SOUNDIRON Marimba Hyperion Percussion Instruction Manual
- August 3, 2024
- SOUNDIRON
Table of Contents
- SOUNDIRON Marimba Hyperion Percussion
- Product Usage Instructions
- FAQ
- CREATIVE CONTROL FEATURES
- SYSTEM REQUIREMENTS
- KONTAKT INSTRUMENT HEADER
- OPTIONS WINDOW
- ARPEGGIATOR
- LEGATO
- STANDARD & AMBIENCE PRESET KEYS
- SPACE WINDOW
- DSP EFFECTS RACK
- SOUNDIRON USER SOFTWARE LICENSING AGREEMENT
- Read User Manual Online (PDF format)
- Download This Manual (PDF format)
SOUNDIRON Marimba Hyperion Percussion
Specifications
- Product Name: Hyperion Marimba Solo Edition
- Mallet Types Included:
- Innovative Percussion Pedro Carneiro Series PC3 medium soft yarn marimba mallets
- Promark SPYR SM3 medium yarn marimba mallets
- Vic Firth Anders Astrand Orange Series M293 hard yarn vibraphone mallets
- Extra-large 1.6 soft rubber mallets
- System Requirements: Kontakt 6.2.2 or later, Windows 7 or later, macOS 10.12 or later
Product Usage Instructions
Marimba Playing
The instrument is typically played with two mallets in each hand for chords, rolls, arpeggiation, and melodic performances.
Creative Control Features
The user interface offers powerful sound-shaping controls including master presets, 4 independent sound layers, arpeggiator, filter, LFO, and more for customized sound creation.
Layering and Offset
Easily layer and offset keyranges to create dynamic arpeggios, rolls, and complex sequences with independent control over each layer’s parameters.
Synthesizer Integration
Utilize sound-design tricks to morph sounds into tonal pads, synth-tones, and ambient textures. The basic synthesizer adds transient and tonal support.
Installation and Setup
After installation, load presets using the Kontakt Browser tabs or File menu. Launch Kontakt as a virtual instrument plugin in your host sequencer or in standalone mode.
FAQ
Q: What version of Kontakt is required for this product?
A: The full unlocked retail version of Kontakt 6.2.2 or later is required. The free Kontakt Player is not supported.
Q: How many mallet types are included with the Hyperion Marimba Solo Edition?
A: Four mallet types are included: Innovative Percussion Pedro Carneiro Series PC3, Promark SPYR SM3, Vic Firth Anders Astrand Orange Series M293, and Extra- large 1.6 soft rubber mallets.
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The Marimba is our first instrument in the Hyperion Percussion series. To achieve true concert playability, we’ve captured every nuance of this exquisite full-scale Adams Alpha 5-octave rosewood marimba with Apex frame (C2 – C7). This virtual marimba library includes 4 mallet types, with 10 round-robin variations and 12 dynamic layers per note:
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1. Innovative Percussion Pedro Carneiro Series PC3 medium soft yarn marimba mallets, for a warm, heavy and yet softly-rounded character. 2. Promark SPYR SM3 medium yarn marimba mallets, for a balanced and classic response with rich tonality. 3. Vic Firth Anders Astrand Orange Series M293 hard yarn vibraphone mallets, for a crisp, sharp and precise attack. 4. Extra-large 1.6″ soft rubber mallets, for a springy bounce, smooth attack and a strongly pronounced, blooming sustain.
This solo edition of the Hyperion Marimba provides an extremely close, wide stereo position. We center on each bar individually to provide unprecedented detail, clarity and robust presence. This allows you a fully customizable stereo field over the key range, and you can freely position the instrument on the soundstage to select the perfect room, hall, algorithmic reverb or environmental impulse with our signature Space tab. -
The marimba is a common keyboard idiophone originating from sub-Saharan Africa that is commonly found in symphonic orchestras, jazz ensembles, marching and concert bands, world music ensembles and as a beautiful solo instrument in any style of music. A marimba consists of a wide keyboard of tuned wooden bars suspended over resonator tubes to amplify each note. Its warm, soft and full-bodied sound is distinct from the hard, sharp sound of Xylophones by virtue of the marimba’s even harmonic tuning method, carved bar shape and deep extended bass range.
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The instrument is typically played with two mallets in each hand to allow chords, rolls, arpeggiation and fast melodic performances. To provide an authentic playing experience, we make it easy to layer and offset key ranges, craft dynamic arpeggios and rolls and generate complex sequences with our 4 instrument layers, each with an independent Arpeggiator, Filter, LFO and control parameters and free positioning on the Space tab.
CREATIVE CONTROL FEATURES
We’ve packed the user interface with powerful sound-shaping controls to give
you complete flexibility. The master preset contains every sample in the
library and a host of powerful expression features. There are 4 independent
sound layers, each with a full set of parameters that can be linked, automated
and customized. These include swell, attack, start offset, release (with pad
mode), vibrato, filter, coarse and fine pitch, sound bank selection, and
crossfader assignment.
Next, we used various sound-design tricks to morph the sounds from our journey
into tonal and dissonant pads, synth-tones and ambient dreamscapes. They can
be played by themselves, or used to add texture and body to the primary sounds
in the other layers. We’ve also included a basic synthesizer with several
shapes that can be added for transient and tonal support.
- Deeply sampled Marimba with Rubber, Pro Mark Yarn, PC3 Medium Soft, and M293 Hard Mallets
- Full Range 61 notes with 12 round robins and up to 13 velocity layers per note
- 1 Master and 4 Individual Powerful Kontakt .nki instrument presets and 20 Custom FX nki presets
- 20 ambient pads and evolving drones created from the source content
- 31,536 stereo samples in unlocked .WAV format
- 16.5 GB Installed
- A flexible, intuitive user interface and mixer with pro features and deep customizability
- Full FX rack with convolution reverb with custom rooms, halls, chambers & FX environments
Please Note: The full unlocked retail version of Kontakt 6.2.2 or later is required for all instrument presets in this library. The free Kontakt Player, Libraries rack, Native Access, Komplete Kontrol and the “Add Library” import feature do not support this library. Windows 7 (or later) or macOS 10.12 (or later) is required.
CREDITS
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Documentation
Nathan Boler
Gregg Stephens -
Production & Recording
Mike Peaslee
Gregg Stephens -
Artwork & GUI Design
Chris Marshall Gregg Stephens -
Editing & Mapping
Mike Peaslee
Chris Marshall -
Scripting Chris Marshall Gregg Stephens
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Sound Design Mike Peaslee Nathan Boler
All programming, scripting, samples, images and text © Soundiron 2024.
All Rights Reserved. Soundiron is a Registered Trademark of Soundiron LLC.
SYSTEM REQUIREMENTS
- All of the sample content is included as standard open PCM wav files to allow you easy access to manipulate, reprogram and customize the sounds however you wish.
- If you wish to use the optional Kontakt “nki” instrument presets, you’ll need to own the full retail version of Native Instruments Kontakt 6.2.2 or later. You cannot use this library in the free Kontakt Player. Please be aware that the free Kontakt “Player” is not a full retail version of Kontakt and does not support this library. Please read all specifications and software requirements before purchasing this or any other Soundiron products to see the full list of software requirements, features and format compatibility for each library. You must have at least Windows 7 or later, or Apple macOS 10.9 or later.
- Once installation is complete, you can browse and load the included .nki presets using the Files, Quick-load or Database tabs in the Kontakt Browser, or through the main File load/save menu. Launch Kontakt as a virtual instrument plugin inside your host sequencer or in stand-alone mode. If you’re new to the Quick-load system, check out the Help area of our website and our YouTube channel for tutorial videos on how to use it effectively and conveniently.
- Please allow any current preset to finish loading completely before loading a new one. You cannot use the Libraries view to load standard open-format Kontakt Instruments like this library. Only locked “Powered-By-Kontakt” Libraries are visible to that propriety browser view.
The “Add-Library” function does not support this product or any other open- format Kontakt library. This library doesn’t require any additional activation or unlocking process.
FIDELITY
Natural sonic impurities from body and clothing movement by the performer
sounds may be present in some samples. These performance sounds are natural
and unavoidable. Therefore, please keep in mind that this library isn’t
designed to provide perfectly sterile results. Our goal is to preserve and
accentuate the natural live qualities in our instruments without sucking all
of the life out of them for the sake of clinical perfection.
KONTAKT INSTRUMENT HEADER
The top area of the user interface includes default instrument controls that are common to al Kontakt instruments.
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Open The Instrument Editor – Click to view and edit the internal settings and programming of this instrument. Be careful making changes unless you’re an experienced Kontakt user, as changes here can easily break the entire instrument.
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Close Main Control Area – Click the Soundiron emblem to collapse the “Performance View” and only show the Kontakt Instrument header Bar, as seen above.
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MIDI Input – Click the down arrow to route the audio from this instrument to select a midi input source. By default, you can choose “Omni” to allow the instrument to respond to midi messages and notes on any midi channel, or you can choose a specific midi channel number to control the instrument.
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Output – Click the down arrow to route the audio from this instrument to any available Kontakt plugin output. You can adjust Output mix and Insert FX settings by showing the main Output window in Kontakt at the bottom of Kontakt (press F2).
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Memory Use Display – This displays the amount of system RAM used by the samples and other data required by this instrument.
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Voice Count / Max Limit – Displays the number of voices currently playing and the max number that may play before being automatically culled. High voice-counts can slow down your CPU and cause crackling and other issues. The safe number of voices varies greatly based on other programs running, core-count/speed of your CPU, available RAM, disk speed and other factors.
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Purge – This menu allows you to purge samples from RAM or reload them.
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Mute – This mutes the instrument.
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Pan Slider – This pans the output left or right in the stereo field.
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Main Volume Slider – This controls the output volume for the instrument.
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Performance View – This button collapses the “Performance View” to only show the instrument header bar, as seen above.
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Auxiliary Sends – This opens the Auxiliary Send mixer, allowing you to route signal to the Aux Sends in the main Kontakt Mixer window (press F2).
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Minimize All – This collapses the entire instrument UI down to a thin strip.
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Close Button – This closes and removes the instrument from the rack.
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Signal Meters – This displays the current signal level during playback.
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Tune Knob – This controls the global pitch by semitone increments up to +/-36. Hold the shift key down while dragging the knob to adjust pitch in 1-cent (1/100th of a semitone). This is separate from the layer pitch settings in the instrument UI.
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Solo Button – This solos the instrument and mutes all others.
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Snapshots -This allows you to save and load snapshot presets for this instrument. Click the “i” button to close.
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Previous / Next Preset – These arrows let you skip to the previous or next available preset within the same folder. Be aware that any settings you’ve changed will be lost, so we recommend saving a snapshot after making any changes if you wish to be able to load them again later.
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Preset Name – This shows the currently loaded preset name..
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Options Tab – Click on this button to open the advanced control window for access to the LFO, Filter, Arpeggiator, and Legato systems (see pages 8 and 9).
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Space Tab – Click on this button to open up the Spatialization controls window.
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Layer Select – This selects a layer’s controls for editing. The lower control area displays the knobs and control settings for the currently selected layer. Layers 1 and 2 offer an additional drop-down menu to select the instrument.
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Layer Activate – This enables a layer to play. Each layer can be independently enabled or disabled, allowing up to 4 layers to play at once.
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Layer Lock – This links the (Swell, Attack, Offset, Release, Vibrato and Filter settings for all layers that have their lock button activated. Changing the knob values for one layer applies the same change to all other locked layers. This setting doesn’t effect the Invert Swell, Release Mode, Filter Type, Pitch or Articulation Selection Menu settings for each layer.
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A/B X-fade – These buttons assign the currently selected Layer to the X-Fade slider. This allows you to create custom combinations of layers which you can easily and smoothly crossfade between.
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Volume Knob – This controls the volume of the instrument, with smooth real-time tonal and dynamic attenuation.
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Attack Knob – This controls the note attack shape. Turning this up causes the sound to fade in more gradually. This is useful for softening hard transients and taming aggressive articulations.
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FX Rack – Click this to switch to the FX rack panel.
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Offset Knob – This cuts into the sample start, allowing sample playback to skip past the beginning of the sound. You can use this to make the sound more pad-like or to remove hard transient starts, especially when combined with the Attack knob. It’s also great for creating glitchy effects.
USER INTERFACE
- Release Knob – This is mainly used for sustaining articulations and long notes. In Normal mode, notes fade out quickly as soon as they’re released. In Pad mode, the range of the Release knob is multiplied, allowing much longer fade-out times. This control is independent of the layer lock function.
- Keyspan / Width Knob – In Width mode, this controls the stereo field. Collapse the sound to mono, or push the stereo spread to 100%. In Keyspan mode, this spreads the notes across the stereo field with the lowest on the left and highest on the right.
- Vibrato Knob – This applies basic vibrato to the sound. Depth effects how strong the vibrato effect is applied, Rate effects the vibrato speed.
- Pan/Autopan Knob – In Pan mode, this controls the stereo panning, allowing you to spatialize the sound to your liking between the left and right channels. Click on the down arrow to switch to Autopan mode, which will ping-pong pan the signal.
- Pitch Knob – This knob controls semitone and cent tuning for the instrument. You can shift the pitch by +/- 36 semitones. The ST/CT switch toggles the knob to control semitones or cents (1/100th semitone) increments by up to +/- 50 cents (1/2 semitone). Use this to shift octaves or fine-tune the sound.
- Category Dropdown – This allows you to choose the category for the current layer. Each layer has its own independent category and articulation menu, which are not effected by the layer lock function.
- Articulation Dropdown – This allows you to choose the articulation for the current layer.
- X-Fade Assign – These buttons assign the currently selected Layer to the X-Fade slider. This allows you to create custom combinations of layers which you can easily and smoothly crossfade between.
- Ext Range – This extends the playable range up and down the keyboard. The real range of the instrument can be seen in blue.
OPTIONS WINDOW
The Options window can be opened and closed by clicking on the gear button at the top of the UI. It contains the per layer LFO, Filter and Apreggiation systems. The global Keyswitches button turns off all keyswitches, allowing you to access a greater range of playable notes. The global Purge Unused Samples unloads all samples for layers that are currently turned off. Each layer can be routed to any output available in Kontakt.
LFO
- LFO Button – This engages the LFO system.
- Waveform Buttons & Menu – Click the shape buttons or use the down-arrow menu to choose an LFO wave shape. You can choose between Sine, Square, Triangle, Saw-tooth and Random.
- Target Menu – Use this to assign the LFO to these parameters: Volume, Bass, Treble, Pitch, Pan, Filter Resonance and Frequency.
- LFO Lock Button – This locks the LFO speed to your DAW’s tempo when Kontakt’s BPM “EXT” button is off. If the EXT button is on, this will lock to Kontakt’s internal BPM setting.
- Time / Beat Knob – This controls the speed of the LFO. When locked, the Beat knob selects note length values. When unlocked, the speed is measured in milliseconds.
- Intensity Knob – This controls the intensity of the LFO oscillation.
- Fade Knob – Use this to fade in the oscillation after the note starts.
FILTER
- Filter Button – This engages the filter system.
- Type Menu – Select from 13 different filter types with this menu.
- Source Menu – Select from 12 different sources for the filter with this menu, or set it to none.
- Step Sequencer Table – Adjustable from 2-32 steps by either clicking the number to the right to type in a value or clicking on the number and dragging it up or down. This table is only active Target is set to Graph Frequency or Graph Resonance. The table plays from left to right.
- Reso. Knob – This controls the amount of resonance applied to the filter.
- Freq. Knob – This set the cut-off frequency for the filter in each source window.
- Invert Button – This button inverts the action of the filter modulation.
ARPEGGIATOR
The “ARP” section lets you create, save and load your own arpeggios, rhythmic patterns and step sequences. To turn it on, click the radio button next to the ARP label.
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Arp Button – This turns the arpeggiator on and off.
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Preset Menu – Use this menu to select and load any of our factory arpeggiator presets.
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Save Button – This “disk” icon button allows you to save and export your ARP settings to an nka preset file.
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Load Button – This “folder” icon allows you to import and load your previously saved Arp panel settings from an nka file.
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Velocity Graph Table – Use the graph to draw the velocity for each step in your desired arpeggio sequence. The table plays from left to right. The button on the right enables the graph. When this graph is off, the pattern will use the velocities of the incoming midi notes as you play.
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Preset Menu – This menu controls the Arpeggiator hold mode. Mode Menu – This menu controls the Arpeggiator hold mode.
- Normal sets it to respond only while a note is pressed, cycling through all held notes as it arpeggiates.
- Hold sets it to automatically sustain one note at a time, (monophonic) so that changing keys changes the note that is repeating.
- Hold +/- sets it to allow new notes to be added to the automated chain of repeats.
- Gliss mode will gliss.through the notes of the selected scale in the selected direction at the selected rate.
- Strum will perform a single “strum” of the selected chord in the selected direction at the selected speed..
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Table Steps Value – This setting determines the number of velocity steps that will be cycled through in the sequence. You can change the value by double-clicking the number or clicking and dragging it up or down.
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Swing Knob – This adds pre-beat or post-beat swing to the arpeggiated rhythm. This becomes the Scale selector in GLISS mode and the Chord selector in STRUM mode.
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Rand. Knob – This knob applies natural variability to the speed and velocity values.
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Dur. Knob – This allows the duration of notes to be shortened or extended without changing the overall timing. This becomes the curve amount of the gliss in GLISS mode.
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Dir. Knob – The Direction menu controls the arp direction and behavior, with 14 different patterns to choose from: Up, Down, Up-Down, Down-Up, Zig-Zag Up, Zig-Zag Down, Zig-Zag Up-Down, Zig-Zag Down-Up, Move-In, Move-Out, In & Out, Out & In, EZ-
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Roll, Random and As Played. In STRUM mode the options are Up, Down, or Alternate.
To automate the DIR. menu in real-time, you can right click (PC) or command- click (Mac) on the menu. Then click the “Learn Midi CC# automation” pop-up button and move the midi controller that you wish to assign. -
Beat Menu – This menu lets you choose the note time, with quarter note, triplet, 8th note, 8th triplet, 16th note and 16th triplet. This becomes Rate in ms when the mode is set to STRUM or GLISS.
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Bank Menu – This menu lets you choose the bank of presets, from ARPS, GLISSES, or STRUMS.
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Bank KSW – This radio button allows you to enable or disable the bank keyswitches. You can set the root to any key. Press the MIDI icon to the right to automatically set the keyswitch root by MIDI input.
GLISS
Gliss mode allows you to create your own custom glissando patterns. Choose
your velocity sequence with the graph table, then pick a scale, curve,
direction, and rate to dial in something truly unique.
- Scale Knob – This knob selects the scale the gliss plays back.
- Random Knob – This knob adds a human element of less precise quantization.
- Curve Knob – This knob applies acceleration or deceleration to the gliss. Turning it down causes the gliss to start slower, then gradually speed up. Turning it up causes the gliss to start fast and gradually slow down toward the end.
- Rate Knob – This knob controls the duration of each note in the gliss. The higher the value, the longer each note will be held before triggering the next note.
STRUM
Strum mode allows you to create your own custom strum patterns. Choose your
velocity sequence with the graph table, then pick a chord type, duration,
direction, and rate to dial in something truly unique.
SCALE LOCK
- Lock Button – Click the lock icon next to the SCALE LOCK label to turn on the key/scale locking system. This allows you to easily play within a desired key and scale. When active, the midi keys that are excluded from the current scale will trigger the same note as the key below them, so go ahead and be sloppy if you’d like!
- Key Menu – This menu selects the key that you wish to constrain all incoming midi notes to.
- Scale Menu – This menu lets you select from a variety of scales, in the key that you have selected.
LEGATO
Legato system can be accessed by clicking on the “LEGATO” button at the bottom of the Advanced controls window (if available). When turned on, this system applies simulated legato to the selected layer, tying notes together as you play an uninterrupted melody. The two options for legato speed are Legato and Portamento. Legato allows for more realistic, quicker note transitions while Portamento allows you to create very long, dramatic transitions. You can adjust the legato transition speed by clicking on the legato curve image and dragging left or right. Portamento will stretch the sample of the initial note up or down, while Legato transitions to a new sample.
STANDARD & AMBIENCE PRESET KEYS
- Articulation/Sound Keyswitches – Pressing one of these red keys will change currently selected articulation or sound, visible in the drop-down menus.
- Playable Keys – These blue keys are the standard playable, chromatic keys.
- Root Key – This turquoise key represents a given sounds natural root. The playable range above and below is stretched from this point. *Note: This is only available in some presets.
SPACE WINDOW
The Space Window allows you to control the spatialization of each layer independently. Simply click+hold on a layer icon and drag it left or right in the stereo field and forward or backward (up or down) to bring the sound source closer to you or push it farther away. When a layer is turned off, the corresponding icon will be greyed out. Ctrl+click anywhere in the space stage to immediately return all layers to the center default position.
DSP EFFECTS RACK
The FX Rack tab gives you direct access to 27 of Kontakt’s built-in special effects and dynamic processors. This panel is accessible in solo presets by clicking on the FX Rack tab button at the bottom of the instrument UI. Signal flows from top to bottom on each rack and from Rack 1 to Rack 2. To change the effect loaded into any specific rack module socket, click on the down arrow menu in its top left corner.
FX CHAIN PRESETS
SELECT PRESET MENU
This menu lets you select from any of our stock presets. Once you’ve
customized your FX chain, you can save it for later use in this rack by
selecting “Save” at the bottom of the list. To load any custom presets you
have saved, select “Load” from the menu. Selecting “-Empty-” at the top of the
list unloads all effects and resets the entire FX rack to its default state.
RACK SELECT BUTTONS
The Rack 1 and Rack 2 buttons allow to you select between the two different
racks. The signal flows from top to bottom of each rack and from Rack 1 to Rack
2.
Descriptions and control definitions for all effect modules are on the next 4
pages…
FILTER
- Power Button – Toggles the effect on/off.
- Type Button – Select from dozens of low pass, high pass, band pass, notch, ladder and other filter types. Cutoff/Talk Knob – Controls the filter cutoff and/or peak frequency.
- Resonance/Sharpness Knob – Controls the amount of resonance added at the cuttoff or peak node.
EQ
- Power Switch – Toggles the effect on/off.
- Low, Mid and Hi Frequency Gain sliders – These adjust the level of the low, mid and high EQ bands.
- Out Knob – Controls the output volume.
- Low, Mid and High Frequency Knobs – The control the center frequency of the low, mid and high-frequency EQ bands.
- Bell/Shelf Buttons – Toggles the bell/shelf shape of the frequency band.
FEEDBACK COMPRESSOR
- Power Button – Toggles the effect on/off.
- Input Knob – Controls how much signal comes into the compressor.
- Makeup Knob – controls the amount of gain to make up for any volume decrease. Mix Knob – blends the amount of compressed and raw signal.
- Link Button – When on, stereo is linked. When off, it is dual mono.
- Attack Knob – Controls compressor attack speed once signal exceeds threshold. Ration Knob – Controls how long before the compression releases.
- Release Knob – High-Quality Button – Toggles oversampling.
LIMITER
- Power Button – Toggles the effect on/off.
- Input Knob – Controls how much signal comes into the limiter.
- Release Knob – Controls how long before the limiter releases the signal.
- Output Knob – Controls the output volume of the signal.
BUS COMPRESSOR
- Power Button – Toggles the effect on/off.
- Threshold Knob – Controls what volume level the compressor kicks in.
- Ratio Knob – Controls the ratio of gain added or removed based on incoming signal level above the threshold.
- Attack Knob – Controls compressor attack speed once signal exceeds threshold.
- Makeup Knob – Controls the amount of gain to make up for any volume decrease.
- Mix Knob – Blends the amount of compressed and raw signal.
- Output Knob – Controls the output volume of the signal.
- Release Knob – Controls how long before the compression releases.
TRANSIENT DESIGNER
- Power Button – Toggles the effect on/off.
- Input Knob – Controls how much signal comes into the designer.
- Attack Knob – Controls effect attack speed. Increasing will add more punch. Sustain Knob – Controls how long the note tail rings out.
- Smooth Button – Smooths out problem transients.
- Output Knob – Controls the output volume of the signal.
AC BOX
- Power Button – Toggles the effect on/off.
- Normal Knob – Controls the normal AC Box channel volume.
- Brilliant Knob – Controls the brilliant AC Box channel volume.
- Tremolo Speed Knob – Controls the rate of the tremolo.
- Output Knob – Controls the master volume.
- Bass & Treble Knobs – These control the low and high-frequency gain.
- Tonecut Knob – Employs a lowpass filter. Turn up to reduce treble.
- Tremolo Depth Knob – Controls the strength of the effect.
- Mono Switch – Toggles between mono and stereo.
HOT SOLO
- Power Button – Toggles the effect on/off.
- Bass, Mid, Treble Knobs – Controls how much signal comes into the limiter
- Presence Knob – Boosts the upper midrange frequency response.
- Depth Knob – Controls low-range frequency response for the power amp.
- Drive Switch – Selects between overdrive and normal channels.
- Pre Norm Knob – Controls how long before the limiter releases the signal.
- Pre Drive Knob – Controls the output volume of the signal.
- Master Knob – Controls the overall output level.
- Output Knob – Sets the output level of the FX module.
- Mono Switch – Toggles between mono and stereo.
JUMP
- Power Button – Toggles the effect on/off.
- Pre-amp Knob – Sets the pre-amp gain. Turn it up to add drive.
- Pre Norm Knob – Controls the amount of volume added.
- Presence Knob – Boosts the upper midrange frequency response.
- Bass, Mid & Treble Knobs – These control the low, mid and high-frequency gain.
- Master Knob – Sets the overall output volume.
- Hi-Gain Switch – Increases the pre-amp’s gain potential.
- Mono Switch – Toggles between mono and stereo.
TWANG
- Power Button – Toggles the effect on/off.
- Volume Knob – Sets the pre-amp gain. Turn it up to add drive.
- Mono Switch – Toggles between mono and stereo.
- Treble, Mid, & Bass Knobs – These control the low, mid and high-frequency gain. Output Knob – Sets the overall output volume.
VAN 51
- Power Button – Toggles the effect on/off.
- Pre-Rhythm Knob – Controls the preamp overdrive of the rhythm channel.
- Pre-Lead Knob – Controls the preamp overdrive of the lead channel.
- Presence Knob – Boosts the upper midrange frequency response.
- Lead Switch – Toggles between the rhythm and lead channels.
- Bright Switch – Boosts high frequencies in the rhythm channel.
- Mono Switch – Toggles between mono and stereo.
- Bass, Mid & Treble Knobs – These control the low, mid and high-frequency gain.
- Post Gain Knob – Controls master volume of both channels.
- Resonance Knob – Controls low-range frequency response in the poweramp.
- Output Knob – Sets the output volume of the FX module.
- Hi-Gain Switch – Increases the gain range of the preamp.
- Crunch Switch – Adds distortion to the rhythm channel.
CABINET
- Power Button – Toggles the effect on/off.
- Amp Selector – This drop-down allows you to choose between different amps.
- Size Knob – Adjusts the size of the simulated cabinet.
- Treble & Bass Knobs – These control the low, mid and high-frequency gain.
- Air Knob – Sets the level of early reflections in the room response.
- Output Knob – Sets the output volume of the FX module.
ROTATOR
- Power Button – Toggles the effect on/off.
- High Acceleration Knob – Adjusts how quickly the treble rotors will react to speed changes. Low Acceleration Knob – Adjusts how quickly the bass rotors will react to speed changes. Slow/Fast Button – Switches the speed of the rotating speaker.
- Balance Knob – Sets the ratio of sound produced by the horn and woofer.
- Distance Knob – Changes the distance between the simulated mic and speaker.
- Mix Knob – Controls the rotator effect’s strength.
STOMP CAT
- Power Button – Toggles the effect on/off.
- Volume Knob – This controls the Cat master volume.
- Filter Knob – Turn up to enhance low-frequency range.
- Distortion Knob – Adjusts the amount of distortion applied.
- Mono Switch – Toggles between mono and stereo.
- Bass & Treble Knobs – These control the low, mid and high-frequency gain.
- “Balls” Knob – Turn this up to add low-end punch.
- Tone Knob – Pre-distortion mid-range booster.
- Output Knob – Sets the output volume of the FX module.
STOMP CRYWAH
- Power Button – Toggles the effect on/off.
- Wah Knob – Controls the frequency of the wah-wah effect.
- Output Knob – Sets the output volume of the FX module.
- Mono Switch – Toggles between mono and stereo.
STOMP DISTORTION
- Power Button – Toggles the effect on/off.
- Volume Knob – This Controls the distortion master volume.
- Tone Knob – Turn up to accent mid-frequency range. Turn down to accent bass.
- Mono Switch – Toggles between mono and stereo.
- Drive Knob – Controls the amount of distortion applied.
- Bass, Mid & Treble Knobs – These control the low, mid, and high-frequency gain.
- Output Knob – Sets the output volume for this FX module.
STOMP LOFI
- Power Button – Toggles the effect on/off.
- Bits Knob – Controls the sound’s resolution in bits.
- Output Knob – Sets the output volume of the FX module.
- Noise Knob – Adds hiss to the audio signal.
- Color Knob – Controls tonality of the noise applied.
STOMP SKREAMER
- Power Button – Toggles the effect on/off.
- Tone Knob – Adjusts bright versus mellow tone.
- Drive Knob – Controls how much crunchy distortion is applied.
- Output Knob – Sets the output volume of the FX module.
- Bass Knob – Controls the bass frequency gain. Bright
- Knob – Controls the high-frequency gain. Mix
- Knob – Sets the amount of processed signal sent to the main output.
STOMP TAPE SATURATOR
- Power Button – Toggles the effect on/off.
- Gain Knob – Controls the input gain. This increase tape distortion.
- High-Quality Switch – Toggles oversampling.
- Warmth Knob – Controls the low-frequency boost/cut.
- Rolloff Knob – Controls the high-frequency rolloff starting point.
- Output Knob – Sets the output volume of the FX module.
DELAY
- Power Button – Toggles the effect on/off.
- Delay Type – This drop-down lets you choose from 5 delay types.
- Time Knob – Adjusts the delay time in milliseconds or synced note values.
- Sync Button – Turn on to sync the delay effect to the host tempo.
- Saturation Knob – Adds tube-like saturation to the delay sound.
- Stereo Button – Toggles between mono and stereo.
- Feedback Knob – Turn up to add more delay repeats.
- Lo-cut & Hi-cut Knobs – Controls low and high frequency cuts in the delay repeats.
- Depth Knob – Controls the amount of modulation applied.
- Rate Knob – Adjusts the speed of the delay modulation.
- Pingpong Button – Turn on for alternating hard left & right panning.
- Mix Knob – Sets the amount of process signal.
CONVOLUTION REVERB
- Power Button – Toggles the effect on/off.
- Convolution Category and Impulse Drop-downs -Choose from different impulse response samples.
- Low Pass Knob – Adjusts bright versus mellow tone.
- High Pass Knob – Controls how much crunchy distortion is applied.
- Size Knob – Changes the length of the impulse sample between 50%-150%.
- Mix Knob – Sets the amount of processed signal sent to the main output.
ALGORITHMIC REVERB
- Power Button – Toggles the effect on/off.
- Time Knob – Adjusts the duration of the reverb effect.
- Mod Knob – Adjusts the amount of modulation applied to the reverb.
- High Cut Knob – Cuts the high-frequency content of the reverb signal.
- Hall/Room Switch – Toggles between Hall and Room reverb algorithms.
- Diffusion Knob – Adjusts the density of the simulated room reflections.
- Dampening Knob – Adjusts the amount of absorption in the simulated room.
- Low Shelf Knob – Attenuates or amplifies the reverb’s low-frequency content.
- Size Knob – Adjusts the size of the simulated room.
- Mix Knob – Sets the amount of processed signal sent to the main output.
PLATE REVERB
- Power Button – Toggles the effect on/off.
- Decay Knob – Adjusts the duration of the reverb effect.
- Low Shelf Knob – Attenuates or amplifies the reverb’s low-frequency content.
- High Dampening Knob – Adjusts the damping of the reverb’s high-frequency content. Stereo Knob – Controls the stereo image of the reverb.
- Mix Knob – Sets the amount of processed signal sent to the main output.
MOD CHORUS
- Power Button – Toggles the effect on/off.
- Time Knob – Sets the speed of the LFO modulation.
- Sync Button – Syncs the LFO modulation to the host tempo.
- Depth Knob – Sets the amount of LFO modulation applied.
- Phase Knob – Adjusts the phase difference between left and right channels.
- Mix Knob – Sets the amount of processed signal sent to the main output.
STEREO
- Power Button – Toggles the effect on/off.
- Width Knob – Sets the width of the stereo field. All the way down is mono.
- Pan Knob – Adjusts the panning of the stereo field.
- Output Knob – Sets the output volume of the FX module.
MOD FLAIR
- Power Button – Toggles the effect on/off.
- Flanger Mode Drop-down – Choose from three different flanger modes.
- Chord Drop-down – Sets the chord that the four voices use.
- Width Knob – Duplicates and pans the flanger voices.
- Damp Knob – Attenuates the high-frequency content of the feedback.
- Detune Knob – Alters the pitch of each flanger voice.
- Invert Phase Button – Swaps the position of peaks & notches in the frequencies.
- Sync Button – Syncs the LFO modulation to the host tempo.
- Time Knob – Adjusts the frequency of the modulation applied to pitch.
- Feedback Knob – Turn up for a more metallic resonant sound.
- Pitch Knob – Adjusts the fundamental frequency of the first flanger voice.
- Voices Knob – Choose from 1 to 4 flanger voices.
- Mix Knob – Sets the amount of processed signal sent to the main output.
- Output Knob – Sets the output volume of the FX module.
MOD PHASER
- Power Button – Toggles the effect on/off.
- Sync Button – Syncs the LFO modulation to the host tempo.
- Time Knob – Adjusts the frequency of the modulation.
- Amount Knob – Adjusts the amount of modulation applied.
- Spread Knob – Shifts frequency peaks and notches left or right.
- Ultra Button – Extends parameter ranges for Rate and Center. Get crazy!
- Output Knob – Sets the output volume of the FX module.
- Stereo Knob – Adds a phase offset to the modulation.
- Feedback Knob – Creates resonance. Makes peaks and notches more pronounced. Notch Knob – Sets the amount of peaks and notches in the spectrum.
- Center Knob – Sets the middle frequency of the peak/notch pattern.
- Modulation Mix Knob – Distributes the modulation between center and spread. Mix Knob – Sets the amount of processed signal sent to the main output.
SOUNDIRON USER SOFTWARE LICENSING AGREEMENT
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LICENSE AGREEMENT
By purchasing and installing the product, you the Customer accept the following product terms. -
LICENSE GRANT
- The license for this product is granted only to a single individual user. No unlicensed use is permitted. All sounds, samples, programming, images, scripting, designs and text contained in this product are copyrights of Soundiron, LLC. This software is licensed, but not sold, to Customer by Soundiron, for commercial and noncommercial use in music, sound-effect creation, audio/video post-production, performance, broadcast or similar finished content-creation and production use. Individual license holders are permitted to install this library on multiple computers or other equipment only if they are the sole owner and only user of all equipment this software is installed or used on.
- Soundiron LLC allows Customer to use any of the sounds and samples in library(s) that Customer has purchased for the creation and production of commercial recordings, music, sound design, post-production, or other content creation without paying any additional license fees or providing source attribution to Soundiron. This license expressly forbids any unauthorized inclusion of any raw or unmixed content contained within this product into any other commercial or noncommercial sample instrument, sound effect library, synthesizer sound bank, or loop or effect library of any kind, without our express prior written consent.
- This license also forbids any unauthorized transfer, resale or any other form of re-distribution of this product, or its constituent sounds or code, through any means, including but not limited to re -sampling, reverse engineering, decompiling, remixing, processing, isolating, or embedding into software or hardware of any kind, except where fully rendered and integrated into the finished soundtrack or audio mix of an audio, visual or interactive multimedia production, broadcast, live performance or finished work of sound design, with a running time no less than 8 seconds in total length. Licenses cannot be transferred or sold to another entity, without written consent of Soundiron LLC.
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RIGHTS
Soundiron retains full copyright privileges and complete ownership of all recorded sounds, instrument programming, documentation and musical performances included within this product. All past and future versions of this product, including any versions published or distributed by any other entity are fully bound and covered by the terms of this agreement. -
REFUNDS
Downloaded libraries can’t be returned, so we do not provide refunds or exchanges. Be aware that as soon as the product has been downloaded from our servers or physically sent to the Customer, it can not be returned, exchanged or refunded. -
RESPONSIBILITY
Using this product and any supplied software is at the Customer’s own risk. Soundiron LLC holds no responsibility for any direct or indirect loss, harm or damage of any kind arising from any form of use of this product. -
TERMS
This license agreement is effective from the moment the product is purchased or acquired by any means. The license will remain in full effect until termination by Soundiron, LLC. The license is terminated if Customer breaks any of the terms or conditions of this agreement. Upon termination you agree to destroy all copies and contents of the product at your own expense. All past, present and future versions of this product, including versions sold by companies other than Soundiron LLC, are covered under the terms of this agreement. -
VIOLATION
Soundiron LLC reserves the right to prosecute piracy and defend its copyrighted works to the fullest extent of US and International civil and criminal law.
THANK YOU!
Soundiron is a virtual instrument and sound library developer founded in 2011
by sound artists and instrument designers Mike Peaslee, Gregg Stephens and
Chris Marshall. We are based in the San Francisco Bay area, in California. We
are driven every day to capture all of the sonic flavors that this world has to
offer. Our mission is to record them in deep detail and carefully craft them
into living-breathing virtual instruments that inspire you to play and create
the music and sound you hear in your heart. Each library is crafted to deliver
the greatest possible realism, outstanding acoustic quality, natural real-time
playability, and intuitive and flexible controls and unique sound-shaping
options. We hope these tolls make composition and sound design a breeze, so
you can spend more time creating. If you enjoy this instrument, we hope you’ll
check out some of our other awesome sound libraries. If you have any questions
or need anything at all, just let us know. We’re always happy to hear from you
at support@soundiron.com!
Thanks from the whole Soundiron team!