PSPaudioware PSP auralComp Ultimate Multi Channel Compressor And Limiter User Manual

June 16, 2024
PSPaudioware

SPaudioware PSP auralComp Ultimate Multi Channel Compressor And Limiter

User Manual

End User License Agreement

PREFACE: This End-User License Agreement (“EULA”) is a legal agreement between you and PSPaudioware.com s.c. (PSP) for the PSP product accompanying this EULA, which includes computer software and may include associated media, printed materials, and “online” or electronic documentation (“SOFTWARE”). By installing, copying, or using the SOFTWARE, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, you may not use the SOFTWARE. The SOFTWARE is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE is licensed, not sold.

LICENSE: You can INSTALL and USE the current version of the SOFTWARE, or in its place any prior version, on three computers simultaneously so long as you are the direct user or a studio client of those machines. If more users USE the software you must buy an additional license for each workstation. The DEMO VERSION of the SOFTWARE is NOT LICENSED FOR COMMERCIAL USE.

RESTRICTIONS: You may not transfer, modify, rent, lease, loan, resell, distribute, network, electronically transmit or merge the SOFTWARE. You may not reverse engineer, decompile or disassemble the SOFTWARE, or otherwise attempt to discover the SOFTWARE source code. You are not permitted to copy the SOFTWARE or any of the accompanying documentation.

COPYRIGHTS: All title and copyrights in and to the SOFTWARE (including but not limited to any images, photographs, animations, video, audio, music, text, and “applets” incorporated into the SOFTWARE ), the accompanying printed materials, and any copies of the SOFTWARE are owned by PSP. The SOFTWARE is protected by copyright laws and international treaty provisions. Unauthorized reproduction or distribution of the SOFTWARE or documentation is subject to civil and criminal penalties.

DISCLAIMER OF WARRANTY: The SOFTWARE is provided “AS IS” and without warranty of any kind. The entire risk arising out of the use or performance of the SOFTWARE and documentation remains with user. To the maximum extent permitted by applicable law, PSP further disclaims all warranties, either express or implied, including, but not limited to, implied warranties of merchantability and fitness for a particular purpose, with regard to the SOFTWARE, and any accompanying hardware. To the maximum extent permitted by applicable law, in no event shall PSP be liable for any consequential, incidental, direct, indirect, special, punitive, or other damages whatsoever (including, without limitation, damages for loss of business profits, business interruption, loss of business information, or other pecuniary loss) arising out of this EULA or the use of or inability to use the SOFTWARE, even if PSP has been advised of the possibility of such damages.

MISCELLANEOUS: This EULA is governed by Polish law. Should you have any questions concerning this EULA, or if you wish to contact PSP for any reason, please write to:

PSPaudioware.com s.c.

Bugaj 12; 05-806 Komorów, Poland.

End User License Agreement

PREFACE: This End-User License Agreement (“EULA”) is a legal agreement between you and PSPaudioware.com s.c. (PSP) for the PSP product accompanying this EULA, which includes computer software and may include associated media, printed materials, and “online” or electronic documentation (“SOFTWARE”). By installing, copying, or using the SOFTWARE, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, you may not use the SOFTWARE. The SOFTWARE is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE is licensed, not sold.

LICENSE: You can INSTALL and USE the current version of the SOFTWARE, or in its place any prior version, on three computers simultaneously so long as you are the direct user or a studio client of those machines. If more users USE the software you must buy an additional license for each workstation. The DEMO VERSION of the SOFTWARE is NOT LICENSED FOR COMMERCIAL USE.

RESTRICTIONS: You may not transfer, modify, rent, lease, loan, resell, distribute, network, electronically transmit or merge the SOFTWARE. You may not reverse engineer, decompile or disassemble the SOFTWARE, or otherwise attempt to discover the SOFTWARE source code. You are not permitted to copy the SOFTWARE or any of the accompanying documentation.

COPYRIGHTS: All title and copyrights in and to the SOFTWARE (including but not limited to any images, photographs, animations, video, audio, music, text, and “applets” incorporated into the SOFTWARE ), the accompanying printed materials, and any copies of the SOFTWARE are owned by PSP. The SOFTWARE is protected by copyright laws and international treaty provisions. Unauthorized reproduction or distribution of the SOFTWARE or documentation is subject to civil and criminal penalties.

DISCLAIMER OF WARRANTY: The SOFTWARE is provided “AS IS” and without warranty of any kind. The entire risk arising out of the use or performance of the SOFTWARE and documentation remains with user. To the maximum extent permitted by applicable law, PSP further disclaims all warranties, either express or implied, including, but not limited to, implied warranties of merchantability and fitness for a particular purpose, with regard to the SOFTWARE, and any accompanying hardware. To the maximum extent permitted by applicable law, in no event shall PSP be liable for any consequential, incidental, direct, indirect, special, punitive, or other damages whatsoever (including, without limitation, damages for loss of business profits, business interruption, loss of business information, or other pecuniary loss) arising out of this EULA or the use of or inability to use the SOFTWARE, even if PSP has been advised of the possibility of such damages.

MISCELLANEOUS: This EULA is governed by Polish law. Should you have any questions concerning this EULA, or if you wish to contact PSP for any reason, please write to:

PSPaudioware.com s.c.

Bugaj 12; 05-806 Komorów, Poland.

Credits

Concept & Specification: Ronald Prent Design and coding: Adam Taborowski
Audio algorithms: Mateusz Woźniak & Adam Taborowski Graphics: Adam Taborowski & Mateusz Woźniak Platform development: Adam Taborowski
Installers: Piotr Dmuchowski Product Manager: Antoni Ożyński
Manual: Adam Taborowski & Mike Metlay & Antoni Ożynski

About Ronald Prent

**Ronald Prent** started his career at Wisseloord Studios in the Netherlands in 1980 as an inexperienced assistant and has since established himself as one of the most accomplished and innovative recording & mix engineers in the world. In fact, the concept for Wisseloord Studios’ recent revival began with Ronald, who had returned home after many years of working abroad, back to where his career had begun over 30 years ago. From 2011 until 2015, Ronald served as chief engineer and partner, where he directed the creative and technical development of the facility while continuing to work his magic behind the mixing console. Ronald now continues his recording, mixing, and consulting work through Proper Prent Sound, the company he has formed with his wife, mastering engineer Darcy Proper. Having recently moved their business and family to the U.S., they are now based at Valhalla Studios in Auburn, NY.

While quite content to work in stereo, Ronald specializes in surround sound, pioneering in surround recording/mixing and playing a key role in the development of new technology used in progressive high-resolution formats. In the early years of surround audio development, Ronald was a “test pilot” for Sony and Philips’ DSD/SACD format. Many of the projects that he mixed in those days are still held up as benchmark examples of creative surround mixing examples include Guano Apes’ Don’t Give Me Names”, Kane’s So Glad You Made It, and Herbert Grönemeyer’s Mensch. API’s flagship Vision console, which features simultaneous stereo and surround mixing capability, and SPL’s benchmark MMC1 multichannel mastering console, are two examples of technological excellence stemming from Ronald’s original and practical ideas.

Ronald has now expanded to immersive sound, working in Auro3D (9.1) and other 3D audio formats. Some of his recent projects include Pure Audio Blu-Ray releases for artists like Ozark Henry, Tiësto, and Mando Diao, as well as Peter Maffay’s Tabaluga soundtrack, which was presented in Atmosphea (Shure’s 3D audio format) with accompanying animated video in planetariums in Germany.

Not one to be limited to the studio, Ronald also puts his talents to work in live broadcast, mixing live in stereo and surround for chart-topping clients throughout Europe, including the MTV Music Awards. One of his more recent undertakings was an album release by renowned German artist Peter Maffay – a live broadcast in 5.1 and stereo to 72 cinemas throughout the German- speaking market.

Ronald’s knowledge and insight are well appreciated by his colleagues in the academic world. He’s been asked on numerous occasions to guest-lecture and give master classes on recording and mixing for universities around the world, including McGill University, New York University, Middle Tennessee State University, and the Banff Centre for the Arts. He has participated in and hosted many workshops and panel discussions at professional seminars in

the U.S. and Europe, notably the informal PMC Listening Sessions at AES conferences where his demonstrations never fail to draw a crowd.

His long list of clients includes such notable artists as Simple Minds, Rammstein, The Scorpions, Mink DeVille, Richie Hawtin, Udo Lindenberg, Gotthard, Tina Turner, Ilse DeLange, Live, Within Temptation, Herbert Grönemeyer, Clouseau, Lori Lieberman, Manowar, Alain Clark, Peter Maffay, The Common Linnets, Ozark Henry, Raccoon, David Garrett, Jett Rebel, and Kensington.

Ronald Prent

Proper Prent Sound
Recording/Mix Engineer/Consultant Auburn, NY USA [email protected]+1 315-567-5045
the U.S. and Europe, notably the informal PMC Listening Sessions at AES conferences where his demonstrations never fail to draw a crowd.

His long list of clients includes such notable artists as Simple Minds, Rammstein, The Scorpions, Mink DeVille, Richie Hawtin, Udo Lindenberg, Gotthard, Tina Turner, Ilse DeLange, Live, Within Temptation, Herbert Grönemeyer, Clouseau, Lori Lieberman, Manowar, Alain Clark, Peter Maffay, The Common Linnets, Ozark Henry, Raccoon, David Garrett, Jett Rebel, and Kensington.

Ronald Prent

Proper Prent Sound
Recording/Mix Engineer/Consultant Auburn, NY USA [email protected]+1 315-567-5045

of Fix Audio), we built the multi-channel version of API 2500, still the only multichannel analog compressor out there. It offers full control of threshold preference and side chain selections, resulting in a great and open- sounding multichannel bus compression. To this day, it is my go-to buss compressor in any immersive audio format.

Being a longtime early user of the PSP plugins, I took my chances and reached out to them 7 years ago. We discussed whether they would be interested in making a multichannel compressor and limiter plug-in following the concepts that Paul and I used in the API 2500, but taken further thanks to things only plugins can do.

This led to the development of the Aural Series of Ronald Prent Signature Immersive plugins. We began with PSP auralControl, a project initiated by Scott Michael Smith and Thorir Fienberg and has become a daily studio lifesaver. Now we are introducing the

During that time, together with Paul Wolff of API (now of Fix Audio), we built the multi-channel version of API 2500, still the only multichannel analog compressor out there. It offers full control of threshold preference and side chain selections, resulting in a great and open- sounding multichannel bus compression. To this day, it is my go-to buss compressor in any immersive audio format.

PSP auralComp –  multi-channel  compressor  and

limiter – Avocado edition.

PSP has taken our ideas and turned them into a fabulous compressor and limiter with an unbelievably open and punchy sound, controlling your audio but also keeping your image stable and powerful.
I’m really looking forward to hearing how you use this fantastic new approach to buss compression, one that will give you back what you have been missing all along.
Ronald Prent – Immersive Mix Engineer, Proper Prent Sound, Auburn, NY, June 2023

Being a longtime early user of the PSP plugins, I took my chances and reached out to them 7 years ago. We discussed whether they would be interested in making a multichannel compressor and limiter plug-in following the concepts that Paul and I used in the API 2500, but taken further thanks to things only plugins can do.limiter –

Avocado edition.

This led to the development of the Aural Series of Ronald Prent Signature Immersive plugins. We began with PSP auralControl, a project initiated by Scott Michael Smith and Thorir Fienberg and has become a daily studio lifesaver. Now we are introducing the PSP auralComp –  multi-channel compressor  and

PSP has taken our ideas and turned them into a fabulous compressor and limiter with an unbelievably open and punchy sound, controlling your audio but also keeping your image stable and powerful.

I’m really looking forward to hearing how you use this fantastic new approach to buss compression, one that will give you back what you have been missing all along.

Ronald Prent – Immersive Mix Engineer, Proper Prent Sound, Auburn, NY, June 2023

Adam Taborowski

Ronald Prent contacted us about 7 years ago with an idea to create a very complex multi-channel compressor. We were busy with other projects that time, but we promised to come up with a solution. Ronald has helped us many times as a beta tester on multiple projects, and I was honored to get amazing feedback from Ronald during my 7-year crafting journey with the PSP InfiniStrip plug- in. Reading those emails with ideas and unpacking presets brought a lot of joy and satisfaction to my work life, so I was incredibly excited to do my part in this very special collaboration with Ronald on his first signature plug-in.

Adam Taborowski

Ronald Prent contacted us about 7 years ago with an idea to create a very complex multi-channel compressor. We were busy with other projects that time, but we promised to come up with a solution. Ronald has helped us many times as a beta tester on multiple projects, and I was honored to get amazing feedback from Ronald during my 7-year crafting journey with the PSP InfiniStrip plug- in. Reading those emails with ideas and unpacking presets brought a lot of joy and satisfaction to my work life, so I was incredibly excited to do my part in this very special collaboration with Ronald on his first signature plug-in.

I wouldn’t have chosen this carrier path… Ronald’s work made me become a sound engineer. Who would have guessed that 20 years later I’d be working with the master himself?
Over these 2 years of development I had ups and downs – a lot of work and rearranging concepts, coding, drafting, building, crafting, you name it. I jog in the woods whenever I feel a little bit low. I always listen to music while doing that – and whenever Ronald’s mixes were in my ears, I was blown away – ”Am I really working with the guy behind my favorite albums?”
Thank you, PSPaudioware, for this amazing opportunity. What an exciting journey!
Thank you to everyone involved in this project: beta testers, alpha testers, friendly souls on our life paths. Thank you – it means a lot.
Thank you to my support group More67s – you guys rock! Our weekly meetings give me a lot of strength and inspiration, and I wouldn’t make it without you, my friends.

Adam Taborowski – Plug-in Blacksmith, PSPaudioware, Stockholm, Sweden , June 2023

I was raised on rock and metal music. As a kid, I was more focused on melody and lyrics than sound quality or tone. I was not able to point out those elements in the music until the day I heard the Warriors of the World album – which was mixed by Ronald Prent. Sound quality, power, clarity, tone, and punch changed my view of the music; I started to be aware of those exciting elements and their importance. Without this experience

I was raised on rock and metal music. As a kid, I was more focused on melody and lyrics than sound quality or tone. I was not able to point out those elements in the music until the day I heard the Warriors of the World album – which was mixed by Ronald Prent. Sound quality, power, clarity, tone, and punch changed my view of the music; I started to be aware of those exciting elements and their importance. Without this experience I wouldn’t have chosen this carrier
path… Ronald’s work made me become a sound engineer. Who would have guessed that 20 years later I’d be working with the master himself?

Over these 2 years of development I had ups and downs – a lot of work and rearranging concepts, coding, drafting, building, crafting, you name it. I jog in the woods whenever I feel a little bit low. I always listen to music while doing that – and whenever Ronald’s mixes were in my ears, I was blown away – ”Am I really working with the guy behind my favorite albums?”
Thank you, PSPaudioware, for this amazing opportunity. What an exciting journey!
Thank you to everyone involved in this project: beta testers, alpha testers, friendly souls on our life paths. Thank you – it means a lot.
Thank you to my support group More67s – you guys rock! Our weekly meetings give me a lot of strength and inspiration, and I wouldn’t make it without you, my friends.

Overview

PSP auralComp is designed to handle the complex process of multi-channel compression in the simplest way possible.
The main part of the plug-in consists of compressor strips for each channel on the current bus/track channel configuration, with support for up to 16 channels for a single multi-channel bus.
The control part (right panel) of the plug-in controls multi-channel configuration and allows you to quickly group compressors to set up multiple parameters at once.
PSP auralComp is also equipped with an output stage brick wall limiter for final peak control of the compressed multi-channel signal.

Compressor – upper section

Each compressor is independent from the others, but they can be grouped using controls on the right panel to aid in adjusting the same parameter on multiple channels at once.

ATTACK knob:

Adjusts the attack time from 0.1 ms to 160 ms.

RELEASE knob:

Adjusts the release time from 25 ms to 2500 ms.

THRESH knob:

Adjusts the compression threshold between –40 dB and +10 dB.

MAKEUP knob:

Adjusts the amount of post-compression gain (up to +20 dB) added to the signal to make up for the reduction in volume from the compressor. This gain is added before the MIX knob.

RATIO knob:

Adjusts the compression ratio between 1:1 to ∞:1.

MIX knob:

Adjusts how much of the compression signal is mixed with the source audio signal at the output. At 0% only the original audio signal is output, and at 100% only the compressed signal is output.

LED Meters: display the channel’s input level, gain reduction applied by the compressor, and output level.

Compressor – upper section

Each compressor is independent from the others, but they can be grouped using controls on the right panel to aid in adjusting the same parameter on multiple channels at once.

ATTACK knob:

Adjusts the attack time from 0.1 ms to 160 ms.

RELEASE knob:

Adjusts the release time from 25 ms to 2500 ms.

THRESH knob:

Adjusts the compression threshold between –40 dB and +10 dB.

MAKEUP knob:

Adjusts the amount of post-compression gain (up to +20 dB) added to the signal to make up for the reduction in volume from the compressor. This gain is added before the MIX knob.

RATIO knob:

Adjusts the compression ratio between 1:1 to ∞:1.

MIX knob:

Adjusts how much of the compression signal is mixed with the source audio signal at the output. At 0% only the original audio signal is output, and at 100% only the compressed signal is output.

LED Meters: display the channel’s input level, gain reduction applied by the compressor, and output level.

Compressor – side chain section Part 1: the linking

Each compressor is triggered by a fully customizable side chain (key) signal, making PSP auralComp one of the world’s most flexible multi-channel compressor plug-ins. Scenarios like “rears are listening only to the fronts, sides are listening partially to the center channel, ceilings are listening to the high end information of all channels, and the LFE is excluded” are very simple to set up

LINK knob:

Adjusts the side chain signal blend between individual channel’s signal and currently selected side chain submix.
0% link means that the compressor is being triggered entirely by its own channel’s signal.
100% link means that the compressor is being triggered entirely by the currently selected side chain submix

KEY menu:

Selects one of the 8 available submixes (named alpha through theta) to trigger the compressor

SIDE CHAIN display:

Shows va isualization of the currently selected key submix. Vertical bars represent levels of the signals used in the side chain submix.
The horizontal dotted line represents the actual level of the side chain signal triggering the compressor. This signal contains all the processing applied to the submix (applying gains, summing signals with the selected method, filtering the side chain) and is further determined by the LINK knob setting.

Compressor – side chain section Part 2: the submix

GAIN faders:

Adjust the levels of signals creating the side chain submix shown in the popup window. The example shown above shows the beta side chain submix.

NAME control:

Sets the name for the submix. Double-click to rename the submix via a popup dialog box.

FILTER TYPE control:

Selects one of the available options

  • OFF – disables filtering the submix

HPF – enables a high pass filter with adjustable frequency

Compressor – side chain section Part 3: the summing method

Due to the complexity of surround sound (multiple signals, many phase shifted on purpose), PSP auralComp is equipped with different summing methods for the side chain trigger signal.

  • Natural – a simple blend in the same way any DAW would blend signals on a
  • Rectified – signals are rectified before blending and creating a summed
  • RMS – signals are analyzed to derive the RMS (root mean square) level, and this is used to trigger the compressor

A choice of summing method should be based on the actual material being compressed.

Limiter section

INPUT knob:

Sets the input gain of the plug-in (before compression) between –10 dB and +10 dB.

BRICKWALL button:

Enables limiting.

DRIVE knob:

Sets the input gain of the limiter between 0 dB and +20 dB. It allows you to raise the overall volume level and smash the signal if needed. It is applied after compression and before limiting.

CEILING knob:

Sets the threshold of the limiter between –20 dB and +0 dB.

OUTPUT knob:

Sets the output gain of the plug-in (after limiting) between –10 dB and +10 dB.

Right (Configuration) Panel

CHANNEL SETUP menu:

Your current channel setup should be detected automatically when you insert PSP auralComp. However, some different host applications give only the number of channels instead of the specific setup (like 7.1 DTS or 7.1 SDDS). In this case you can manually change PSP auralComp’s channel setup by clicking the Channel Setup button. You can manually set Mid-Side processing for stereo tracks.

QUICK SELECT buttons:

Click a channel name to enable linking for the channel. Linking is relative inside a group. The last-used group will be enabled for the channel.

Use the Quick Select section on the Right Panel to create typical linking groups.

Preset Handling & View Options

We provide all PSP plug-ins with a collection of factory presets. These presets can be used as a starting point for further adjustments, or for quick fixes. You access presets from the PSPaudioware standard PRESET BAR at the top of the plug-in interface.

Preset Browser

The PSP auralComp edition features a comprehensive new preset management and browser system. To access the preset browser, you click the preset name window at the top of the plug-in (which displays ‘Default’ when the plug-in loads).

The new preset management bar has three main categories which can be accessed with the tabs at the top of the preset browser: Application , Designer , and My presets.
Application – shows all factory built-in presets grouping by application.
Factory presets are built into the plug-in and cannot be directly edited!
You can adjust them and save separately as user presets.
Designer – shows all factory built-in presets grouped by designer.

My presets – shows only user presets.
This view shows all of the presets you have created and saved, or downloaded and added to your custom presets for PSP auralComp.
To add categories to the preset list, you can create new subfolders in the preset directory.
For Windows users, this is located at:
C:\Users\Username\Documents\PSPaudioware.com\User Presets\PSP auralComp

For Mac users, this is located at

Documents/PSPaudioware.com/User Presets/PSP auralComp
You can always check the exact path by clicking on the “Show file in Finder” tab at the bottom of the preset browser window.

To select a preset, click a preset name in the right window. When clicked, the preset will be applied so that you can audition it. To confirm the preset choice, you can click the preset name once more to load it.
Each preset has own picture; click on it to open the designer’s website.

Copy / Paste

The Copy/Paste feature allows you to quickly transfer settings between plug-in instances.
To use this feature, you can click ‘ Copy ’ at the top of the plug-in below the preset browser window. Then, open a new instance of the plug-in on another track (or on the same track) and click ‘ Paste ’ to paste the settings to the new instance of the plug-in.
This feature can be particularly useful for processing similar instruments or sounds when only a few minor tweaks are needed.

A/B System

The A/B system for quickly checking and auditioning changes to the plug-in settings.
The A/B Button at the top of the interface below the preset browser window allows you to A/B between the current and previous setting of the plug-in. This can be used to audition changes made to your mix, or to audition between two presets.
The A >B Button quickly copies the settings of the A setting to the B setting. This allows you to save your place and apply further tweaks and the audition them with the A/B Button.

Undo / Redo

The Undo/Redo feature of the plug-in lets you quickly navigate between setting changes.
To use this feature, use the undo/redo buttons (CCW and CW arrows, respectively) located below the preset browser window.
These buttons will undo changes to the current plug-in settings, or allow you to undo a preset change depending on the last action in the plug-in.

100% GUI resizing

Scroll this percentage up or down to change the GUIs zoom factor. Double click to reset its state to the default size (100%).
You can resize the plug-in interface by just dragging the right bottom corner of the plug-in to any size you like

CONFIG section


Clicking the three parallel lines glyph opens the CONFIG menu where you can open the manual, check the current plug-in version number and turn hints on or off.

Minimum System Requirements

In order to run PSP auralComp in 30-day trial mode or activate it, you need an iLok userID which you can create for free at www.ilok.com and you need to install the free iLok License Manager application (but you don’t need any hardware dongle ).

You can activate the license in 3 separate locations , each of which can be either a computer or an iLok dongle (2nd generation or above). You can move these licenses at any time using PACE’s iLok License Manager software.

Windows

VST3

  • Windows 7 – Windows 11
  • 64-bit VST3 compatible application

AAX

  • Windows 7 – Windows 11
  • Pro Tools

All DAWs

  • The latest iLok License Manager application installed

macOS Intel or macOS Silicon

AudioUnit

  • macOS 10 – macOS 12.01 Monterey
  • 64-bit AudioUnit compatible host application

VST3

  • macOS 10 – macOS 12.01 Monterey
  • 64-bit VST3 compatible host application

AAX

  • Pro Tools

All DAWs

  • Up to date iLok License Manager application installed

VST3 is trademark of Steinberg Media Technologies GmbH. AAX and Pro Tools are trademarks or registered trademarks of Avid Technology, Inc. AudioUnit, OSX and macOS and macOS Silicon are trademarks of Apple Inc. iLok is a treadmark of PACE Anti-Piracy, Inc.

Technical Specifications

Processing

  • All internal processing done with 64 bit double precision
  • 32 and 64 bit floating point audio streams supported
  • Sample rates up to 192kHz

Support

If you have any questions about any of our plug-ins, please visit our website www.PSPaudioware.com where you can find the latest product information, free software updates, online support forum and answers to the most frequently asked questions.
Problems with the installation, activation or authorisation?
Please watch our troubleshooting video tutorials on our YouTube channel.
You can also contact us by e-mail: [email protected].
We will gladly answer all of your questions. As a rule we respond within 24 hours.

PSPaudioware.com s.c.

Bugaj 12
05-806 Komorów Poland.
+48 601 96 31 73

www.PSPaudioware.com [email protected]

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