GAMES FOR CHANGE STUDENT CHALLENGE Coin and Cup Game Design Challenge Instructions

September 25, 2024
GAMES FOR CHANGE STUDENT CHALLENGE

Coin and Cup Game Design Challenge

Product Information

Specifications:

  • Components: Coins, paper or plastic cups
  • Recommended Age: All ages
  • Number of Players: Multiplayer

Product Usage Instructions

Step One: Explore Core Mechanics

Experiment with the movement and interaction possibilities of
coins. Try stacking, spinning, and other actions. Record your
ideas.

Step Two: Game Design

Design a game using only coins and cups. Consider the
capabilities of each component and create a game with defined rules
and goals.

  • Name of the Game:
  • Rules of the Game:
  • Goal of the Game:
  • Mechanics Used:

Experiment with cup movements and interactions. Record your
ideas on how cups can be used in the game.

Explore how coins and cups can be combined in the game. Consider
tossing, catching, hiding, and other joint actions. Record your
ideas.

Step Three: Playtest

Prepare to playtest your game with others. Choose a team member
to explain the rules and demonstrate the game without revealing the
core mechanics. Allow others to guess the mechanics after
playing.

FAQ

Q: Can I use other materials besides coins and cups?

A: The challenge is to design a game using only coins and cups
to explore their possibilities.

Q: Is there a time limit for designing the game?

A: There is no specific time limit, take your time to create a
fun and engaging game.

RESOURCES
Coin and Cup Game Design Challenge
Your challenge is to design a game using only coins and paper or plastic cups!

STEP ONE: Explore the core mechanics
Explore all the things you can do with coins. How can they move? Can you stack them, spin them? What else can you do with them?
RECORD YOUR IDEAS:

STEP TWO: Game design time!
Using what you learned about what your components can do and what their core mechanics are, design a game using only coins and cups.
Describe your game below.

Explore all the things you can do with cups. How can they move? Can you flip them, stack them? What else can you do with them?
RECORD YOUR IDEAS:

Name of the game: Rules of the game: Goal of the game: Any and all mechanics used in the game:

Now explore how you can use these two components (coins and cups) together. Can you toss and catch? Can you hide? What else can they do together?
RECORD YOUR IDEAS:
STEP THREE: Playtest
Together, we will playtest your game. Decide now who on your team will explain the rules and quickly demo your game to the class. Do not tell us your core mechanics! We will try to guess after we try your game.

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