure of
your ability to make necessary adjustments properly, call DYE or your local
pro shop for help.
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M2 OWNER’S MANUAL
TABLE OF CONTENTS
IMPORTANT SAFETY INSTRUCTIONS AND gUIDElINES . . . . . . . . . . PAgE 01 qUICk
REFERENCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . PAgE 02 PRISM INTERFACE . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . PAgE 03 METhOD OS AIR (MOSair) . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PAgE 04
TRAININg MODES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . PAgE 10 SOFTWARE & BOOT SCREEN UPgRADE . . . . . . . . . .
. . . . . . . . . . . . . PAgE 11 REChARgABlE BATTERY . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . PAgE 13 MAg-REACh TRIggER
ADjUSTMENT . . . . . . . . . . . . . . . . . . . . . . . . . PAgE 14 STICkY
gRIP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . PAgE 15 FUSETM BOlT . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . PAgE 16 hYPER5TM . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . PAgE 18 lOW PRESSURE REgUlATOR (lPR) . . . . . . . . . . . . . . .
. . . . . . . . . . . . PAgE 20 ShIFTPORT ASA . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . PAgE 22 lOCk DOWN
ClAMPINg FEEDNECk . . . . . . . . . . . . . . . . . . . . . . . . . . . PAgE
23 EYE PIPE ANTI ChOP EYES/BAll DETENTS . . . . . . . . . . . . . . . . . . .
. . PAgE 24 TROUBlE ShOOTINg gUIDE . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . PAgE 25 M2 MENU TREE . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . PAgE 27 ExPlODED vIEW . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . PAgE 28 WARRANTY INFORMATION . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . PAgE 29
1
AIR SUPPLY The M2 should be operated using air/nitrogen gas only. This air
needs to be supplied at a regulated pressure of no more than 850 psi.
GASSING UP YOUR M2 Screw in your air system to the Airport and rotate the side
lever counter clockwise until the internal stop is reached.
TURNING ON YOUR M2 Power up M2 marker. Note: Be sure to fully charge your M2
marker before first use. To power on your M2 marker depress and hold the
joystick located on the back strap of the grip frame, for 2 seconds. The LED
will illuminate and the boot up screen will be displayed on the OLED. The eye
system is automatically powered on during boot up. To turn the eyes on or off,
press and hold the joystick down for 2 seconds.
Blue: Boot sequence Red: Breech is clear, no ball (eyes on) Green: Ball in
breech, ready to fire (eyes on) Blinking Red: Eyes are off Blinking Green: Eye
failure
HOPPER To get the best performance out of your M2, it is recommended that you
use a motorized loader. Preferably, the R-2TM Loader.
· A LOW BATTERY WILL NOT BE ABLE TO POWER BOTH THE ACE EYE AND THE TRIGGER
SWITCH, CAUSING ACE EYE FAILURE.
· IF THE BATTERY IS LOW, IT MAY NOT BE ABLE TO POWER THE SOLENOID CORRECTLY.
THIS WILL AFFECT THE M2’S VELOCITY, CAUSING IT TO BECOME INCONSISTENT AND/OR
LOW.
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QUICK REFERENCE
BATTERY CHARGING INSTRUCTIONS The M2 marker uses a rechargeable battery.
To access the M2’s charging port open the dust cover labeled USB on the upper
left side of the grip. Lift and rotate the cover out of the way.
In order charge your M2 marker, simply use any standard micro USB cable and
power supply. A micro USB cable is provided with the marker.
Plug the full size USB end of the cable into any standard power supply adapter
(car charger, wall charger, computer, etc.) See page 12 in manual for complete
battery detail.
LED LIGHT COLOR INDEX-CHARGING Blinking Blue: Charging up to 95% Blinking
Green: Charging up to 95% – 99% Solid Green: 100% charged
BASIC VELOCITY ADJUSTMENT The velocity is CONTROLLED through the Hyper5TM
regulator. The Hyper5TM is preset from the factory at approximately 140 psi.
This pressure setting should have the marker shooting at about 285fps. Your
paint-to-barrel fit will also have a noticeable effect on your velocity.
You can adjust your velocity through the Hyper5TM regulator, located in the
fore grip. To adjust the velocity, insert a 3/16″ Allen wrench into the bottom
of the fore grip. Turning the Allen wrench clockwise, or in, will lower the
output pressure, decreasing the velocity. Turning the adjustment screw
counterclockwise, or out, will raise the output pressure, increasing the
velocity.
LPR – LOW PRESSURE REGULATOR The LPR is factory set at approximately 65 psi
and should need no adjustment out of the box. See page 19 for detailed
instructions on fine tuning. If the LPR is improperly adjusted, you could
dramatically hinder the performance or prevent the marker from functioning at
all.
NOTE: Turning the adjustment screw clockwise, or in, will lower the LPR’s
output pressure. Turning the adjustment screw counterclockwise, or out, will
raise the LPR’s output pressure.
2
THE PRISM INTERFACE AND METHOD OS air The massive 1 inch, full color, high
resolution OLED screen, combined with the 5-way Joystick provides simple
control of the M2. Intuitive navigation gives you access to DYE’s Method
Operating System. Prism is an intuitive interface, for an advanced operating
system. The joystick control index will help you become quickly familiarized
with interfacing with the Method Operating System.
Dye’s new MOSair gives the operator unparalleled access to precision tuning,
vital performance feedback, and service reports. Not only does the new
operating system take the M2’s performance to the next level, it also actively
tracks important sub systems to make sure our marker is kept running at its
best. Customize nearly every aspect of the M2 to your exact playing
specifications. With 5 different customizable player profiles you’ll be ready
for any environment, and rule book.
5-WAY JOYSTICK CONTROL
INDEX
PLAY MODE
PROFILE SELECTION SETTING ADJUSTMENT
DISPLAY
MENUS
ENTER PROFILE
SCROLL
RETURN
VALUE
EXIT TO
SELECTION
1
DISPLAY
UP
TO PLAY
UP
PROFILE
(TAP)
MODE
(TAP)
SELECT
(HOLD FOR 2 SEC)
(HOLD FOR 2 SEC)
(HOLD FOR 2 SEC)
GAME
GAME
TIMER
TIMER
2 START/STOP RESET
(TAP)
(HOLD FOR 2 SEC)
EYES ON/OFF
3
(HOLD FOR 2 SEC)
NO FUNCTION
SCROLL DOWN
(TAP)
SCROLL RIGHT THROUGH MENU
(TAP)
VALUE DOWN
(TAP)
1 452
3
SYSTEMS SHOT
4
CHECK
(TAP)
TRACKER RESET
(HOLD FOR 2 SEC)
NO FUNCTION
SCROLL LEFT THROUGH MENU
(TAP)
POWER
SELECT
ENTER
SELECT
SAVE
ON/OFF
PROFILE SETTING
SETTING
VALUE
5
(HOLD FOR 2 SEC)
(TAP)
ADJUSTMENT TO ADJUST
(TAP)
MENU
(TAP)
(HOLD FOR 2 SEC)
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PRISM INTERFACE
POWER ON Press and hold the center of the joystick for 2 seconds. The M2 will
boot up, during the boot up process the boot screen will be displayed. After
boot up, the board will enter the Play screen. The gun is now ready to be
fired.
POWER OFF Press and hold the center of the joystick for 2 seconds. The board
will automatically shut down if the marker is not used for a set period of
time. You can adjust the auto shut off time. See Auto Shut Off under Data
Settings (page 7).
LED LIGHT COLOR INDEX Blue: Boot sequence Red: Breech is clear, no ball
detected inside the M2 (eye is on) Green: Ball in breech, ready to fire (eye
is on) Blinking Red: Eye is turned off Blinking Green: Eye failure, eye is
blocked or dirty (see M2 Eye, page 23). To turn the eyes off, press and hold
the joystick down for 2 seconds until the light begins flashing red.
NOTE: You able to force the M2 to fire with eyes on and no ball in the breech.
To do so, depress and hold the trigger for 1 second.
BOOT UP SCREEN The boot screen will be displayed for 4 seconds. You can select
between 4 pre-set screens or you can download your own personal boot screen.
See the Select Boot Screen section under Data settings (see page 6).
SOFTWARE VERSION The software version is displayed at the bottom of the
standard boot screens. The software version will not be displayed on custom
boot screens.
3
SELECTED PROFILE EYE SYSTEM STATUS RATE OF FIRE
BATTERY LEVEL
BT CONNECTION STATUS
COUNT DOWN GAME TIMER
FIRING MODE
SHOT COUNTER
TOURNAMENT LOCK
PLAY SCREEN
You are able to select between 3 play screens depending on what information
you wish to have displayed. Option 1 is the default setting, for more play
screen options see Select Play Mode Screen under Data Settings (page 6).
DWELL SETTING SELECTED PROFILE SERVICE SCHEDULE
ANTI BOLT STICK STATUS
SHOT COUNTER
HYPER 5 PRESSURE
LPR PRESSURE
AVERAGE RATE OF FIRE
PEAK RATE OF FIRE
SYSTEMS CHECK SCREEN From the Play screen you can quickly access the Systems
Check screen by pressing the Joystick LEFT. The Systems Check screen gives you
a quick overview of your gun’s primary operating settings and service status.
The screen will automatically return to the Play Screen after 10 sec.
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METHOD OS AIR (MOSair)
PROFILE SELECTION To enter into Profile Selection screen press and hold the
joystick UP for 2 seconds. This will take you to the profile selection screen.
Scroll up and down to hi-lite the profile you wish to select. Press the CENTER
of the joystick to select the highlited profile. The selected profile is
indicated in the upper right corner.
There are 5 fully adjustable profiles and 1 locked Factory default profile.
Once you have selected your desired profile press and hold UP on the joystick
to return to Play Mode screen, or press and hold the CENTER of the joystick to
enter into the Settings Adjustment menu.
SETTINGS ADJUSTMENT Enter settings adjustment menu from the profile selection
screen, after selecting the profile you wish to adjust press and hold the
CENTER of the joystick. Scroll left and right to display either Performance or
Data settings. Press the center of the joystick to select the displayed
category. Settings are separated into two categories: Performance and Data.
PERFORMANCE SETTINGS will affect the M2’s shooting performance. These settings
are not adjustable when the tournament lock is on.
DATA SETTINGS are for reviewing collected data, display controls, and system
parameters.
Scroll left or right to display menu options. Press the center of the joystick
to select the displayed menu option. Once selected the setting’s values can be
adjusted using the joystick. Once the desired value or setting has been
entered Press the center of the joystick to save the value, and continue
scrolling through menu options.
NOTE: To exit scroll till the “exit” screen appears and then press the center
of the Joystick. At any point you can also press and hold the Joystick UP to
exit to the Profile selection screen.
4
PERFORMANCE SETTINGS
GAME CLOCK Set countdown game timer. (Default 2:30) To operate game timer in
play mode press the joystick right to start and stop the game timer, Press and
hold the joystick right for 2 seconds to reset.
TRIGGER SENSITIVITY Values 1 – 20 (Factory Default 3) Trigger sensitivity is
the amount of time that the trigger must be released before the next trigger
pull is allowed.
RATE OF FIRE Values 1 – 25 (Factory Default 12.5 bps) The ROF setting is used
to set the maximum rate of fire. ROF is adjustable by 1/10th per second.
FIRE MODE (Factory Default Semi-Auto) Choose between 5 different fire modes:
Semi-Auto: One trigger pull = one shot Millennium/ NXL Ramp: Compliant with
Millennium series rules Burst: Compliant with PSP series rules Full Auto:
Continuous fire with trigger depressed after 3rd trigger pull Outlaw:
Customize PPS, pulls to start, burst of ramp. Select Outlaw mode and follow
prompts to customize fire mode
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METHOD OS AIR (MOSair)
DWELL Values 1 – 30 (Factory Default 15) Dwell is the amount of time, in
milliseconds, that the solenoid is activated for each shot. Setting the dwell
too high will decrease air efficiency, setting the Dwell to low will not be
sufficient to ensure the gun will cycle properly.
ABS Anti Bolt Stick – Values off-10(Factory Default 6) ABS is the amount of
time, in Milliseconds, that the dwell is increased for the first shot after a
period time of no shots. This is to help prevent bolt stick, and first shot
drop off.
ABS WAIT TIME Values 10-90 seconds in increments of 5 sec (Factory Default 20)
ABS wait time is the time, in seconds, that must expire between shots before
the ABS activated.
EYE DELAY Values 01-20 (Factory Default 3) Eye Delay is the amount of time, in
milliseconds, that the eyes must read a paintball in the breach before the M2
is allowed to fire. This helps to prevent ball chop in the breach. It is
recommended to increase the Eye Delay for slower feeding loaders.
5
DATA SETTINGS
METHOD OS AIR (MOSair)
CUSTOMIZE PROFILE NAME
(Factory Defaults P1-P5, Factory) Personalize each Profile with a distinct
name to help identify them. Move the joystick up and down to scroll through
letters numbers and special typescript. Move the joystick left and right to
change the next character.
SELECT PLAY SCREEN
Values 1-6 (Factory Default 1) Select the best play mode screen for your style
of play.
M2cbs1
Space saved for Custom Boot Screen
See manual for download instructions
M2cbs2
Space saved for Custom Boot Screen
See manual for download instructions
M2cbs3
Space saved for Custom Boot Screen
See manual for download instructions
v2.01.1
v2.01.1
v2.01.1
v2.01.1
SELECT BOOT SCREEN
Select your favorite Boot screen from the 4 pre-set options, or download your
our own personalized boot screen. For directions on how to download a custom
boot screen see the programing section on page 12. All standard boot screens
display software version.
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6
DATA SETTINGS
METHOD OS AIR (MOSair)
SHOT TRACKER
MODE SETTINGS
SHOT TRACKER
MODE : COUNTDOWN
SHOT TRACKER
MODE : SUM
SHOT TRACKER The shot tracker helps you monitor your paint consumption during
a game or a day. choose between countdown and sum track. The Shot tracker can
be set to zero from the Data settings Menu. And reset from the play mode
screen. To reset from the Play mode screen press and hold the joystick left
for 2 seconds. When you select countdown track in the data settings menu you
will be prompted to enter your how much paint you will start with. Tap
joystick up and down to adjust. When starting count is displayed tap center of
joystick to save. Once you exit to the play screen every shot will be tracked.
TOTAL SHOT COUNTER The total Shot Counter cannot be re-set, it is used to
monitor systems and service schedules. The total Shot Counter also indicates
that the gun was tested at the factory prior to shipping. It is also a strong
indicator of how much use the M2 has seen in its life.
POWER OFF
HOLD FOR 2 SEC TAP TWICE
POWER OFF
HOLD FOR 2 SEC TAP TWICE
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POWER OFF OPERATION Sellect how to power your M2 off. How do you prefer to
power down your M2? Choose between double tap or the standard press and hold
QUICK DRAW POWER UP Under the right side of the UL sticky grip you will find a
2 button dip switch. Dip switch #1 controls the quick draw power up feature.
With Dip switch #1 in the down position your gun is ready to fire the moment
the LED lights up.
7
RESET
RATE OF FIRE PEAK/AVERAGE The peak rate of fire is the shortest amount of time
between any two shots in a stream of shots. The average rate of fire is the
average ROF in a stream of shots.
SCREEN BRIGHTNESS Control the screen brightness for better visibility of the
screen
SCREEN SLEEP Values 15 sec – 10 min (Factory Default 1 min) The screen will go
to sleep after a predetermined amount of time. This is to conserve battery
life when playing. To activate the screen tap the Joystick in any direction.
AUDIO (Factory Default ON) turn the sound off or on for navigation . The game
timer alarm cannot be turned off.
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METHOD OS AIR (MOSair)
AUTO SHUT OFF Values 10 60 min (Factory Default 10 min) The board will
automatically shut down if the marker is not used for a set period of time.
You can adjust the shut off time.
PRESSURE GAUGES The M2 is equipped with internal pressure sensors that monitor
the Low and High pressures in the marker. Once the Gauge screen is displayed
press the center of the joystick to get a live reading. The M2 operating
pressures will vary depending on weather conditions, paint size, and desired
velocity. High Pressure should be set between 110psi and 170 psi. For
adjustment instructions see page 17. Low Pressure should be set between 50psi
and 75psi. For adjustment instructions see page 19.
The screen will read “Processing” and display HP and LP psi. When done, press
the center of the joystick, and continue to scroll through the Data Settings
menu. Use the color coded gauges to help keep your M2 within standard
operating levels. To exit the live reading screen press the center of the
Joystick again.
8
SERVICE SYSTEM
ON
75000 SHOTS 100000 SHOTS
RESET
HIGHHIGHPRPERSESSSUURREE
75000 SHOTS 100000 SHOTS
RESET
LOLWOWPPRREESSSSURREE
4000 SHOTS 8000 SHOTS
RESET
FUFSUESEBBOOLLTT
The Service system tracks shots fired and when the major components of your
marker need to be serviced. You can adjust your service schedule based on
weather and playing conditions. More severe conditions will require service
more often. To adjust service schedule, scroll to desired service screen.
Press the joystick to unlock the screen for adjustment. Scroll up or down to
desired service schedule. Press joystick to select and save.
When one or more systems are due for service a red “Service” icon will flash
over your play mode screen. Access the Service System to view what needs
service. After service is performed reset the components system monitor. To
reset any of the service schedules, scroll to the desired service screen, and
press the Joystick to unlock the screen for adjustment. Scroll Down to “Reset”
and Press the joystick. This will reset the service monitor for the displayed
system. If you perform service prior to receiving a service alert you can re
set the service monitors at that time as well.
BEFORE SERVICING YOUR MARKER: · MAKE SURE TO REMOVE THE BARREL FROM THE M2. ·
MAKE SURE YOUR HOPPER IS REMOVED FROM THE M2. · MAKE SURE THERE ARE NO
PAINTBALLS IN THE BREECH OF THE M2. · ALWAYS RELIEVE ALL RESIDUAL GAS PRESSURE
FROM THE M2 BEFORE
COMMENCING ANY DISASSEMBLY. · THE M2 CAN HOLD A SMALL RESIDUAL CHARGE OF GAS,
AFTER THE AIR
SUPPLY HAS BEEN REMOVED. ALWAYS DISCHARGE THE MARKER IN A SAFE DIRECTION TO
RELIEVE THIS RESIDUAL GAS PRESSURE.
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METHOD OS AIR (MOSair)
ZERO-START COUNT 1/5
2/5
3/5
4/5
OVER COUNT
75000 SHOTS 100000 SHOTS
RESET SERVICE!!
HIGH PRESSURE
75000 SHOTS 100000 SHOTS
RESET SERVICE!!
LOW PRESSURE
4000 SHOTS 8000 SHOTS
RESET SERVICE!!
FUSE BOLT
BOlT 4,000 or 8,000 shots h4 75,000 or 100,000 shots lPR 75,000 or 100,000
shots
NOTE: You are given the option to deactivate the Service System. If the
service system is deactivated you will not be alerted when service is due. We
highly recommend you keep Service System activated in order to help ensure the
M2 gets regular maintenance.
RESET TO DEFAULT At any time you can reset the profile you are in to Factory
Default settings.
YES
· THE M2 IS NOT WATER RESISTANT. EXCESS MOISTURE WILL CAUSE DAMAGE TO
ELECTRONIC PARTS.
· KEEP THE BOARD AND ALL ELECTRICAL COMPONENTS CLEAN OF DIRT, PAINT AND
MOISTURE.
· TO CLEAN THE BOARD, USE CANNED AIR. IF A MORE AGGRESSIVE CLEANING METHOD IS
NEEDED, LIGHTLY SCRUB THE COMPONENTS WITH A SOFT, DRY BRUSH. HEAVY SCRUBBING
WILL DAMAGE THE BOARD.
9
METHOD OS AIR (MOSair)
TRAINING MODES
The M2 has 3 training drills to help you hone your skills. Access the training
mode in the settings adjustment menu. Scroll left or right to reach the
Training Mode screen. Press the Center of the joystick to select. Scroll Left
or Right to select the training mode of your choice. With the Desired Drill
screen displayed press the center of the joystick to start the drill.
BREAKOUT DRILL
Designed to help improve speed and accuracy when standing and
shooting from the starting box. · Line up at the starting box, with a
designated target down field.
Press the joystick and wait for the beep. · On the beep turn, aim, and fire 10
shots (the M2 will only allow 10
shots to be fired). When you reach 10 shots the M2 will beep twice. · On the
double beep reset at the starting box and wait for the next
single beep. · Repeat 5 times to complete 1 set. · At the end of the 5th rep
the M2 will beep 3 times and display your
fastest, slowest, and average response time it took you to turn and shoot 10
balls.
TRAINING MODE STATISTICS
To see how you are progressing on your training you can review your last 10
sets for each drill under Training Mode Statistics.
STATS
LAST 10 SET (SEC)
STATS
LAST 10 SET (BPS)
SNAPSHOT DRILL
Designed to improve speed, accuracy, and muscle memory when snap
shooting from behind cover. · Set up behind any bunker with a designated
target down field.
From behind the bunker press the joystick and wait for the beep. · On the beep
lean out from behind cover, aim, shoot one ball (the M2
will only allow one ball to be fired), and return to cover. · Wait for the
next beep and repeat. · You will repeat 10 times to complete one set. · At the
end of the 10th rep the M2 will beep 3 times, display your
fastest, slowest, and average time it took you to shoot one ball.
TOURNAMENT LOCK
Under the right side of the UL sticky grip you will find a 2 button dip
switch. Dip switch #2 controls the tournament lock. On the play mode screen
there is a pad lock icon located in the lower right corner. This pad lock icon
indicates whether the tournament lock is engaged or not.
RATE OF FIRE DRILL
Designed to help with trigger speed. This drill is to be used without
paint or air. Practice your finger speed without causing additional wear
to your marker. · Wait for beep. · Pull trigger as fast as possible. · The
drill will track how fast you can pull the trigger, and report after
each string of shots your fastest, slowest, and average BPS during the string.
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When the tournament lock is engaged settings that could affect the gun’s
performance will be labeled “locked” and will not be able to be adjusted until
the tournament lock is turned off. Note: the #1 dip switch has no function.
10
Upgrade Cable
Periodically DYE will release new updated software for the M2. The new
software will be available on www.dyem2.com, and www.dyepaintball.com TO
UPDATE YOUR M2’s OPERATING SYSTEM FOLLOW THESE SIMPLE DIRECTIONS. · Save the
new operating software to your Customer Support Passport,
or any standard flash drive. · Plug the flash drive into the upgrade cable
(supplied with your M2). · Plug the cable into your M2, use the same port you
use to charge
your battery. · To access the M2’s micro USB port open the dust cover labeled
USB on the upper left side of the grip. Lift and rotate the cover out of the
way.
· Power on your M2, the USB sync screen will be displayed. · Press the Center
of the joystick to initiate the upgrade process.
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SOFTWARE UPGRADE
· Scroll down and select upgrade software.
· Confirm you wish to upgrade the software.
· The system will begin to upgrade the software. · This may take several
minutes.
· Do not unplug the cable until you are prompted to do so.
· Once the cable has been unplugged the board will automatically power off.
This signifies the upgrade is done, and the M2 is ready for use.
11
Upgrade Cable
CUSTOM BOOT SCREEN INSTALL
· Select Upgrade Custom Boot Screen.
provides remarkable detail and image resolution. Before you can download a
photo onto the board it will fi rst need to be converted to a .bmp fi le sized
128 x 128 pixels. You can use any number of online programs. Depending on
converter used, Bit Depth or color should be set at 24 (true color).
· Choose the fileyouwishtoconvert. · Change size to 128 pixels x 128 pixels. ·
Set Bit Depth or color at 24 (true color) · Click convert file. · The .bmp fi
les must be saved with spfieccfii lenamesothatthe
M2 can accurately identify and store them. Custom boot screen #1 FIlE NAME =
m2cbs1 Custom boot screen #2 FIlE NAME = m2cbs2 Custom boot screen #3 FIlE
NAME = m2cbs3 · Each free boot screen space is labeled with the associated
filename. · Save new .bmp filetoyourCustomerSupportPassportorany standard
flashdrive. · Plug the flashdri ve into the upgrade cable (supplied with your
M2). · Plug the cable into your M2, use the same port you use to charge your
battery. · To access the M2’s micro USB port open the dust cover labeled USB
on the upper left side of the grip. Lift and rotate the cover out of the way.
· Power on your M2, the USB sync screen will be displayed. · Press the Center
of the joystick to initiate the upgrade process.
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· Confirm you wish to Upgrade Custom Boot Screen.
SELECT CUSTOM BOOT SCREEN
m2 c b s 1
·
m2 c b s 2
m2 c b s 3
· The system will begin to download the file.
r.
· Do not unplug the cable until you are prompted to do so.
· Once the cable has been unplugged the board will automatically power . This
signifies the upgrade is done, and the M2 is ready for use.
· Power up M2 access Select Boot Screen in the Data settings menu and select
our new custom boot screen.
12
RECHARGEABLE BATTERY
The M2 comes standard with a lithium ion rechargeable battery. The battery is
housed in the grip frame, on the right side under the sticky grip. There is no
need to access the battery at any time. Charging is done through the micro USB
port located on the upper left side of the sticky grip.
NOTE: Be sure to fully charge your M2 marker before first use.
BATTERY CHARGING INSTRUCTIONS To access the M2’s charging port open the dust
cover labeled USB on the upper left side of the grip. Lift and rotate the
cover out of the way.
In order to charge your M2 marker, simply use any standard micro USB cable and
power supply. A micro USB cable is provided with the marker.
Plug the full size USB end of the cable into any standard power supply adapter
(car charger, wall charger, computer, etc.).
LED LIGHT COLOR INDEX-CHARGING Blinking Blue: Charging up to 95% Blinking
Green: Charging up to 95% – 99% Solid Green: 100% charged
WIRELESS INDUCTIVE CHARGING The M2 can now be charged by wireless inductive
charging. Simply set the M2 logo on the right side of the grip on DYE wireless
charging base or any standard charging base.
LOW BATTERY When the battery level drops below 30% the low battery alert icon
will flash instead of the play screen. When this occurs the battery should be
charged as soon as possible to prevent improper function.
BATTERY LEVEL CHART 95% – 100%
30% – 69%
70% – 94%
0% – 30%
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· A LOW BATTERY WILL NOT BE ABLE TO POWER BOTH THE ACE EYE AND THE TRIGGER
SWITCH, CAUSING ACE EYE FAILURE.
· IF THE BATTERY IS LOW, IT MAY NOT BE ABLE TO POWER THE SOLENOID CORRECTLY.
THIS WILL AFFECT THE M2’S VELOCITY, CAUSING IT TO BECOME INCONSISTENT AND/OR
LOW.
13
ADJUSTING YOUR REACH
TRIGGER
The trigger’s travel and reach angle are fully adjustable so that you can
fine-tune the trigger to your preference. You do not need to remove the frame
or grip from the gun in order to make an adjustment to the trigger. There are
two adjustment screws located on the left side of the Ultralite frame and one
adjustment screw behind the trigger. The two screws on the side of the frame
adjust the travel of the trigger. The one located behind the trigger will
adjust the magnet’s strength.
2 1 3
TO ADJUST TRIGGER TRAVEL
Use a 5/ 64″ Allen wrench to make the desired adjustments. · The bottom screw
(1) controls the forward travel. Screwing it in will shorten the trigger’s
length of pull.
NOTE: IF THIS SCREW IS ADJUSTED TOO FAR, THE SWITCH WILL BE HELD DOWN AT ALL
TIMES AND THE MARKER WILL NOT FIRE.
· The top screw (2) controls the over travel. By turning this screw you can
adjust how far the trigger will travel after it reaches the firing point.
NOTE: IF THIS SCREW IS ADJUSTED TOO FAR, THE TRIGGER WILL NOT BE ALLOWED TO TRAVEL FAR ENOUGH TO DEPRESS THE SWITCH AND FIRE THE MARKER.
TO ADJUST MAGNET STRENGTH · Use a 5/ 64″ Allen wrench to make the desired
adjustment. Insert the Allen wrench
through the hole behind the trigger blade (3). · To make the trigger pull
stronger, turn the Allen wrench clockwise or in. · To make the trigger pull
weaker, turn the Allen wrench counterclockwise or out.
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REACH TRIGGER ADJUSTMENT
4
ULTRALITE REACH TRIGGER The M2 has an external reach angle adjustment for the
Ultralite trigger. This adjustment changes the angle that the trigger blade
sits without affecting the trigger activation point. TO ADJUST TRIGGER REACH
To adjust, simply loosen the two 6-32 screws (4) using a 1/16″ Allen wrench.
You do not have to remove the screws from the trigger. Now the front of the
trigger should rotate freely while the back of the trigger remains relatively
stationary. When the desired trigger angle has been achieved, tighten the two
6-32 screws snugly. Be careful not to over tighten and strip the Allen wrench
or screws.
BE SURE THE TRIGGER IS NOT ADJUSTED TO THE POINT WHERE IT IS TOO SENSITIVE AND
MAY CAUSE ACCIDENTAL DISCHARGE OF THE MARKER.
14
STICKY GRIP REMOVAL
1. Pull the upper back corner of the grips away from the gripframe with your thumb. Allowing the rear tab to clear the frame.
2. While pulling with your thumb, use your index finger, to push the grips toward you.
3. The top portion of the grips should now be free from the gripframe.
4. Grab a hold of the inside of the grips with your fingers, using your palm on the outside surface of the grip.
5. Pull the grip forward and down.
6. In doing so, you will have released the last three locking tabs that are under the molded finger grooves.
7. Repeat instructions for reverse side and slide the grips off the frame.
INSTALL STICKY TOOL-LESS GRIPS · Slide the Sticky grip on to the frame from the rear.
· Press the locking tabs under the molded finger groves into the corresponding slots on the frame’s front strap.
· Pull the top of the grip panel back in order to allow the front top locking hook to drop into the frame.
· Push the top of the grip panel forward to lock the top front hook into place.
· Press down on the upper rear corner to seat the upper retaining post into position.
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15
1
2
FUSETM BOLT ASSEMBLY AND MAINTENANCE
3
FUSETM BOLT OPERATION
To achieve top performance from your M2, it is important to understand the
basic operation of the M2’s patented FUSETM bolt system.
This design consists of three sleeves threaded together to capture the only moving part of the system, the bolt.
The FUSETM Bolt has six components:
1 Cylinder 2 Bolt Sail 3 Bolt 4 Top Hat 5 Manifold 6 Tool-less Back Cap
BACK POSITION MID POSITION
Air is supplied to the bolt at two
points. A high-pressure supply of
air is routed to the back of the bolt
FORWARD POSITION
into the shot chamber. This air
source is responsible for propelling the ball. Low-pressure air is supplied from the LPR to
the solenoid. From the solenoid, the air is routed through two small holes to the section
of the bolt referred to as the cylinder.
When the M2 is aired up, air is transferred by the solenoid to the front of the cylinder. This air pushes against the bolt sail and the bolt is held in the back position. When the bolt is held back, the 014 O-ring in the top hat seals around the bolt and contains the air in the shot chamber. When the marker is fired, the micro switch is pressed, activating the solenoid and switching the flow of air from the front of the cylinder
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4
5
6
to the rear of the cylinder. Air that enters the rear of the cylinder pushes
on the bolt sail, moving the bolt forward. The air in the front of the
cylinder is vented out of the marker.
As the bolt moves forward, the tapered shelf passes through the top hat. Once
the bolt’s shelf can no longer seal against the 014 O-ring, the air contained
in the shot chamber is released. The air passes through the venturi ports in
the bolt and out the front of the bolt to propel the ball. When the bolt is in
the forward position, the inside bolt stem O-ring prevents the flow of air
from continuously flowing through the marker when the bolt is forward. This
helps the marker shoot much more efficiently.
NOTE: LOW OR ERRATIC VELOCITY MAY BE DUE TO A LOW BATTERY NOT SUPPLYING AMPLE
ELECTRICAL CURRENT TO THE SOLENOID. IN THIS CASE, CHARGE THE BATTERY.
WHEN SERVICING YOUR MARKER: · MAKE SURE YOUR HOPPER IS REMOVED FROM THE M2. ·
MAKE SURE THERE ARE NO PAINTBALLS IN THE BREACH OF THE M2. · ALWAYS REMOVE THE
AIR SUPPLY AND RELIEVE ALL GAS PRESSURE IN THE
M2 BEFORE DISASSEMBLY. · WHEN USING THE MARKER IN TEMPERATURES BELOW 50°
FAHRENHEIT IT MAY
BE NECESSARY TO LUBE THE FUSETM BOLT MORE FREQUENTLY. · THE M2 CAN HOLD A
SMALL RESIDUAL CHARGE OF GAS, AFTER THE AIR
SUPPLY HAS BEEN REMOVED. ALWAYS DISCHARGE THE MARKER IN A SAFE DIRECTION TO
RELIEVE THIS RESIDUAL GAS PRESSURE.
16
BOLT MAINTENANCE Regular FuseTM bolt maintenance is vital to the performance
of the M2. If the FuseTM bolt is not kept well greased and the O-rings in good
shape, the performance of the M2 will be greatly hindered. The M2 software
tracks how many shots the marker has fired, and will alert you when service is
due. A red service icon will flash over the playing screen. See service system
on page 8 for more info.
USE DYE SLICK LUBE TO GREASE THE M2 FUSETM BOLT AFTER EVERY 4,000 TO 8,000
SHOTS, DEPENDING ON PLAYING CONDITIONS. CHECK CONDITION OF O-RINGS. BE SURE
THE FUSE BOLT CAN MOVE BACK AND FORTH WITHOUT EXCESSIVE FORCE.
To remove the bolt, grab the bolt back cap with your right hand. Push the bolt
release button, located on the left side of the bolt back cap, with your
thumb. With the bolt release button depressed pull firmly back on the bolt.
BEFORE INSTALLING THE BOLT INTO THE MARKER, BE SURE ALL BOLT COMPONENTS ARE
SCREWED TOGETHER SNUGLY. If you do not grease the bolt, you will run the risk
of damaging O-rings. This will create excessive friction and drag on the bolt,
ultimately resulting in breaking the bolt. When greasing the M2 FuseTM bolt,
pay special attention to all O-rings that are on the bolt and that ride on a
surface of the bolt. The first seven O-rings listed on the following page
should be greased during maintenance.
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FUSETM BOLT ASSEMBLY AND MAINTENANCE
7
7
7
7
7
6 5 4
8
8
1
3
3
2 FUSETM BOLT O-RING LIST (COLOR CODED)
1 Bolt tip (014 BN70) 2 Bolt sail (015 BN70) 3 Bolt stem (011 BN70) 4 Cylinder
internal (017 BN70) 5 Top hat large internal (017 BN70) 6 Top hat small
internal (014 BN70) 7 Outer sleeve (020 BN70) 8 Sail bumper (111 BN70)
17
BASIC VELOCITY ADJUSTMENT
ADJUSTMENTS The Hyper5 regulator controls your velocity. It is pre-set at
approximately 140 psi. This will enable your gun to shoot about 285 FPS. The
M2’s velocity will be affected by paint size, weather conditions, altitude and
other factors. To adjust your velocity use a 3/16″ Allen wrench and insert it
into the bottom of the fore grip where the Hyper5 reg is located. To lower the
velocity turn the Allen wrench clockwise (inward), this will decrease the
pressure. To raise the velocity turn the Allen wrench counter clockwise
(outward) this will increase the pressure. Each 1/2 turn will change the
Hyper5 reg output Pressure by approximately 15PSI.
The M2 is equipped with an internal pressure sensor for the Hyper5. You are
able to view your Hyper5 reg pressure at any time on the OLED screen. The
Pressure readings can be viewed by entering into the Data Settings Menu and
scrolling to the Pressure Gauge Screen (see page 7), or while in the Playing
Screen you can press the joystick left and the Systems Check screen will
appear for 10 seconds and display your M2’s PSI reading, along with other
information about the M2’s operating system (see page 4).
HYPER5TM GAS THRU REGULATOR
FUSETM BOLT O-RING LIST (COLOR CODED)
1 007 UR 90 2 014 BN 70 3 Body 4 Attachment Screw 5 Piston 6 Shim Stack (12
Pieces)
)()()()()()( Correct Orientation 7 015 BN 70 (4 pieces) 8 Cartridge
9 008 UR 90 10 4-40×1/8″ Retaining Screws
(3 pieces) 11 Seat (mounted in the seat retainer) 12 010 BN 70 13 Seat
Retainer, also functions as
an adjustment screw 14 Service Nut
· THE HYPER5TM CAN HOLD A SMALL RESIDUAL CHARGE OF GAS, TYPICALLY 1 SHOT.
ALWAYS DISCHARGE THE MARKER IN A SAFE DIRECTION TO RELIEVE THIS RESIDUAL
GAS PRESSURE. · IMPROPER STACKING OF SHIMS WILL CAUSE FAILURE OF THE REGULATOR
AND
POSSIBLE DAMAGE TO THE M2. · EXCESSIVE DIRT AND DEBRIS CAN AFFECT THE
HYPER5TM’S PERFORMANCE AND
INCREASE THE NEED FOR SERVICE.
2
3
1
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7 5
4
7
7
9
12
14
6
8
11
13
10
18
The M2 software tracks how many shots the marker has fired, and will alert you
when service is due. A red service icon will flash over the playing screen.
See service system on page 8 for more info.
NOTE: IT IS IMPORTANT TO KEEP THE SEAT AND PISTON FACE CLEAN OF ALL DIRT AND
DEBRIS. CLEAN THE SEAT AND PISTON FACE AND APPLY FRESH GREASE EVERY 6 MONTHS
OR 75,000 – 100,000 SHOTS, DEPENDING ON PLAYING CONDITIONS.
HYPER5TM REGULATOR DISASSEMBLY INSTRUCTIONS The Hyper5TM assembly is housed in
a self-contained cartridge. A fouled Hyper5TM cartridge can be quickly removed
for service. In most cases the only seal that needs to be serviced is the
regulator seat, located in the seat retainer. The rubber sleeve on the outside
of the Hyper5TM does not need to be removed to disassemble the Hyper5TM. ·
Using a 1/4″ Allen wrench, Unscrew and remove the Hyper5TM assembly cartridge
from the bottom of the Hyper5TM fore grip housing. · The Hyper5TM piston and
shim stack may or may not come out with the cartridge.
If the piston and shim stack remain in the Housing, use a pair of needle nose
pliers to gently pull the piston out.
CHANGING THE HYPER5TM REG SEAT · Unscrew the 3 retaining screws holding the
service nut using a .050″ Allen Wrench. · Remove the Hyper5TM service nut from
the Hyper5TM Cartridge. · Unscrew and remove the brass Hyper5TM seat retainer
using a 3/16″ Allen wrench. · Use a dental pick or sharp object to remove the
old seat from the retainer and replace it
with a new one. Use a flat object to press it into place. · Lube the 010
O-ring, and screw the seat retainer assembly back into the cartridge.
HYPER5TM CARTRIDGE ASSEMBLY AND INSTALLATION · Insert the service nut into the
cartridge and secure it with the three retaining screws. · Make sure the shim
stack is properly assembled onto the piston (see image on page 17). · Apply
Grease to the 015 Red Piston O-rings and bottom 3/8″ of the piston shaft. ·
Insert piston shaft into the top of the Hyper5TM cartridge. · Be sure to
grease the two 015 Red O-rings on the outside of the Hyper5TM cartridge.
Take care when inserting the cartridge, not to cut or pinch outer o-rings on
the cross holes and threads in the Hyper5TM fore grip housing. · Install the
assembled cartridge into the Hyper5TM fore grip housing using a 1/4″ Allen.
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HYPER5TM GAS THRU REGULATOR
· THE HYPER5TM CAN HOLD A SMALL RESIDUAL CHARGE OF GAS, TYPICALLY 1 SHOT.
ALWAYS DISCHARGE THE MARKER IN A SAFE DIRECTION TO RELIEVE THIS RESIDUAL GAS
PRESSURE.
· IMPROPER STACKING OF SHIMS WILL CAUSE FAILURE OF THE REGULATOR AND POSSIBLE
DAMAGE TO THE M2.
· EXCESSIVE DIRT AND DEBRIS CAN AFFECT THE HYPER5TM’S PERFORMANCE AND INCREASE
THE NEED FOR SERVICE.
19
LPR (LOW PRESSURE REGULATOR) ADJUSTMENTS AND MAINTENANCE
LPR ASSEMBLY, CLEANING, TESTING AND CHANGING SEALS The Low-Pressure Regulator
(LPR) is located at the front of the M2 under the barrel. The function of the
LPR is to lower the air pressure supplied to the marker by the Hyper5TM before
it reaches the solenoid. This air pressure is used to cycle the bolt forward
and back.
LPR ADJUSTMENT The LPR is pre-set at approximately 65 PSI. Generally there is
no reason to adjust the Factory LPR setting.
Too low of pressure will cause the bolt to not fully cycle, move sluggishly,
or not at all. If you experience dramatic velocity increase during rapid fire,
the LPR may be adjusted too low.
Too high of pressure will cause excess kick, potentially increase ball
breakage, and cause fatigue on the bolt components.
You can fine-tune your M2 to its minimum cycle pressure. This will reduce the
amount of force of the bolt hitting the ball (reducing ball breaks) and help
with efficiency.
To adjust the LPR pressure, insert a 3/16″ Allen wrench into to LPR Access
hole below the barrel. Turn the wrench clockwise (inward) to lower the
Pressure, and Counterclockwise (outward) to raise the pressure. Each 1/2 turn
will change the LPR’s output Pressure by approximately 10 psi.
NOTE: APPLYING EXCESSIVE TORQUE TO THE SEAT RETAINER WILL DAMAGE THE LPR SEAT.
WHEN SERVICING YOUR MARKER: · MAKE SURE YOUR HOPPER IS REMOVED FROM THE M2. ·
MAKE SURE THERE ARE NO PAINTBALLS IN THE BREACH OF THE M2. · ALWAYS REMOVE THE
AIR SUPPLY AND RELIEVE ALL GAS PRESSURE IN THE
M2 BEFORE DISASSEMBLY.
11
5
5
5
10
8
9
7
11
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3
4 6
1 2
The LPR has six components and seven seals
1 Piston O-ring (012 BN70) 2 Piston 3 Shim stack (2 Lg, 9 sm) 4 LPR Cartridge
5 Body O-rings (3 pcs, 013 BN70) 6 Body internal O-ring (007 UR90) 7 Seat
(mounted in the seat retainer) 8 Seat retainer O-ring (010 BN70) 9 Seat
retainer
(functions as an adjustment screw also) 10 Service nut 11 4-40×1/8″ Retaining
screw (3 pcs)
20
LPR (LOW PRESSURE REGULATOR) ADJUSTMENTS AND MAINTENANCE
The M2 is equipped with an internal digital pressure sensor for the LPR. You
are able to view your LPR’s pressure at any time on the OLED screen. The
Pressure readings can be viewed by entering into the Data settings menu and
scrolling to the Pressure Gauge screen, or while in the playing screen you can
press the joystick left and the Systems Check screen will appear for 10
seconds, and display your gun’s PSI reading along with other information about
the M2’s operating system.
The M2 software tracks how many shots the marker has fired, and will alert you
when service is due. A red service icon will flash over the playing screen.
See service system on page 8 for more info.
NOTE: IT IS IMPORTANT TO KEEP THE SEAT AND PISTON FACE CLEAN OF ALL DIRT AND
DEBRIS. CLEAN THE SEAT AND PISTON FACE AND APPLY FRESH GREASE EVERY 6 MONTHS
OR 75,000 – 100,000 SHOTS, DEPENDING ON PLAYING CONDITIONS.
NOTE: BEFORE PERFORMING ANY MAINTENANCE ON THE LPR ENSURE THAT THE M2 MARKER
HAS BEEN COMPLETELY DISCHARGED OF ALL RESIDUAL GAS.
LPR DISASSEMBLY INSTRUCTIONS The LPR is housed in a self-contained cartridge.
A fouled LPR cartridge can be quickly removed for service. The only user-
serviceable part in the LPR is the regulator Seat, located in the Seat
Retainer. This seal needs to be changed in the unlikely case the LPR is
allowing gas through the regulator, increasing pressure sent to the solenoid.
REMOVING THE LPR
CARTRIDGE · Use a 1/16″ Allen
wrench to unscrew the fore grip retaining screw, located at the front of the
fore grip about 3 inches up from the bottom of the fore grip. · Slide the fore
grip down, exposing the LPR. · Unscrew and remove the LPR Cartridge, using a
1/4″ Allen wrench.
CHANGING THE LPR
REG SEAT · Unscrew the 3 retaining screws holding the LPR service nut using a
.050″ Allen Wrench. · Remove the LPR service nut from the LPR Cartridge. ·
Unscrew and remove the brass LPR seat retainer using a 3/16″ Allen wrench. ·
Use a dental pick or sharp object to remove the old seat from the retainer and
replace it.
with a new one. Use a flat object to press it into place. · Lube the 010
O-ring, and screw the seat retainer assembly back into the LPR cartridge.
LPR CARTRIDGE ASSEMBLY AND INSTALLATION Assemble LPR cartridge and install
into M2 marker body by following instructions 1 -3 in reverse order. Be sure
to grease the three 013 yellow O-rings on the outside of the LPR cartridge.
Take care when inserting the cartridge, not to cut or pinch outer o-rings on
the cross holes and threads in the LPR cavity.
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21
SHIFTPORT ASA The M2 comes equipped with a the ShiftPort ASA attached to the
bottom of the frame. To turn on the gas supply, rotate the side lever counter
clockwise until the internal stop is reached. To turn off the gas supply,
rotate the side lever clockwise until the other stop is reached. As you rotate
the side lever past the mid point, the residual gas between the Hyper5TM and
the ShiftPort ASA will vent.
SHIFTPORT ASA LENGTH ADJUSTMENT The ShiftPort can be adjusted for optimal
comfort. There is a horizontal locking screw located on the bottom right side
of the Ultralite frame. It can be accessed with a 1/ 8″ Allen wrench through a
hole in the grip panel. To unlock the ShiftPort ASA for adjustment turn the
locking screw counterclockwise one full turn. Slide the airport back or forth
to the desired location. To lock the airport in place turn the locking screw
clockwise until the airport is firmly secured in place. The ShiftPort ASA has
a forward and rearward travel stop. Do not remove these stops or move the
airport past its intended range of travel.
REMOVE PIN-HOUSING ASSEMBLY To disassemble the ShiftPort ASA use the airport
tool included on the DYE Multi-Tool. However, a pair of needle-nose pliers can
be used to unscrew the Pin Housing. Just take care to not scratch or damage
the threads or Pin Housing.
· Insert the airport tool into the Pin Housing and turn counterclockwise 3-4
revolutions. Note that the airport lever must be in the OFF position for the
tool to grab the housing. Remove housing out of the airport body.
· The pin and 006 O-ring may or may not come out with the housing, if
necessary use a pair of needle-nosed pliers to pull the pin out and a dental
pick to remove the 006 O-ring.
INSTALL PIN HOUSING ASSEMBLY · Coat the 006 O-ring in lube and drop it into
the airport body. Use the tip of a 1/4″ Allen wrench to fully seat the O-ring
in place by pushing gently on it. · Insert the Pin into the Pin Housing from
the backside. · Place the housing onto the airport tool and insert the housing
into the airport body. · Turn clockwise until the Pin Housing fits snugly into
the airport body.
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SHIFTPORT ASA
NOTE: IF THE AIRPORT TOOL IS NOT AVAILABLE, A PAIR OF NEEDLE-NOSE PLIERS CAN
BE USED TO UNSCREW THE PIN HOUSING. JUST TAKE CARE TO NOT SCRATCH OR DAMAGE
THE THREADS OR PIN HOUSING.
REMOVE THE AIRPORT LEVER AND INTERNAL CAM · Remove the DYE sphere jewel
located in the middle of the airport lever. · Use a 3/32″ Allen wrench to
unscrew the retaining screw and remove the screw and lever. · Insert a dental
pick into the small slot to pull out the 010 retaining O-ring. If the Pin and
Pin housing have been removed, the cam should come out with no resistance. If
the Pin and Pin Housing are installed in the airport body, the cam must be in
the ON position so it can be removed.
INSTALL AIRPORT LEVER AND CAM · Make sure that the Pin is not protruding into
the area where the Cam sits. · Use a dental pick or small Allen wrench to push
the pin out of the bore if necessary. · Drop the Cam into the airport body
such that the slot faces upwards and rotate it clockwise until it drops in
place and hits the internal stop. · Insert the 010 Retaining O-ring into the
groove and gently work it in place with a dental pick or small screwdriver. ·
Push the Lever into the Cam slot so that the Lever is facing down, or in the
OFF position. · Install the retaining screw with a 3/32″ Allen wrench and
tighten firmly. Turn the Lever counter-clockwise until it hits the internal
stop. Replace the jewel on the Retaining Screw so that the Dye sphere is
correctly oriented.
NOTE: FOR EXPLODED VIEW OF AIRPORT SEE PAGE 27.
EVEN WITH THE AIR SUPPLY REMOVED THE MARKER MAY HAVE GAS INSIDE. BE SURE TO
VENT THIS GAS. MAKE SURE THERE ARE NO PAINTBALLS IN THE BREECH AND DRY FIRE
THE MARKER IN A SAFE DIRECTION.
22
ULTRALITE FRAME & LOCK DOWN MICRO FEED NECK
LOCK DOWN MICRO FEED NECK The Lock Down Micro Feedneck is adjustable to fit
any standard loader. To adjust the cam locking system, lift the cam lever away
from the feed collar, and rotate the lever clockwise to tighten or
counterclockwise to loosen the grip on the loader. Once the cam lever is
facing in the forward direction, press the cam lever down against the feed
collar to secure the loader in the feedneck. To loosen the locking system and
remove the loader, lift the cam lever away from the feed collar. Take care not
to over-tighten the cam locking system. The lever should not be overly
difficult to lower into the locked position.
REMOVING ULTRALITE FRAME FROM THE M2 If there is ever need to remove the
Ultralite frame from the M2 make sure to follow these steps. Remove the UL
Sticky grips from the frame to expose the rear mounting screw. Using a 3 / 32″
Allen wrench, remove back frame screw. Unscrew front frame screw until the
frame can drop free of the M2 body. The M2 unitizes a positive force contact
pad to link the body and frame electrical components together. There are no
wires to disconnect when removing the frame from the Body.
NOTE: BE SURE THAT THE FRAME AND TRIGGER ASSEMBLY ARE KEPT CLEAN.
IF THERE IS EXCESS DIRT OR PAINT BUILD UP AROUND THE TRIGGER, THE
TRIGGER WILL NO LONGER MOVE FREELY. IN ADDITION, PAINT AND DIRT CAN
CAUSE THE MICRO SWITCH TO NOT FUNCTION PROPERLY OR FAIL.
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23
ANTI CHOP EYES The Anti Chop Eye (ACE) system will help prevent the M2 from
chopping paint by preventing the marker from firing until a ball is fully
seated in front of the bolt. The eyes use a light beam across the breech. In
order for the marker to fire with the eyes turned on, the signal between the
two eyes must be broken (a paintball in the breach). After every shot, before
the next ball drops in the breech, the eye transmitter and receiver must see
each other. If there is a malfunction, the LED’s on the board will start
blinking green. This means that the eyes do not see each other. If this is the
case, there are normally two reasons. Either there is dirt, paint or grease
blocking the beam, or the battery is so low there is not enough power to
create a strong enough light beam.
Turning anti chops eyes off or on: The eye system is automatically powered on
during boot up. To turn the eyes on or off, press and hold the joystick down
for 2 seconds. The LED light will begin flashing red when eyes are off.
To turn the eyes back on, press and hold the joystick down for 2 seconds until
the LED turns either red or green.
LED LIGHT COLOR INDEX Red: Breech is clear, no ball (eyes on) Green: Ball in
breech, ready to fire (eyes on) Blinking Red: Eyes are off Blinking Green: Eye
failure
NOTE: IF THE BATTERY IS LOW, THE MARKER MAY ACT AS IF THE EYES ARE DIRTY OR
NOT FIRE AT ALL. IN THIS CASE, CHARGE BATTERY.
SELF CLEANING EYE PIPE The M2 is equipped with a patented self-cleaning eye
pipe feature. There is a clear polycarbonate sleeve mounted inside the breech
of the gun covering the eyes. When the bolt tip O-ring passes through the eye
pipe, it sweeps off any dirt, grease or paint that could be blocking the eyes.
Normally it is enough to just fire the M2 to clean anything blocking the eyes.
If this does not clear the blockage use a swab to clean the inside of the
breech.
For a more thorough cleaning, pull the eye pipe with the ball detents out the
front of the breech. With the eye pipe out use a swab to clean the breech.
This should be enough to clean the eye system.
EYE PIPE ANTI CHOP EYES/ BALL DETENTS
CHANGING BALL
DETENTS The ball detent system is clipped to the outside of the eye pipe. The
ball detent system needs little or no maintenance. The detents should easily
flex out of the way with little force, such as a paintball moving past. If you
are experiencing double feeding or chopping, check the condition of your ball
detents with your finger to make sure they are not broken, stuck in the up or
down position, and that they move in and out of the breech freely. If
excessive broken paint or dirt has jammed your ball detents, remove the eye
pipe/detent system from the front of the M2 and unclip the detents for a
thorough cleaning. Reinstall the detents, and eye pipe after you have
sufficiently cleaned the detents and breech.
Be careful not to over-flex the detents when handling them. Excessive flexing
could break or damage the detents.
NOTE: TAKE CARE WHEN REPLACING THE EYE PIPE. BE CAREFUL THAT THE
DETENT CLIP IS FULLY SEATED ONTO THE EYE PIPE.
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24
AIR LEAKS
AIR LEAKING FROM THE BACK OF AIRPORT · Check the O-ring on the Air system. If
needed change the O-ring and try again. The O-ring normally used is 015 but
some manufacturers might use a different size. Consult the manual of the air
system you are using.
AIR LEAKING BETWEEN FRAME & AIRPORT · Make sure airport locking screw is tight
AIR LEAKING FROM THE HYPER5TM REGULATOR · First locate the position of the
leak. · For disassembly instructions consult the technical section under
Hyper5TM regulator (see page 18). · If the leak is coming from the bottom of
the regulator you will need to disassemble the regulator and change the 010
O-ring and the seat on the brass seat retainer mounted inside the Hyper5TM
regulator. · If the leak comes from the small hole in the middle of the
regulator there are three possible O-rings causing the problem, the 015 O-ring
on the piston, the 008 yellow O-ring inside the regulator cartridge, and the
upper 015 red o-ring on the Regulator cartridge. · If the leak is from the top
of the regulator, the leak should be repaired by a trained Tech.
AIR LEAKING BETWEEN BODY AND FRAME · Leak between the body and the frame can
be caused by a couple of things. · First pull out the Bolt kit and change the
015 sail O-ring and the rear 020 O-ring on the outside of the cylinder, and
the 020 O-ring on the outside of the top hat. · Check to see if the LPR is
leaking. You may need to replace the 010 O-ring on the brass reg adjuster, or
replace the lower 013 O-rings on the LPR cartridge. (See page 19). · The LPR
may be supplying the solenoid with too much
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pressure. Make sure the LPR and the Hyper5TM are set correctly. · If leak is
coming from one of the blocked holes remove the screw, apply some thread
sealant and re-attach screw to the body. If the solenoid is leaking, remove
the solenoid by unscrewing the two screws mounting it down. Apply some lube to
the gasket underneath the solenoid and reassemble making sure that the
solenoid is well tightened into the body. · LPR or Hyper5TM may be supplying
too low of air pressure. Make sure the LPR and Hyper5TM are set correctly.
(see page 7). · Any miss alignment between the frame and body will result in
the HP air passage union seal to leak. Inspect the condition of the 013-BN90
green seal. Make sure the frame mounting screws are securely tightened.
AIR LEAKING FROM BACK OF THE M2 · Check that the bolt kit is fully locked into
the M2. If the bolt kit is loose tighten lock pin. · If above does not solve
the leak, remove the bolt kit and change the 020 O-ring on the back cap. Also
change the two 011 O-rings located in the stem of the bolt. Lube well and re-
insert the bolt kit into the M2. Check bolt kit break down picture on page 15
for O-ring locations.
AIR LEAKING FROM FRONT OF THE M2 · Remove the Bolt kit from the marker and
change the 017 O-ring located inside of the cylinder and the 014 O-ring
located inside the top hat. Lube well and reassemble. · If above doesn’t help
try changing the front 020 O-ring located outside of the cylinder. Lube well
before re-inserting bolt kit.
AIR LEAKING FROM ON/OFF KNOB OR BLEED HOLE · Make sure airport is in full on
or off position. · Check 006 O-ring behind pin housing. · See page 21 for
service details.
TROUBLE SHOOTING GUIDE
OTHER CATEGORIES
DOUBLE FEEDING · If more than one ball is feeding at a time into the breech of
your M2, check to see if the ball detents are stuck behind the eye pipe. To
make sure your ball detents and eye pipe are properly assembled see pages 23.
· Make sure the ball detents are not excessively worn.
BREAKING PAINT · Make sure you use high quality paintballs and that they are
stored according to the manufacturers instructions. · Check that 14 O-ring on
bolt tip is in place and in good condition. · Make sure your loader is working
good and that the rate of fire is not set higher than the maximum feed rate of
the loader. · Check that the barrel you are using is not too tight for the
paintballs you are using. · Make sure the ball detent system is working
properly. (see pages 23). · Be sure the LPR and Hyper5TM are not set too high
(see pages page 7, 17, and 19).
PROBLEMS WITH ELECTRONICS
M2 WON’T TURN ON · Make sure battery is well charged.
MARKER SHOOTING SLOW WHEN EYE IS ON AND BLINKING GREEN
· The eyes are not working correctly. Clean the eyes. You’ll know that they
are clean if the LED turns red when there is nothing inside the breech of the
M2.
· Make sure the eye wires are not broken or pinched. · The battery may be low.
In this case, the battery
should be charged as soon as possible.
25
SOLENOID WILL NOT ACTIVATE / TRIGGER NOT WORKING
· Check that the trigger adjustment is not set so that the micro switch cannot
activate. You should hear a small click when pulling the trigger.
your trigger is set so that the micro switch is always activated. Re-adjust
the trigger. · Check that the solenoid cable is attached to the board and to
the correct connector (solenoid should be attached to the two-prong
connector). · Check the Dwell is set correctly (see page 5).
TRIGGER BOUNCE / M2 SHOOTING MORE THAN ONE BALL PER PULL IN SEMI-AUTOMATIC
MODE
mode. · Check that the trigger is not adjusted too short.
ERRATIC VELOCITY / M2 WON’T FIRE
M2 FIRES BUT BALLS ARE DROPPING OFF OR NOT EVEN COMING OUT OF THE BARREL
· Make sure the battery is charged. · Raise the dwell to factory level (15). ·
Make sure bolt is well lubed and moves well. If there is
too much friction in the bolt it will cause the M2 to shoot down. Replace
O-rings causing this excess friction. · Make sure air system is screwed in all
the way. · Reset LPR to stock setting. · Make sure Hyper5 TM is set correctly.
FIRST SHOT IS TOO HIGH · Change the seat inside the Hyper5 TM Regulator. For
disassembly instructions consult page 18 in the technical section. · Check
that the 014 O-ring on the inside of the top hat is in place and in good
condition.
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TROUBLE SHOOTING GUIDE
VELOCITY IS NOT CONSISTENT
well and are consistent in size. You should be able to blow the paintball
through the barrel but they should not roll through the barrel on their own. ·
Remove the bolt kit and re-lube it. Change any O-rings causing a lot of
friction. Make sure 014 O-ring in bolt tip is in place and in good condition.
· Raise the dwell. · Check that the Hyper5 TM regulator is working correctly
and that the pressure is consistent. · Disassemble and change worn out O-rings
and the regulator seat in the Hyper5 TM regulator. · Check that the LPR
pressure is not set too low. See pages 7 & 19 for instructions on how to set
your LPR pressure. · Replace the seat in LPR (see instructions on page 20).
FEDERAL COMMUNICATION COMMISSION INTERFERENCE STATEMENT
This device complies with Part 15 of the FCC Rules. Operation is subject to
the following two conditions: (1) This device may not cause harmful
interference, and (2) this device must accept any interference received,
including interference that may cause undesired operation.
This equipment has been tested and found to comply with the limits for a Class
B digital device, pursuant to Part 15 of the FCC Rules. These limits are
designed to provide reasonable protection against harmful interference in a
residential installation. This equipment generates, uses and can radiate radio
frequency energy and, if not installed and used in accordance with the
instructions, may cause harmful interference to radio communications. However,
there is no guarantee that interference will not occur in a part-ic ular
installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and
on, the user is encouraged to try to correct the interference by one of the
following measures:
· Reorient or relocate the receiving antenna. · Increase the separation
between the equipment and receiver. · Connect the equipment into an outlet on
a circuit different from that to
which the receiver is connected. · Consult the dealer or an experienced
radio/TV technician for help.
FCC Caution: Any changes or modi cations not expressly approved by the party
responsible for compliance could void the user’s authority to operate this
equipment.
This transmitter must not be co-located or operating in conjunction with any
other antenna or transmitter.
RADIATION EXPOSURE STATEMENT: The product comply with the FCC portable RF
exposure limit set forth for an uncontrolled environment and are safe for
intended operation as-de scribed in this manual. The further RF exposure
reduction can be achieved if the product can be kept as far as possible from
the user body or set the device to lower output power if such function is
available.
26
27
8
PARTS LIST
1 Clamping Micro Feed Neck 2 Ball Detent Clip 3 Eye Pipe 4 Eye Seal 5 M2 Body
6 FUSETM Bolt 7 Tool-less Back Cap 8 LPR Retainer Nut 9 LPR Cartridge 10
Solenoid 11 Sensor Board 12 Eye Wire 13 Hyper5TM 14 Front Frame Mounting Screw
15 Rear Frame Mounting Screw 16 Ultralite Frame 17 MOS AIR Board 18 ShiftPort
ASA 19 Sticky Grip 20 Transfer Board 21 Reach Trigger 22 Regulator Sleeve
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1
2 3 5
9
4
13
12
11
10
14
EXPLODED VIEW
6
21
7
20
15
16 17
19 18
22
28
M2 WARRANTY AND LEGAL INFORMATION
WARRANTY DYE Precision, Inc. warrants for one year to the initial retail
purchaser, from the initial date of purchase, that the paintball marker and
regulator are free from defects in materials and workmanship, subject to the
requirements, disclaimers and limitations of this warranty. Disposable parts,
normal maintenance and standard wear and tear parts such as batteries, O-rings
and seals are not warrantied. The solenoid and electronic components on the
marker are warrantied for six months. This warranty does not cover scratches,
nicks, improper disassembly, improper re-assembly, misuse, neglect or improper
storage. Modification to the product will void the warranty. The only
authorized lubricant for the marker is Slick LubeTM. Use of any other
lubricant will void your warranty. This warranty is limited to repair or
replacement of defective parts with the customer to pay shipping costs.
Warranty card and proof of purchase must be submitted to DYE Precision for
warranty to be in effect. This warranty is not transferable. This warranty
does not cover performance. Paintball markers are non-refundable.
TECHNICAL SUPPORT Our Technical Support Departments are open Monday through
Friday. DYE Precision, Inc. can be reached at
858-536-5183 ext.276 from 8am to 5pm
PST. DYE Europe can be reached at +44 (0) 20-8649-6330 from 9am to 5pm GMT.
DYE Asia can be reached at 886 (0) 4-2407-9135 from 9am to 5pm GMT +8 hours.
Additional support and international contacts are available through our web
site, www.dyem2.com. www.dyepaintball.com
DISCLAIMER The specifications & photographs in this material are for
information and general guidance purposes only. Our products are continually
updated and changes may be made to specification, design or appearance from
time to time. These are subject to change without notice. Contents of box may
therefore vary from owner’s manual. For details of changes in design,
specification or appearance consult your local distributor or dealer. The
FUSETM BOLT, Hyper5TM and Slick LubeTM are registered trademarks. Design
rights, copyrights and all other rights reserved. All patterns, drawings,
photographs, instructions or manuals remain the intellectual property of the
manufacturer.
DYE Precision, Inc. U.S. Patent # 5,613,483. OTHER U.S. AND INT’L PATENTS
PENDING. Covered by one or more of the following U.S. Patents, 5,613,483;
5,881,707; 5,967,133; 6,035,843 and 6,474,326. All rights will be strictly
enforced. For a complete list of patents visit www.dyeprecision.com/patents
CONTACT:
DYE Precision, Inc. 10637 Scripps Summit Ct. San Diego, CA. 92131 P.
858-536-5183 F.
858-536-5191
DYE Germany GmbH Albert Einstein Str. 2 B 77656 Offenburg Germany P. +4 (0)781 639 349 91
DYE Asia No. 253, Guojhong Rd. Dali Dist., Taichung City 412 Taiwan (R.O.C.) P. +886 (0) 4-2407-9135 F. +886 (0) 4-2407-2090
WWW.DYEPAINTBALL.COM
29
References
- DYE M3+ Homepage - DYE M3+
- DYE Paintball Global - DYE Paintball
- DYE PRECISION INTELLECTUAL PROPERTY – DYE Paintball
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