Erica Synths Syntrx II Analog Synthesizer User Manual
- June 9, 2024
- erica synths
Table of Contents
Syntrx II Analog Synthesizer
Product Information
The Erica Synths SYNTRX II synthesizer is a limited-run
instrument that covers sonic territory from daunting drones to
powerful basslines and glitched noisescapes. It is a re-imagination
of Peter Zinovieff’s legendary Synthi AKS and integrates even
deeper into contemporary electronic and experimental music
setups.
Features:
- SYNTRX synthesizer
- Universal 12VDC wall wart adapter
- User manual
- 10 patch notes stencils
The Interface:
The interface includes various signal and control
inputs/outputs, such as:
-
Inputs: Input 1, Input 2, Gate, Mic, Direct, Decay, Noise, EF
Level, Line, Oscillator 1, Invert, Noise Tone, Oscillator 2, Sync,
Audio CV, Random, Free, Osc 3, S&H Rate, Gate, Signal Inputs,
S&H, Control Inputs -
Outputs: Output CH 1, Output CH 2, Ringmodulator, Output
Filter, Channel 1, Effects, Channel 2, Reverb, Tune, Scope, Ch1
Output, Ch2 Output -
Other: Joystick, Recall Save Shift Patch Time Feedback Delay
Trapezoid Attack Decay Manual Signal Level Rec/Clear Level
Gate/Seq
Connections:
The SYNTRX has several input/output connections:
-
External audio Input 2 – DC coupled, with the ability to invert
the signal applied to Input 2 -
Gate input – initiates the envelope generator (Trapezoid)
-
SCOPE output – can have another audio output or CV output
depending on the patch. SCOPE OUT is normalled to INPUT 1 and INPUT
2, so if nothing is patched into inputs, the SCOPE OUT is
automatically routed to both INPUTS -
Line level Output 2 – connect it to the mixer configuration
page -
Main control voltage input – Connect any 1V/octave CV source (a
keyboard, sequencer, ribbon controller, etc.) and the CV is routed
to all three Oscillators, unless CV2 for Oscillator 2 is connected.
The CV from MIDI note messages is added to CV1 -
Monitoring headphones input
-
External power supply input – Use only the power supplied with
the unit (12V DC, centre-positive), otherwise you risk permanent
damage to the SYNTRX -
MIDI thru output
-
External audio Input 1 – comes with an envelope follower, so
you can turn the audio signal into another control voltage
Product Usage Instructions:
Before using the SYNTRX II synthesizer, connect it to a power
supply using the supplied adapter. Do not use any other power
supply as it may cause permanent damage to the device.
To turn on the SYNTRX, flip the switch on the interface. The
device has various inputs and outputs for connecting other devices
such as a keyboard or sequencer.
The Gate input initiates the envelope generator (Trapezoid).
Make sure the Trapezoid is set to manual, non-looping mode.
To use the SCOPE output, patch it to another audio output or CV
output depending on the patch. If nothing is patched into inputs,
the SCOPE OUT is automatically routed to both INPUTS.
The External audio Input 1 comes with an envelope follower, so
you can turn the audio signal into another control voltage.
For more detailed instructions on how to use the SYNTRX II
synthesizer, refer to the user manual.
USER MANUAL
TABLE OF CONTENTS
FEATURES
THE INTERFACE
CONNECTIONS
THE “MODULES”
3
4
5
6
THE PATCH MATRIX
14
PATCH MATRIX CONNECTIONS
15
PATCH MATRIX IN USE
16
BUILDING PATCHES
19
MIDI IMPLEMENTATION
24
CONFIGURATION SETTINGS
25
SAFETY INSTRUCTIONS
27
DISPOSAL
27
Thank you for purchasing the Erica Synths SYNTRX II synthesizer!
Peter Zinovieff himself approved of our re-imagination of his legendary Synthi
AKS in the form of the SYNTRX which was produced in a limited run of 1056
units. Based on lessons learned from the SYNTRX, we decided to create an
instrument which would integrate even deeper into contemporary electronic and
experimental music setups and cover sonic territory from daunting drones to
powerful basslines and glitched noisescapes.
The SYNTRX II is the culmination of our analogue sound design circuits two
perfectly stable main oscillators with waveshapers, a versatile multimode
filter, supercharged external instrument inputs with an envelope follower, a
unique, great sounding ringmodulator, a recordable joystick and built-in piano
roll sequencer, all arranged around our signature matrix mixer and topped off
with powerful FX on our new DSP platform. Introducing The SYNTRX II – a new
dark horse for experimental sonic rides.
FEATURES
Two perfectly stable main oscillators with CV controlled waveforms Modulation
oscillator with variable waveforms Highpass and Lowpass filters in series Free
running or gate synced sample and hold circuit Multi-colour noise generator DC
coupled instrument inputs with signal inversion and envelope follower
Ringmodulator of unique design Looping trapezoid envelope generator and VCA
Two output VCAs Signal meter with a dedicated audio/CV output FX section with
great sounding Delay and Reverb Recordable Joystick Analogue patch matrix with
3 attenuation levels in each patch point 256 patch memory Piano roll sequencer
DIN5 MIDI Input (CV and Gate) and MIDI Thru Two assignable outputs Headphone
output
What’s included SYNTRX synthesizer Universal 12VDC wall wart adapter User
manual 10 patch notes stencils
THE INTERFACE
The SYNTRX II, like most synthesizers built around a patch matrix, is somewhat similar to a modular synthesizer here you can modulate any available “module” with another and possible connections are almost limitless (it does not mean, however, that every connection will produce sound). The mixer/splitter matrix allows for mixing of up to 16 signals to one output and likewise because all inputs and outputs are buffered splitting one signal to 16 destinations.
INPUT 1 / E.F.
TO GATE
LEVEL
THRESH
INPUT 2
MIC
DIRECT
DECAY
NOISE
EF LEVEL
LEVEL
LINE
OSCILLATOR 1
INVERT
NOISE TONE
LEVEL
OSCILLATOR 2
SYNC
AUDIO CV
7 10
5
3
2
1
0
1 2
20
RANDOM
FREE
OSC 3
3
OUTPUT CH 1
OUTPUT CH 2
LEVEL
PAN
RINGMODULATOR
LEVEL
PAN
OUTPUT FILTER
SOURCE B
LEVEL
CHANNEL 1
EFFECTS
CHANNEL 2
REVERB
TUNE
OSC2 OSC1 OSC1 SHAPE
TUNE
S&H RATE
GATE
SIGNAL INPUTS
S&H
LEVEL
CONTROL INPUTS
ch. level
Output
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
2
1
OCTAVE LEVEL
TUNE HPF
SHAPE
PWM SINE OSC2 SHAPE
SHAPE
LEVEL
PWM SAW OSCILLATOR 3
FREE
LEVEL
SHAPE
KEY FOL FILTER
HPF
LEVEL
OCTAVE LEVEL LEVEL
SOURCES
Oscillator 1
Oscillator 2
Oscillator 3 +S&H Noise Input 1 Env. Follower Input 2 Filter Trapezoid Env.
signal Ring mod Effects
Joystick
TREATMENTS
LPF
LPF
RESONANCE
LEVEL
1
RECALL SAVE SHIFT PATCH
2
3
TIME
FEEDBACK DELAY TRAPEZOID
LEVEL
ATTACK
ON
DECAY
OFF
MANUAL
TRAPEZOID
SIGNAL
LEVEL REC/CLEAR
LEVEL GATE/SEQ
4
CONNECTIONS
This is the external audio Input 2. It is DC coupled and you can invert
the signal applied to Input 2
This is the Gate input, it initiates the envelope generator (Trapezoid). Make sure the Trapezoid is set to manual, non-looping mode
This is the SCOPE output. Depending on the patch, you can have another audio
output or CV output. Scope Out is normalled to INPUT 1 and INPUT 2, so if
nothing is patched into inputs, the SCOPE
OUT is automatically routed to both INPUTS
Flip the switch to turn the SYNTRX on
This is the line level Output 2, connect it to the mixer
This is the MIDI input. The SYNTRX II receives MIDI note, note on, mod wheel,
pitch wheel messages, as well as two configurable CC messages refer to the
MIDI
configuration page
This is the first, main control voltage input. Connect any 1V/octave CV source
(a
keyboard, sequencer, ribbon controller, etc.) and the CV is routed to all
three
Oscillators, unless CV2 for Oscillator 2 is connected. The CV from MIDI note
messages is added to CV1
SCOPE OUT INPUT 2
INPUT 1
Connect a monitoring headphones here
Connect the external power supply here! Use only the power supplied with the
unit (12V DC, centre-positive), otherwise you risk permanent
damage to the SYNTRX
This is the MIDI thru output
This is the external audio Input 1. It comes with an envelope follower, so
you can turn the audio signal into another control voltage
This is the second control voltage input. If the CV is connected here, it
takes over control of Oscillator 2 from the CV1 IN, so you can design
paraphonic patches.
This is the line level Output 1, connect it to the mixer. Depending on the
patch, you
can achieve nice stereo panning
5
THE “MODULES”
As mentioned above, using the matrix patchbay on the SYNTRX II, you can build
patches and achieve unconventional modulations. In order to fully understand
the functionality of the SYNTRX II, let’s take a closer look at the individual
“modules”.
OSCILLATOR 1
OSCILLATOR 1 is primarily an audio rate oscillator and without an external CV
applied, it generates sine and pulse waves at frequencies from approximately
C0 to C8. The OCTAVE switch allows for offsetting the oscillator three octaves
up or down. The TUNE knob allows for fine-tuning the pitch of the oscillator
in an approximately two octave range. Each wave has manual and CV control over
the waveform. By turning the SHAPE knob, the pulse wave changes pulse width,
while the sine wave changes shape from pure sine in the 0 setting to inverted
sharkfin when turned counter-clockwise and sharkfin when turned clockwise.
SQUARE
LEFT CENTRE RIGHT
SINE
Moreover, if OSCILLATOR SHAPE CV is applied to the relevant matrix input, the
OSC1 SHAPE switch determines which wave is being modified by the incoming CV.
In the middle setting, both waves are shaped, in the left setting pulse width
modulation is applied, in the right setting the sine wave is shaped. Please
note that incoming CV is added to the SHAPE knob position. Each waveform has
its LEVEL control and each wave is sent to an individual matrix input. This is
very handy if you design drones and wish to send each wave to an individual
output. Oscillator 1 is controlled via the CV1 input, and an external CV is
added to the TUNE/OCTAVE knob setting.
6
OSCILLATOR 1
SYNC
TUNE
OSC2 OSC1 OSC1 SHAPE
OCTAVE
SHAPE
PWM SINE OSC2 SHAPE
LEVEL
LEVEL PWM SAW
OSCILLATOR 2
OSCILLATOR 2 is also primarily an audio rate oscillator and without external
CV applied, it generates pulse and saw waves at frequencies from approximately
C0 to C8. The OCTAVE switch allows for offsetting the oscillator three octaves
up or down. The TUNE knob allows for fine-tuning the pitch of the oscillator
in an approximate two octave range. Each wave has manual and CV control over
the waveform. By turning the SHAPE knob, the pulse wave changes pulse width,
while the saw changes shape from saw if the SHAPE knob is all way counter-
clockwise to dual super saw when all the way clockwise.
LEFT
CENTRE
RIGHT
SQUARE
RAMP
Moreover, if OSCILLATOR SHAPE CV is applied to the relevant matrix input, the
OSC2 SHAPE switch will determine which wave is being modified by the incoming
CV. In the middle setting no wave shaping is applied, in the left setting –
pulse width modulation is applied, in the right setting – a saw wave is
shaped. Please note, that incoming CV is added to the SHAPE knob position.
Each waveform has its LEVEL control and both waves are mixed before they are
sent to the single matrix input.
Oscillator 2 can be free-running or synchronized to Oscillator 1 if the SYNC
switch is in the right position.
If external CV is applied only to the CV1 input, Oscillator 2 is controlled
via the CV1 input, but if CV2 is used, it takes over control of Oscillator2;
an external CV is added to the TUNE/OCTAVE knob setting.
SYNC
OSCILLATOR 2
OSC2 OSC1 OSC1 SHAPE
TUNE
PWM SINE OSC2 SHAPE
SHAPE
OCTAVE
PWM SAW
LEVEL
LEVEL
7
OSCILLATOR 3
OSCILLATOR 3 is primarily a low-frequency oscillator that goes into the audio
range and without an external CV applied, it generates pulse and triangle
waves at frequencies from 0.05 Hz to 500 Hz, adjustable by the TUNE knob. Both
waves have independent points on the patch matrix with an adjustable LEVEL for
each wave and both waves have manually adjustable SHAPE. Depending on FREE/KEY
FOL switch position, Oscillator 3 can be either free-running or controlled via
external CV (key follow). On the patch matrix, the pulse output shares the
input with the Sample&Hold output use the switch on the Sample&Hold module
to select the output which is routed to the matrix.
FILTER
The FILTER is a resonant multimode filter of unique design. Highpass and
lowpass filters in series allow for designing various filter responses. With
the LPF (lowpass filter cutoff) knob set to 10, the lowpass filter is all the
way open and the filter becomes a highpass filter with the HPF knob
controlling its cutoff frequency. With the HPF (highpass filter cutoff) knob
set to 0, the highpass filter is all the way open and the filter becomes a
lowpass filter with the LPF knob controlling its frequency. Any other HPF and
LPF knob positions will make a bandpass filter with adjustable bandwidth and
center frequency. If control voltage is applied to the Filter Frequency input
on the matrix, the HPF/LPF SWITCH determines which filter cutoff frequency is
altered. In the middle setting, the cutoff of both filters is controlled via
incoming CV. This also means that the center frequency of the bandpass filter
is altered. In the HPF setting, only the highpass filter cutoff is altered and
in the LPF setting, only the lowpass filter cutoff is altered. Incoming CV is
added to the HPF and LPF knob settings. The filter can be modulated at audio
rate and when RESONANCE is set to 7 or more, it becomes an oscillator that
produces a pure sinewave. The LEVEL knob adjusts the amplitude of the audio
signal from the filter before it is sent to the patch matrix.
NOISE GENERATOR
The SYNTRX II has a Zener diode-based NOISE GENERATOR that provides full
spectrum white noise. The Noise Generator is not voltage controlled, but the
COLOUR knob allows for emphasizing low (LOW setting) or high (HIGH setting)
frequencies of the noise spectrum. The LEVEL knob adjusts the amplitude of
noise before it is sent to the matrix mixer. 8
OSCILLATOR 3 FREE
TUNE
SHAPE
KEY FOL
LEVEL
LEVEL
HPF
FILTER HPF
LPF
LPF
RESONANCE
LEVEL
NOISE
NOISE TONE
LEVEL
RANDOM
The RANDOM section is essentially a Sample and Hold circuit that generates
stepped control voltages for voltage control of other modules. It has an
independent S&H RATE control as well as an output LEVEL control and two
switches. The FREE/GATE switch selects if the Sample and Hold circuit works
from the internal clock (FREE setting) or from the gate signal (GATE setting),
which means that the voltage on the output will change with each incoming
gate. The OSC3/S&H switch selects which signal is sent to the patch matrix.
The matrix has only 16 inputs, therefore the RANDOM shares its matrix input
with the OSCILLATOR 3 pulse output.
The matrix mixer has a dedicated S&H Input where you can assign any signal for
the S&H circuit. For example, a triangle-sawtooth wave (depending on the
waveform knob setting) from Oscillator 3 will generate staircase-like control
voltages on the output, noise will generate random voltage steps. Experiment
with various inputs and S&H RATE settings! With high S&H RATE settings and an
audio signal applied to the S&H Input, you can achieve an analogue bitchrush
effect.
RINGMODULATOR
The RINGMODULATOR, also known as a Four-Quadrant Multiplier, is a special case
of amplitude modulation – one signal changes the level or “multiplies” the
level of a second signal.
Two signals A and B – are required in order for the ring modulator to
operate (if you multiply by zero, you get zero), for example two oscillators
both running at audio rate or an oscillator and microphone patched into one of
Inputs of the SYNTRX II. Signal A is assignable on the matrix mixer’s Ringmod
A input, while signal B is selected by rotary switch SOURCE B. Depending on
the input signal frequency relationship, the output is a complex set of
component tones, typically metallic, bell-like sounds. When a voice from a
microphone is modulated by an oscillator, a robotic speech effect can be
achieved.
Adjust the LEVEL of the ringmodulator output to your taste.
RANDOM
FREE
OSC 3
S&H RATE
GATE
S&H
LEVEL
RINGMODULATOR
SOURCE B
LEVEL
9
TRAPEZOID – ENVELOPE GENERATOR AND VOLTAGE CONTROLED AMPLIFIER
The SYNTRX II has a distinct looping envelope generator called TRAPEZOID. It
is functionally similar to the one found on the EMS Synthi, because the
envelope shape is reminiscent of a trapeze. The Trapezoid generates control
voltages to control events on the SYNTRX signal amplitude, pitch of the
oscillators, cutoff frequency of the filter, etc. By default, it is a looping
envelope generator with 4 stages ATTACK, ON, release (DECAY), and OFF.
LAMP ON
ATTACK TIME
ON TIME
LAMP DIM OR OFF
LAMP ON
DECAY TIME
OFF TIME
ATTACK TIME
ON TIME
OUTPUT LEVEL
ATTACK BUTTON IN MANUAL MODE
TIME
All stages are manually adjustable and the decay stage is also voltage controlled, so the decay time of the envelope can be varied automatically if a control voltage is applied to the Decay input on the matrix mixer. If the OFF control is set to more than 9, the looping is terminated and a new envelope cycle can be initiated by pressing the GATE button next to the joystick controller. If the SYNTRX II is used with external CV/Gate signals (connected to CV and Gate inputs correspondingly) or a MIDI keyboard or sequencer, in most cases, the looping must be off (OFF control all way clockwise), otherwise, when the gate will be off, the envelope will start looping. Also with the external gate signal applied, the ON knob will have no effect the ON time is defined by the gate length. The output level of the envelope generator is adjusted by the TRAPEZOID knob, in other words, it sets the modulation depth for other “modules” on the SYNTRX II. Besides the envelope generator, the trapezoid unit has a built-in voltage-controlled amplifier (VCA); its control voltage input is linked to the output of the envelope generator. The audio signal input of the VCA is the Envelope Signal input on the patch matrix and the SIGNAL control in the trapezoid unit sets the audio signal level after the VCA output. The LED gives visual feedback on the envelope generator status
ATTACK time of the envelope generator is 6ms 850ms ON time of the envelope
generator is 0-1,5s DECAY time of the envelope generator is 16ms 2s OFF time
of the envelope generator is 14ms 1,3s
10
TRAPEZOID
ATTACK
ON
DECAY
OFF
MANUAL
TRAPEZOID
SIGNAL
EFFECTS
The SYNTRX II has great-sounding DELAY and REVERBERATION effects, developed in
collaboration with www.112db.com. The switch allows for selecting between the
effects, while the TIME knob adjusts the delay time (5ms (50ms in Tape mode) –
500ms in SHORT mode and 5ms (50ms in Tape mode) – 3″ in LONG mode. You can
change the modes in configuration settings.) for the delay effect or room size
for the reverberation effect. The FEEDBACK knob sets the number of repeats for
the delay effect (it goes into self-oscillation with high feedback settings)
and applies feedback for the reverb. With the feedback knob all the way
clockwise the reverb starts looping and you can use it as a drone source with
adjustable pitch (TIME setting). The LEVEL knob adjusts the volume of the
processed signal. Besides the features above, you can record motion of the
TIME knob – push and hold the REC/CLEAR button and rotate the TIME knob. You
can record up to 8″ of knob motion. To clear this automation, double tap the
REC/CLEAR button. Please note that the automation is not saved in memory.
Also, remember that the EFFECTS unit outputs processed (WET) signal only, so
in order to achieve a dry/wet mix, you have to send both the unprocessed (DRY)
and processed (WET) signals to the same output(s) on the patch matrix. In that
case, the EFFECTS LEVEL knob will control amount of wet signal. An example of
the most basic patch that involves EFFECTS is shown on page 23 of this manual.
OUTPUT FILTER
Both output channels feature an OUTPUT FILTER that is essentially a tone
control. If the control is at 5 on the dial, the frequency response is flat,
turning the control counter-clockwise (towards the LOW setting) boosts lower
frequencies, turning it clockwise (towards the HIGH setting) boosts higher
frequencies. These are manual-only controls. Use the output filter for final
treatment of the outgoing sound for each channel.
OUTPUT AMPLIFIERS
The OUTPUT AMPLIFIER section is for the final treatment of the audio signal
before it is sent to the headphones output and to the main outputs going your
external mixer desk. As there are two output channels (Ch1 output and Ch2
output on the patch matrix) and each channel has stereo panning (PAN) controls
(the manual only control), you can design advanced soundscapes in stereo. The
LEVEL controls allow for setting the output level manually, but there is a
voltage controlled amplifier on each channel so the control voltage from the
patch matrix is added to the manual level settings, thus providing even more
versatility in sound design. When a CV is applied to one of the channels,
while the same but inverted CV is applied to the other channel, a stereo
panning effect is achieved.
EFFECTS REVERB
TIME
FEEDBACK DELAY
LEVEL
OUTPUT FILTER
CHANNEL 1
CHANNEL 2
OUTPUT CH 1
OUTPUT CH 2
LEVEL
PAN
LEVEL
PAN
11
JOYSTICK
The JOYSTICK allows for altering two bipolar control voltages simultaneously.
These control voltages can be applied to the control parameters on other
“modules” e.g. Oscillator pitch, Filter cutoff frequency, VCA gain and others.
The X and Y level controls define the range of the control voltages where
maximum range is -5V to +5V. The joystick is connected to pins 15 and 16 on
the patch matrix, and there’s a hidden feature the control voltage from
user-defined MIDI CC messages is added to the Joystick’s voltage. For even
more extensive control over parameters on the instrument, the RECORDING of
joystick movements has been implemented. To record a joystick movement, push
and hold the REC/CLEAR button and move the joystick. You can record up to 8″
of motion. Playback starts half a second after the REC button is released, and
the bicolour LEDs will give visual feedback on the CVs going the output. If
you move the joystick during playback, the recorded CV is overdubbed, and
playback resumes in half a second after no motion is detected. To clear the
recording, double tap the REC/CLEAR button. The Joystick module also features
a manual GATE button that controls the TRAPEZOID generator described above.
You also can record a GATE PATTERN push and hold the REC/CLEAR button and
push the GATE button to record a gate pattern. You can record up to 8″ of gate
patterns. To clear the recording, double tap the REC/CLEAR button.
INPUT 1
The SYNTRX II has two external audio signal inputs and you can use the
instrument as an FX unit for external signal treatment or to inject the
external signal into advanced patches and generate completely new sounds.
INPUT 1 comes with an input LEVEL attenuator and an ENVELOPE FOLLOWER (E.F.).
The envelope follower will do two things: 1) extract a gate from the incoming
signal, 2) extract the envelope or, in other words, control voltage that
follows the change of the amplitude of the incoming signal. The basics of the
envelope follower operation are shown in the image below. The envelope
follower works the best with audio signals that have beats and it has four
controls. The gate THRESHOLD knob sets the threshold (upper level) of gate
detection. A signal below the threshold will be interpreted as a gate and the
LED will turn on to indicate the presence of the gate. The switch TO GATE
sends an extracted gate to the gate ORing circuit, and it’s added to other
incoming gates (one from an external keyboard, internal sequencer or GATE
button). The DECAY knob adjusts the decay time of the envelope at 0 setting
it’s sharp and follows the amplitude of the incoming signal, at more clockwise
settings, the decay time is extended. The EF LEVEL knob is the envelope
follower output CV attenuverter. It determines how much CV is sent to the Env.
Follower output. The Inverted signal (counter clockwise setting of the EF
LEVEL knob) is useful for ducking audio outputs in a beat with a signal
applied to INPUT 1. The INPUT1 is normalled to the SCOPE OUTPUT, so, if
nothing is patched into the INPUT 2 jack socket, a signal from the SCOPE
OUTPUT is automatically routed to INPUT 2. 12
OUTPUT LEVEL
LEVEL REC/CLEAR
LEVEL GATE/SEQ
INPUT 1 / E.F.
TO GATE
LEVEL
THRESH
DECAY
EF LEVEL
SHORT DECAY
ENVELOPE
LONG DECAY TRESHOLD
GATE
TIME
INPUT 2
INPUT 2 comes with a gain switch that selects between LINE level signals in
the input and MICROPHONE level signals (this setting is also recommended for
guitar pickups). Select the input amplifier gain and adjust the signal level
with the LEVEL knob. You can also overdrive the signal in the far clockwise
settings of the level controls. The INPUT 2 is DC coupled, which means it can
also process control voltages, and the DIRECT/INVERT switch inverts the
incoming signal. This is particularly handy, if you want to create patches
with stereo panning. See the patch example on the page 22 of this manual.
INPUT 2 is also normalled to the SCOPE OUTPUT, so, if nothing is patched into
the INPUT 2 jack socket, a signal from the SCOPE OUTPUT is automatically
routed to INPUT 2.
SCOPE
The SCOPE is used to monitor both the CV and audio signal levels in the SYNTRX
II patches. The internal signal levels in the SYNTRX are line level, meaning,
normal, unattenuated audio signal that is about 3,7 Vptp, but it can be higher
when several signals are mixed; CV signals can be up to -5V – +5V . Use the
switch to select between CV and audio signal measurement. In the Audio
setting, the measurement starts from the left side of the scale and the full
scale is ~4.5V. In the CV setting, the centre of the scale is 0 and it
indicates both positive and negative voltages. The SCOPE has a dedicated SCOPE
OUTPUT which you can use to get an extra audio or CV signal.
INPUT 2 MIC
DIRECT
LEVEL
LINE
INVERT
3
AUDIO CV
7 10
5
3
2
1
0
1 2
20
13
The SYNTRX II has a digitally controlled analogue PATCH MATRIX. It’s a mixer/buffered multiple matrix, so when designing patches, you can mix up to 16 inputs to a single output without loosing signal strength and likewise you can send one signal to up to 16 outputs simultaneously. Moreover, each patch point has three levels of attenuation gain 1, gain 0,7 and gain 0,3 for more advanced patches. The matrix has 16 inputs (or receives, where signals are applied) and 16 outputs (or sends, where signals are sent).
TREATMENTS
SOURCES
THE PATCH MATRIX
ch. level
Output
2
SIGNAL INPUTS
CONTROL INPUTS
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
1
3
2
1
Oscillator 1 Oscillator 2 Oscillator 3 +S&H Noise Input 1 Env. Follower Input
2 Filter Trapezoid Env. signal Ring mod Effects Joystick
RECALL SAVE SHIFT
PATCH
14
PATCH MATRIX CONNECTIONS
SOURCES
SIGNAL INPUTS
Inputs (or receives) are:
Oscillator 1
Oscillator 2 Oscillator 3 +S&H Noise Input 1 Env. Follower Input 2 Filter
Trapezoid Env. signal Ring mod Effects
Joystick
Pulse output of Oscillator 1
Sine output of Oscillator 1 Output of Oscillator 2 both waveforms mixed at
levels defined by manual level controls Triangle/ramp output of Oscillator 3
Selectable between the pulse output of Oscillator 3 and Sample&Hold CV output
Output of the noise generator
Amplified/attenuated signal form external audio input 1
Control voltage from the Envelope Follower Amplified/attenuated signal form
external audio input 2
Output of the Filter/Oscillator Control Voltage output of the envelope
generator Audio signal output of the VCA linked to the envelope generator
Output of the Ring modulator
Output of the Effects unit Control Voltage from the Joystick, corresponding to
the vertical movement, also control voltage associated with the configurable
MIDI controller Control Voltage from the Joystick, corresponding to the
horizontal movement, also control voltage associated with the configurable
MIDI controller
Outputs (or sends) are:
The input of the output amplifier for Channel 1 The input of the level meter
The input of the output amplifier for Channel 2 The audio input of the VCA
linked to the envelope generator The signal input of the ring modulator (the
carrier input is selected by rotary switch) The audio input of the FX unit The
audio input of the filter The control voltage input for Oscillator 1 pitch The
control voltage input for Oscillator 2 pitch The control voltage input for
Oscillator 3 pitch The control voltage input of the Oscillator 1 and
Oscillator 2 waveshapers The control voltage input for envelope decay time The
signal for the Sample and Hold circuit input The control voltage for the
filter cutoff frequency
The control voltage for the VCA of the Output amplifier 1 The control voltage
for the VCA of the Output amplifier 2
Ch1 Output Scope
Ch2 Output Envelope Signal
Ringmod A
Effects
Filter
1
2
Oscillator frequency
3
Oscillator Shape
Decay
S&H Input
Filter Frequency
1
Output
ch. level 2
CONTROL INPUTS
15
TREATMENTS
PATCH MATRIX IN USE
The PATCH MATRIX has 256 possible patch points, each with three levels of attenuation and it has a memory of 256 patches.
To build a patch, avigate the matrix via the X and Y encoders and select a
patch point. The left encoder allows you to make attenuated connections. Push
the encoder to make a connection. The first push makes a connection with a
gain value of 1, the second gain 0.7, the third gain 0.3 and the fourth
turns the connection off. The right encoder makes a connection with a gain
value of 1 and pushing it the second time disconnects it basically, it works
like a shortcut with only two options maximum attenuation level or off.
You can also navigate through the matrix via the joystick. To do so, push and
hold the SHIFT button and move the joystick. Push the right encoder to
activate a patch point. In order to draw a patch via the joystick, push and
hold the SHIFT button and the right encoder simultaneously and move the
joystick – the movement path will enable patch points. To clear them, hold
down SHIFT and REC/CLEAR while moving the joystick.
Connection preview/live performance (equivalent to making experimental sounds
on Synthi by sticking a pin into a matrix patch point to check the sound and
removing it) navigate to the desired connection point, push and hold SHIFT
and push either one of the encoders. While the encoder is pushed, the
connection is active.
Saving patches. Once you are happy with a patch, push the SAVE button and
access the saved patches view. Use the X/Y encoders to navigate to the desired
position and push either one of the encoders to save the patch. The relevant
LED on the patch matrix will illuminate. If you change your mind and do not
want to save the patch, just push SAVE or SHIFT to exit to the patch building
mode. The matrix automatically saves the last patch every 30″ and when power
cycling, it will remember the last active patch. You can choose a memory
display between matrix and text modes. Refer to configuration settings on page
26.
Random Patches. Sometimes you may want to go extremely experimental or you may
simply lack inspiration. Therefore we have implemented PATCH > randomization
functionality! Push and hold the SHIFT button and push the right PATTERN
button and the Matrix Mixer will generate a random patch based on
randomization density and randomization area settings described on
configuration settings page in this manual. NB! Not all random patches will
generate sound because sometimes there will be no signal routed to the
output(s).
Sequential patch change. Push < PATCH > buttons to change patches instantly.
With each push of a button, the patch matrix will advance to the next (or
previous) saved patch. This is a very handy feature when designing live
performances with the 16 SYNTRX II.
Recalling patches. Push the RECALL button to access the saved patches mode. Use the encoders to navigate to one of the saved patches, and push either one of the encoders to recall it. Deleting patches. Push the SAVE button. Use the encoders to navigate to the patch you wish to delete. Push and hold RECALL for more than 5″ and the LED with the patch name will go off. Turn the matrix off. At certain conditions the matrix may feed some noise into audio path of the SYNTRX II, therefore during recording session you may want to turn the matrix off. To do so, push and hold the SHIFT button and push the RECALL button. The matrix will go on if you push any button or rotate the encoder.
SIGNAL INPUTS
CONTROL INPUTS
ch. level
Output
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
2
1
3
2
1
SOURCES
TREATMENTS
Oscillator 1 Oscillator 2 Oscillator 3 +S&H Noise Input 1 Env. Follower Input
2 Filter Trapezoid Env. signal Ring mod Effects Joystick
RECALL SAVE SHIFT
PATCH
THE SEQUENCER
The patch matrix on the SYNTRX II can be used as a piano roll sequencer that
allows you to create up to 16 step sequences with notes within a 3 octave
range. The output control voltage of the sequencer is automatically routed to
all three Oscillators.
To activate the sequencer push and hold the SHIFT button and push the GATE/SEQ
button. The piano roll sequencer will replace the patch matrix.
The first 12 rows of the matrix represent SEMINTONES, where the bottom note on
the 12th row is C, while the columns represent the sequencer steps. Use the
X/Y encoders to navigate the matrix and push one of encoders to enter a note.
The first push will initiate a note in the lower octave and the relevant LED
will be 1/3 dimmed. The second push of the encoder will initiate the note in a
middle octave and the relevant LED will be 2/3 dimmed. The third push of the
encoder will initiate the note in the higher octave and the relevant LED will
be fully illuminated. To remove the note, push and hold the SHIFT button and
push the right encoder.
Row 13 on the matrix shows the number of steps in the sequence. In order to
set the LAST STEP of the sequencer, push and hold the SHIFT button and rotate
the X encoder. The default setting is 16 steps.
The bottom three rows set the GATE LENGTH per step. There are 6 discrete gate
lengths, indicated as vertical bars: 15%, 30%, 50%, 65%, 80%, 100% (merge with
the next gate), indicated by the LEDs in two levels of brightness. In order to
set a gate length, push and hold the left encoder and rotate the right
encoder. You can also set a default gate length in the configuration settings.
In order to SET THE BPM of the sequencer, push and hold the SHIFT button and
rotate the Y encoder. The matrix will indicate a BPM.
In order to set a PLAY DIRECTION of the sequencer push and hold the < PATCH
button and rotate the X encoder. The matrix will indicate play directions:
forward (FWD), backward (BWD), ping-pong (PP) and random (RND).
You can select a CLOCK SOURCE of the sequencer in Global settings. But by
pushing and holding the < PATCH button and rotating the Y encoder, you can
initiate the manual step advance (MAN). In this mode you can use PATCH >
button to navigate through the steps in a sequence.
START and STOP the sequencer by pushing the PATCH > button. Reset the
sequencer by pushing and holding SHIFT button and pushing PATCH > button.
When the sequencer is stopped, you may want to reset the current note to 0V on
the 1V/oct input of the Oscillators. To do so, push and hold the SHIFT button
and push the RECALL button.
The sequence is saved with the current patch on the matrix mixer.
IIn order to EXIT the sequencer screen, push and hold the SHIFT button and
push the GATE/SEQ button.
TREATMENTS
SOURCES
SIGNAL INPUTS
CONTROL INPUTS
ch. level
Output
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
2
1
3
2
1
Oscillator 1 Oscillator 2 Oscillator 3 +S&H Noise Input 1 Env. Follower Input
2 Filter Trapezoid Env. signal Ring mod Effects Joystick
RECALL SAVE SHIFT
PATCH
An example above shows a twelve step sequence with Forward play direction and
the first note is D and second note is F. The first two gates are 15% long,
the third – 65%, the fourth is merged with the fifth, which is 65% long. Gates
6-12 are 15% long.
17
ch. level
Output
2
THE STEPPED MODULATION SOURCE
As mentioned above, the sequencer has a hidden feature two stepped
modulation sources; a CV from these is added to the joystick. This allows you
to assign controlled, stepped modulations to any destination on the SYNTRX II
via the patch matrix and offset/transpose them with the joystick.
When in SEQUENCER MODE, push and hold the SHIFT button and push the Y ENCODER.
The Y axis modulation setup screen (indicated by the LED dot in the bottom
left corner of the matrix) will appear. Unlike the sequencer, the modulation
sources are bipolar, and they generate discrete, 21 step (indicated by 7 LED
bars, where each point has 3 brightness levels) voltages with a maximum
amplitude of +/-5V. Use the X and Y encoders to navigate the matrix and design
the modulation pattern (see the example to the right). Note that the top LED
on each bar has 3 brightness levels this indicates three sub-levels of the
CV on each step.
The second SHIFT + Y ENCODER push will get you into the X axis modulation
setup screen, indicated by the LED dot in the bottom right corner of the
matrix.
Please note that you can attenuate these modulation sources with the LEVEL
potentiometers on the joystick.
The step count and a play direction of the stepped modulation sources is
automatically aligned with the sequencer. On the example to the right, you can
see a 12-step modulation pattern designed for the Y encoder.
The sequence along with the X/Y modulation settings is saved with the
currently loaded patch on the matrix mixer. If you want the sequencer to start
running when the patch is changed, leave it running before saving the patch.
If you wish to start it manually, stop the sequencer before saving the patch.
In order to EXIT the sequencer screen, push and hold the SHIFT button and push
the GATE/SEQ button.
TREATMENTS
SOURCES
SIGNAL INPUTS
CONTROL INPUTS
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
1
3
2
1
Oscillator 1 Oscillator 2 Oscillator 3 +S&H Noise Input 1 Env. Follower Input
2 Filter Trapezoid Env. signal Ring mod Effects Joystick
RECALL SAVE SHIFT
PATCH
18
BUILDING PATCHES
Building patches on the patch matrix requires a non-linear approach that is bit different form patching a regular synthesizer. Without a patch designed, the SYNTRX II will not make any sound. When connecting the modules, you basically go in circles in and out of the patch matrix. Here are some examples.
OUTPUT AMPLIFIER 1
OUTPUT AMPLIFIER 1
FILTER
SIGNAL INPUTS
CONTROL INPUTS
SIGNAL INPUTS
CONTROL INPUTS
ch. level
Output
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
ch. level
Output
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
2
1
3
2
1
2
1
3
2
1
OSCILLATOR 1
SOURCES
Oscillator 1
Oscillator 2
Oscillator 3 +S&H Noise Input 1 Env. Follower Input 2 Filter Trapezoid Env.
signal Ring mod Effects
Joystick
TREATMENTS
In this basic patch both pulse and sine output signals from the Oscillator 1 go directly into the input of the Output amplifier of the Channel 1. Make Channel 1 level is set at desired value and Panning is at middle. Nothing interesting here, but we have a sound on the output. By adjusting Frequency dial on the Oscillator 1 you can alter the pitch of the sound and by adjusting waveshape and level controls, you can alter the timbre of the sound.
OSCILLATOR 1
SOURCES
Oscillator 1
Oscillator 2
Oscillator 3 +S&H Noise Input 1 Env. Follower Input 2 Filter Trapezoid Env.
signal Ring mod Effects
Joystick
TREATMENTS
In this patch the pulse wave output signal from the Oscillator 1 goes into the
input of the Filter and the output of the Filter is patched into the Output
amplifier of the Channel 1. Now you can alter the cutoff frequency and
response of the filter and alter the timbre of the sound.
19
ch. level
Output
In this patch the pulse wave signal from the Oscillator 1 goes into the input of the Filter and the output of the Filter is patched into the VCA (Envelope signal) linked to the envelope generator (Trapezoid). The signal form the VCA output goes into the Output amplifier of the Channel 1. The looping envelope generator will alter the gain of the VCA, therefore you will hear the change of loudness of the sound on the output.
OSCILLATOR 1
SOURCES
OUTPUT AMPLIFIER 1
TRAPEZOID VCA FILTER
SIGNAL INPUTS
CONTROL INPUTS
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
1
3
2
1
Oscillator 1
Oscillator 2
Oscillator 3 +S&H Noise Input 1 Env. Follower Input 2 Filter Trapezoid Env.
signal Ring mod Effects
Joystick
2
TREATMENTS
20
In this patch the pulse wave signal from the Oscillator 1 goes into the input of the Filter and the output of the Filter is patched into the VCA (Envelope signal) linked to the envelope generator (Trapezoid). The signal form the VCA output goes into the Output amplifier of the Channel 1.
Now, let’s add some modulation sources!
The cutoff frequency of the filter will be modulated by the Oscillator 3
sawtooth wave, the pulse width of Oscillator 1 signal is modulated by the
horizontal movement of the Joystick, and the pitch of the Oscillator 1 will be
modulated by the vertical movement of the Joystick. Set the Joystick signal
levels to desired amount and enjoy modulation madness!
OSCILLATOR 1
Remember, you can record motion of the Joystick and achieve automations.
SOURCES
OUTPUT AMPLIFIER 1
TRAPEZOID VCA FILTER
SIGNAL INPUTS
CONTROL INPUTS
ch. level
Output
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
2
1
3
2
1
Oscillator 1
Oscillator 2
Oscillator 3 +S&H Noise Input 1 Env. Follower Input 2 Filter Trapezoid Env.
signal Ring mod Effects
Joystick
OSCILLATOR 3
TREATMENTS
21
ch. level
Output
This is an example of the patch that provides stereo panning effect. The pulse
wave signal from the Oscillator 1 goes to both Output Channel 1 and Output
Channel 2. Make sure, both LEVEL knobs on the Output Amplifiers are set to
desired volume and the Channel 1 is panned all way left, while the Channel 2
is panned all way right.
Now, we are sending triangle wave of the Oscillator 3 to the SCOPE Output and
to the Output level of the Channel 1. Because the Scope Output is normalled to
Input 2, the signal from the Oscillator 3 is automatically applied to the
Input2.
Set the Input 2 gain to LINE and INVERT the signal. Then send the inverted
signal to Output level of Channel 2. Now, the volume of the channel 1 is
changing, depending on the frequency of the Oscillator 3 and the volume of
channel 2 is changing with inverted signal of the Oscillator 3. Adjust
Oscillator 3 triangle signal level and the Input 2 signal level in order to
achieve desired depth of panning.
OSCILLATOR 1 OSCILLATOR 3
INPUT 2
SOURCES
OUTPUT AMPLIFIER 1
OUTPUT AMPLIFIER 2
SIGNAL INPUTS
CONTROL INPUTS
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
1
3
2
1
Oscillator 1
Oscillator 2
Oscillator 3 +S&H Noise Input 1 Env. Follower Input 2 Filter Trapezoid Env.
signal Ring mod Effects
Joystick
2
TREATMENTS
22
ch. level
Output
This is an example of a basic patch with EFFECTS. The pulse wave signal from the Oscillator 1 is connected to the input of the VCA (Envelope Signal), and the output of the VCA is routed both to Channel 1 Output and Effects module input. The output of the Effects also is patched to Channel 1 Output. The relation between Envelope Signal level (DRY) and Effects level (WET) settings will provide you desired DRY/WET mix.
OSCILLATOR 1
SOURCES
OUTPUT AMPLIFIER 1
TRAPEZOID VCA EFFECTS
SIGNAL INPUTS
CONTROL INPUTS
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
1
3
2
1
Oscillator 1
Oscillator 2
Oscillator 3 +S&H Noise Input 1 Env. Follower Input 2 Filter Trapezoid Env.
signal Ring mod Effects
Joystick
2
TREATMENTS
23
The SYNTRX II has basic MIDI implementation you can select a MIDI channel on
which the SYNTRX II receives MIDI note, note on (gate), pitch wheel,
modulation wheel (assigned to the VCF cutoff) messages, as well as two
configurable CC messages and a note velocity message that is assigned to the
VCF cutoff. The SYNTRX II receives only one MIDI note at a time, and it is
higher note priority.
If no external CV is patched into the relevant inputs, MIDI note messages
control the pitch of the VCOs, if external CV is used, MIDI notes are added to
the external analogue CV, so you can use the MIDI keyboard or sequencer to
transpose the pitch of the VCOs.
MIDI CC messages are added to the joystick X and Y control voltages
correspondingly, so you can address them via same patch matrix connection
points as the joystick. MIDI CC message assignement is described in the
CONFIGURATION SETTINGS section on this manual.
You can send MIDI panic message by pushing and holding SHIFT button and
pushing REC/CLEAR button for 3 seconds.
MIDI IMPLEMENTATION
24
CONFIGURATION SETTINGS
All configuration settings on the SYNTRX II are done via the patch matrix. In order to access the configuration settings, push and hold the SHIFT button and push the < PATCH button. The configuration setting screen will appear. There are two kinds of configuration settings per-patch and global ones.
Per-patch settings are saved with the individual patches, while global
settings are applied to all patches.
Use the left (Y) encoder to navigate through the configuration setting menu
pages and the right encoder (X) to alter the settings. A LED dot in the far-
right column indicates the page you are in. Every setting starts with an info
screen that turns into a running line with the name of the setting, on the
bottom part of the screen you can see the configuration options.
The patch-relevant settings (per-patch settings) come first, and they are:
FX MODE. The delay and reverb effects can be set to TAPE or BBD mode. The
screen (see the example to the right) shows FX BD (running line – FX BBD) and
the options are OFF and ON. If you select ON, the BBD mode is activated.
FEEDBACK ON THE REVERB. Instead of the default tone adjustment on the
reverberation effect, you can have a feedback adjustment. At the maximum
clockwise setting of the FEEDBACK knob, the reverb will work as a sampler that
samples a certain amount of audio depending on the TIME setting and will loop
it. The screen shows REV F (running line – REVERB FEEDBACK) and the options
are OFF and ON. If you select ON, the feedback mode on the reverb is
activated.
DELAY TIME setting. The matrix shows DELL (running line – DELAY LENGTH). You
can choose between SHORT and LONG modes.
PORTAMENTO TIME. The matrix shows P-TM (running line – PORTAMENTO TIME). Sets
a default portamento time on the internal sequencer and/or MIDI in discrete
steps from 0 to 100, where 100 corresponds to 1″ of portamento time.
The global settings are:
DEFAULT GATE LENGTH OF THE SEQUENCER allows you to set the default gate length
of the built-in sequencer. The screen shows SQGL (running line SEQ GATE
LENGTH). The gate length has discrete settings and the available options are
15%, 30%, 50%, 65%, 80%, 100%.
PATCH RANDOMIZATION DENSITY sets the density of the connection points when
randomizing patches. The screen shows RNDD (running line RANDOM DENSITY),
and you can set randomization density from 0-80%.
PATCH RANDOMIZATION AREA sets the area on the matrix, where the randomization takes place. The screen shows RNDA (running line RANDOM AREA), and you can push the right encoder to set the randomization area. As soon you push the right encoder, a setup screen appears. There are three steps in the randomization area setting. First, you will see a brighter dot in the top left corner of the area and you can use encoders to adjust the top size of the area; once done, click the right encoder and the brighter dot will move to the bottom right corner, and you can adjust the area from the bottom right corner. Once happy with the size of an area, click the right encoder again and you can move the randomization area across the matrix. Click the right encoder to exit to the main menu.
SIGNAL INPUTS
CONTROL INPUTS
ch. level
Output
Filter Frequency
S&H Input
Decay
Oscillator Shape
Oscillator frequency
Filter
Effects
Ringmod A
Envelope Signal
Ch2 Output
Scope
Ch1 Output
2
1
3
2
1
SOURCES
Oscillator 1 Oscillator 2 Oscillator 3 +S&H Noise Input 1 Env. Follower Input
2 Filter Trapezoid Env. signal Ring mod Effects Joystick
25
TREATMENTS
CONFIGURATION SETTINGS
MIDI CHANNEL. The screen shows M-CH (running line – MIDI CHANNEL) and the
options are 0 16, where 0 is OMNI mode the SYNTRX II receives MIDI
messages from all channels.
SEQUENCER CLOCK SOURCE. The screen shows CLKS (running line CLOCK SOURCE).
Rotate the right encoder to choose between MIDI clock (MIDI) and internal
sequencer clock (INT).
MIDI CLOCK DIVISION. The screen shows CLKD (running line – CLOCK DIV). This
setting allows you to select the MIDI clock division. Possible settings are 1,
/2, /4, /8.
PITCH BEND RANGE. The screen shows M-PB (running line – MIDI PITCH BEND). Sets
the range of the pitch bend wheel of the MIDI controller. Available options
are 0-12 semitones. Rotate the right encoder to make a selection.
MIDI NOTE OFFSET. The screen shows M-NO (running line – MIDI NOTE OFFSET).
This setting allows you to match tuning of the SYNTRX II with the one on your
favorite MIDI controller or DAW, and it provides up to 3 octaves offset.
Rotate the right encoder to apply desired offset.
VELOCITY ON THE CUTOFF adds velocity sensitivity to the cutoff of the VCF. The
screen shows VELC (running line – VELOCITY CUTOFF) and you can set the depth
of VCF velocity sensitivity in 10 discrete steps (0-10).
VCF KEY FOLLOW sets the VCF to key follow mode. The screen shows KEYC (running
line – KEY CUTOFF) and by rotating the right encoder you can set the depth of
VCF keyboard tracking in 10 discrete steps (0-10).
MIDI CC TO X allows you to add external modulation to any parameter of the
SYNTRX II via the X axis of the joystick. The screen shows CC X (running line
MIDI CC X). Rotate the right encoder to select the MICI CC message; the
default setting is CC 70.
MIDI CC TO Y allows you to add external modulation to any parameter of the
SYNTRX II via Y axis of the joystick. The screen shows CC Y (running line MIDI
CC Y). Rotate the right encoder to select the MICI CC message; the default
setting is CC 71.
PATCH VIEW MODE. The screen shows P-VW (running line – PATCH VIEW). This
setting allows you to select how the patch memory is displayed when patches
are saved or recalled – MTX mode displays saved patches as a grid in the
matrix, while NUM – as numbers.
26
MIDI DAC MANUAL CALIBRATION. The screen shows CALIB (running line
CALIBRATION). Although the SYNTRX II comes tuned and calibrated, you may want
to recalibrate it for your preferred MIDI controller. Set the Oscillator 1
octave switch to -3, the Tune knob to 5 and connect a chromatic tuner to the
SCOPE OUTPUT and connect the OUTPUT 1 to a mixing console or a speaker. Now,
push the right encoder and the SYNTRX will advance to calibration mode. The
screen will show C0. Adjust the Tune knob to read C0 on the tuner. Now, rotate
the left encoder, and the screen will show C1. If the tuner does not read
exactly C1, rotate the right encoder until the tuner reads exactly C1, rotate
the left encoder again and adjust the right encoder until tuner reads exactly
C2. Proceed the same way till you adjust the C8. Once done, push the right
encoder to exit the calibration screen.
MATRIX DIMMING allows you slightly dim the entire matrix if you find the
default setting too bright. The screen shows MX D (running line MATRIX DIM)
and you can turn it ON or OFF.
FIRMWARE VERSION INDICATION. The screen shows FW-V (running line – FW
VERSION). This screen indicates the current firmware version.
FACTORY RESET. The screen shows FRST (running line – FACTORY RESET). In order
to perform a factory reset push the right encoder and the firmware update
screen will appear. If you change your mind, push the left encoder (noted by
the X in the bottom left corner); if you want to proceed with the FW update
push and hold the right encoder (noted by V in bottom right corner). This will
initiate countdown to the factory reset. Keep holding the encoder until reset
is completed. NB! The factory reset will delete all your patches.
Firmware update
The firmware update is performed via MIDI sysex. Download the sysex file from
the SYNTRX II page on www.ericasynths.lv. Power the SYNTRX II off, connect it
to the MIDI interface and open a sysex tool (for example, MIDI-OX for PC and
SysEx Librarian for Mac) on your PC or Mac. Now, push and hold both the
REC/CLEAR and GATE/SEQ buttons and power the SYNTRX on. The matrix will show a
firmware update screen. Send the firmware file via the sysex tool and the
matrix will indicate the status of the firmware update. It typically takes
couple of minutes to complete the update. Once done, restart the SYNTRX II and
your new firmware will be installed!
SAFETY INSTRUCTIONS
Please follow the instructions for the use of the Erica Synths SYNTRX II
below, because only this will guarantee the proper operation of the module and
ensure the warranty from Erica Synths.
Use the SYNTRX II exclusively with the power supply unit (PSU) supplied with
the system. Powering it with other PSU units may cause permanent damage to the
device.
Water is lethal for most electric devices unless they have been rendered
waterproof. The SYNTRX II is NOT intended for use in a humid or wet
environment. No liquids or other conducting substances should be allowed into
the module. Should this happen, the module should be disconnected from mains
power immediately, dried, examined and cleaned by a qualified technician.
Do not expose the instrument to temperatures above +50° C or below -20° C. If
you have transported the instrument in extremely low temperatures, leave it at
room temperature for an hour before plugging it in.
Transport the instrument carefully. Never let it drop or fall over. The
Warranty does not apply to instruments with visual damage.
SYNTRX II must be shipped in the original packaging only. Any instrument
shipped to us for return, exchange and/or warranty repair must be in its
original packaging. All other deliveries will be rejected and returned to you.
Ensure that you keep the original packaging and technical documentation.
DISPOSAL
This device complies with EU guidelines and is manufactured and confront RoHS
without the use of lead, mercury, cadmium or chrome. Nevertheless, this device
is special waste and disposal in household waste is not recommended.
User manual by Girts Ozolins@Erica Synths. Design by Ineta Briede@Black8 &
Maija Vitola@Black8.
Copying, distribution or any commercial use in any way is prohibited and needs
the written permission of Erica Synths.
The specifications are subject to change without notice.
If you have any questions, feel free to contact us on SUPPORT section on
www.ericasynths.lv
WARRANTY
You will find the Erica Synths terms of warranty at www.ericasynths.lv
Items for return, exchange and/or warranty repair should be sent us according
to the guidelines on SUPPORT section on www.ericasynths.lv
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