SNAP2IT 6SCD10D Winning Circuit Game Instruction Manual

July 28, 2024
SNAP2IT

SNAP2IT 6SCD10D Winning Circuit Game Instruction Manual

Game Overview

Information

Examples of Winning Circuits:

Game Setup

  1. Place the board game mat on a flat surface then place the SNAP playing grid, a shuled deck of cards and SNAP parts in the correct places marked on the game mat.
  2. Now, place the battery holder in the middle of the playing grid and position the players lights around it.
    Diagram 3 shows the recommended layout for the first game.
    Alternative starting game layouts can be found on the last page (see diagram 4).
    For a 4-player game each player selects a light. In a 3-player game, each player selects a light, and the extra light is removed.
    For a 2-player game, each player selects 2 lights (after a player turns on both their lights, they win). See the ‘Alternative Game Play’ section for single player instructions.

Starting the Game

  1. Deal each player three cards and place the remaining cards on the playing mat.
  2. The youngest player starts the game (and then play moves in a clockwise direction).
  3. When it is your turn, select one of your three cards to play, lay down the card on the played pile of cards and follow the card instructions.
  4. After a player finishes their turn, draw another card from the deck so each player is always holding 3 cards.
    (Alternative game play options are at the end of the instructions)
    Example: If a 2-SNAP card is played, select a 2-SNAP part from the pile of SNAP parts and snap it on the playing grid.
    Example: If a ‘Skip a Turn’ card is played, lay down your card on the played pile of cards, select the player to skip a turn, and then select another card (you always will have three cards and can SNAP a piece on the playing grid, even when you play a ‘Skip a Turn’ card).

Playing Rules

Alternative Game Play

When starting a new game, do not deal three cards to each player. Place all cards in one pile and each player draws a single card on their turn, follows the instruction, and places a SNAP part on the playing grid. This is a quick decision game because you never know what piece you are going to select. The same rules apply to this style of play. .

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References

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