Betson Enterprises Rainbow Redemption Arcade Game Instruction Manual
- June 9, 2024
- Betson Enterprises
Table of Contents
Betson Enterprises Rainbow Redemption Arcade Game
Machine instructions
Specification and Parameter
- Voltage: AC110V 50/60Hz
- Dimension: W1100×D1620×H2205mm(Assembly)
- Weight: About 210 Kg
- Power: 800W
Considerations
- Suitable for indoor environment
- Please do not placed in the tilted position, so as to avoid accidents
- Please do not use it in the following places:
- In the dusty environment;
- In the high temperature or airiness environment ;
- A condensing place that causes a machine to produce condensed water or humidity.;
- Near hot objects ;
- Dangerous object ;
- Strong magnetic interference ;
- Near devices that are prone to spark;;
- Voltage instability or voltage is too low ;
- Vibration serious place ;
- The machine must be assembled and fixed in accordance with assembly instructions before normal operation.
- Before moving, must turn off the power and unplug the power cord
- If the caster can not move when moving, the machine’s foot seat is put away, please confirm whether the bottom surface is flat.
- Random human movement, flip, transport, etc. can damage equipment, damage machine performance.
- Confirm in the process of moving, overturning, transporting and so on to meet the requirements of the manufacturers.
Installation notes
Unpack the packing material of each part of the machine
Install the power cabinet to the Main cabinet as shown below
Move the Main cabinet to a suitable position, then unscrew the 6 feet of the machine, adjust the height of the foot, ensure that all casters are off the ground and the force of each foot is close.
Install the Step assembly, Ticket cabinet and Coin cabinet to the Main cabinet as shown in the following figure.
How to play
Machine construction:
How to play
- Insert coin,machine will enter the waiting state.
- Open the elastic curtain and enter the machine carefully.
- Press the “Start” button to start the game ,(If no one presses the button, the game will also start the game automatically after 30 seconds).
- The top of the landing goal open automatically,All the balls in the ball house will fall down. At the same time,recycling at the bottom also began to reclaim the balls. ( goal where the ball drop will be closed in preset time).
- Players put the ball into the ball entrance, the machine will increase the preset scores, and displayed on the screen.
- Game over when the game time is running out,and the goal will not be graded.
- According to the final score,combined with the advance ticket score set, the ticket will spit out the corresponding number of tickets.
- The machine will continue to reclaim the balls(if set),and return to standby after the collection is completed.
Balls Request
- Please use the original factory color ball.If other colored balls are used, the diameter of the ball should be between 70mm and 80mm.The weight of the ball is between 4g and 7.5 g.
- The number of balls placed inside the machine game needs to match the game time and the ball time.
- It is assumed that the recommended amount of Reclaim time and the number of balls is as follows:
Reclaim time = Game time – Drop time
ball | 100pcs | 200pcs | 300pcs | 400pcs | 500pcs |
---|---|---|---|---|---|
Reclaim time | 10s | 20s | 30s | 40s | 50s |
*This recommended data is the player in the ordinary pitching speed measurement, please follow the actual situation increase and decrease the number of balls.
Game considerations
- This game is only suitable for children standing at 80-130 cm
- Children need to be accompanied by adults to play games.
- Don’t let the child get into the back of the recycling ball. Don’t put your hand into the goal
- It can not enter 3 or more people at the same time, in case of accident.
- Children feel uncomfortable and need to stop the game.
Machine Movement considerations
- Be sure to pick up each foot and move it
- After the uneven ground movement, the Wind turbine component must be removed before moving.
- The individual components must be packed and transported for long distances
- Long distance transport needs to be in the bottom of the door of EPE and other Shockproof materials (as shown below).
- If the machine moving in the process of encountering the door is not high enough, you can remove the top of the ball warehouse and then move (as shown in the figure below).
Machine setting & Test instructions
Dialing switch setting
The DIP switches on the machine board :
SW1
Item
| ****
Coins
| Drop time
(The time of the ball
felling.)
| Game time
(Total game time)
---|---|---|---
| 1| 2| 3| 4| 5| 6| 7| 8
Free| OFF| OFF| OFF| | | | |
1 Coin/Game| ON| OFF| OFF
2 Coins/Game| OFF| ON| OFF
3 Coins/Game| ON| ON| OFF
4 Coins/Game| OFF| OFF| ON
5 Coins/Game| ON| OFF| ON
6 Coins/Game| OFF| ON| ON
7 Coins/Game| ON| ON| ON
0s| | OFF| OFF
10s| | ON| OFF
20s| | OFF| ON
45s| | ON| ON
30s| | OFF| OFF| OFF
45s| | ON| OFF| OFF
60s| | OFF| ON| OFF
70s| | ON| ON| OFF
80s| | OFF| OFF| ON
90s| | ON| OFF| ON
100s| | OFF| ON| ON
120s| | ON| ON| ON
Defaults| ON| OFF| OFF| OFF| ON| OFF| ON| OFF
SW2:
Item| ****
Small ball score
| Item| ****
Fixed Ticket
---|---|---|---
| 1| 2| 3| 4| | 5| 6| 7| 8
1 Score/ball| OFF| OFF| OFF| OFF| No Ticket
(Regular ticket)
| OFF| OFF| OFF| OFF
2 Score/ball| ON| OFF| OFF| OFF| 1 Ticket/Game| ON| OFF| OFF| OFF
3 Score/ball| OFF| ON| OFF| OFF| 2 Tickets/Game| OFF| ON| OFF| OFF
4 Score/ball| ON| ON| OFF| OFF| 3 Tickets/Game| ON| ON|
OFF| OFF
5 Score/ball| OFF| OFF| ON| OFF| 4 Tickets/Game| OFF| OFF| ON| OFF
6 Score/ball| ON| OFF| ON| OFF| 5 Tickets/Game| ON| OFF|
ON| OFF
7 Score/ball| OFF| ON| ON| OFF| 6 Tickets/Game| OFF| ON|
ON| OFF
8 Score/ball| ON| ON| ON| OFF| 7 Tickets/Game| ON|
ON| ON| OFF
9 Score/ball| OFF| OFF| OFF| ON| 8 Tickets/Game| OFF| OFF| OFF| ON
10 Score/ball| ON| OFF| OFF| ON| 9 Tickets/Game| ON| OFF|
OFF| ON
15 Score/ball| OFF| ON| OFF| ON| 10 Tickets/Game| OFF| ON|
OFF| ON
20 Score/ball| ON| ON| OFF| ON| 12 Tickets/Game| ON|
ON| OFF| ON
25 Score/ball| OFF| OFF| ON| ON| 15 Tickets/Game| OFF| OFF|
ON| ON
30 Score/ball| ON| OFF| ON| ON| 18 Tickets/Game| ON|
OFF| ON| ON
35 Score/ball| OFF| ON| ON| ON| 20 Tickets/Game| OFF| ON|
ON| ON
40 Score/ball| ON| ON| ON| ON| 25 Tickets/Game| ON|
ON| ON| ON
| | |
Defaults
| ****
OFF
| ****
OFF
| ****
OFF
| ****
OFF
| ****
Defaults
| ****
OFF
| ****
OFF
| ****
OFF
| ****
OFF
SW3:
Item
| ****
Regular ticket
| ****
Save
| ****
Standby
| ****
Clean ball
| |
---|---|---|---|---|---|---
| 1| 2| 3| 4| 5| 6| 7| 8
No Ticket| OFF| OFF| OFF| | | | |
1 Score/Ticket| ON| OFF| OFF
2 Score/Ticket| OFF| ON| OFF
3 Score/Ticket| ON| ON| OFF
5 Score/Ticket| OFF| OFF| ON
10 Score/Ticket| ON| OFF| ON
20 Score/Ticket| OFF| ON| ON
30 Score/Ticket| ON| ON| ON
Not save coin 、ticket| | OFF
Save coin 、ticket| | ON
No demo| | OFF
Demo| | ON
Don’t Collect the balls after a game| | ****
OFF
Collect the balls after a game| | ****
ON
Defaults| OFF| OFF| OFF| OFF| ON| ON| OFF| OFF
Test instructions
Setting Panel Description
up(test) : Click to enter the test mode when standby, Turn up in the test
mode.
down(serve) : Click to free game once when standby, Turn Down in the test
mode.
Enter : Click to select or determine.
Bottom Door Test
Press “TEST”toenter the bottomdoor test, asthe picture shown inthe right.
- Press “Enter” key, the screen
turns , the bottom door begins to open and close continuously, Press “Enter” again, the bottom door stops. - When the bottom door is open,“OPEN”shows“ON”to indicate that the “open check” micro switch is normal.
- When the bottom door is closed,“CLOSE”shows“ON” to indicate that the “off check” micro switch is normal.
Top Door Test
Press “TEST”,and press“DOWN”to enter the top door test, as the picture shown
in the right.
- Press “Enter” key, the screen
turns , the top door begins to open and close continuously, Press “Enter” again, the top door stops.When testing again,the top door rotates in opposite direction. - When the top door is open,“OPEN”shows“ON”to indicate that the “open check” micro switch is normal.
- When the top door is closed,“CLOSE”shows“ON” to indicate that the “off check” micro switch is normal.
Blower test
Press “TEST”,and press“DOWN”to enter the blower test, as the picture shown in
the right.
- Press “Enter” key, the screen
turns , the blower starts to work, Press “Enter” again, the blower stops. - When there is no ball at the bottom, the screen “SEN1” does not show “ON”; When there is a ball at the bottom, the screen “SEN1″will shows “ON”.
Screen test
Press “TEST”,and press“DOWN”to enter the screen test, as the picture shown in
the right.
Press “Enter” key,the screen will shows red and green lines moving from top to
bottom alternately,
Check whether the pixels on the screen are abnormal.
RGB LED test
Press “TEST”,and press“DOWN”to enter the RGB LED test, as the picture shown in
the right.
Press the “Enter” button,The LEDs of the machine will be turned on in turn.
R:ON —- light red
G:ON —-light green
B:ON —-light blue
M:ON —-Mouth light
Coin Counter 1 Test
Press “TEST”,and press“DOWN”to enter the Coin Counter 1 test, as the picture
shown in the right.
Press the “Enter” key, the screen will shows “CCNT1:on” 0.5 second,And the
coin counter 1 count 1.
Coin Counter 2 Test
Press “TEST”,and press“DOWN”to enter the Coin Counter 1 test, as the picture
shown in the right.
Press the “Enter” key, the screen will shows “CCNT2:on” 0.5 second,And the
coin counter 2 count 1.
Ticket Counter Test
Press “TEST”,and press“DOWN”to enter the Ticket Counter test, as the picture
shown in the right.
Press the “Enter” key, the screen will shows “TCNT:on” 0.5 second,And the
Ticket Counter count 1. Ticket Out Test
Press “TEST”,and press“DOWN”to enter the Ticket Out test, as the picture shown
in the right.
Button LED Test
Press “TEST”,and press“DOWN”to enter the Button LED test, as the picture shown
in the right.
Press the “ENTER” key and the LED light in the
Sounds Test
Press “TEST”,and press“DOWN”to enter the Sounds test, as the picture shown in
the right.
Press the “ENTER”key, the screen shows the sound segment number and starts
playing the segment sound.
Input signal Test
Press “TEST”,and press“DOWN”to enter the Input signal test, as the picture
shown in the right.
Each letter represents an input signal, by manually touching a signal’s switch
or sensor, to observe whether the corresponding letter on the screen changes,
you can check whether the switch or sensor work is normal.
A| Coin selector1 Signal| I| Bottom door “CLOSE”sensor| Q|
Enter button
---|---|---|---|---|---
B| Coin selector2 Signal| J| Ball pipe bottom sensor| R|
C| Ticket Repair button| K| | S|
D| Ticket Machine Feedback Signal| L| Goal scoring A sensor|
T|
E| Start button| M| Goal Scoring B1 sensor| U| *
F| Top door “CLOSE”sensor (NH)| N| Goal Scoring B2 sensor| V|
- G| Top door “OPEN”sensor (NH)| O| Up(Test) button| W|
H| Bottom door “OPEN”sensor| P| Down (Service) button| X|
DIP Switch Test
Press”TEST”,andpress“DOWN”toenter theDIPSwitchtest,asthepicture shown in the
right.
Each letter represents an input signal, by manually touching a signal’s switch
or sensor, to observe whether the corresponding letter on the screen changes,
you can check whether the switch work is normal.
Red means OFF,Green means ON
A-H represents the 1-8 bit of the SW1, the I-P represents 1-8 bit of SW2, and
the Q-X represents 1-8 bit of SW3.
Time of Bottom door opened setting
Press “TEST”,and press“DOWN”to enter the Time of Bottom door opened setting,
as the picture shown in the right.
Press the “ENTER” button,the”<>” shows on the screen, and press the “Up” or
“down” button to increase or decrease the value, and then press the “ENTER”
button again to determine
Time of Bottom door closed setting
Press “TEST”,and press“DOWN”to enter the Time of Bottom door closed setting,
as the picture shown in the right.
Press the “ENTER” button,the”<>” shows on the screen, and press the “Up” or
“down” button to increase or decrease the value, and then press the “ENTER”
button again to determine.
Second drop time setting
Press “TEST”,and press“DOWN”to enter the second drop time setting, as the
picture shown in the right.
Press the “ENTER” button,the”<>” shows on the screen, and press the “Up” or
“down” button to increase or decrease the value, and then press the “ENTER”
button again to determine.
Restore factory setting
Press “TEST”,and press“DOWN”to enter the Restore factory setting, as the
picture shown in the right.
Press the “ENTER” button to Restore factory settings.
Software versions
Press “TEST”,and press“DOWN”to enter the Software Version page, as the picture shown in the right.
Save and exit
Press “TEST”,and press“DOWN”to enter the Save and exit page, as the picture
shown in the right.
Press the “ENTER” button to save settings and Exit.
Fault & Resolution
Fault code description and fault handling
Fault code
| ****
Fault Name
| ****
Fault Analysis and treatment
---|---|---
Error| 1| ****
Software change
| ****
The prompt version has been updated. Reboot to remove the alarm
Error| 2| ****
Data error
| Internal data error. 1/ restore the factory settings; 2/ Replace
the motherboard.
Error
| ****
3
| ****
Slot 1 failure
| 1/ check the coin 1 whether there is a card currency, if there is a check out; 2/ checking the SW1 switch of the slot 1 is in NC. Status, and if so, dial No. State, 3/ replace slot 1.
Error
| ****
4
| ****
Slot 2 failure
| 1/ check the coin 2 whether there is a card currency, if there is a check out; 2/ checking the SW1 switch of the slot 2 is in NC. Status, and if so, dial No. State, 3/ replace slot 2.
TICKET IS EMPTY
(Error 5)
| ****
Ticket is empty
| The ticket has been finished, waiting to be added. The
“surp :xxx” on the screen indicates the number of tickets left. 1/ add ticket tickets, and press the “repair” button next to the ticket machine, the remaining ticket can be output. 2/ Joben machine set the ticket, then restore the factory settings can be lifted alarm.
Error
| ****
6
| ****
Bottom door “Open” sensor error
| 1/check the bottom of the door whether there is foreign body jammed, 2/, into the “bottom of the test procedures”, check the bottom of the door of Motor is normal work. If the motor does not turn, change the motor, if there is no “open” signal, adjust
the lock micro-switch, or change the sensor.
Error
| ****
7
| ****
Bottom door “Close” sensor error
| 1/ check the bottom of the door whether there is foreign body jammed, 2/ into the “Bottom door test”, check the bottom of the door of Motor is normal work. If the motor does not turn, change the motor, if there is no “off” signal, adjust the lock
micro-switch, or change the sensor.
Error
| ****
8
| ****
Top door “open” sensor error
| 1/ check the top door whether there is foreign body jammed, 2/ check the belt and coupling is loose, 3/ into the “Bottom door test”, check the top door motor is normal work. If the motor does not turn, change the motor, and if there is no “open” signal, adjust the gap between the sensor and the door, or replace the
sensor.
Error
| ****
9
| ****
Top door “Close” sensor error
| When this error occurs during the game, the machine pauses the game and
tries to repair it automatically, and then continues the game. If the machine
can not be repaired automatically will
| | need to be treated as follows: 1/ check the top of the door whether
there is foreign body jammed, 2/ check the belt and coupling is loose, 3/ into
the “top door test procedure”, check the top door motor is normal work. If the
motor does not turn, change the motor; if there is no “off” signal, adjust the
clearance between the “off” sensor and the door, or replace the
sensor
---|---|---
Error 10
| ****
Pitch Card Ball
| 1/ check whether the ball pipe has foreign body stuck, if there is removed; 2/ emptying the pitch pipe, enter the “Browse all input” test procedure, check L, M, n items have been shown green
items, if the need to replace the corresponding light eye.
Other fault analysis and treatment
- The ball is stuck, the wind can’t blow the ball into the silo.
- A、 Check if the ball weighs more than 8g.
- B、 Check if the site’s voltage is too low
- C、 Check the wind turbine and outlet whether there is debris blocked.
- D、 Check if dust is accumulated inside the blower and clean it.
- Every time the game is over, the wind turbine have been working for a while.
- A、 check the game after the end of the ball recovery is still a ball stay, if there is a proper reduction in the number of balls or increase the game time.
- B 、 The ball recovery port detects whether the sensor has debris or dust shielding, if any, clean it.
- The screen blurred or irregular flicker
- A、 Check the ground connection.
- B、 Replace the screen.
Machine structure diagram
Screen Component:
Top door components:
Bottom door Components:
Power components:
Machine maintenance
Even if the machine works properly, in order to allow the machine to operate at its best, and for a longer period of time, check and maintain the following daily:
- Check if the foot seat is normal to support the machine.
- Check whether the wind turbine is loose, whether the air inlet has debris accumulation
- Regular cleaning fan blade dust.
- Check whether the ball warehouse lock buckle loose.
- Check if the screws in the parts of the fixing are loose
- Check whether the connectors are loose and whether the terminals are off.
Maintenance Precautions:
- For maintenance, please cut off the power supply to prevent the occurrence of workers or other people injured, electric shocks and so on.
- Do not mention the operation of this manual, please be sure to consult the company’s after-sales service center, in accordance with the instructions, answer the operation.
- Consumables and Repair parts please use the company’s designated products
- even if the main power supply, power panels and monitors inside or at high temperature and high pressure state, if encounter there will be burns, electric shock risk. Please be careful not to touch.