audiofront eDrumin Drum Module User Manual
- September 5, 2024
- audiofront
Table of Contents
eDrumin Drum Module
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Specifications
-
Universal trigger inputs: 4, 8, or 10 depending on model
-
Sampling rate: 10K samples per second per input
-
Supports Roland and Yamaha 3-way triggering
-
Hotspot suppression for mesh pads
-
Positional Sensing for cymbals and mesh pads with center
mounted piezo -
Bezier Velocity Curves
-
Roland Bell Sense for 3-Way triggering using a single
input -
Full Size MIDI ports for interfacing 3rd party gear*
-
Hihat input supporting Yamaha and Roland style controllers
-
USB Host port for expansion**
-
Ultra compact and portable design
-
Powerful and intelligent UI for easy setup
Product Usage Instructions
1. Preset Manager
The Preset Manager allows you to manage and customize your
presets. Follow the instructions in the manual to work with User
Presets, create new presets, and import presets from external
sources.
2. Drum Map Editor
Use the Drum Map Editor to assign sounds or MIDI notes to
different trigger inputs. This feature helps you customize your
drum kit setup according to your preferences.
3. Pedal Editor
The Pedal Editor allows you to configure settings related to
pedal inputs. You can adjust parameters such as Pedal Type, Hihat
Controllers, and Expression Pedals to optimize your playing
experience.
FAQ
Q: How should I power the eDRUMin device?
A: The eDRUMin device can be powered via the USB cable connected
to a computer or USB charger. If you prefer standalone mode, you
can use a DC Power Jack with a 9V power source.
Q: Can I connect drum pads to the pedal input?
A: No, the pedal input on the eDRUMin is not designed for drum
pads as it uses DC current which can damage them. Refer to the
manual for compatible pedal types that can be connected.
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USER MANUAL
Version 2.3.1
Table of Contents
Introduction……………………………………………………………………………………. 4 Features at a
Glance………………………………………………………………………………………………4 The Hardware and
Connections……………………………………………………………………………….5 Supported
Pads……………………………………………………………………………………………………..6 Supported Hihat
Controllers…………………………………………………………………………………….6
Getting Started………………………………………………………………………………..7 Attaching the Drum Stand
Clip…………………………………………………………………………………7 Installing the Control
Application……………………………………………………………………………..8 Enabling eDRUMin in your MIDI
Applications………………………………………………………………8 Connecting Drum
Pads……………………………………………………………………………………………9 Loading a Pad
Preset………………………………………………………………………………………………9 Drum Maps and Kit
Pieces……………………………………………………………………………………..10 Changing Drums
Maps………………………………………………………………………………………10 Setting up a Hihat
Controller………………………………………………………………………………….11
The Control Application…………………………………………………………………….12 The Input
Selector………………………………………………………………………………………………..12
Sidebar………………………………………………………………………………………………………………. 13 Trigger
Editor………………………………………………………………………………………………………13 Pad / Input Type
Settings…………………………………………………………………………………..14 Calibrate
Mode…………………………………………………………………………………………………15 Transient Scanning
Controls……………………………………………………………………………….16 Crosstalk
Cancellation……………………………………………………………………………………….17 Articulation
Scalers……………………………………………………………………………………………17 Sense
Controls…………………………………………………………………………………………………18 Rimshot
Range……………………………………………………………………………………….. 18 Hotspot
Suppression……………………………………………………………………………….. 18 Edge
Sense……………………………………………………………………………………………. 19 Bell
Sense………………………………………………………………………………………………. 19 Positional
Sensing…………………………………………………………………………………………….20 Output
Settings……………………………………………………………………………………………………22 Note
Panel……………………………………………………………………………………………………….22 Velocity
Curves…………………………………………………………………………………………………23 Advanced
Mode……………………………………………………………………………………………………24 Working With Note
Banks…………………………………………………………………………………..24 Working with Independent
Curves……………………………………………………………………….24 Sending Control Change
Messages……………………………………………………………………..25 Record
Assist……………………………………………………………………………………………………26 Using a Roland
BT-1……………………………………………………………………………………………..27
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Preset Manager……………………………………………………………………………………………………28 Working with User
Presets……………………………………………………………………….. 29
Creating User Presets………………………………………………………………………………………..30 Importing
Presets……………………………………………………………………………………. 30
Device Snapshots on USB Flash………………………………………………………………………….30 Drum Map
Editor………………………………………………………………………………………………….31 Pedal
Editor…………………………………………………………………………………………………………33
Pedal Type……………………………………………………………………………………………………….33 Hihat Controllers and
Expression Pedals………………………………………………………………34
Calibrating Your Pedal……………………………………………………………………………… 34 Modes for Expression
Pedals and Hihat Controllers………………………………………34 CC Mode vs. Levels
Mode…………………………………………………………………………………..35 Adjusting the Responsiveness Closed
Hihat Notes and Splashes…………………….36 Velocity
Curve………………………………………………………………………………………… 36 Advanced Hihat
Options…………………………………………………………………………… 37 Setting up VH-12 and Hall Effect
Sensors……………………………………………………………..38 Sustain Pedals and
Footswitches…………………………………………………………………………39 Using a Latching Type
Footswitch………………………………………………………………39 Modes for Sustain Pedals and
Footswitches…………………………………………………39 Using a Pedal for Bank
Changes………………………………………………………………………….40 Flash Device Snapshot
Change…………………………………………………………………………..41 MIDI
Monitor………………………………………………………………………………………………………..42 eDRUMin USB Host Port and
MIDI Ports………………………………………………..43 The Flow of MIDI
Messages…………………………………………………………………………………….43 Processing External
MIDI……………………………………………………………………………………….44 Updating
Firmware………………………………………………………………………….45 iOS Control
Application…………………………………………………………………….46 Getting
Connected……………………………………………………………………………………………….46 Camera Connection
Kit………………………………………………………………………………………46 Network
MIDI……………………………………………………………………………………………………46 About Power in
iOS……………………………………………………………………………………………….47
Appendix………………………………………………………………………………………. 48 Working With Multiple Devices on
Separate USB Ports………………………………………………48 Controlling Banks with MIDI Program
Change Messages…………………………………………….49 Setting up your Hihat on its
Stand………………………………………………………………………….50 Tips For Working with Audiofront
Controls……………………………………………………………….51
Troubleshooting………………………………………………………………………………………………….. 52 Drum Pad Wiring
Diagrams……………………………………………………………………………………53 Pedal Input Wiring
Diagrams………………………………………………………………………………….54 MIDI
Implementation…………………………………………………………………………………………….55
eDRUMin Manual
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Introduction
Features at a Glance
eDRUMin devices are e-drum to MIDI interfaces with universal trigger inputs
supporting pad, cymbals, and acoustic triggers. Flexible trigger circuity that
allows them to support both piezo / piezo pads and piezo / switch pads. 10 bit
sampling at up to 10K samples / per second / input ensures high resolution
triggering with extremely low internal latency and jitter.
Supports Roland and Yamaha 3-way triggering
Hotspot suppression for mesh pads.
Positional Sensing for cymbals and mesh pads with center mounted piezo.
Bezier Velocity Curves
Roland Bell Sense for 3-Way triggering using a single input
Full Size MIDI ports for interfacing 3rd party gear *
Hihat input supporting Yamaha and Roland style controllers
USB Host port for expansion **
Ultra compact and portable design
Powerful and intelligent UI for easy setup
- eDRUMin 4 and eDRUMin 8 only have a MIDI Out port while the eDRUMin 10 has both MIDI In and Out.
** USB Host port is NOT available on the eDRUMin 4.
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The Hardware and Connections
4 Universal Trigger Inputs
9V DC Connector (if not using USB)
4 8
8 Universal Trigger Inputs
Controller Input
Status Indicator MIDI Indicator Full Size MIDI OUT Full Size USB B
Full Size USB B
Full Size MIDI OUT
MIDI Indicator
Pedal Input
USB 2.0 Host Port Status Indicator Supports up to 4 eDRUMin / USB MIDI
10 Universal Trigger Inputs
Power
External 9V Power Full Size
Switch / LED (if not using USB) MIDI ports
10
Dual Controller Inputs
Status LED
USB 2.0 Host Port Supports up to 4 eDRUMin / USB MIDI
MIDI Port Activity LEDs
USB Type B Connector
Pedal Input
The pedal input on the back of the eDRUMin does not support drum pads. The Jack uses DC current which can damage the drum pads. Look on the next page for more information about the type of pedals you can connect.
DC Power Connector
eDRUMin devices typically use power from the USB cable. If you want to use your eDRUMin in standalone mode, you can power it with a USB charger or the DC Power Jack.
eDRUMin devices use a BOSS style jack, where the center pin is negative.
The eDRUMin 4 needs at least 100mA, and the eDRUMin 10 needs at least 200mA,
or 600mA if also using the USB host port. The BOSS PSA-120S is great choice
for either device. Note the ED8 does not have a DC adapter.
7 – 9V (200 mA)
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Supported Pads
eDRUMin supports all kinds of e-drum pads and triggers. It doesn’t matter if your pads are made by Roland, Yamaha, Alesis or anyone else; they are well supported. Here’s a list of the gear used during development.
Electric Drum Pads
Electric Cymbals
Acoustic Triggers
Roland PDX-125k Roland PDA-120LS Roland PD-8 Roland KD-8 Roland KT-10 Roland HD-1 Toms Roland BT-1 Yamaha TP-65s Yamaha TP-120SD DDT MS-140C ATV AD-S13
Roland CY-12C Roland CY-13R Roland CY-15R Roland CY-8 Roland VH-10 Hihat Roland VH-13 Hihat Yamaha PCY155 Lemon 18″ Ride
Roland RT-30HR
Note: Center mounted mesh tigger systems that use cylinders instead of cones (Jobeky for example) tend to produce signals that are too hot for the eDRUMin inputs. Visit the eDRUMin forums for more information.
Supported Hihat Controllers
The hihat controller input on the back of the device supports both Roland and
Yamaha style hihat controllers, expression pedals, sustain pedals, and
footswitches. Look in the Appendix for wiring diagrams for supported pedal
types.
Note: When setup as an expression pedal, the pedal input can supply 3.3V to
power most 3.3V compatible Hall effect sensors.
Typically this input is used for a hihat controller, but it can also be used
to Change Banks of notes, send Control Change messages and more.
Pedal Sensing automatically sets up your pedal. Always connect the cable to
your pedal before connecting to the eDRUMin. Look here to see what the various
types of pedals can do. Here’s a list of the pedals I used during development.
Hithat Controllers Expression Pedals Sustain Pedals
Yamaha HH65 Roland FD-8 Roland VH-11 Roland VH-13
Moog EP-3 Roland EV-5 Yamaha FC7 M-Audio EX-P Behringer FCV100 Line6 EX 1
Yamaha FC3A Yamaha FC4 Yamaha FC5A Roland DP-10
Footswitches
Yamaha FC5 Boss FS-7 Marshall 90010
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Getting Started
Attaching the Drum Stand Clip
You can use the optional drum stand clip to attach your eDRUMin to the frame
of a drum stand or a hihat stand.
Below are instruction for attaching the clip of the eDRUMin 4, but the process
is the same for the eDRUMin 10. Make sure your clip is very tight to ensure
there’s enough friction to prevent slipping.
Insert the strap through the slot to make a loop.
Place the eDRUMin inside the loop. With the device centered on the clip, pull the strap tight.
Place the device and the clip against the frame of your drum stand. Wrap the strap around the frame and insert it through the slot.
Pull the strap very tight and wrap back around the device. Stick the Velcro to secure it in place.
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Because eDRUMin devices are class compliant, there’s no need to install
drivers. You will however want to install the Control Application to edit the
device settings.
Installing the Control Application
The Control application is available for Windows, macOS, Linux, and iOS and
can be downloaded from the Audiofront downloads. The Control Application is
discussed in detail in the next section of the manual.
Enabling eDRUMin in your MIDI Applications
When you use your eDRUMin for the first time with a new application, you might
need to enabled it for input in the application’s audio / MIDI setup. Here are
some screenshots showing how to enable eDRUMin in various applications.
REAPER
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Connecting Drum Pads
The 1/4″ inputs on the front of the device are for connecting drum pads. Make
sure you connect your pads with TRS connectors. The device is not designed to
work with TS connectors. Even if you are using a single zone pad, you should
still connect it with a TRS cable.
Some ride cymbals have two TRS connectors. If you plan two use both
connections for 3way triggering, connect them to two adjacent inputs as shown
in the image below. Next, set the pad type of the BOW / EGDE input to Roland 3-Zone Ride’ and the second input will automatically be marked as
Bell’
For ED8 / 10, the BOW / EDGE connector should be plugged into the top input, and the BOW / BELL on the bottom.
For ED4, the BOW / EDGE connector should be on left, and the BOW / BELL should be on the right.
Change to Input to Dual Mono to split the input
Inputs can be split to allow connecting two pads to a single input using a splitter cable. Once split, each half of the input will have its own set of trigger settings.
Loading a Pad Preset
You can load presets for your pads by clicking on the Preset Manager Icon.
1 Open the
Preset Manager
2 Select an input
3 Double-click a preset to load it
Filter presets by brand
Filter presets by type
If a preset for your pad is not available, you’ll need to set it up manually
by setting the pad type and adjusting its trigger settings.
Look here for more information about use the Preset Manager.
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Drum Maps and Kit Pieces
eDRUMin uses the idea of drum maps and kit pieces. The device contains a drum
map and inputs are assigned to kit pieces. The device determines which notes a
particular input should trigger by looking them up from the drum map.
This system allows the user to trigger different hardware / software by simply
changing drum maps.
Click on Kit Piece selector, shown right, to reveal and select a kit piece.
Click to select Kit Piece
Changing Drums Maps
eDRUMin comes with several factory drum maps. You can access them by clicking
on the drum map indicator.
Click to change drum maps.
Double click a factory drum map to send it to your device.
Users can create their own drum maps and edit them for their own needs.
Look here for more information about the Drum Map Editor.
Custom Note Assignments
If you do not want to use predefined note assignments from a drum map, you can
set your pad to use Custom Notes.
When you switch to `Custom Notes’, you can change note assignments by dragging
up and down, using the arrows, or double clicking and entering either a note
or note number.
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Setting up a Hihat Controller
Like connecting pads, make sure you connect your hihat controller using a TRS
cable. Connect the cable to your hihat controller before plugging it into one
of the pedal inputs on the back of the unit.
eDRUMin will attempt to auto detect your hihat set it up automatically. If
your pedal isn’t working properly after you connect it, you can set it up
manually or load a pedal preset if one is available.
Loading a Pedal Preset
To load a pedal preset, click on the Preset Manager icon.
After the Preset Manager opens, click on the pedal input. It will turn green
and the Preset Manager will list all the factory hihat controller presets.
On the left is a list of the factory hihat presets. If your hihat controller
is not listed, you need to set it up manually. Typically all that you need to
do is calibrate its range.
Look here for information about setting up your hihat controller.
Setting up your hihat Cymbal
To function optimally, especially if using Hihat Levels mode, the input you
use for your hihat cymbal needs to be set to Hihat Cymbal’. If you are using an eDRUMin 10, you will see
Hihat 1 Cymbal’ and `Hihat 2
Cymbal’ because it has two pedal inputs.
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The Control Application
As your eDRUMin has no buttons or controls, you’ll need to use the software
control application to edit settings on the device.
The Control Application doesn’t need to be running for the device to work. All
the processing and settings are saved on the device itself. By default, any
changes you make with the Control Application are saved automatically 5
seconds after the last edit. Make sure you wait a few moments after making a
change before unplugging the device.
The Control Application can be resized as you see fit. Just grab one of the
corners and drag it to the size you want. The size and position are saved and
restored the next time you open the application. Also, you can easily move the
application around by clicking and dragging on any empty space in the
background of the application or controls.
The Input Selector
The topmost part of the eDRUMin control application is reserved for selecting
the device and input you want to edit.
An input can be selected for editing by clicking on its graphic. Assuming the
Auto-Select control is on, you can simply hit a pad and it will be
automatically selected and ready for editing.
If you have more than one device connected, icons for each device become
visible on the right hand side, allowing you to select which device you want
to edit. The top row of device icons are for devices that are connected by
difference USB ports. Devices plugged in the USB host port of an eDRUMin 10
appear on the bottom row.
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Sidebar
The Sidebar gives quick access to pages of controls as well as a few useful
settings.
By default eDRUMin devices will auto save their settings. By clicking on
`Auto’ to unhighlight it, you can switch to manual saving mode. When a
device’s settings are dirty, the disk icon will turn white and clicking it
will save its settings.
The Preset Manager always you to quickly load and save settings for pads,
hihat controllers, device snapshots, and drum maps.
The page shows the MIDI Monitor and sets options for external MIDI sources.
When Auto-Select is active, you can select an input for editing by simply
hitting a drum that’s plugged into it.
The Always on Top control, Windows version only, keeps the Control Application
in front of other applications even when it’s not in focus.
A convenient link to this document. Right-click (command-click for macOS) on a
control to get a direct link to information about it.
This button launches the Firmware Update section. You’ll see an orange (!) to
the side of this icon if a firmware update is available. You can also look in
this section it you want to do a factory reset. Look here for more info.
Trigger Editor
The Trigger Editor is divided into functional groups for configuring the type
of pad, adjusting basic scan settings, processing sense data, and controlling
the MIDI output. The sections are outlined in the image below.
Pad / Input Type Settings
Transient Scanning Controls
Sense Settings
eDRUMin Manual
Output Settings
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Pad / Input Type Settings
Whenever you connect a new pad to the device, these are the settings you should adjust
first.
Pad Type Selector
Yamaha Wiring Toggle
Input Mode
Activate Calibrate Mode
Input Mode
Each input can function as a stereo input (for dual / triple zone pads), mono
(single zone pads), and dual mono (two single zone pads connected to a single
TRS cable).
Pad Type Selector
The pad type selector determines how the input will be wired electronically,
and which controls are available to edit.
Click to select Pad Type
When you press the Pad Type Selector, the following panel appears and you can select the type that best matches your pad.
Because of the diversity of metal cymbal configurations, an extra setting is
needed. 3-Zone metal cymbals support a bell that uses a piezo or a switch, and
dual zone metal cymbals support Piezo / Switch or Piezo / Piezo
configurations.
Note: If an input is set to a piezo / switch pad, but you connect a piezo /
piezo pad, the wiring of the input can put strain on the ring piezo. To
protect your pads, eDRUMin will test inputs and indicate a compatibility
issue(!) if there’s a problem. It’s recommended to always unplug the TRS cable
from the eDRUMin when changing pads.
3-Zone Metal helper cymbal cofiguration
Dual zone metal cymbal cofiguration
Take a look in the appendix for wiring diagrams.
Yamaha Wiring Toggle
eDRUMin devices support both Roland and Yamaha style wiring. Some of the
Sensing Controls need to know how the pad is wired in order to work properly.
If, for example, the Hotspot Suppression is not working well for you, it could
be that you need to toggle this switch. Look at the Wiring Diagrams in the
appendix for more information about how pads should be wired.
Activate Calibrate Mode
Calibrate mode allows you to set basic scan settings for your pad by simply
hitting it with your drum sticks. Look on the following page for more
information.
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Calibrate Mode
Calibrate Mode is designed to allow you to quickly setup a pad without needing
to fiddle around with controls. You simply turn on Calibrate Mode, hit your
pad to calibrate it, and turn it off again when you are done.
Before turning on Calibrate mode, make sure that you have already selected the
appropriate pad type.
When you first activate Calibrate Mode, the GAIN, THRESH, SCAN, HOLD, and the
SCALER controls will be highlighted in green. As you hit the different parts
of your pad, the controls are adjusted automatically to provide enough
headroom. The harder you hit, the more headroom is provided. You can override
the automatic calibration of any control by moving it with your mouse. The
control will lose its green highlighting and will no longer be automatically
adjusted.
When you are happy with the results, turn Calibrate Mode off to save the
settings.
Calibrating a Dual Piezo Pad / Trigger
Start by hitting the pad off-center to calibrate the gain control. Avoid
hitting directly over the sensor of the pad, as this can drag down the gain
control too quickly.
Next, hit the head of the pad near the edge. This will help get a good
calibration for the HOLD control.
Lastly, hit the rim of the pad to calibrate the X-stick SCALER.
Calibrating Cymbals
Begin my hitting the bow to calibrate the gain of the pad. Next hit the edge
and the bell to calibrate the SCALERS.
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Transient Scanning Controls
eDRUMin provides a very clear graphical representation of the transients from your pads which makes adjusting controls intuitive and easy.
Scrolling VU Meter
Tip Piezo Transient Ring Piezo Transient
The amplitudes and time scales in the
graphics are not linear.
The
amplitudes are exponentially scaled so
that more detail and resolution is
available for low amplitudes, making it
easier to properly set the Thresh
control. Similarly, the time scale is
also scaled exponentially to give more
detail and resolution at the very start
of the transient, making it easier to
accurately set the Scan control.
Gain
Input Gain
The gain control acts as a master gain for the input. Adjusting it affects the
velocities of all articulations. To adjust the velocities of individual
articulations, take a look at the Articulation Scalers.
Thresh
This is the minimum amplitude required to start scanning a transient. Make
sure you set it a bit above the noise floor or you will get false triggers,
especially when the Control Application is running.
Scan
Dragging anywhere on the green scan area will allow you to change the SCAN
time. You want to keep the SCAN time as short as possible, while ensuring that
it covers the major peeks at the beginning of a transient. Scan time adds to
the overall latency of the generated MIDI notes, so a compromise between
velocity accuracy and note latency has to be made.
Note: The Hotspot Suppression and Positional Sensing features need at least 2.3 ms of scan time to function properly. If the scan time is less than 2.3 ms, they will be disabled.
Hold
Often a high peek arrives late in a transient. In the graphic above, you’ll
see that the highest peek actually comes at about 9 ms. Any late peaks need to
be covered by the HOLD control of they will cause a second hit to be
registered. Keep in mind that long hold times limit the device’s ability to
trigger accurately during drum rolls and buzz rolls, so don’t set it any
longer than it needs to be.
Decay
The last of the transient scan controls is the DECAY control. You need to
adjust it to loosely follow the natural decay of your transients. If you are
too aggressive (try to follow the natural decay too closely), you could end up
with double hits. At the same time, if you leave this control too relaxed, the
device’s ability to track fast drum rolls will be compromised.
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Crosstalk Cancellation
Sometimes vibrations from hitting one pad can travel though a drum stand and
into an adjacent pad, registering a hit even though it hasn’t actually been
hit. This is called crosstalk. The CROSSTALK control is designed to prevent
those vibrations from triggering notes.
Vibrations from hitting adjacent pad
To better see the effect of this control, turn Auto Select off, and watch in the Scrolling View as you hit adjacent pads. The amount of crosstalk cancellation is shown in red. Adjust the CROSSTALK control until the red covers the blue vibrations.
Crosstalk cancelation appplied
MIDI coming into the device from the USB port is also used in the calculation
of crosstalk.
If for example you are using 2 eDRUMin devices, you can use a DAW environment
to route the output of one device into the other and vice versa. This will
help prevent crosstalk between the two devices.
eDRUMin 10 devices also apply crosstalk cancellation to MIDI coming in from device connected to the USB host port and MIDI in DIN. Look here for more information about the flow of MIDI between connected devices.
Articulation Scalers
Depending on your input settings (input mode and pad type), one or two
articulation scalers will be visible.
For a stereo dual zone pad, the scaler controls are called X-stick and Rimshot. For a 3 zone cymbal (using two inputs or Bell Sense), they are called Edge and Bell.
The velocities for various articulations are calculated based on the GAIN control multiplied by the respective scaler. These settings are automatically calculated when you calibrate you pad using Calibrate Mode.
Metal Cymbal Thresh Controls
For metal cymbal pad types, thresh controls are shown next to the articulation
scalers. The thresh controls allow you adjust the sensitivity of zones to
prevent false triggering. As you hit your cymbal on a particular zone, the
indicator on the thresh control will move. If it falls within green area of
the meter, the particular zone be activated. Increase the value of the control
to make the zone more difficult to trigger.
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Sense Controls
The sense controls that are available depend the Input Mode and Pad Type settings. Most of the Sense Control are more advanced controls and you should make sure you have your pad triggering well before adjusting these controls.
Rimshot Range
The Rimshot Range control allows you to fine tune rimshot detection on dual
piezo pads. It consists of an indicator and three sections. The yellow section
represents a head hit, the green section represents a rimshot, and the dark
grey is for sidestick.
sidestick rimshot head
indicator
When you hit the head of your pad, the indicator will move to the left, and when you hit the rim, the indicator will move towards the right. The section that lies under the top tip of the indicator determines which articulation is triggered. In the image above, a rimshot is triggered. Watch the position indicator and adjust the size of the sections.
Hotspot Suppression
One of the annoying qualities of a mesh pad with a center mounted piezo is a sensitive region of the drum head directly over the piezo. The Hotspot Suppression control detects impacts over the piezo and suppresses their amplitudes, evening out the response of the entire playing surface.
The hotspot suppression needs about 2.3 – 3 ms of data to work properly. If you have the SCAN control set below 2.3 ms, the control will become disabled.
There are 3 separate controls, Thresh’,
Amount’, and Scaler’ which is a small knob on the inside of the
Thresh’ control.
Start by adjusting the Amount’ and
Scaler’ controls to zero. Next, watch the
meter of the Thresh’ control as you hit different parts of the drum head. As you hit the pad around the hotspot, you should see the meter values increase. Set the
Thresh’ control so that hits away from the hotspot register in the
dark part of the meter, and hits over the hotspot register in the green part
of the meter.
Outside is Thresh.
If you find that it difficult to get good separation between the hotspot and area further off center, you can try increasing the `Scaler’ control. This give you better separation, but reduces the ability to suppress low velocity hits on the hotpot.
Inside is Scaler.
After you have properly set the Thresh’, adjust the
Amount’ control to
reduce the amplitude of the hits that register in the green part of the meter.
Note: Hotspot suppression is designed to work with Roland style pad
construction. It works by analyzing the waveform coming from a pad. If the
incoming signal coming from your pad is not clean and free of noise, this
feature will not work. This is a particular concern for AE conversions and DIY
pad
construction. Visit the eDRUMin troubleshooting forum for more information.
Note: When you change drum sticks, you might need to adjust the THRESH control. Generally speaking, heavier sticks will need a slightly lower THRESH, and lighter sticks will need a higher THRESH.
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Edge Sense
When the Input Mode is set to Mono’ or
Dual Input’, Edge Sense becomes
visible. This control is designed to detect a second articulation for a pad
that uses a single piezo. By activating this control, a second `Note’ will
appear in the Note Panel.
This feature will not work with all pads. When you hit the edge of your pad,
check the meter in the Thresh Control. Does it increase? If it does, adjust
the Thresh control so that hits on the center of the pad register below the
thresh, and hits to the edge of the pad register inside the green meter.
Bell Sense
Bell Sense is a feature that’s designed to provide reliable and dynamic bell
triggering for cymbal type pads using only only a single input.
Supported Cymbals Currently there are custom Bell Sense algorithms to support
the Roland CY-12, CY-13R, CY-15R and CY-8 cymbals. More cymbals can and will
be added in the future. If you have a popular cymbal that’s not currently
supported, contact technical support as it might be possible to add support
for it.
NOTE: If you have an unsupported cymbal that uses a second input for bell triggering, you can still get 3way triggering from your pad using the “Roland 3-Zone Ride” pad type, but you will need to use two inputs on the eDRUMin. In this configuration, the second input acts as a `Bell’ input and the triggering will behave much like it does on a Roland module.
Adjusting the Controls
To enable Bell Sense, click on the Bell Sense’ label. When the control is enabled, the
BELL’ articulation becomes visible in the Note Panel.
Next, click on the Cymbal Type control to scroll to select the
setting that best makes your cymbal.
Thesh
The Thresh control can be used to fine tune the cutoff between Bow and Bell articulations. When you hit the cymbal, it registers on the meter. Only hits that register in the green part of the meter will trigger the bell articulation. For best results, you should leave the THRESH set at 75.
Enable Cymbal Type
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Positional Sensing
eDRUMin supports positional sensing for Mesh Center Piezo’ or
Mesh 3 Side
Sensors’ pads as well as compatible cymbals. The device can send out the
position as a Control Change message (CC), or a separate Edge Note.
The CC or Note value is set in Note Panel.
The setup for `Mesh 3 Side Sensors’ pads is described on the next page.
Setup For Mesh Center Piezo Pads
To get positional sensing working, you’ll need to adjust the Range controls.
In the picture on the right, the Range controls are represented by the green
bar, and a red line represents the positional measurement.
On / Off Note / CC
Position Indicator Min Range
Max Range
The Min Range control defines the size of the `center’ region of the pad. When hitting directly in the center of the pad or even slightly off-center, the position indicator should fall to the far right, but as you hit closer to the edge, the red indicator will suddenly jump over towards the right. The Min Range control should be set somewhere between the far left and the point where the indicator just starts to jump to the right.
The Max Range control helps define the sizes of the off-center and edge portions of the pad. As you drag the control further left, the size of the off-center region increases and the size of the edge region decreases.
If using a stereo pad, an additional control is available by clicking on the
T’ to change it to
R’. `R’ is for ring, and this control uses information
from the ring piezo to improve stability of off center hits. When the red
indicator falls into the orange rectangle, the measured position is
constrained to be at least 64.
Understanding the Positional values
When the pad is hit in the center, the eDRUMin sends a CC value of 0, at the point where the positional sensing begins to register, it sends a CC value between 64 and 127 depending on how close to the edge you hit.
If you are sending a Note instead of a CC, the eDRUMin will send the edge’ note when the calculated CC value is greater than 95. You can adjust Range Max control to adjust the transition point between
center’ and `edge’.
Setup For Cymbals
There are two different positional sensing algorithms for cymbals. The first one is designed to support Roland and ATV cymbals, and the second is a more generic approach that was designed to support the Lemon 18″ Ride and may also work with some other cymbals.
You can switch between the two algorithms by pressing the button shown in the image on the right.
The rest of the controls work in a similar fashion as described above. eDRUMin Manual
Switch Positional Sensing Algorithms
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Setup For Mesh 3 Side Sensors Pads
Positional Sensing for pads with 3 side centers was modeled using an ATV S13
snare and a Roland PDA120LS and may not generalize with other pads. For best
results, make sure you scan time is between 2.3 and 2.6 ms.
On / Off
CC / Note
There are 3 filters to detect off-center and edge hits. Off-Center Time Edge
Each filter can be turned off by setting its value to zero. Size
Thresh Thresh
A hit is first processed by the Off-Center control. If not `handed’ by the Off-Center control, the hit is sent to the Time Thresh Control.
Note: All hits are processed by the Edge Thresh and it trumps the other two controls.
Off-Center Size
The image on the right shows how this control works. Roughly speaking, any hit
in the yellow area will be `handled’ by this control.
Low Values High Values
And any hit that falls into the green area will detected as `off-
center’ and assigned a CC value between 64 and 127. Any other hit in the
yellow are will be assigned a CC value of 0.
For low values, few hits will be detected as off-center, making
Processed Area
Off-Center Area
the center area large. However, this also results some hits closer to the edge to be
marked as center (unless caught by the Edge Control).
For high values, more hits towards the edge are marked as off-center’, but the size of
center’ are is reduced, so there’s a trade off. For best results,
you set this control as high as you can without making the center too small.
Note: The size of the yellow area is influenced by the input’s scan time setting. For good results, a minimum of 2.3ms is needed. Increasing the scan time up to 2.7ms may increase the size of the yellow area.
Time Thresh
Only hits not handled by the Off-Center control are processed by the Time
Thresh control, so it’s often helpful to turn off the off-center control off
when making adjustment.
The indicator of the Time thresh control shows the length of a hit. If the
indicator falls inside the green part of the control, then the hit is deemed
to be an offcenter hit and assigned a CC of 64.
By default the indicator must be greater than the threshold, but by clicking
the button you can change it to less than.
Edge Thresh
If your pad is stereo (dual zone), information from the ring sensor can also
be used to detect hits close to the edge of the pad. If a hit falls into the
green area of the meter, the hit will be assigned a CC value of 127. The
control adjusts the size of the green area.
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Output Settings
These settings adjust the MIDI messages that the device will output for the
selected input.
Pad Fuction
Pad Function
By default, inputs are set to `Kit Piece’, which means that they output MIDI notes based on the currently loaded drum map. Look here for more more information on using drum maps.
For more control over the notes a pad outputs, change the pad function to `Custom Notes’.
This lets you change the notes without having to edit and load a custom drum map.
Note Panel
Reset Input
Velocity Curve
Note Panel
Depending on how an input is configured, you’ll see the MIDI Channel control
and up to 4 different Note controls.
If the selected input is set to a kit piece’, only the CHAN control can be changed, as the notes are defined by the drum map and the specified kit piece. If the input is set to
Custom Notes’, then the notes can be adjusted by
dragging with mouse, using the increment and decrement buttons, or by double
clicking and entering a number or note.
Articulation note controls disabled when pad setup as ‘Kit Piece’.
Articulation note controls editable when pad set to use ‘Custom Notes’.
Note: You can switch showing Notes or Note Numbers by right-clicking on a note control. This will change the setting for all note controls and the setting will be remembered the next time you open the Control Application.
Pull Notes from Drum Map
If your pad is set to Custom Notes’, you can still pull notes in from a drum map. 1\. Click on the
Custom Notes’ label. 2. Select the drum map to pull in notes
from. 3. Click on the pad icon to set the notes.
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Depending on the type of pad you are using and your trigger settings, the last
note control will be called POS’ for positional sensing, or
CHOKE’ for
cymbal choking.
Note: If the pad function is set to kit piece’, then the POS and CHOKE settings are handled by the drum map. If you would like the change those settings, you will need to set your pad function to use
Custom Notes’ or edit
and load a new drum map.
POS
This is shown when positional sensing is enabled for the current pad.
Positional Sensing on eDRUMin is communicated by either sending out a
Continuous Control (CC) message corresponding to the position of the hit, or
as a separate Edge note. corresponding to the position of the hit. Look here
for more information about setting up positional sensing.
CHOKE
Choke is shown for dual zone cymbals that do not have positional sensing
enabled.
While eDRUMin always sends aftertouch messages for cymbal choking, it also allows you to specify a MIDI Note for choking your cymbals in addition to sending aftertouch messages to support applications and hardware that do not support aftertouch messages.
To enabled sending a choke note, click on the `CHOKE’ label.
Disabled Enabled
Note: If you are using positional sensing with a cymbal, then sending a choke note will not be available. Choking with aftertouch, however, will function as normal.
Velocity Curves
Getting an electric drum pad to have the same dynamics as a real drum is a big challenge. Getting realistic drum rolls from a mesh drum pad, for example, can be tricky because the dynamics of mesh and a real drum head are quite different.
Upper Bezier Handle Maximum Velocity
To overcome this challenge, eDRUMin devices implements cubic Bezier curves to remap the velocity curve of your hits. The Bezier handles let you draw all kinds of curves while ensuring a smooth transition from the lowest to the highest velocities.
In the image on the left, the curve is being used to make drum rolls on a mesh head feel like a proper drum. After you’ve gotten your pad triggering well, the Response Curve is the most powerful tool to get it sounding a natural as possible.
MInimum Velocity Lower Bezier Handle
Note: By default, the articulations for a single pad all share the same velocity curve. To access independent velocity curves for each articulation, the device needs to be in Advance Mode (described on the following page)
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Advanced Mode
In an effort keep eDRUMin simple to use, some of the more advanced features of
the device are hidden by default. You can enabled advanced mode by clicking on
the eDRUMin logo and selecting the `Advanced mode’ option.
This setting is stored on the device, so each connected device can be in
advance or standard mode. Advanced mode unlocks to the following features:
· Note Banks
· Independent velocity curves for each articulation.
· Control Change and Record assist functions for triggers.
· Impact Mode for triggering the closed hihat articulation.
Working With Note Banks
Each input has four banks where you can save different sets of channel and
note assignments. If an input is setup a Kit Piece, then only the channel
setting will be used and note assignments will still be drawn from the drum
map.
The currently selected bank can be changed by: · Clicking on the bank number
· Using an attached sustain or footswitch
· Sending Program Change messages
Hihat pedals also have four note banks. When the hihat pedal is linked to a
trigger input, their selected note banks are also linked. Changing the
selected note bank for the hihat cymbal will also change the selected note
bank for the hihat pedal and vice-versa.
Working with Independent Curves
An independent curve can be setup for each articulation of a pad. By default,
each articulation shares the same velocity curve as the first articulation.
To enable an independent curve, select the articulation by clicking on its
label. Next click on the Independent’ button. If a device is returned to
Standard’ mode, all articulations will go back to
sharing the same curve as the first articulation.
Enable independent curve
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Select articulation to edit
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articulation
Sending Control Change Messages
Both the Control Change and Record Assist allow trigger inputs to send control
change messages. The only difference is that the Record Assist function allows
you to delay sending its control change message until another trigger input is
hit. See below for more details about using Record Assist.
Changing CC Values
The CC values that an articulation sends can be adjusted the same way as notes. You can also use the banks to have up to four sets of CC messages.
CC Mode
Each articulation can be set to operate in 3 different modes.
Toggle The articulation will alternate sending On (127) and Off (0).
between
On / Off On (127) and Off (0) will be sent each time you trigger the articulation.
Single Only the On value (127) will be sent each time the articulation is triggered.
Click to adjust extra options
CC Mode – Toggle – On Off – Single – Disabled
Use Velocity
Notes controls are used to set the CC that each articulation uses.
Use Velocity When this option is selected, instead of sending 127 for the On message, the articulation will use the use the velocity of the hit.
Parameter Feedback
If an input is set to toggle mode, eDRUMin will monitor its MIDI input sources
and synchronize the toggle state. You can use the MIDI Monitor to confirm that
the state is being properly updated.
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Record Assist
Record Assist mode was designed to allow for recording loops by intelligently
sending control change messages to 3rd party applications, such as SketchPad
Looper. The idea is to send a control change message to start recording the
instant a pad is hit and then send the control change message again when the
loop is finished.
The Record Assist functionality only applies to the first articulation of a
pad or cymbal (HIT or BOW). All the other articulations for the pad will
simply send control change messages. So to simplify the description below,
when I say hit the pad’, I mean hit the
head of the pad’ or `bow of the
cymbal’.
Record Assist States
Inactive
There are three states for a pad that is set to record assist: inactive, armed, and recording. The current state is reflected in the color of the icon shown for the input: black, orange, and red, respectively.
Armed Recording
Armed State
The device is placed in the armed state by hitting your Record Assign Pad. Once in the armed state, the device waits for a trigger event (defined below). When it detects a trigger event, it sends the control change message defined for the pad and moves on to the Recording State.
The trigger event can be any MIDI Note On message from a pad connected to the eDRUMin, devices connected via the USB host port, or devices connected to the MIDI in DIN port.
Recording State
Once in the recording state, hitting the pad again, will cause the device to
send the control change message again (to stop the recording) and then return
to the inactive state.
Example Usage based on setting shown right.
Action
Record Assist Output
Hit the Record Assist Pad to arm the recording.
No Output
Starting performing a loop.
CC 26 value 127 CC 26 value 0
Hit the Record Assist Pad to stop the recording.
CC 26 value 127 CC 26 value 0
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Using a Roland BT-1
eDRUMin has built-in support for Roland’s BT-1 trigger bar. The BT-1 is
capable of running in two different modes.
BT-1 setup on a stereo input
Switch between ‘Sensor’ and ‘XTalk’ modes
Sensor Mode
This is the default setup for the BT-1. In this mode, you get the full dynamic range of the trigger bar. This mode is suitable if the BT-1 is not directed connected to another pad.
Note: If the BT-1 is connected to an input in Dual Mono’ or
Mono’ mode, the
BT-1 will always operate in sensor mode.
Xtalk Mode
If your BT-1 is connected directly to another pad, you will likely need to use
it in Xtalk mode in order to prevent the BT-1 from mistriggering when you hit
the pad it’s attached to. In order to use Xtalk mode, the BT-1 must be setup
on a stereo input.
Link to Input
When using Xtalk mode, you can link the BT-1 to another input. This prevents
the input from mistriggering when you hit the BT-1. The link another input,
follow the diagram below.
When linked to a dual piezo type pad, only sidestick articulations will be filtered out, so the BT-1 and the head or rimshot of the snare can still be simultaneously triggered. For switch based pads, only the BOW or HEAD articulation will be filtered out.
1 Make sure the BT-1 is in Xtalk mode. 2 Click ‘Link to Input’
3 Select the input to link the BT-1 to.
3 When linked and the BT-1 is selected, both inputs will be highlighed in orange.
Adjusting Crosstalk Cancellation To Linked Input
Once the BT1 is linked, the crosstalk control no longer applies crosstalk
cancellation to the BT1, instead, the crosstalk control applies an extra
amount of crosstalk to the linked input. The default value of 15 should be
good for most setups. Applying too much crosstalk to the linked input will
affect the ability for linked pad to accurately trigger when the two pads are
hit simultaneously.
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Preset Manager
The Preset Manager allows you to quickly load settings for your pads and pedals. It comes with factory presets for many commercially available pads and hihat controllers, but also allows you to create, import, and export your own presets.
Switch between Factory and User presets
Manage presets for Trigger Inputs, Pedal Inputs, or Device Snapshots
Create a new preset
Search
Filter presets by brand
Filter presets by type
Preset Types
By clicking on icons at the top of the UI, you can switch between viewing
device snapshots, trigger presets, pedal presets, or drum maps. Device presets
stored on a USB flash drive are special and described here.
Device Snapshots
Trigger Presets
Pedal Presets
Drum Map Presets
Trigger presets, pedal presets, and drum map presets are further broken down
into Factory’ and
User’ presets.
Finding Presets You can easily find a preset for your pad using the search
function or with the Brand and Type filters. Next to each filter is a number
that indicates how many presets are associated with that filter. Clicking on
an active will remove it.
Loading a preset Double-click a preset to load it. Upon confirmation, the
preset is sent to the device replacing existing settings. If Auto Save is on,
the preset is saved to the device’s memory. If Auto Save is off, power cycling
the device will restore your previous settings.
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Loading Trigger and Pedal Presets Factory presets load all the settings for an
input except note assignment.
When loading user presets however, a dialog box allows the user to chose which
settings to load.
Loading Device Snapshots By default, all the settings will be loaded, but by
clicking Use custom load option’ the user can specify which parts of the snapshot to load, or inputs to apply settings to. In the example on the right, only the input settings for the first pedal input will be loaded. All the other settings in the snapshot will be ignored. The load option are saved inside the preset, so whenever you make changes, you will need to save the preset by clicking on the save icon in the upper right corner. If
Drum Map’ is checked, the drum map will also be sent to any eDRUMin
devices connected the USB host port.
Send MIDI Upon loading a snapshot, you can have the eDRUMin send a program or
control change message to keep external hardware / software in sync with your
snapshot changes.
Working with User Presets
Edit Metadata
When you select a user preset, a set on icons appear to the right.
Update Preset Export Preset
Delete Preset
Updating a Preset
When you click this icon, the settings for the selected input or device are
re-downloaded and stored into the preset, overwriting the previous settings.
The metadata for the preset preserved.
Exporting a Preset
This exports the preset, which has a file extension .edp, to your desktop. A
notification showing the name of the file is displayed. You can then backup
that preset or share it with others.
Editing Metadata Edit the metadata for a preset without changing the contents of the preset itself.
Deleting a Preset Click to delete a preset. A confirmation dialog is displayed.
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Creating User Presets
A new user preset is created by clicking on the New Preset’ icon. The settings from the device are then downloaded and stored to your computer. A dialog box is displayed and allows you to set metadata for the preset. Carefully setting the metadata is highly recommended, especially if you plan to share your presets with others. There is no need to save your device settings before creating a user preset. The preset will always include any unsaved changes. Importing Presets A preset can be imported into your user presets by dragging and dropping an .edp file onto the Preset Manager. A notification is displayed and the preset is added to the list of User Presets. Device Snapshots on USB Flash eDRUMin 10 includes a USB host port and by connecting a USB flash drive to this port, you can save device snapshots to it. The advantage of saving device snapshots to a flash drive is that they can be loaded using an attached footswitch or sustain pedal or MIDI Program Change messages (Channel 14, values 1-32) without having the eDRUMin Control Application open or even having the eDRUMin connected to a computer. If the flash drive icon with a flashing red
x’ appears, this indicates are
error using the flash drive.
You can create a new flash device snapshot by clicking the `New Preset’ icon
or by duplicating an existing snapshot.
The snapshots are saved as an ordered list. You save up to 32 snapshots on the
flash drive and they can be reordered by dragging snapshots up and down
through the list.
Look here for information on how to load flash preset using a pedal.
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Drum Map Editor
Drum maps allow your eDRUMin to easily switch between triggering between different hardware / software applications.
eDRUMin comes with several factory drum maps, but users can also create and edit their own maps with the Drum Map Editor which is integrated into the Preset Manager. Click on the drum map button, shown right, to view, load, or edit the drum maps on your system,
Open the Drum Map Editor
To start editing a drum map, either click
to
create a new user drum map from the one already stored
on your device, or duplicate a factory preset.
When you duplicate a factory preset, it’s automatically placed in your user presets and selected for editing.
After editing a drum map, you must save it by clicking on
the white save icon in the top right hand corner of the
editor.
Once saved, double-click on the drum map to send it to
Save drum map
the device. If you have more than one device connected
to your system, the map will be sent to whichever device
is currently selected.
Click to show options menu
You can have drums sent to all connected device by clicking on the eDRUMin logo and selecting `Send drum maps to all devices,’ turning its icon green.
After enabling this option, loading a drum map will send it to all eDRUMin devices connected to your computer.
A drum map is broken up into two pages of kit pieces (32 total) and a page for
hihat pedal / cymbal.
Page 1 Kit Pieces
Each kit piece has four notes associated with it. The labeling of the notes
depends on whether the image associated with the kit piece is a pad, cymbal,
or percussion.
The first three notes are the standard 3 zones that most pads and cymbals can
trigger, but the forth note’s function varies depending on an input’s
settings.
If the input supports positional sensing, then this will correspond to the
positional CC that the pad should use.
If the pad type is a cymbal and the choke label is enabled, then this note
represents a choke note that is sent along with aftertouch. Look here for more
information about enabling choking with notes.
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Page 2 Kit Pieces
While the page 1 kit pieces will be sufficient for 95% of users, Page 2 kit
pieces are for those with more complex setups.
Page 2 lets you define an additional 16 kit pieces, and unlike the page 1
which has predefined images, the images for kit pieces on page 2 can be
changed.
To change a kit piece’s image, right click on it and select an image from the
list of available images.
Hihat Pedal / Cymbal
The hihat section defines the notes that pads set to Hihat Cymbal’ will trigger when the hihat is in Levels Mode. If the hihat is in CC Mode, then pads set the
Hihat Cymbal’ will trigger the notes defined by the hihat kit
piece from Page 1 kit pieces.
By clicking on the various levels, you can adjust the notes that will be
played for each level. You can drag and drop levels onto each other to quickly
copy assignments.
Drag and Drop
Drag and drop is supported within a drum map, and also between drum maps.
For example, you can drag one kit piece onto another to copy its note assignments. The same goes for hihat levels. You can drag one hihat level onto another to copy note assignment.
You can also drag kit pieces, hihat levels, all pads, and all hihat settings between drum map presets. When you do this, the target preset is updated and saved immediately.
Copy notes by dragging one kit piece onto another.
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Pedal Editor
The pedal input(s) on the back of the eDRUMin supports a wide array of pedal
types including hihat controllers, expression pedals, sustain pedals, and
footswitches.
You can open the pedal editor by clicking pedal input icon at the top of the
UI.
Pedal Type
The pedal input can perform different functions depending on the type of pedal
it is setup for. By default it’s setup for a Roland style hihat controller. If
you are using a Yamaha compatible hihat controller, you will need to the
wiring style to “Yamaha”.
Hihat Controller Roland style wiring
Some hihat setups will need custom settings. Here are specific instructions for the Roland VH-12 and Hall effect sensor based pedals.
Yamaha style wiring
You can change the pedal type by clicking on the hihat Click to change pedal type controller icon.
Settings for Hihat and Expression pedals is described on the following page. Settings for footswitches and sustain type pedals is described here.
If you set the pedal type to `Auto Detect’, make sure you you connect your cable to the pedal pedal / controller before connecting it to the eDRUMin.
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Hihat Controllers and Expression Pedals
When a hihat or expression pedal is connected, it is automatically setup to send out CC messages for the position of the pedal, and velocity sensitive closed hihat notes and splash articulations.
If using a hihat controller on a real hihat stand, make sure it is properly setup before adjusting any other settings.
Calibrating Your Pedal
You should calibrate your pedal even it seems to working fine when you first connect it. eDRUMin auto calibrates the pedal and won’t lock in calibration settings until you go though the calibration process.
Click Calibrate to reveal the calibration range. Take the pedal through its full range of a motion. When done, click the calibrate control again to store the settings.
The calibration can be overridden by dragging either side of the green range indicator.
Click to start calibrating Drag to set manualy
If you are using a hihat on a hihat stand, making adjustments to the tension
of your hihat stand and clutch position will likely require you to re-
calibrate your hihat controller for optimal results.
Modes for Expression Pedals and Hihat Controllers
By default expression pedals and hihat controllers will function as hihat
controllers in CC mode as shown in the image below.
By clicking on the Mode control, you can change what the pedal does.
Only the two Hihat Modes are discussed in this manual. The other mode are more
intuitive and if you want more information about them, please consult the MIDI
Expression User Manual.
Note Source
Like trigger inputs, a hihat pedal can get its note assignments from the
device drum map, or it can be set to Custom Notes’. When set to Custom Notes, the CC, Pedal and Splash are independent of the device drum map. This setting also affects any trigger inputs that are set
Hihat Cymbal’. If
this is set to Custom Notes’, than those pads that are set to
Hihat Cymbal’
will also use their `Custom Note’ assignments and not the notes defined in the
drum map.
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CC Mode vs. Levels Mode
A hihat controller has two basic functions. First, it communicates the position of the hihat pedal so that hihat sounds can vary in terms of their openness, and second it triggers velocity sensitive pedal and splash notes when you press the pedal all the way down.
CC Mode and Levels Mode handle triggering pedal and splash notes in the same way, but differ in the way they handle communicating the hihat position.
CC Mode
CC Mode sends out a CC message corresponding to the position of the pedal.
Many applications can use this CC to determine which hihat sound to trigger.
The Curve control allows you adjust the Pull down the min to simulate
hihat clutch adjustments.
dynamics of the CC message values.
It can be turned on and off by simply clicking in the background of the
control.
You use the Bezier handles to adjust how fast the hihat opens and closes when
you press the pedal.
The MIN control allows you to simulate a hihat, clutch, allowing you to
restrict the amount of openness when the pedal is fully released.
Hihat opens normally.
Hihat opens more quickly.
Hihat opens more slowly.
Levels Mode
With Hihat Levels Mode, eDRUMin takes more control over which hihat sounds are
triggered by using different sets of MIDI notes for the hihat cymbal depending
on the position of the pedal. This mode is suitable if you require more
control over the transitions between your hihat sounds or for applications and
devices that do not process CC4 messages.
To work properly, the input your hihat cymbal is connected to must be set to
Hihat 1 Cymbal’ or
Hihat 2 Cymbal, depending on the pedal input you are
using.
Set the currently selected level
Adjust transitions between levels
Set or view MIDI assignments for selected level.
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Adjusting the Responsiveness Closed Hihat Notes and Splashes
Controller Type There are two algorithms for triggering closed pedal notes.
Pedal’ is for setups that use a detached hihat pedal (ex. Roland FD-8, Yamaha HH65), and
Stand’ for setups that use a real hihat stand (ex. VH-10, ATV
AD-H14)
Travel The travel control determines where along the pedals travel the
velocity for a closed pedal note is calculated. In the image on the right, the
line traces the position of the pedal over time. The pedal must pass into the
green area in order for a note to be generated.
If you are using a two piece hihat like a Roland VH-13, make sure the green
area is a little above the point where the two hats come together.
Splash Sensitivity Any time a pedal note is triggered, a splash note can also
be trigger if the pedal reopens quickly enough. The height and width of the
green box in this control is used to adjust the sensitivity.
A splash note will be triggered the moment a pedal transient travels up and
out of the box like it does in the picture on the right. The width of the box
sets the maximum time window in which a splash can be triggered, and the
height determines how far the pedal must reopen.
Threshold The threshold control sets a minimum amount of force required to
trigger a pedal / splash note.
Gain Turn up the gain control to increase the velocity of your pedal / splash
notes.
xTalk If when pressing down on your hihat pedal causes your hihat cymbal to
trigger, you can use the xTalk control to filter out those false triggers. The
meter measures the signal on your hihat cymbal. Set the control above the
meter to make sure it’s filtered out.
SteadyHats SteadyHats is designed to hold your hihat position steady
immediately after hitting the hihat cymbal. If you cymbal pad is mounted on a
hihat stand, then hitting the cymbal will cause the hihat position to change
very suddenly. These sudden position changes can cause unwanted audio
artifacts in some applications.
The green meter shows the maximum amount of movement that will be filtered.
The indicator inside the meter shows the amount of movement that was filtered
out after the last hit. If the indicator moves past of the green area,
filtering will stop until the next hit.
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Velocity Curve
The velocity Curve control allows you to shape the velocity response of pedal
and splash notes. It works exactly like the one for trigger inputs. Look here
for more information.
Impact Method (Advanced Mode)
If you device is in Advanced Mode, you can use the `Impact’ method of
triggering close hihat pedal notes. With this method, the velocity of pedal
notes is determined by the vibrations of the hihat cymbals as they come
together when the hihat pedal is pressed. It’s very important that your hihat
trigger settings are optimal. Poor choice of threshold and hit decay values
will affect the ability to accurately trigger the closed hihat pedal
articulation.
Hihat pedal Thresh This needs to be set very carefully. Setting it too low
will cause false triggering when your hihat cymbals move, and setting it too
high will result in missed pedal events.
To make adjustments, use the yellow meter. The thresh setting will be optimal
when the meter shows 5% to 20% while pressing the pedal to trigger the close
hihat pedal note, like it does in the image on the right.
Scaler The scaler control is used to determine the velocity of a close hihat
pedal articulation. Increase the value of the control to to get higher
velocity notes. The meter in this control displays the final velocity of the
notes.
Advanced Hihat Options
For most users, these options should be left unchecked. They are advanced
options most users do not need to be concerned with and can produce unwanted
results.
Fast Stepping Fix In some drum triggering software applications, most notably
Superior Drummer, rapid up and down movements of the hihat pedal can cause
strange audible artifacts due to the way it transitions between hihat samples.
One way to remove these artifacts is to stop sending CC position values for a
short period of time after a closed pedal note. Checking this box will do
exactly that.
Only send CC with Hit Superior Drummer will attempt to transition between
hihat samples whenever the hihat pedal is moving. Most people regard this as a
feature as it provides a more natural sounding hihat is most situations, but
others do not like the subtle artifacts that it produces. By checking this
checkbox, eDRUMin will only send the hihat positional CC just before a hihat
note is sent. This effectively prevents the Superior Drummer from being able
to transition between hihat samples at all.
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Setting up VH-12 and Hall Effect Sensors
Roland VH-12
Most Roland Hihat controllers can be sensed automatically, however the VH-12
is a bit of a unique beast. To get it to work properly, use the VH-12 factory
preset or set it up manually as described below.
Hall Effect Sensors
eDRUMin is compatible with hall effect sensors. While the pedal sensing
feature can properly detect some Hall effect sensor setups, you will likely
need to set things up manually.
Self-Powered If your Hall effect sensor is self or externally powered, the
pedal type needs to be set to hihat and the polarity set to Roland, just like
for the VH-12 mentioned above.
Requires Power From Jack If your Hall effect sensor needs power from the
eDRUMin, the pedal input type needs to be set to `Expression’. The POLARITY
control determines the function of the tip and ring connections.
Look here for a recommended Hall effect sensor and wiring diagram.
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Sustain Pedals and Footswitches
When a sustain or dual footswitch is plugged into pedal input of the eDRUMin,
the pedal is automatically configured to change the Note Bank for the
currently selected input, however for it to work properly, your device will
need to be in advanced mode.
Using a Latching Type Footswitch
By default, the input is setup to be used with momentary type switches. If you
are using a latching style footswitch, change the SWITCH TYPE to `latching’
Modes for Sustain Pedals and Footswitches
A sustain pedal or footswitch doesn’t have to be used for Bank Changes. These
types of pedals are able to send many kinds of MIDI messages. You can change
the MODE of your pedal clicking on the MODE button.
As most eDRUMin users will only be using the Bank Change or Flash Preset
Change modes, these are the only modes described in this manual.
For me information about the other available modes, consult the MIDI
Expression Manual.
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Using a Pedal for Bank Changes
When your device is in Advanced Mode, each input has 4 banks of MIDI notes
associated with it. These banks can be controlled using a pedal plugged into
the pedal input o n the back of your device.
When you attach a footswitch or sustain pedal, it is automatically setup to
perform Bank Changes for the selected input (the the pad that was last hit).
Press the pedal quickly to select the next bank. Do a long press to select the
previous bank.
Note: For a dual fooswitch the two buttons are linked by default. This means
that one button will select the next bank and the other will select the
previous.
Bank Change Logic
There are three ways you can change banks. You can send bank changes for all
inputs at the same time, to a single input, or to the currently selected
input.
Use the INPUT control to select which input(s) to send Bank Change messages
to.
Send to Currently Selected Input The lowest value is Cur’ and means the bank change messages will be sent to the currently selected input. The idea is that you hit a pad to
select’ it, and then press the pedal to change its bank. If
you have another eDRUMin connected to the USB host port, the bank change will
only be sent to the selected input of the selected device.
Send to a Single Input Perhaps you only need to change to bank of a specific
input without needing to worry about weather it’s selected or not. Using the
input values 1-4 (ED4) or 1-10 (ED10), you can send bank change messages to
specific inputs. When sending to a single input, the bank change will never be
sent to other eDRUMin devices connected to the USB host port.
Send of All Inputs Use the greatest setting `ALL’ to send the bank change
messages to all inputs, including all the inputs of any devices connected to
the USB host port of an eDRUMin 10.
Note: Hihat controllers also have 4 banks associated with them. If your hihat
controller is linked to a trigger input, the banks for the hihat pedal will
change whenever the bank for the input it’s linked to changes.
Bank Select Range
The MIN and MAX controls allow you to specify the range of banks to use. The
bank selection wraps around so if you increment past MAX, it’ll wrap around to
bank MIN and vice versa. So if you set the MIN to 1 and MAX to 2, pressing the
button on your pedal will alternate between those two banks.
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Flash Device Snapshot Change
If you have an eDRUMin 10, you can connect USB flash memory to the USB host
port and save device snapshots to it. Then using a footswitch or sustain
pedal, you can load those snapshots without needing to have the control
application open or the device connected to a computer.
Select `Flash Preset Change’ by clicking on the mode button.
By default the Flash Snapshot Change mode will be setup to switch back and
forth between two flash snapshots. If you are using a momentary type
footswitch, make sure you enable to the toggle control as shown in the image
on the right.
If you enabled the `+/-‘ option, you can have the pedal scroll through a range
of snapshots every time you press it. Use the MIN and MAX to specify the
range. Quickly pressing the switch will load the next snapshot, and long
pressing will load the previous snapshot.
In the screenshot above, the first switch alternates between loading snapshot
1 and 2, and the second switch will cycle between loading snapshots 3, 4, and
5.
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MIDI Monitor
The MIDI Monitor allows you to see the MIDI data moving through the device allowing you to see where it originates, and where it goes.
Click the icon to show the MIDI Monitor.
It has a 1000 event history and is scrollable. To function efficiently, messages do not arrive in real-time. They are buffered and sent in packets and can arrive up to 100ms after the actual MIDI event.
Filter
Source Destination Scroll Clear
Source and Destinations
This indicates where a MIDI message arrives from and where it goes to. Trigger inputs
are labeled 1-10, pedal inputs are P1 or P2, is device’s USB port, is the MIDI DIN,
and
is the USB Host port.
The background of events are also color coded by their source. Trigger input messages are grey, pedal input messages are bluish grey, USB host port messages are green, USB MIDI messages are orange, and DIN MIDI messages are purple.
Scroll
When you use the mouse wheel to scroll though the events in the monitor, the autoscroll button gets deactivated to prevent newly arriving events from changing the current position in the log. Activating `Scroll’ will then jump to the end of the list allowing you to see any new events.
Filter
On by default, this filters out Active Sensing, MIDI Clock, and Note off messages. The vertical bar in the middle of the icon will flash when messages are actively being filtered.
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eDRUMin USB Host Port and MIDI Ports
USB host port
The eDRUMin 8 and 10 come with a USB host port for connecting additional eDRUMin devices and/or USB MIDI devices. The host eDRUMin and any devices connected to it function as an aggregate device, complete with crosstalk cancellation between devices.
Connecting a USB hub to the host post allows you to connect up to four additional devices. The USB Host port only supplies up to 500mA of power. If you are using a hub and require more than 500mA, be sure to use a powered hub.
The Flow of MIDI Messages
By default, MIDI generated by each device is forwarded to all the other
connected devices.
Imagine that we have an eDRUMin 10 connected to a computer via USB.
Additionally we have an eDRUMin 4 and a Yamaha drum module connected via a USB
hub to the eDRUMin USB host port.
eDRUMin 10
USB 2.0 HUB
eDRUMin 4
Yamaha Module
The following statements describe what happens to the MIDI.
1. The MIDI from the eDRUMin 10, the eDRUMin 4, and the Roland module are
processed by the eDRUMin 10.
2. Crosstalk cancellation is applied to the MIDI to ensure unintentionally
triggered MIDI notes are filtered out.
3. The filtered MIDI from each device is then forwarded on to each of the
other connected devices.
MIDI from eDRUMin 4 MIDI from eDRUMin 10 MIDI from Yamaha Module MIDI from computer
This behavior allows the eDRUMin 10, eDRUMin 4, and the Yamaha module to act
as one aggregate device with respect to the computer. At the same time, the
eDRUMin 10 and eDRUMin 4 can simultaneously trigger sounds on the Yamaha
module.
If connecting a Roland drum module with Local Control disabled, see the next
page to ensure that the MIDI it generates is sent back to itself.
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Processing External MIDI
This page allows you to adjust crosstalk cancellation for external sources of
MIDI and adjust MIDI routing settings for individual sources.
Sources of external MIDI data.
Devices connected to the USB Host Port
Crosstalk Controls
Send to Self Controls
Crosstalk Cancellation
When pads connected to a common structure are processed by separate devices,
crosstalk can be an issue. The tom pad in the image on the right
is connected to an input of an eDRUMin 10 and the cymbal is connected to
an eDRUMin 4, which is connected to the ED10 via the MIDI DIN IN port. When
the tom pad is hit, the ED4 also triggers a note because the two pads share a
common structure.
Indicated MIDI note was filtered.
This crosstalk can be filtered out using the crosstalk cancellation controls.
When we hit the tom pad, the MIDI DIN In LED lights indicating MIDI activity from the ED4. The meter in the xTalk control lights up indicating that the ED10 detected crosstalk. Because the xTalk control is set higher than the measured crosstalk, the Note On/Off messages are filtered and the red led lights up.
Amount of crosstalk cancellation needed to filter note
In this example, we can see that we can safely reduce the crosstalk control substantially. Typically pads connected to separate devices are physically isolated, so xTalk can be turned all the way down.
Send To Self
By default, when a device connected the eDRUMin generates MIDI data, that data
is sent to all other connected devices, but it is not back to itself. This is
done to prevent the possibility of creating MIDI feedback loops. In some
circumstances you might want the MIDI to be returned to the source. If, for
example, you are using a Roland module and have “Local Control” disabled, you
will need to send the MIDI back to the source in able to hear the sounds back
on your module. Enable the `self’ button for a MIDI source to have its
crosstalk processed MIDI sent back to it.
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Updating Firmware
The eDRUMin firmware is periodically updated to add new features or fix bugs.
The latest firmware for eDRUMin is always included with the eDRUMin Control
application.
The firmware can be updated or changed by clicking on the Firmware Update icon
located at the bottom of the sidebar. Please note that the iOS version of the
Control Application does not support updating device firmware.
Changing Colors
If you have more than one eDRUMin of the same color connected to the same
computer, you might want to change the `color’ of one of the devices in order
to change the name of its MIDI port to prevent your host sequencer and
yourself from getting the devices mixed up.
Calibrate Noise Floor
This function analyzes and calibrates the eDRUMin inputs to minimize the floor
noise and maximize input sensitivity. Re calibrate the noise floor after
performing a factory reset. For first generation ED4 (plastic casing), make
sure pads are connected to all the trigger inputs before calibrating.
Disable Compatibility Check
Normally, eDRUMin checks to make sure piezo / switch type pads are properly
wired and will disable an input if it detects an issue. If you feel the device
is incorrectly detecting an issue with one of your pads, you can disable this
compatibility checking.
Factory Reset
The wipes the device’s memory and resets all settings to default.
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iOS Control Application
The control application is available as an iOS app from the Apple App Store.
Getting Connected
The iOS version of the Control Application can communicate with the eDRUMin
using the camera connection kit, or Network MIDI, When the Control Application
is opened, any connected to devices will automatically be detected. You can
manually re-sync devices by clicking on the refresh icon.
refresh Camera Connection Kit
Using the Apple Camera Connection kit, you can connect a eDRUMin directly to
your iOS device. Using a USB hub is also supported, but if you plan to connect
more than 2 eDRUMin devices, it will likely need to be a powered hub.
Simply plug in the devices and the Control Application should find them
automatically.
Network MIDI
You can also use the iOS Version of the Control Application to remotely
control eDRUMin devices connected to a computer on your local network. 1
This is done using the Audio MIDI Setup 1. Open the Audio MIDI Setup, found in
Utilities.
2
3
2. From the “Window” menu, select “Show MIDI Window”.
3. Double click on the “Network” object.
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4. Click on the + sign to create a new session. 5. Give it a meaningful name
and check the checkbox to enable it. 6. Setup the Live Routings. Be careful to
pick the right MIDI Inputs. Do not chose
the ‘Network’ MIDI connections. 7. Open the Control Application on your iOS
device. 8. Select your iPhone or iPad. 9. Click on the Connect button.
The Control Application should automatically find and connect to your eDRUMin.
You’ll need to create and connect to a different session for each eDRUMin you
want to connect to over the network.
About Power in iOS
iOS powers down USB devices when it goes to sleep. If you would like to keep
your eDRUMin powered and running, you can enabled the `Keep Device Powered’
switch from the sidebar.
This will keep the iOS device awake and the eDRUMin powered as long the
eDRUMin is actively being used. If no activity is detected for 1 minute, the
iOS sleep function is re-enabled and the device will go to sleep as normal.
You can also chose to power the device with an external 9V power adapter while
connected to iOS. This keep the device powered and functional even after the
iOS device goes to sleep.
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Appendix
Working With Multiple Devices on Separate USB Ports
You can connect as many eDRUMin devices to the same computer as you have USB
connections. Each eDRUMin 4 needs about 70mA and each eDRUMin 10 needs about
100mA, so you should be fine using a standard unpowered 4 port USB hub.
Updating the firmware while connected though a hub is not recommenced.
Managing Crosstalk Between Devices
Because multiple eDRUMin devices connected to separate USB port don’t have any
direct connection, crosstalk issues can occur when two adjacent pads,
connected to the same mounting structure, are connected to separate eDRUMin
devices.
There are two ways to avoid crosstalk problems. One way involves physical
isolation of pads and cymbals, and the other involves routing MIDI from one
device into the other.
Physical Isolation
Any pads connected to a common structure will experience crosstalk and so
should be connected to a single eDRUMin so that the device can prevent this
crosstalk from causing mistriggers. Pads and cymbals that use separate stands
will not experience any crosstalk and therefore can be connected to a second
unit without causing any mistriggering.
Crosstalk Cancellation via USB MIDI In
In some situations, physical isolation is not possible. In these cases, the
only option for processing crosstalk between devices is to route MIDI from
each device into each other device.
Because this method involves complicated MIDI routing, the only support I
offer is a screenshot of the routing in Ableton Live. How this is accomplished
in various hosts differs, but the general concept is the same.
The first track is the MIDI from both eDRUMin devices, which is sent to
Superior Drummer.
The second track routes MIDI from the BLACK eDRUMin to the BLUE eDRUMin.
The last track routes MIDI from the BLUE eDRUMin to the BLACK eDRUMin.
There’s no need to record the MIDI used for crosstalk processing, but the
tracks do need to have monitoring enabled.
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Controlling Banks with MIDI Program Change Messages
A connected sustain pedal or dual footswitch is perfect for controlling banks
of notes. If your pedal input is being used by a hihat controller, you can
still configure a 3rd party MIDI device to send program changes into the
eDRUMin via its USB port.
The MIDI channel of the program change message determines which input should
change its bank. The value of the program change says how the bank should
change.
Use MIDI Channel to Target Input Banks Changes can be sent any individual
input, the selected input, or all the inputs. The MIDI channel of the program
change message determines which input it is sent to.
Input(s)
MIDI Channel
1 4 (ED4) 1 10 (ED10)
1 4 1 – 10
Selected
15
All
16
The `Selected’ input is typically the last active input. If you hit a pad
connected to input 1, then input 1 becomes the selected input. If you then hit
a pad on input 3, input 3 becomes the selected input.
Use Program Change Value to Specify Operation The value of the Program Change
message determines what it will do. It can select a specific bank, or
increment / decrement a bank.
Dual Zone Inputs, Mono Inputs, Left Right Bank of Dual Mono
Bank of Dual Mono Input
Input
Select Bank 1
1
7
Select Bank 2
2
8
Select Bank 3
3
9
Select Bank 4
4
10
Decrement Bank 5
11
Increment Bank 6
12
Note: Inputs that are setup as Dual Mono have two sets of banks associated with them–one for each pad. To target the banks for left half of the input, use the first set of operations. To target the banks for the right half of the input, use the second set of operations.
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Setting up your Hihat on its Stand
To get the best performance possible from your hihat, it’s important that it’s
setup properly on its stand. You know your setup is good when every slight
movement of your hihat pedal registers in the Control Application. I’m going
to go over setting up a Roland VH-10 as an example.
Adjusting the hihat clutch
Setting the height of your hihat correctly is very important for eliminating
crosstalk between the hihat pedal and the hihat cymbal. If you set the hihat
too high, the sensor on your hihat controller will not be able to detect when
you very slightly press down on your hihat pedal. For optimum performance, the
hihat cymbal should always be in contact with the plunger on the VH-10
controller.
No Gap
Large Gap
Adjust the knob at the top of the cymbal
Adjustment Knob
This knob allows you to adjust how much pressure is required to have to pedal register completely closed. Turning clockwise makes it more pressure sensitive and turning it anti-clockwise makes it less pressure sensitive.
For optimal performance with eDRUMin devices, turn the knob almost as much as it can go in the clockwise direction.
This allows the eDRUMin to more accurately track the position of the pedal, and also makes your hihat responsive to the amount of pressure you’re applying when in the fully closed position.
Calibrating
After the hihat is setup properly on its stand, the next step is to calibrate
it within the control application. Simply press the calibration button and
press all the way down on your pedal, as hard as you would normally expect to
have to press it. Make any final adjustments with the mouse. Make sure the red
position indicator is even or further to the right of the green calibration
rectangle when you foot is removed from the pedal.
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Tips For Working with Audiofront Controls
The page contains some bits of information that can improve your workflow when
using Audiofront software.
General Tips · Use SHIFT modifiers for more precision. · Use the mouse wheel
for fine adjustments. · Double-click to set defaults.
Working with Note Controls The values of these controls can be changed in a
variety of ways. · Drag the value up and down. · Use the increment or
decrement arrows. · Double-click a control and enter the value as a note name
C3′ or as a note number
60′.
You can switch between displaying note numbers and note names by right
clicking a note control (long press to touch devices). This will cause all
note controls to change and the setting is saved and restored the next time
you open the control application. For controls that represent musical notes,
the device will audition the notes as they are changed, allowing you to setup
and test note assignments without any pads connected.
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Troubleshooting
If this section doesn’t cover your issue, consider checking the
troubleshooting and technical support users forums for more help and
information.
If you are having MIDI related problems, the built-in MIDI Monitor can help
you track down MIDI and routing related issues.
Common Problems
Compatibility issue If you see an orange exclamation mark appear next to an
input, it means that the eDRUMin has detected a piezo when it expects a switch
and that you most likely have selected the wrong pad type for the pad that is
plugged in.
This could also be the result of a jack not being plugged in all the way, a
damaged cable, or a damaged or pinched switch.
These issues are most common with DIY and metal cymbals.
If using a metal cymbal, make sure it is configured correctly. For example,
you might get a compatibility issue your cymbal is set to `Bell is Switch’
when your cymbal actually uses a piezo for the bell.
Although not recommended, you can disable the compatibility check from the
firmware update section.
Hihat Problems
Because eDRUMin supports so many different hihat technologies, it can sometimes have trouble auto-detecting different hihat setups, especially for users using non-standard
setups. You can eliminate some possible sources of problems by
Pedal sensing is disabled
disabling pedal sensing and specifying the polarity of your hihat pedal / controller.
Polarity is set to Roland
USB Flash Memory Problems USB flash drives require a lot of power. If your
eDRUMin is unable to read from the flash drive, it is likely due to a power
issue. If you have a USB hub connected to your eDRUMin 10 host port with
multiple devices connected to the hub, you will need to ensure your setup has
enough power. Here are some suggestions:
1. Power the ED10 via an external power adapter.
2. Connect the ED10 to a powered USB hub using a very short USB cable.
3. Connect a powered USB hub to your ED10 host port.
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Drum Pad Wiring Diagrams
Dual Piezo Pad
(Roland Style)
Drum Head
Dual Piezo Pad
(Yamaha Style)
Drum Head
Polarity of rim piezo doesn’t matter
Drum Rim
Piezo / Switch Pad
(Roland Style)
Drum Head
Polarity of rim piezo doesn’t matter
Drum Rim
Piezo / Switch Pad
(Yamaha Style)
Drum Head
Roland 3-Zone Ride Bell Input
Metal 3-Zone Ride Bell Input
Yamaha 3-Zone Cymbal
Yamaha 3-Zone Pad
10k
Edge Switch Bell Switch
Rim Right
10k
Rim Left
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Pedal Input Wiring Diagrams
Expression Pedal
(straight polarity)
Potentiometer
power wiper ground
Expression Pedal
(reversed polarity)
Potentiometer
power wiper ground
Sustain Pedal
Dual Footswitch
A B
FSR Hihat Controller
force sentisive resistor
Hall Sensor Hihat Controller
hall effect sensor
Recommended Hall Effect sensor: DRV5056A1QLPGM
Voltage on pedals inputs should be in the range of 0V to 3.3V. If externally powering a pedal input, you risk damaging the pedal input if the voltage goes outside of this range.
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MIDI Implementation
MIDI Expression MIDI Implementation
Function Channel Notes Velocity Aftertouch PitchBend Control Change Program
Change System Exclusive System Real-Time System Common RPN / NRPN
X – Not Used
Transmit Respond Passthru Remarks
1 – 16 1 – 16 1 – 16 Learn Note
0 – 127 0 – 127 0 – 127 Learn Note
1 – 127
X
0 – 127
X
X
O
O
X
O
14 bit
0 – 127 0 – 127 0 – 127 Parameter Feedback
0 – 127
X
0 – 127
O
O
O
Control, Display
X
X
O
X
X
O
X
X
O – Used
O
Updated October 4th 2016
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References
- Audiofront - Downloads
- AudioFront - SketchPad
- Technical Support Questions - Audiofront
- Troubleshooting - Audiofront
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