YAMAHA PortableGrand DGX-670 User Manual
- June 7, 2024
- Yamaha
Table of Contents
PortableGrand DGX-670
Manual Development Group © 2020 Yamaha Corporation
Published 06/2020 MW-A0
EN
Table of Contents
Each chapter in this Reference Manual corresponds to the relevant chapters in the Owner’s Manual.
1 Piano Room
3
2 Voices
3
Voice Characteristics ………………………………………………… 4 Metronome Settings………………………………………………….. 5 Adjusting the Reverb/Chorus Depth and Other Settings for Piano Voices ……………………………………………………………. 6 Applying Keyboard Harmony ……………………………………… 7 Pitch-Related Settings …………………………………………….. 10 Editing Voices (Voice Set) ……………………………………….. 12 Disabling Automatic Selection of Voice Sets (Effects, etc.)………………………………………………………….. 17
3 Styles
18
Playing Style with the Smart Chord feature ………………… 19 Learning How To Play Specific Chords (Chord Tutor)….. 21 Chord Types Recognized in Fingered ……………………….. 22 Style Playback Related Settings ……………………………….. 23 Specifying Chords with Your Right Hand while Playing Bass with Your Left Hand ………………………………………………… 25 Creating/Editing Styles (Style Creator) ………………………. 26
4 Songs
44
Editing Music Notation (Score) Settings …………………….. 44 Editing Lyrics/Text Display Settings…………………………… 47 Using the Auto Accompaniment Features with Song Playback ……………………………………………………………….. 48 Song Playback Related Parameters (Guide Function, Channel settings, Repeat settings, etc.) …………………….. 49 Creating/Editing Songs (Song Creator) ……………………… 52
5 USB Audio Player/Recorder
58
6 Microphone
58
Making and Saving the Microphone Settings………………. 58 Applying Desired Effects to the Microphone Sound……… 60
7 Registration Memory/Playlist
61
Deleting or Renaming the Registration Memory ………….. 61 Disabling Recall of Specific Items (Freeze) ………………… 62 Calling Up Registration Memory Numbers in Order (Registration Sequence) ………………………………………….. 63 Copying the Playlist Records from Another Playlist (Append Playlist)…………………………………………………….. 65
8 Mixer
66
Editing Volume/Pan Parameters……………………………….. 66 Editing Filter Parameters …………………………………………. 67 Editing Effect Parameters ………………………………………… 68 Editing EQ/Master EQ (Equalizer) Parameters……………. 71 Editing Compressor (Master Compressor) Parameters… 73 Block Diagram………………………………………………………… 74
9 Connections
75
Assigning a Specific Function to Each Pedal………………. 75 MIDI Settings …………………………………………………………. 79 Making Wireless LAN Settings………………………………….. 85
10 Menu
87
Utility …………………………………………………………………….. 87 System ………………………………………………………………….. 90
Index
92
Using the PDF manual · To quickly jump to items and topics of interest, click
on the desired items in the “Bookmarks” index to the left of the
main display window. (Click the “Bookmarks” tab to open the index if it is not
displayed.) · Click the page numbers that appear in this manual to go directly
to the corresponding page. · Select “Find” or “Search” from the Adobe Reader
“Edit” menu and enter a keyword to locate related information
anywhere in the document.
NOTE The names and positions of menu items may vary according to the version
of Adobe Reader being used.
· The illustrations and displays as shown in this manual are for instructional
purposes only, and may appear somewhat different from those on your
instrument.
· The explanations in this manual apply to the firmware version 1.00. Yamaha
may from time to time update firmware of the product without notice for
improvement. We recommend that you check our website for later releases and
upgrade your firmware. https://download.yamaha.com/
· The company names and product names in this manual are the trademarks or
registered trademarks of their respective companies.
2
DGX-670 Reference Manual
1 Piano Room
This function is fully explained in the Owner’s Manual. Refer to the
corresponding chapter in the Owner’s Manual.
2 Voices
1
2
Voices
Contents
Voice Characteristics . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4 Metronome
Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . .5 Adjusting the
Reverb/Chorus Depth and Other Settings for Piano Voices . . . . . . . . . . .
. . . . . . .6 Applying Keyboard Harmony . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7 Pitch-
Related Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . .10
· Fine-tuning the Pitch of the Entire Instrument . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . .10 · Scale Tuning . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . .10 · Pitch Settings for Each Keyboard
Part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . 11 Editing Voices (Voice Set) . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. .12 · Editable Parameters in the Voice Set Displays. . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . .13 Disabling Automatic
Selection of Voice Sets (Effects, etc.) . . . . . . . . . . . . . . . . . . .
. . . . . . . . . .17
DGX-670 Reference Manual
3
Voice Characteristics
The preset Voices are categorized into the types listed below. Refer to the
“Voice List” in the Data List (separate PDF) to see the type of each Voice.
VRM (Virtual Resonance Modeling)
See the Owner’s Manual, Chapter 2.
S.Art!
See the Owner’s Manual, Chapter 2.
(Super Articulation)
Natural!
2
Live!
Natural! Voices are high quality sounds on many specialist sampling
techniques. They are especially suited to recreating Piano and other keyboard
instruments.
Live! Voices feature stereo sampling, to reproduce accurately the stereo image
of an acoustic instrument, as well as the ambience of the room it was recorded
in.
Voices
Cool!
Cool! Voices reproduce the complex characteristics of Electric Instruments, by utilizing sophisticated programming techniques in both voicing, and the use of DSP effects.
Sweet!
Sweet! Voices are acoustic instruments which feature the sampled vibrato of the original player, creating a far more realistic and emotional performance than synthesized vibrato.
Drums
Drum & Percussion instruments are mapped across the keyboard so you can play them directly, or use in music production.
Live! Drums
Stereo sampling is used for these high definition Drum and Percussion instruments, which are mapped across the keyboard so you can play them directly, or use in music production.
SFX
Special percussion and sound effects are mapped across the keyboard, so you can
play them directly, or use in music production.
Live! SFX
Stereo sampling is used for these high definition special percussion and sound effects, which are mapped across the keyboard so you can play them directly, or use in music production.
MegaVoice
MegaVoice is a special Voice format designed for use in Styles and Songs, not
for live performance. Different velocity ranges are used to select
dramatically different playing styles simultaneously, and without changing the
Voice.
Actual sound maps for the MegaVoices are given in the Data List (separate
PDF).
NOTE MegaVoices are not compatible with other instrument models. For this
reason, any Song or Style you’ve created on this instrument using these Voices
will not sound properly when played back on the instruments which do not have
these types of Voices.
NOTE MegaVoices sound differently depending on keyboard range, velocity,
touch, etc. Hence, if you apply keyboard harmony (page 7), change the
transpose setting or change the Voice Set parameters, unexpected or undesired
sounds may result.
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DGX-670 Reference Manual
Metronome Settings
You can set the time signature, volume and sound of the metronome, as well as
the Tap Tempo percussion sound and its volume, which sounds when the
[TEMPO/TAP] button is tapped.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Metronome Setting, [ENTER] 2 Use the Cursor
buttons [][] to select the page, and then use the [2 ] [7 ] buttons to make
necessary settings.
2
Voices
1 Metronome
[2 ] Volume [3 ] Sound [5 ] [6 ]/ [7 ]
Time Signature
Determines the volume of the metronome sound.
Determines whether a bell accent is sounded or not at the first beat of each
measure.
Determines the time signature of the metronome sound.
2 Tap Tempo [2 ] Volume
[3 ] Sound [5 ]
Determines the volume of the tap sound which sounds when the [TEMPO/TAP]
button is tapped.
Selects the percussion sound which sounds when the [TEMPO/TAP] button is
tapped.
DGX-670 Reference Manual
5
Adjusting the Reverb/Chorus Depth and Other Settings for Piano Voices
For the Piano Voices, you can set the VRM-related parameters and the volume of
Key Off Sampling.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Voice Setting, [ENTER] TAB [E] Piano
2 Use the Cursor buttons [][] to select the page, and then use the [1 ] [8 ]
buttons to make necessary settings.
2
Cursor [][]
Voices
1 VRM These settings are applied commonly to all parts (Main/Layer/Left) for which VRM Voices are selected.
[1 ]/ [2 ] [3 ]/ [4 ] [5 ]/ [6 ] [7 ] [8 ]
VRM
Turns the VRM effect on or off.
Damper Resonance Adjusts the depth of the VRM effect heard when pressing the damper pedal.
String Resonance
Adjusts the depth of the VRM effect heard when playing the keyboard.
Reverb
Adjusts the Reverb depth for VRM Voices.
Chorus
Adjusts the Chorus depth for VRM Voices.
2 Key Off Sampling These settings are applied commonly to all parts (Main/Layer/Left) for which the following piano Voices are selected: CFX Grand, PopGrand, StudioGrand, OctavePiano1, OctavePiano2, RockPiano, AmbientPiano, CocktailPiano.
[4 ]/ [5 ]
Key Off Sampling
Adjusts the volume of the key-off sound (the subtle sound that occurs when you release a key).
6
DGX-670 Reference Manual
Applying Keyboard Harmony
You can apply harmonies to your right-hand performance according to the chords
you play with your left hand, and trigger automatic echo or tremolo even by
pressing a single note or two notes.
1 Press the [VOICE EFFECT] button to call up the Voice Effect display, and
then press
the Cursor button [] to select 2 Keyboard Harmony.
2 Use the [2 ]/[3 ] buttons to set Keyboard Harmony to On.
When this is set to On, Keyboard Harmony is applied to your keyboard
performance automatically.
2
Voices
2
3
3 Call up the Keyboard Harmony display by pressing the [4 ] (Type) button.
NOTE The display can also be called up via [MENU] Cursor buttons [][][E][F]
Keyboard Harmony, [ENTER].
4 Use the [1 ] [3 ] (Category) buttons to select the Keyboard Harmony
category, and then use the [4 ] [6 ] (Type) buttons to select the type.
Keyboard Harmonies are divided into two categories: Harmony and Echo,
depending on the particular effect applied.
4
5
DGX-670 Reference Manual
7
Harmony The types from Standard Duet 1 to Strum apply the harmony effect to
notes played in the right-hand section of the keyboard according to the chord
specified in the left-hand section of the keyboard. (Note that the “1+5” and
“Octave” settings are not affected by the chord.) If you want to use these
types with the Style stopped, set the Stop ACMP parameter to a setting other
than Disabled in the Style Setting display (page 25).
· When the [ACMP] button is on and the Left part is off:
Split Point
Chord section for Style playback and Harmony effect
2
· When the [ACMP] button is off and the Left part is on:
Split Point
Voices
Main and Layer Voices Left Voice and chord section for Harmony effect
· When both the [ACMP] button and the Left part are on:
Style Split Point
Left Split Point
Left Voice Main and Layer Voices
Chord section for Style playback and Harmony effect
The Multi Assign effect automatically assigns notes played simultaneously on
the right-hand section of the keyboard to separate parts (Voices). Both of the
keyboard parts [MAIN] and [LAYER] should be turned on when using the Multi
Assign effect. The Main and Layer Voices are alternately assigned to the notes
in the order you play.
Echo When Echo, Tremolo or Trill is selected, the corresponding effect (echo,
tremolo, trill) is applied to the note played in the right-hand section of the
keyboard in time with the currently set tempo, regardless of the [ACMP] and
the Left part on/off status. Keep in mind that Trill only works when you hold
down two notes on the keyboard simultaneously (last two notes if more than two
notes are held), and it plays those notes alternately.
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DGX-670 Reference Manual
5 Use the [7 ] (Detail) buttons to call up the detail setting window, and then
use the
[3 ] [8 ] buttons to make necessary settings.
The available settings differ depending on the Harmony type selected in step
4.
[3 ] Volume
This parameter is available for all types with the exception of Multi Assign. It determines the level of the harmony/echo notes generated by the Harmony/Echo effect.
[4 ]/ Assign [5 ]
This parameter is available for all types with the exception of Multi
Assign. This lets you determine the keyboard part via which the harmony/ echo notes will be sounded.
· Auto: Applies the effect to the part which is turned on. When the both
parts are on, the Main part is given priority over the Layer part.
· Multi: When both parts are on, the note played on the keyboard is
sounded by Main part and the harmonies (effect) are divided to the
Main and Layer parts. When only one part is on, the note played on the
2
keyboard and effect are sounded by that part.
· Main, Layer: Applies the effect to the selected part (Main or Layer).
Voices
[6 ] Speed
This parameter is only available when Echo, Tremolo, or Trill is selected in Type above. It determines the speed of the Echo, Tremolo, and Trill effects.
[7 ]
Chord Note Only
This parameter is available when one of the Harmony Types is selected. When this is set to On, the Harmony effect is applied only to notes (played in the right-hand section of the keyboard) that belong to a chord played in the chord section of the keyboard.
[8 ] Minimum Velocity
This parameter is available for all types with the exception of Multi Assign. It determines the lowest velocity value at which the harmony note will sound. This allows you to selectively apply the harmony by your playing strength, letting you create harmony accents in the melody. The harmony effect is applied when you play the key strongly (above the set value).
6 Play the keyboard.
The effect selected in step 4 is applied to the right-hand melody.
DGX-670 Reference Manual
9
Pitch-Related Settings
Fine-tuning the Pitch of the Entire Instrument
You can fine-tune the pitch of the entire instrument such as keyboard, Style and Song parts (except the keyboard part played by the Drum Kit or SFX Kit Voices, and audio playback)–a useful feature when playing this instrument along with other instruments or audio playback.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Master Tune/ Scale Tune, [ENTER] TAB [E]
Master Tune
2 Use the [4 ]/[5 ] (Master Tune) buttons to set the tuning in 0.2 Hz steps.
Press both [] and [] buttons (of 4 or 5) simultaneously to reset the value to the factory setting of
2
440.0 Hz.
Scale Tuning
Voices
You can select various scales for playing in custom tunings for specific
historical periods or music genres.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Master Tune/ Scale Tune, [ENTER] TAB [F]
Scale Tune
2 Use the [1 ] (Type) buttons to call up the Scale Tune Type window, and then
use
the [1 ]/[2 ] buttons to select the desired scale. After selecting, press the
[EXIT] button to close the window.
The tuning of each note for the currently selected scale is shown.
2
3
Preset Scale types Equal Pure Major, Pure Minor Pythagorean
Mean-Tone
The pitch range of each octave is divided equally into twelve parts, with each
halfstep evenly spaced in pitch. This is the most commonly used tuning in
music today.
These tunings preserve the pure mathematical intervals of each scale,
especially for triad chords (root, third, fifth). You can hear this best in
actual vocal harmonies– such as choirs and a cappella singing.
This scale was devised by the famous Greek philosopher and is created from a
series of perfect fifths, which are collapsed into a single octave. The 3rd in
this tuning are slightly unstable, but the 4th and 5th are beautiful and
suitable for some leads.
This scale was created as an improvement on the Pythagorean scale, by making
the major third interval more “in tune.” It was especially popular from the
16th century to the 18th century. Handel, among others, used this scale.
10 DGX-670 Reference Manual
Werckmeister, Kirnberger
Arabic1, Arabic2
This composite scale combines the Werckmeister and Kirnberger systems, which
were themselves improvements on the mean-tone and Pythagorean scales. The main
feature of this scale is that each key has its own unique character. The scale
was used extensively during the time of Bach and Beethoven, and even now it is
often used when performing period music on the harpsichord.
Use these tunings when playing Arabic music.
3 Change the following settings as necessary.
[2 ] Base Note
[3 ]/ Tune [4 ] [5 ] Part Select [8 ]
Determines the base note for each scale. When the base note is changed, the pitch of the keyboard is transposed, yet maintains the original pitch relationship between the notes.
Select the desired note to be tuned by using the [3 ] buttons and tune
it in cents by using the [4 ] buttons.
NOTE In musical terms a “cent” is 1/100th of a semitone. (100 cents equal one
semitone.)
2
Determines whether the Scale Tune setting is applied to each part or not.
Voices
NOTE If you want to store the Scale Tune settings to Registration Memory, be
sure to checkmark Scale Tune in the Registration Memory display called up via
the [MEMORY] button.
NOTE If a VRM Voice is selected as the Main part, the resonance of all VRM
Voices is set to the same scale type as that of the Main part. If a Voice
other than a VRM Voice is selected as the Main part, the resonance of any
other VRM Voices is set to Equal.
Pitch Settings for Each Keyboard Part
You can set the pitch independently for each keyboard part.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Voice Setting, [ENTER] TAB [E][F] Tune
2 Use the Cursor buttons [][] to select the item, and then use the [3 ] [8 ]
buttons to adjust the value for the corresponding part.
Cursor [][]
1 Tuning Determines the pitch of each keyboard part.
2 Octave Determines the range of the pitch change in octaves, over two octaves
up or down for each keyboard part.
3 Portamento Time Portamento is a function that creates a smooth transition in
pitch from the first note played on the keyboard to the next. The Portamento
Time determines the pitch transition time. Higher values result in a longer
pitch change time. Setting this to “0” results in no effect. This parameter is
available when the selected keyboard part is set to Mono (page 13).
DGX-670 Reference Manual 11
Editing Voices (Voice Set)
The Voice Set function allows you to create your own Voices by editing some
parameters of the existing Voices. Once you’ve created a Voice, you can save
it as a file to internal memory (User drive) or a USB flash drive for future
recall.
1 Select the desired Voice.
2 In the Voice Selection display, press the [5 ] (Voice Set) button to call up
the Voice
Set display.
NOTE If the button is not shown, press the [8] (Close) button to call it up.
3 Use the TAB [E][F] buttons to call up the relevant setting page.
2
For information on the available parameters in each page, see page 13.
3
4
Cursor [][]
TAB [E][F]
Voices
5 4
4 As necessary, use the Cursor buttons [][] to select the item (parameter) to
be
edited and edit the Voice by using the [1 ][7 ] buttons. Pressing the [8 ]
(Compare) button toggles the sound between the edited Voice and original
(unedited) Voice to let you compare the sound played on the keyboard.
5 Press the [8 ] (Save) button to save your edited Voice.
For details on the Save operation, refer to “Basic Operations” in the Owner’s
Manual.
NOTICE The settings will be lost if you select another Voice or turn off the
power to the instrument without carrying out the Save operation.
12 DGX-670 Reference Manual
Editable Parameters in the Voice Set Displays
The Voice Set parameters are organized into five different pages. The
parameters in each page are described separately, below.
NOTE The available parameters differ depending on the Voice.
Common page
1 Volume, Touch Sense, Part Octave
[2 ] Volume
Adjusts the volume of the current edited Voice.
[3 ]/ Touch Sense [4 ]
Adjusts the touch sensitivity (velocity sensitivity), or how greatly the volume responds to your playing strength.
Touch Sense Depth
Changes to velocity curve according to VelDepth (with Offset set to 64)
Touch Sense Offset
Changes to velocity curve according to VelOffset (with Depth set to 64)
Actual Velocity for tone generator
127
Actual Velocity for tone generator
Depth = 127 (twice) 127
Offset = 96 (+64) Offset = 127 (+127)
Depth = 64 (normal)
Offset = 64 (normal)
64
64
Depends
Depth = 32 (half)
on offset
Offset = 32 (-64)
Depth = 0
0
64
127
Received Velocity
0 Depends 64
on offset
127 Received Velocity
(Actual KeyOn speed)
(Actual KeyOn speed)
Offset = 0 (-127)
Voices
2
[5 ]/ Part Octave [6 ] 2 Mono/Poly, Portamento [1 ]/ Mono/Poly [2 ] [3 ]/ Mono Type [4 ]
· Depth: Determines the velocity sensitivity, or how much the level of the
Voice changes in response to your playing strength (velocity).
· Offset: Determines the amount by which received velocities are adjusted for
the actual velocity effect.
Shifts the octave range of the edited Voice up or down in octaves. When the
edited Voice is used as any of the Main and Layer parts, the Main/ Layer
parameter is available; when the edited Voice is used as the Left part, the
Left parameter is available.
Determines whether the edited Voice is played monophonically (Mono) or
polyphonically (Poly).
Determines the behavior of the notes of decaying sounds, such as a guitar,
when they are played with legato with the edited Voice set to Mono above. ·
Normal: The next note sounds after the previous note is stopped. · Legato: The
sound of the previously played note is maintained and only
the pitch changes to that of the next note. · Crossfade: The sound smoothly
transitions from the previously played
note to the next note.
NOTE This parameter is unavailable for Super Articulation Voices and Drum/SFX
Kit Voices, and behaves the same as the Normal setting when these Voices are
selected.
NOTE When Legato is selected, the behavior (other than what is described here)
may be different from Normal, depending on the panel settings.
DGX-670 Reference Manual 13
[5 ] Portamento Time
Determines the pitch transition time when the edited Voice is set to Mono above.
NOTE Portamento is a function that creates a smooth transition in pitch from the first note played on the keyboard to the next.
[6 ]/ [7 ]
Portamento Type
Determines how an actual pitch transition time is calculated from the
Portamento Time value above.
· Fixed Rate: Make the pitch change rate to 0: max., 127: min. The actual
pitch transition time varies according to the interval between the two notes.
· Fixed Time: Make the actual pitch transition time to 0: min., 127: max. The
pitch change rate varies according to the interval between the two notes.
2
NOTE NOTE
The basic rule of Portamento Time is unchanged even if this setting is changed. When the value of Portamento Time is smaller, the actual time is shorter; when the value is larger, the actual time is longer. The greater the value of Portamento Time, the clearer the effect of this setting will be.
Voices
Controller page
1 Center Pedal, 2 Left Pedal These allow you to select the function to be assigned to the center or left pedal of the pedal unit (sold separately) connected to the [PEDAL UNIT] jack.
[1 ] Function
Selects the function to be assigned to the center or left pedal. For details on the pedal functions, see page 76.
[2 ] Main, Layer, [7 ] Left, etc.
Determines whether the assigned function is effective or not for the respective keyboard part. Depending on the selected function above, the related parameters such as depth can be set. For details, see the pedal function list on page 76.
3 Modulation When a pedal function is set to Modulation (page 77), the pedal can be used to modulate the parameters below as well as the pitch (vibrato). Here, you can set the degree to which the pedal modulates each of the following parameters.
[2 ] Filter
Determines the degree to which the pedal modulates the Filter Cutoff Frequency. For details about the filter, see below.
[3 ] Amplitude
Determines the degree to which the pedal modulates the amplitude (volume).
[5 ] LFO PMOD
Determines the degree to which the pedal modulates the pitch, or the vibrato effect.
[6 ] LFO FMOD
Determines the degree to which the pedal modulates the Filter modulation, or the wah effect.
[7 ] LFO AMOD
Determines the degree to which the pedal modulates the amplitude, or the tremolo effect.
14 DGX-670 Reference Manual
Sound page
1 Filter, EG · Filter Filter is a processor that changes the timbre or tone of a sound by either blocking or passing a specific frequency range. The parameters below determine the overall timbre of the sound by boosting or cutting a certain frequency range. In addition to making the sound either brighter or mellower, Filter can be used to produce electronic, synthesizer- like effects.
[2 ] Brightness
Determines the cutoff frequency or effective frequency range of the filter (see diagram). Higher values result in a brighter sound.
Volume
Cutoff Frequency
[3 ] Harmonic Content
Determines the emphasis given to the cutoff frequency (resonance), set in Brightness above (see diagram). Higher values result in a more pronounced effect.
These frequencies are “passed” by the filter.
Volume
Cutoff range
Frequency (pitch)
Resonance
Frequency (pitch)
Voices
2
· EG The EG (Envelope Generator) settings determine how the level of the sound changes in time. This lets you reproduce many sound characteristics of natural acoustic instruments–such as the quick attack and decay of percussion sounds, or the long release of a sustained piano tone.
Level
Attack Decay
Key on
Sustain Level
Release
Key off
Time
[4 ] Attack [5 ] Decay [6 ] Release
Determines how quickly the sound reaches its maximum level after the key is
played. The lower the value, the quicker the attack.
Determines how quickly the sound reaches its sustain level (a slightly lower
level than maximum). The lower the value, the quicker the decay.
Determines how quickly the sound decays to silence after the key is released.
The lower the value, the quicker the decay.
2 Vibrato
Pitch
Speed
Vibrato is a quavering, vibrating sound effect that is produced by
regularly modulating the pitch of the Voice.
Depth
Delay
Time
[3 ] Depth
[4 ] Speed [5 ] Delay
Determines the intensity of the Vibrato effect. Higher settings result in a
more pronounced Vibrato.
Determines the speed of the Vibrato effect.
Determines the amount of time that elapses between the playing of a key and
the start of the Vibrato effect. Higher settings increase the delay of the
Vibrato onset.
DGX-670 Reference Manual 15
Effect/EQ page
1 Reverb Depth, Chorus Depth, DSP Depth, Vibe Rotor
[1 ]/ Reverb Depth [2 ]
Adjusts the reverb depth. The setting cannot be changed when a VRM Voice is selected.
[3 ]/ Chorus Depth [4 ]
Adjusts the chorus depth. The setting cannot be changed when a VRM Voice is selected.
[5 ] DSP On/Off
Determines whether the DSP effect is on or off.
[6 ] DSP Depth
Adjusts the DSP depth. If you want to re-select the DSP type, you can do so in the 2 DSP menu explained below.
[7 ] Vibe Rotor
This will be displayed only if Vibe Rotor is selected for the DSP Type
parameter explained below. Determines whether Vibe Rotor should be set
2
to on or off when selecting a Voice.
Voices
2 DSP Type
[2 ]/ Category [3 ] [4 ]/ Type [5 ] [6 ] Detail
Selects the DSP effect category and type. Select a type after selecting a
category.
Calls up a detailed setting display. In the detailed setting display, select
the desired parameter by using the [2 ] [4 ] buttons, and then adjust the
value by using the [5 ] / [6 ] buttons. This differs depending on the effect
type and cannot be changed. Press the [EXIT] button to close the setting
display.
3 EQ Determines the Frequency and Gain of the Low and High EQ bands. For information about EQ, refer to page 71.
Harmony page From this display, you can set the same parameters as those in the Keyboard Harmony display (step 4 on page 7). Before making any settings, make sure that the current part is set to Main; in other words, you should turn on the Main part by pressing the PART ON/OFF [MAIN] button. The settings here are called up automatically simply by selecting the corresponding Voice.
16 DGX-670 Reference Manual
Disabling Automatic Selection of Voice Sets (Effects, etc.)
Each Voice is linked to its default Voice Set parameter settings, equivalent to those in the Voice Set display (page 12). Although usually these settings are automatically called up by selecting a Voice, you can also disable this feature. For example, if you want to change the Voice yet keep the same effect, set the Effect parameter for the desired keyboard part to Off.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Voice Setting, [ENTER] TAB [F] Voice Set
Filter
2 Use the Cursor buttons [][] to select the parameter group to be set.
Each item corresponds to the following parameters in the Voice Set display (page 12).
· 1 Voice: Parameter settings of Common and Sound pages
· 2 Effect: Parameter settings of 1 and 2 in the Effect/EQ page · 3 EQ: Parameter settings of 3 in the Effect/EQ page
2
· 4 Keyboard Harmony: Parameter settings of Harmony page
· 5 Pedal: Parameter settings of Controller page
Voices
2
Cursor [][]
3
3 Use the [3 ][8 ] buttons to determine whether the parameter selected in
step 2 is called up (On) or not (Off) for each keyboard part. For each
keyboard part, only the parameter settings with checkmarks are called up
automatically together with the Voice selection.
DGX-670 Reference Manual 17
3 Styles
Contents
Playing Style with the Smart Chord feature. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
· Smart Chord Chart . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Learning How To Play Specific Chords (Chord Tutor) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .21
Chord Types Recognized in Fingered. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22
Style Playback Related Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Specifying Chords with Your Right Hand while Playing Bass with Your Left Hand . . . . . . . . . .25
Creating/Editing Styles (Style Creator) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
· Basic Procedure for Creating a Style . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
· Realtime Recording . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
· Assigning the Source Pattern to Each Channel (Assembly) . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
· Editing the Rhythmic Feel (Groove) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
3
· Editing Data for Each Channel (Channel) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36 · Making Style File Format Settings (Parameter) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .37
· Editing the Rhythm Part of a Style (Drum Setup) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
Styles
Style Types (Characteristics) The particular type of Style is indicated above (or in the icon at the left of) the Style name on the Style Selection display or the Main display. The defining characteristics of these Styles and their performance advantages are described below.
· Adaptive: These Styles can be used with the Adaptive Style function in which
the Main variation changes automatically depending on how dynamically you play
the keyboard–without your needing to press the MAIN VARIATION buttons. For
details, refer to the Owner’s Manual.
· Unison: These Styles can be used with the Unison & Accent function, which
lets you play in unison and/or add accents during Style playback. For details,
refer to the Owner’s Manual.
· Session: These Styles provide even greater realism and authentic backing by
mixing in original chord types and changes, as well as special riffs with
chord changes, with the Main sections. These have been programmed to add
“spice” and a professional touch to your performances of certain songs and in
certain genres. Keep in mind, however, that the Styles may not necessarily be
appropriate–or even harmonically correct–for all songs and for all chord
playing. In some cases for example, playing a simple major triad for a country
song may result in a “jazzy” seventh chord, or playing an on-bass chord may
result in inappropriate or unexpected accompaniment.
· Pianist: These special Styles provide piano-only accompaniment. Just by
playing the proper chords with your left hand, you can automatically add
complicated, professional-sounding arpeggios and bass/chord patterns.
18 DGX-670 Reference Manual
Playing Style with the Smart Chord feature
If you want to fully enjoy playing in various Styles but don’t know how to
play the appropriate chords, set the Chord Fingering type to Smart Chord. This
lets you control Styles with just a single finger, as long as you know the key
of the music you’re playing–even if you don’t know any chord fingering such as
major, minor, diminished and so on. Appropriate chords suited for the music
genre will sound whenever you press a single note, as if you were playing the
“right” chords.
Try out the Smart Chord feature with the following sample score. Simply play
the root notes of the chords indicated in this score with your left hand as
you play the melody with your right hand, and listen to how the chords with
their notes and voicings match the music genre you’ve set.
“Home Sweet Home”
Chord section
T h A# e
l Bb o w e s t
C# D# Db Eb
F# G# A# Gb Ab Bb
C# D# Db Eb
F# G# A# Gb Ab Bb
C# D#
F#
Db Eb
Gb
ABCDE FGABCDEFGABCDEF
· Style: 70sPopDuo · Key Signature: F Major (b*1) · Type: Standard
Key Signature
(Key in F major)
F
C7
F
& b c oe oe . oeJ oe oe
C7
oe oe oe.
oej oe oe
F
Chord Types
.
oe
Styles
3
C7
F
C7
F
5
& b oe . Joe oe oe
oeoe
oe.
oej oe oe
.
oe
F
Bb
F
C7
F
9
&b
oe.
Joe oe oe
oe oe oe . oej oe oe .
oe
F
Bb
F
13
&b
oe.
Joe oe oe
F dim7 C7/G
C7
F
oeoe
oe.
oej oe oe
w
F
17
& b ww
C dim7
Dm
C
F
..
oe
F
Bb
F
21
&b
oe.
Joe oe oe
F dim7 Gm7
C7
F
oeoe oeoeoeoe w
Try also selecting Style Easy Swing (via the [STANDARDS & JAZZ] button) by using this score. The Smart Chord type changes to Jazz, letting you experience a different feel in the Song.
DGX-670 Reference Manual 19
1 Select the desired Style and make sure that the STYLE CONTROL [ACMP] button
is on
(the lamp is lit). For the example score, press the [BALLAD] button, and then
select 70sPopDuo.
2 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Split Point/Chord Fingering, [ENTER] TAB [F]
Chord Fingering
3 Use the [2 ] [4 ] (Fingering Type) buttons to select Smart Chord.
3
Indicates the selected key signature. Set this to the same as your music score.
Styles
3
4
4 Use the [5 ] / [6 ] (Key Signature) buttons to select the key signature.
Make sure to select the key signature which is same as that on your music
score, or your desired key for playing. For the example score, select F Major
(b*1). After selecting, press the [EXIT] button to close the window.
5 Use the [7 ] / [8 ] (Type) buttons to select the type of music genre.
The type selected here determines the specific chord assignment for each scale
note in the Chord section. Although selecting a Style in step 1 will
automatically set the optimum type, you can select a different type here for
more appropriate results, if necessary. For the example score, select
Standard.
NOTE Each music type assumes only typical or conventional chord progression
for the Style. NOTE Examples of the chord assignments are provided in the
Smart Chord Chart on page 21.
6 Press the STYLE CONTROL [SYNC START] button to enable synchronized start.
7 According to the music score or the chord progression of your performance,
play only
the root key with the left hand. Pressing a key will start playback of the
Style.
Chord section
Split Point (F#2 as default)
20 DGX-670 Reference Manual
Smart Chord Chart
This chart shows how the chord is played when you simply press the root note of chord in C major or A minor for each Type. The chord changes depending on the selected Type and Key Signature. Examples of F major for Pop and E minor for Jazz are also shown below.
Smart Chord setting
Root Note
C C# D D# E F F# G G# A A# B
Type
Key Signature
Standard Pop Jazz Dance Simple
C major A minor C major A minor C major A minor C major A minor C major A minor
C C Cadd9 C CM79 CM79 C Cm C C
C#dim C#dim C#dim7 C#dim7 C#dim7 C#dim7 C#dim C#m C#dim C#dim
Dm Dm Dm7 Dm7 Dm79 Dm79 Dm Dm Dm Dm
Eb D#dim7 Ebdim7 D#dim7 Ebdim7 D#dim7 Eb D#m Eb D#dim7
Em E7 Em7 E7 Em7 E7 Em Em E1+5 E1+5
F F FM7 FM7 F69 FM79 F Fm F1+5 F
F#dim G7
F#dim G7
F#dim G7
F#dim G7
F#dim7 G79 F#m7b5 G79
F#dim G
F#m
Gm
F#dim G7
F#dim G7
G#dim E7/G# G#dim E7/G# G#dim G#7 G#dim G# G#dim E7/G#
Am
Bb
Am
Bb
Am7
Bb
Am7
Bb
Am711 Bb7
Amadd9 Bb7
Am
Bb
Am
Bb
Am
Bb
Am
Bb
G/B Bm7b5 G/B G/B Bm7b5 Bm7b5 G/B Bm G/B Bm7b5
Example chords for key of F major, Pop Type setting.
Pop
F major
C7
C#dim Dm7
Eb
C/E
Fadd9 F#dim7 Gm7
Abdim7 Am7
BbM7 Bdim
Example chords for key of E minor, Jazz Type setting.
Jazz
E minor
CM79 C#m7b5 D79
D#7
Emadd9 F7
F#m7b5 GM79
G#dim7 Am79
A#dim7 B7
Styles
3
Learning How To Play Specific Chords (Chord Tutor)
If you know the name of a chord but don’t know how to play it, the Chord Tutor
function conveniently shows you which notes to play.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Chord Tutor, [ENTER] 2 Use the [1 ] /[2 ]
(Root) buttons to select the chord root, and use the [3 ] /
[4 ] (Type) buttons to select the chord type. The notes you need to play are
shown in the display.
NOTE Depending on the chord, some notes may be omitted.
DGX-670 Reference Manual 21
Chord Types Recognized in Fingered
3
Styles
Chord Name [Abbreviation] 1+8 1+5 Major [M] Sixth [6] Major seventh [M7] Major seventh flatted fifth [M7b5] Major seventh add sharp eleventh [M7(#11)] Add ninth [add9] Major seventh ninth [M7_9] Sixth ninth [6_9] Flatted fifth [(b5)] Augmented [aug] Seventh augmented [7aug] Major seventh augmented [M7aug] Minor [m] Minor sixth [m6] Minor seventh [m7] Minor seventh flatted fifth [m7b5] Minor add ninth [m(9)] Minor seventh ninth [m7(9)] Minor seventh eleventh [m7(11)] Minor major seventh flatted fifth [mM7b5] Minor major seventh [mM7] Minor major seventh ninth [mM7(9)] Diminished [dim] Diminished seventh [dim7] Seventh [7] Seventh suspended fourth [7sus4] Seventh ninth [7(9)] Seventh add sharp eleventh [7(#11)] Seventh add thirteenth [7(13)] Seventh flatted fifth [7b5] Seventh flatted ninth [7(b9)] Seventh add flatted thirteenth [7(b13)] Seventh sharp ninth [7(#9)] Suspended fourth [sus4] One plus two plus five [sus2] cancel
Normal Voicing* 1+8 1+5 1+3+5 1+(3)+5+6 1+3+(5)+7 1+3+b5+7 1+(2)+3+#4+5+7 1+2+3+5 1+2+3+(5)+7 1+2+3+(5)+6 1+3+b5 1+3+#5 1+3+#5+b7 1+(3)+#5+7 1+b3+5 1+b3+5+6 1+b3+(5)+b7 1+b3+b5+b7 1+2+b3+5 1+2+b3+(5)+b7 1+(2)+b3+4+5+(b7) 1+b3+b5+7 1+b3+(5)+7 1+2+b3+(5)+7 1+b3+b5 1+b3+b5+6 1+3+(5)+b7 1+4+5+b7 1+2+3+(5)+b7 1+(2)+3+#4+5+b7 1+3+(5)+6+b7 1+3+b5+b7 1+b2+3+(5)+b7 1+3+5+b6+b7 1+#2+3+(5)+b7 1+4+5 1+2+5 1+b2+2
Display for root “C” C1+8 C1+5 C C6 CM7 CM7(b5) CM7(#11) Cadd9 CM7(9) C6(9) Cb5 Caug C7aug CM7aug Cm Cm6 Cm7 Cm7(b5) Cm add9 Cm7(9) Cm7(11) CmM7(b5) CmM7 CmM7(9) Cdim Cdim7 C7 C7sus4 C7(9) C7(#11) C7(13) C7(b5) C7(b9) C7(b13) C7(#9) Csus4 Csus2 Cancel
NOTE Notes in parentheses can be omitted. NOTE The “cancel” indication refers to Chord Cancel, which stops the last selected chord from playing and leaves only the drums/rhythm.
22 DGX-670 Reference Manual
Style Playback Related Settings
The instrument has a variety of settings for Style playback which can be accessed in the display below.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Style Setting, [ENTER] TAB [E][F] Setting1 or
Setting2
2 Use the Cursor buttons [][] to select the page, and then use the
corresponding
[1 ][8 ] buttons for each setting.
Setting1 page
Setting2 page
Cursor [][]
Cursor [][]
3
Styles
Setting1 page
1 Unison& Accent, Auto Fill-in
[1 ] These are used for the Unison & Accent function. Refer to the Owner’s
Manual, Chapter 3. [6 ] [7 ]/ Auto Fill In [8 ]
When this is set to On, pressing any of the MAIN VARIATION [A] – [D] buttons as you play automatically plays a fill-in section.
2 Style Change Behavior [2 ]/ Section Set [3 ] [4 ]/ Tempo [5 ]
Determines the default section that is automatically called up when selecting
different Styles (when Style playback is stopped). When set to Off and Style
playback is stopped, the active section is maintained even if the different
Style is selected. When any of the Main AD sections is not included in the
Style data, the nearest section is automatically selected. For example, when
Main D is not contained in the selected Style, Main C will be called up.
This determines whether the tempo setting of the Style changes or not when you
change Styles.
· Lock: The previous tempo setting is always maintained. When the Style tempo
is locked to the previous setting, a padlock icon appears above the Style name
on the Main display.
· Hold: During Style playback, the previous tempo setting is maintained. When
Style playback is stopped, the tempo changes to that of the initial default
tempo for the selected Style.
· Reset: The tempo always changes to that of the initial default tempo for the
selected Style.
DGX-670 Reference Manual 23
[6 ]/ Part On/Off [7 ]
This determines whether the Style Channel On/Off status changes or not when
you change Styles.
· Lock: The Channel On/Off status of the previous Style is always maintained.
· Hold: During Style playback, the Channel On/Off status of the previous Style
is maintained. When Style playback is stopped, all Style Channels are set to
On.
· Reset: All Style Channels are set to On.
Setting2 page
1 OTS Link Timing, Intro/Ending, Synchro Stop, ACMP On/Off
[1 ]/ OTS Link [2 ] Timing
This applies to the OTS Link function. This parameter determines the timing in
which the One Touch Settings change with the MAIN VARIATION [A][D] change.
(The [OTS LINK] button must be on.)
· Real Time: One Touch Setting is immediately called up when you press MAIN
VARIATION [A][D] buttons.
3
· Next Bar: One Touch Setting is called up at the next measure, after you press MAIN VARIATION [A][D] buttons.
[3 ]/ Intro/Ending Set Three different types of Intro/Ending sections are provided for each Style. [4 ]
This selects the Intro/Ending type.
Styles
NOTE The Intro 1 section consists of only the Rhythm part while Intro 2 and 3
consist of all the parts as well as the Rhythm part. When you play Intro 2 or
3, in order to have the complete Intro section sound properly, you need to
play chords in the chord section with the [ACMP] turned on.
NOTE When 1 is selected here, if you press the [ENDING/rit.] button while the
Style is playing, a fill-in automatically plays before the Ending section.
[5 ]/ Synchro Stop [6 ]
Turns the Synchro Stop function on/off. When this is set to On, you can start the Style anytime you want by simply playing the keys in the chord section of the keyboard, and stop the Style by releasing them. To use this function, make sure that the [ACMP] button is on.
NOTE When the Chord Fingering type is set to Full Keyboard or AI Full Keyboard, or when the Unison function is turned on, Synchro Stop cannot be turned on.
[7 ]/ ACMP On/Off [8 ] Default
Determines whether the [ACMP] button is on or off when the power is turned on.
2 Synchro Stop Timing, Stop ACMP
[3 ]/ Synchro Stop [4 ] Timing
This determines how long you can hold a chord before the Synchro Stop function is automatically canceled. When Synchro Stop above is set to On, and this is set to a value other than Off, this automatically cancels the Synchro Stop function if you hold a chord for longer than the time set here. This conveniently resets Style playback control to normal, letting you release the keys and still have the Style play. In other words, if you release the keys sooner than the time set here, the Synchro Stop function works.
24 DGX-670 Reference Manual
[5 ]/ Stop ACMP [6 ]
When the [ACMP] button is turned on and the [SYNC START] button is off, you
can play chords in the chord section of the keyboard with the Style stopped,
and still hear the accompaniment chord. In this condition– called “Stop
Accompaniment”–any valid chord fingerings are recognized, and the chord
root/type are shown in the display. Here, you can determine whether the chord
played in the chord section will sound or not in the Stop Accompaniment
status.
· Disabled: Disables the Stop Accompaniment feature. When Style playback is
stopped, any pressed notes in the chord section of the keyboard will not be
recognized as chords.
· Off: The chord played in the chord section will not sound.
· Style: The chord played in the chord section will sound via the Voices for
the Pad channel and the Bass channel of the selected Style.
· Fixed: The chord played in the chord section will sound via the specified
Voice, regardless of the selected Style.
NOTE When the selected Style contains MegaVoices, unexpected sounds may result
when this is set to Style.
NOTE If you record a Song using the Stop Accompaniment, both the Voice that is
sounded and the chord data will be recorded when set to Style, and only the
chord data will be recorded when set to Off or Fixed.
NOTE When this is set to Disabled, chords are not recognized while the Style
is stopped. For this reason, Keyboard Harmony is not applied even if you play
a chord in the chord section of the keyboard while the Style is stopped.
3
Styles
Specifying Chords with Your Right Hand while Playing Bass with Your Left Hand
By changing the Chord Detection Area from the left-hand section to the right-
hand section, you can play a bass line with your left hand while using your
right hand to play chords for controlling Style playback.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Split Point/Chord Fingering, [ENTER] TAB [E]
Split Point
2 Use the [2 ]/[3 ] (Chord Detection Area) buttons to set to Upper.
The whole right-hand (Upper) section functions as the Chord section as well as
for melody performance. Fingering type is set to Fingered and Manual Bass
(see below) is set to On automatically.
NOTE When the Chord Detection Area is set to Upper, only Fingered is
available. This type is basically same as Fingered, except that “1+5,” “1+8”
and Chord Cancel are not available.
Left part
Left Split Point Main/Layer parts
Style Split Point
Chord Detection Area (Upper)
By using the [1 ] (Manual Bass) buttons, you can turn the Manual Bass function
on/off. When this is set to On, the Voice for the bass part of the current
Style is muted and assigned to the Left part.
NOTE This parameter is effective only when the Chord Detection Area is set to
Upper.
DGX-670 Reference Manual 25
Creating/Editing Styles (Style Creator)
The Style Creator function lets you create original Styles by recording rhythm
patterns from the keyboard and using already-recorded Style data. Basically,
select a preset Style that is closest to the type you want to create, and then
record the rhythm pattern, bass line, chord backing, or phrase (referred to as
“Source Pattern” in the Style Creator) for each channel of each Section.
Style Data Structure — Source Patterns A Style is made up of the different
Sections (Intro, Main, Ending, etc.) and each Section has eight separate
channels, each of which is referred to as “Source Pattern.” With the Style
Creator feature, you can create a Style by separately recording the Source
Pattern for each channel, or by importing pattern data from other existing
Styles.
Styles
3
Ending 3 Ending 2 Intro Fill In Main B Main A Rhythm 1
Rhythm 2
Bass
Chord 1
Chord 2
Pad
Phrase 1
Phrase 2
Recording or copying from another Style Recording or copying from another Style Recording or copying from another Style Recording or copying from another Style Recording or copying from another Style Recording or copying from another Style Recording or copying from another Style Recording or copying from another Style
Creating a Source Pattern for each channel
separately
Basic Procedure for Creating a Style
1 Select the desired Style to be used as the basis for the new Style.
2 Call up the Style Creator display.
[MENU] Cursor buttons [][][E][F] Style Creator, [ENTER] A message appears
asking if you want to edit the selected style or create a new one.
3 Press one of the [5 ]/[6 ] (Current Style) buttons to edit the selected
Style, or
press one of the [7 ]/[8 ] (New Style) buttons to create a new Style. When one
of the [7 ]/[8 ] buttons is pressed, a blank Style (named “NewStyle”) for
recording is automatically created.
4 From the Basic page, select a Section.
(If the Rec Channel window is shown in the lower half section of the display,
press the [EXIT] button.) Use the Cursor button [] to select 1 Section, and
then use the [3 ]/[4 ] (Section) buttons to select a Section.
NOTE Fill In A D, Intro 1 4 and Ending 1 4 can be selected on the
display although they are not available on the panel.
26 DGX-670 Reference Manual
Styles
As necessary, make the following settings. · For the current Section, select
the pattern length via the [5 ]/[6 ] (Pattern Length) buttons.
After selecting, press the [ENTER] button to actually enter the specified
length. · For the entire current Style, use the Cursor buttons [][] to select
2 Tempo/Time Signature, and then
set the Tempo via the [3 ]/[4 ] buttons, and the Time Signature via the [5
]/[6 ] buttons.
NOTE Changing the Time Signature clears the data from all sections, and you
will need to create the Style from scratch.
3
5 Create the Source Pattern for each channel.
· Realtime Recording on the Basic page (page 28) Lets you record the Style by
simply playing the keyboard.
· Style Assembly on the Assembly page (page 32) Lets you copy various patterns
from other preset Styles or Styles you have already created.
6 Edit the already recorded channel data.
· Editing the channel data on the Groove (page 34), and Channel (page 36)
pages Lets you change the rhythmic feel, quantizing and velocity, etc.
· Editing the SFF parameters on the Parameter page (page 37) Lets you edit the
SFF (Style File Format) related parameters of the already recorded channels.
· Editing the rhythm part on the Basic page by using the Drum Setup function
(page 41) Lets you edit the rhythm part of the Style, such as changing the
sounds of the individual instruments.
7 Repeat steps 46 as desired. 8 Press one of the [8 ] (Save) buttons on any
of the pages to save the created Style.
For instructions, refer to “Basic Operations” in the Owner’s Manual.
NOTICE The created Style will be lost if you change to another Style or turn
off the power to the instrument without carrying out the Save operation.
DGX-670 Reference Manual 27
Styles
Realtime Recording
In the Basic page, you can record your original rhythm pattern from the
keyboard.
Realtime Recording Characteristics in the Style Creator · Loop Recording
Style playback repeats the rhythm patterns of several measures in a “loop,”
and Style recording is also done using loops. For example, if you start
recording with a two-measure Main section, the two measures are repeatedly
recorded. Notes that you record will play back from the next repetition
(loop), letting you record while hearing previously recorded material.
· Overdub Recording
This method records new material to a channel already containing recorded
data, without deleting the original data. In Style recording, the recorded
data is not deleted, except when using functions such as Rhythm Clear (page
29) and Channel Delete (pages 29, 31). For example, if you start recording
with a twomeasure Main section, the two measures are repeated many times.
Notes that you record will play back from the next repetition, letting you
overdub new material to the loop while hearing previously recorded material.
When creating a Style based on an existing internal Style, overdub recording
is applied only to the rhythm channels. For all other channels (except
rhythm), you need to delete the original data before recording.
3
Recording Rhythm Channels 12 The procedure below applies to step 5 in the
Basic Procedure on page 27.
1 From the Basic page, use the [1 ] (Rec Ch) buttons to call up the Rec
Channel
window in the lower half section of the display.
2
2 Hold down the [1 ] (Rhy1) or [2 ] (Rhy2) button to select the desired
channel as the
recording target. A Rhythm channel can be selected as the recording target no
matter whether already recorded data is included or not. If already recorded
data is included in the selected channel, you can record notes additionally to
the existing data.
3 If necessary, select a Voice then practice the rhythm pattern to be
recorded.
Press the [1 ] or [2 ] button (selected channel) to call up the Voice
Selection display then select the desired Voice–in this case, a Drum Kit,
since we’ll be creating a rhythm. After selecting, press the [EXIT] button to
return to the original Style Creator display. With the selected Voice,
practice the rhythm pattern to be recorded. · Available Voices for recording
For the Rhy1 channel, all Voices can be used for recording. For the Rhy2
channel, only Drum/SFX Kits can be used for recording.
NOTE For information on which key to play for each Drum/SFX sound, refer to
the Drum/Key Assignment List in the Data List on the website.
28 DGX-670 Reference Manual
Styles
4 Press the STYLE CONTROL [START/STOP] button to start recording.
As the already recorded data plays back, use the [1 ][8 ] buttons to turn
each channel on or off as desired. If necessary, you can delete channel data.
Use the Cursor buttons [][] to select 3 Rhythm Clear/ Channel Delete/Drum
Setup, and then press one of the [4 ]/[5 ] (Channel Delete) buttons to call up
the operation display. On the Channel Delete window, press the [1 ][8 ]
buttons corresponding to the desired channel to delete, and then press the
[ENTER] button to actually delete the channel data. To close the Channel
Delete window, press the [EXIT] button.
5 As soon as loop playback returns to the first beat in the first measure,
start playing
the rhythm pattern to be recorded. If the rhythm is difficult to play in real
time, break it up into individual parts and play each separately as the
playback loops, as shown in the example below.
Loop 1st round
Bass Drum
3
Loop 2nd round
Snare Drum Bass Drum
Loop 3rd round
Hi-Hat Snare Drum Bass Drum
Deleting mistakenly recorded notes (Rhythm Clear) If you make a mistake or
play any wrong notes, you can delete those specific notes. Use the Cursor
buttons [][] to select 3 Rhythm Clear/Channel Delete/Drum Setup. While holding
down one of the [2 ]/ [3 ] (Rhythm Clear) buttons, press the corresponding key
on the keyboard.
6 Press the [START/STOP] button to stop playback.
If you want to add more notes, press the [START/STOP] button again to continue
recording.
7 Press the appropriate [1 ] (Rhy1) or [2 ] (Rhy2) button on the Rec Channel
window
to disable recording. If the Rec Channel window is not shown, use the 1 buttons.
NOTICE The created Style will be lost if you change to another Style or turn
off the power to the instrument without carrying out the Save operation (step
8 on page 27).
DGX-670 Reference Manual 29
Recording to the Bass, Chord 12, Pad and Phrase 12 Channels The procedure
below applies to step 5 in the Basic Procedure on page 27.
1 From the Basic page, use the [1 ] (Rec Ch) buttons to display the Rec
Channel
window in the lower half section of the display.
2
3
2 Hold down one of the [3 ][8 ] (BassPhr2) buttons to select the desired channel
as the recording target.
Styles
If a preset Style is selected, a confirmation message appears, prompting you
whether or not to delete the already recorded data of the selected channel.
Press one of the [7 ] (OK) buttons to delete data and the
selected channel is specified as the recording target. Note that channel data
other than the Rhythm
channels of the preset Style cannot be overdubbed.
3 If necessary, select a Voice, and then practice the bass line, chord
backing, or phrase
to be recorded. Press one of the [3 ][8 ] buttons (selected channel) to call
up the Voice Selection display then select the desired Voice. After selecting,
press the [EXIT] button to return to the original display. With the selected
Voice, practice the phrase or chord backing to be recorded.
· Available Voices for recording Any except for the Drum Kit/SFX kit Voices can be used for recording.
· Record a phrase in CM7 (for playing appropriate notes while chords change during performance) Rules when recording a Main or Fill With the default initial settings, the Source Root/Chord (page 38) is set to CM7. This means that you should record a Source Pattern using a CM7 scale, which will change according to the chords you specify during normal performance. Record a bass line, phrase or chord backing which you want to hear when CM7 is specified. See below for details. · Use only the CM7 scale tones when recording the Bass and Phr (Phrase) channels (i.e., C, D, E, G, A, and B). · Use only the chord tones when recording the Chd (Chord) and Pad channels (i.e., C, E, G, and B).
C = Chord note C R C C R C C, R = Recommended note
If you observe this rule, Style playback notes are appropriately converted
depending on the chord changes you make during your performance.
Rules when recording an Intro or Ending These Sections are designed assuming
that the chord is not changed during playback. This is why you need not
observe the rule for Main and Fill-in Sections described above, and you can
create special chord progressions when recording. However, follow the rules
below since the Source Root/Chord is set to CM7. · When recording the Intro,
make sure that the recorded phrase leads properly into a C scale. · When
recording the Ending, make sure that the recorded phrase begins with or
properly follows a C scale.
30 DGX-670 Reference Manual
· Set the Source Root/Chord if necessary Although the Source Root/Chord is set to CM7 as described above, you can change this to any desired key or chord. Use the TAB [E][F] buttons to call up the Parameter page, and set the Source Root and Chord to the favorite or desired Root and Chord type. Keep in mind that when you change the Source Chord from the default CM7 to another chord, the chord notes and recommended notes will also change. For details, refer to page 38.
4 Press the STYLE CONTROL [START/STOP] button to start recording.
Since already recorded data plays back, use the [1 ][8 ] buttons to turn on
or off each channel as
desired. If necessary, you can delete channel data. Use the Cursor buttons
[][] to select 3 Rhythm Clear/ Channel Delete/Drum Setup, and then press one
of the [4 ]/[5 ] (Channel Delete) buttons to call up the operation display. On
the Channel Delete window, press the [1 ][8 ] buttons corresponding to
the desired channel to be deleted, then press the [ENTER] button to actually
delete the channel data. To
close the Channel Delete window, press the [EXIT] button.
5 As soon as loop playback returns to the first beat in the first measure,
start playing
the bass line, chord backing or phrase to be recorded.
6 Press the [START/STOP] button to stop playback.
3
If you want to add more notes, press the [START/STOP] button again to continue recording.
Styles
· To hear the playback sound of the already recorded channels with another
Source Root/Chord: 1) Use the TAB [E][F] buttons to call up the Parameter
page. 2) Use the [1 ] (Rec Ch) buttons to call up the Rec Channel window, and
then use the [1 ][8 ] buttons to turn the desired channel on/off. 3) Press
the [EXIT] button to close the Rec Channel window. 4) Press the STYLE CONTROL
[START/STOP] button to start playback. 5) On the Parameter page, set the Play
Root and Chord to the desired Chord root and Chord type.
The above operation lets you hear how the Source Pattern is played back via
chord changes during normal performance.
7 Press the appropriate [3 ][8 ] (BassPhr2) button on the Rec Channel window
to
disable recording. If the Rec Channel window is not shown, use the [1 ] (Rec
Ch) buttons.
NOTICE
The created Style will be lost if you change to another Style or turn off the
power to the instrument without carrying out the Save operation (step 8 on
page 27).
DGX-670 Reference Manual 31
Styles
Assigning the Source Pattern to Each Channel (Assembly)
The instructions below apply to step 5 of the Basic Procedure on page 27. On
the Assembly page, you can copy channel data as a Source Pattern from another
Style to the currently edited Style. Use this function if you find a favorite
rhythm pattern, bass line, chord backing or phrase from another Style.
1 In the Assembly page, select the Section to be edited if necessary.
Even if the Section to be edited has already been selected on the Basic page,
you can change the Section also on the Assembly page. Press one of the Section
buttons on the panel to call up the Section window, and then use the [5 ]/[6 ]
(Section) buttons to select the desired section. After selecting, use the [8 ]
(OK) buttons to actually enter the selection.
3
NOTE Fill In A D, Intro 1 4 and Ending 1 4 can be selected on the
display although they are not available on the panel.
2 Select the desired channel to be replaced via the Cursor buttons [][][E][F].
[ENTER] 2
[EXIT] 5
3 Press the [ENTER] button to call up the Style Selection display. 4 Select
the desired Style, and then press the [EXIT] button to return to the original
display.
5 Select the Section and Channel of the selected Style by using the [2 ]/[3 ]
(Section) and [4 ]/[5 ] (Channel) buttons.
6 Confirm the sound with the newly assigned Source Pattern by pressing the
STYLE
CONTROL [START/STOP] button to playback the Style.
32 DGX-670 Reference Manual
Styles
Setting the Playback Type During Style Assembly When assembling the Style
while listening to Style playback, you can select the playback channels
(type). In the Assembly page, use the [6 ]/[7 ] (Play Type) buttons to select
the type. · Solo: Plays back the selected channel in the Assembly page. Any
channels set to Rec in the Rec
Channel window on the Basic page are played back simultaneously. · On: Plays
back the selected channel in the Assembly page. Any channels set to other than
Off in the
Rec Channel window on the Basic page are played back simultaneously. · Off:
Mutes the selected channel in the Assembly page.
7 As desired, repeat steps 2 6 for another channel.
NOTICE The created Style will be lost if you change to another Style or turn
off the power to the instrument without carrying out the Save operation (step
8 on page 27).
3
DGX-670 Reference Manual 33
Editing the Rhythmic Feel (Groove)
The instructions below apply to step 6 of the Basic Procedure on page 27. On
the Groove page, you can change the timing of all notes and velocities, and
edit the rhythmic feel for each channel of the current Section selected on the
Basic page or the panel button.
1 In the Groove page, use the Cursor buttons [][] to select the edit menu, and
then
edit the data by using the [1 ][7 ] buttons.
Cursor [][]
3
Styles
1 Groove This lets you add swing to the music or change the “feel” of the beat by making subtle shifts in the timing (clock) of the Style. The Groove settings are applied to all channels of the Section selected on the Basic page.
[1 ]/ Original Beat [2 ] [3 ]/ Beat Converter [4 ] [5 ] Swing
[6 ]/ Fine [7 ]
Specifies the beats to which Groove timing is to be applied. In other words,
if 8 Beat is selected, Groove timing is applied to 8th notes; if 12 Beat is
selected, Groove timing is applied to 8th-note triplets.
Actually changes the timing of the beats (specified in the Original Beat
parameter above) to the selected value. For example, when Original Beat is set
to 8 Beat and Beat Converter is set to “12,” all 8th notes in the section are
shifted to 8th-note triplet timing. The “16A” and “16B” Beat Converter which
appear when Original Beat is set to 12 Beat are variations on a basic 16th-
note setting.
Produces a “swing” feel by shifting the timing of the back beats, depending on
the Original Beat parameter above. For example, if the specified Original Beat
value is 8 Beat, the Swing parameter will selectively delay the 2nd, 4th, 6th,
and 8th beats of each measure to create a swing feel. The settings “A” through
“E” produce different degrees of swing, with “A” being the most subtle and “E”
being the most pronounced.
Selects a variety of Groove “templates” to be applied to the selected section.
The Push settings cause certain beats to be played early, while Heavy settings
delay the timing of certain beats. The numbered settings (2, 3, 4, 5)
determine which beats are to be affected. All beats up to the specified
beat–but not including the first beat–will be played early or delayed (for
example, the 2nd and 3rd beats, if “3” is selected). In all cases, “A” types
produce minimum effect, “B” types produce medium effect, and “C” types produce
maximum effect.
34 DGX-670 Reference Manual
2 Dynamics This changes the velocity/volume (or accent) of certain notes in the Style playback. The Dynamics settings are applied to each channel or all channels of the Section selected on the Basic page.
[2 ] Channel
Selects the desired channel (part) to which Dynamics is to be applied. The selected channel is shown at the upper left of the display.
[3 ]/ Accent Type [4 ]
Determines the type of accent applied–in other words, which notes in the part(s) are emphasized with the Dynamics settings.
[5 ] Strength
Determines how strongly the selected Accent Type (above) will be applied. The higher the value, the stronger the effect.
[6 ] Expand/Comp.
Expands or compresses the range of velocity values. Values higher than 100% expand the dynamic range, while values lower than 100% compress it.
[7 ] Boost/Cut
Boosts or cuts all velocity values in the selected section/channel. Values above 100% boost the overall velocity, while values below 100% reduce it.
2 Press the [ENTER] button to actually enter the edits for each display.
3
Styles
The values which are shown in the Strength, Expand/Comp. and Boost/Cut parameters are expressed as a percentage of the last set value. After the operation is completed, “Undo -> [ENTER]” is displayed. You can restore the original data if you are not satisfied with the Groove or Dynamics results by pressing the [ENTER] button. The Undo function only has one level; only the previous operation can be undone.
NOTICE
The edited Style will be lost if you change to another Style or turn off the
power to the instrument without carrying out the Save operation (step 8 on
page 27).
DGX-670 Reference Manual 35
Editing Data for Each Channel (Channel)
The instructions below apply to step 6 of the Basic Procedure on page 27. On
the Channel page, you can edit recorded data for each channel of the current
Section selected on the Basic page or via the panel buttons.
1 In the Channel page, use the Cursor buttons [][] to select the edit menu.
1
2
3
3
1 Quantize Same as in the Song Creator (page 56), with the exception of the two additional available parameters below.
Eighth notes with swing
Styles
Sixteenth notes with swing
2 Velocity Change Boosts or cuts the velocity of all notes in the specified
channel, according to the percentage specified here.
3 Bar Copy This function allows data to be copied from one measure or group of
measures to another location within the specified channel.
[4 ] [5 ] [6 ]
Top Last Dest.
Specifies the first (Top) and last (Last) measures in the region to be copied.
Specifies the first measure of the destination location, to which the data is
to be copied.
4 Bar Clear This function clears all data from the specified range of measures
within the selected channel.
5 Remove Event This function lets you remove specific events from the selected
channel.
2 Use the [2 ] (Channel) buttons to select the channel to be edited.
The selected channel is shown at the upper left of the display.
3 Use the [3 ][7 ] buttons to edit the data.
4 Press the [ENTER] button to actually enter the edits for each display.
After the operation is completed, “Undo -> [ENTER]” is displayed. You can
restore the original data if you are not satisfied with the results of the
edit by pressing the [ENTER] button. The Undo function only has one level;
only the previous operation can be undone.
NOTICE
The edited Style will be lost if you change to another Style or turn off the
power to the instrument without carrying out the Save operation (step 8 on
page 27).
36 DGX-670 Reference Manual
Making Style File Format Settings (Parameter)
The instructions below apply to step 6 of the Basic Procedure on page 27. The Style File Format (SFF) combines all of Yamaha’s auto accompaniment (Style playback) know-how into a single unified format. Setting the SFF related parameters determines how the original notes are converted to the actual sounded notes based on the chord you specify in the Chord area of the keyboard. The conversion flow is shown below.
Source Pattern settings · Source Root · Source Chord Determines what key and what chord type are used for playing.
Set these parameters before recording.
Chord changes during normal performance
Note Conversion from the Source Pattern · NTR (Conversion via Chord Root
change) … page 38 · NTT (Conversion via Chord Type change) … page 38
3
Styles
Octave Setting of the Converted Notes · High Key (Upper octave limit of Note Transposition) · Note Limit (Note range between the highest and lowest notes)
Set these parameters after recording.
Others · RTR (How the note pitch changes in response to chord changes)
Actual Sounded Notes
The parameters shown above can be set in the Parameter page.
NOTE The parameters you can set here are compatible with the SFF GE format.
This is why the Style files created on this instrument can be played back only
on instruments which are compatible with SFF GE.
1 In the Parameter page, use the Cursor buttons [][] to select the edit menu.
For details of the edit menu, see page 38.
2
3
2 Use the [2 ] (Channel) buttons to select the channel to be edited.
The selected channel is shown at the upper left of the display.
DGX-670 Reference Manual 37
3 Use the [3 ][7 ] buttons to edit the data.
For details on editable parameters, see below.
NOTICE The edited Style will be lost if you change to another Style or turn
off the power to the instrument without carrying out the Save operation (step
8 on page 27).
1 Source Root/Chord (Play Root/Chord)
IMPORTANT
The parameters here should be set before recording. If you change the settings
after recording, the appropriate note conversion cannot be done even when you
specify various chord types.
Before recording, you should set these parameters which determine what key is used for playing when you record the Source Pattern to the Bass, Chord, Pad or Phrase channel. If you set this to “Fm7,” your recorded original phrase (Source Pattern) will be triggered by specifying Fm7 during normal performance. CM7 (Source Chord Root = C and Source Chord Type = M7) is set by default. Depending on the settings here, the playable notes (chord notes and recommended scale notes) will differ. For details, see below.
3
When the Source Root is C:
Styles
C = Chord notes C, R = Recommended notes
NOTE When the parameters for the selected channel are set to NTR: Fixed, NTT:
Bypass, and Bass: Off, the parameters here are changed to Play Root instead of
Source Root. In this case, you can hear the resulting sound while you change
the Chord Root/Type during playback.
NOTE The settings here are not applied when NTR is set to Gtr.
2 NTR/NTT The settings here determine how the original notes of the Source Pattern are converted in response to the Chord change during normal performance.
[3 ] NTR (Note Trans- Determines the relative position of the root note in the chord, when converted
position Rule)
from the Source Pattern in response to chord changes. Refer to the list below.
[4 ] NTT (Note Trans- Sets the note transposition table for the source pattern. Refer to the list below. [6 ] position Table) [7 ] Bass
The channel for which this is set to On will be played back by the bass root note, when the on-bass chord is recognized by the instrument. When NTR is set to Gtr and this parameter is set to On, only the note which is assigned to bass will be played back by the bass root note.
NOTE Since the Rhythm channels should not be affected by chord changes, make sure that the parameters are set to NTR: Fixed, NTT: Bypass, and Bass: Off. In this case, Source Root is changed to Play Root.
38 DGX-670 Reference Manual
NTR (Note Transposition Rule)
Trans (Root Transpose)
When the root note is transposed, the interval between notes is maintained. For example, the notes C3, E3 and G3 in the key of C become F3, A3 and C4 when they are transposed to F. Use this setting for channels that contain melody lines.
When playing a C major chord.
When playing an F major chord.
Fixed (Root Fixed)
The note is kept as close as possible to the previous note range. For example, the notes C3, E3 and G3 in the key of C become C3, F3 and A3 when they are transposed to F. Use this setting for channels that contain chord parts.
When playing a C major chord.
When playing an F major chord.
Gtr (Guitar)
This is exclusively for transposing guitar accompaniment. Notes are transposed to approximate the chords played with natural guitar fingering.
NTT (Note Transposition Table) When NTR is set to Trans or Fixed
Bypass Melody
When NTR is set to Fixed, the transposition table used does not do any note conver-
sion. When NTR is set to Trans, the table used only converts the notes by maintaining
the pitch relationship between notes. Suitable for melody line transposition. Use this for melody channels such as Phrase 1
3
and Phrase 2.
Styles
Chord
Suitable for chordal parts transposition. Use this for the Chord 1 and Chord 2 channels, especially when they contain piano or guitar-like chordal parts.
Melodic Minor
When the played chord changes from a major to a minor chord, this table lowers the third interval in the scale by a semitone. When the chord changes from a minor to a major chord, the minor third interval is raised by a semitone. Other notes are not changed. Use this for melody channels of Sections which respond only to major/minor chords, such as Intros and Endings.
Melodic Minor 5th
In addition to the Melodic Minor transposition above, augmented and diminished chords affect the 5th note of the Source Pattern.
Harmonic Minor
When the played chord changes from a major to a minor chord, this table lowers the third and sixth intervals in the scale by a semitone. When the chord changes from a minor to a major chord, the minor third and flatted sixth intervals are raised by a semitone. Other notes are not changed. Use this for chord channels of Sections which respond only to major/minor chords, such as Intros and Endings.
Harmonic Minor In addition to the Harmonic Minor transposition above, augmented and diminished
5th
chords affect the 5th note of the Source pattern.
Natural Minor
When the played chord changes from a major to a minor chord, this table lowers the third, sixth and seventh intervals in the scale by a semitone. When the chord changes from a minor to a major chord, the minor third, flatted sixth and flatted seventh intervals are raised by a semitone. Other notes are not changed. Use this for chord channels of Sections which respond only to major/minor chords such as in Intros and Endings.
Natural Minor 5th
In addition to the Natural Minor transposition above, augmented and diminished chords affect the 5th note of the Source pattern.
Dorian
When the played chord changes from a major to a minor chord, this table lowers the third and seventh intervals in the scale by a semitone. When the chord changes from a minor to a major chord, the minor third and flatted seventh intervals are raised by a semitone. Other notes are not changed. Use this for chord channels of Sections which respond only to major/minor chords such as in Intros and Endings.
Dorian 5th
In addition to the Dorian transposition above, augmented and diminished chords affect the 5th note of the Source pattern.
DGX-670 Reference Manual 39
When NTR is set to Gtr
All-Purpose
This table covers both stroke- and arpeggio-played sounds.
Stroke
Suitable for strumming sounds of the guitar. Some notes may sound as if they are muted–this is the normal condition when chords are played on guitar by strumming.
Arpeggio
Suitable for arpeggio-played sound of the guitar, resulting in beautiful four- note arpeggio sounds.
3 High Key / Note Limit The settings here adjust the Octave of the notes converted from the original ones through NTT and NTR.
[4 ]/ High Key [5 ]
This sets the highest key (upper octave limit) of the note transposition for the chord root change. Any notes calculated to be higher than the highest key are transposed down to the next lowest octave. This setting is available only when the NTR parameter (page 38) is set to Root Trans.
3
Example–When the highest key is F.
Root changes Notes played
Styles
[6 ] [7 ]
Note Limit Low Note Limit High
These set the note range (highest and lowest notes) for Voices recorded to the
Style channels. By judicious setting of this range, you can ensure that the
Voices sound as realistic as possible–in other words, that no notes outside
the natural range are sounded (e.g., high bass sounds or low piccolo sounds).
Example–When the lowest note is C3 and the highest is D4.
Root changes Notes played
High Limit
Low Limit
4 RTR (Retrigger Rule)
These settings determine whether notes stop sounding or not and how they
change pitch in response to chord changes. Use the [4 ][7 ] (RTR) buttons to
select one of the following types.
Stop Pitch Shift Pitch Shift to Root Retrigger Retrigger to Root
The notes stop sounding.
The pitch of the note will bend without a new attack to match the type of the
new chord.
The pitch of the note will bend without a new attack to match the root of the
new chord. However, the octave of the new note remains the same.
The note is retriggered with a new attack at a new pitch corresponding to the
next chord.
The note is retriggered with a new attack at the root note of the next chord.
However, the octave of the new note remains the same.
40 DGX-670 Reference Manual
Editing the Rhythm Part of a Style (Drum Setup)
The procedure below applies to step 6 in the Basic Procedure on page 27. The
Drum Setup function allows you to edit the rhythm part of the current Style,
such as changing the drum instruments and make various settings.
1 From the Basic page, use the [1 ] (Rec Ch) buttons to call up the Rec
Channel
window in the lower half section of the display.
2
3
Styles
2 Hold down the [1 ] (Rhy1) or [2 ] (Rhy2) button to select the desired
channel as the
editing target.
NOTE If the different drum sounds are assigned to each section of the selected
channel, the sounds are set to that of the current section in order to use the
Drum Setup function.
3 Use the Cursor buttons [][] to select 3 Rhythm Clear/Channel Delete/Drum
Setup,
and then press one of the [6 ]/[7 ] (Drum Setup) buttons to call up the Drum
Setup window.
3
5
4 If necessary, press the STYLE CONTROL [START/STOP] button to start playback
of
the rhythm part. The sounds played back are indicated on the display keyboard,
letting you to check the note to edit.
5 Use the [1 ]/[2 ] (Note) buttons to select the note to edit.
NOTE You can also select the note by pressing the note on the keyboard.
DGX-670 Reference Manual 41
6 Select the desired instrument to be used.
6-1 Use the [3 ]/[4 ] (Instrument) buttons to call up the window to select the
instrument.
6-1
6-2
6-2 Use the [2 ][7 ] buttons to select the Kit, Category and Instrument in order. 6-3 Press the [EXIT] button to close the window.
3
7 If necessary, set the volume level, pan or pitch by using the [5 ][7 ] buttons.
Styles
8 If necessary, make more detailed settings.
8-1 Use the [8 ] (Detail) buttons to call up the detailed settings window. 8-2
Use the [3 ][5 ] buttons to select the parameter, and then use the [6 ]/ [7 ]
buttons to set the value.
The parameters with “*” in the list below indicates that the settings here affect the settings in step 7.
Pitch Coarse*
For coarse tuning of the pitch in semitone increments.
Pitch Fine*
For fine tuning of the pitch in cent increments.
NOTE In musical terms a “cent” is 1/100th of a semitone. (100 cents equal one
semitone.)
Level*
For adjusting the volume level.
Alternate Group
Determines the Alternate Group. Any instruments in the same group number cannot sound at the same time. Playing any instrument within a numbered group will immediately stop the sound of any other instrument in the same group of the same number. If this is set to 0, the instruments in the group can sound at the same time.
Pan*
Determines the stereo position.
Reverb Send
For adjusting the reverb depth.
Chorus Send
For adjusting the chorus depth
42 DGX-670 Reference Manual
Variation Send
For adjusting the variation effect (DSP1) depth. When the Connection parameter
is set to Insertion on the Mixer display and this rhythm channel is selected
as the assign part, this parameter affects as below. · When Variation Send is
set to 0: No effects are applied to the instrument (Inser-
tion Off). · When Variation Send is set to 1127: Effects are applied to the
instrument
(Insertion On).
Key Assign
Determines the Key Assign mode. This parameter is effective only when the
kit’s XG parameter “SAME NOTE NUMBER KEY ON ASSIGN” (see the Data List on the
website) is set to “INST.” · Single: Each successive playing of the same sound
results in the previous being
cut off or muted. · Multi: Each sound continues to its full decay, even when
played successively
multiple times.
Rcv Note Off
Determines whether note-off messages are received or not.
Rcv Note On
Determines whether note-on messages are received or not.
Filter Cutoff
Determines the cutoff frequency or effective frequency range of the filter. Higher
values result in a brighter sound.
3
Filter Resonance
Determines the emphasis given to the cutoff frequency (resonance), set in Filter Cutoff above. Higher values result in a more pronounced effect.
Styles
EG Attack
Determines how quickly the sound reaches its maximum level after the key is played. The higher the value, the quicker the attack.
EG Decay 1
Determines how quickly the sound reaches its sustain level (a slightly lower level than maximum). The higher the value, the quicker the decay.
EG Decay 2
Determines how quickly the sound decays to silence after the key is released. The higher the value, the quicker the decay.
8-3 Press the [EXIT] button to close the window.
9 Press the [EXIT] button to close the Drum Setup window and return to the
Basic page.
NOTICE The edited Style will be lost if you change to another Style or turn
off the power to the instrument without carrying out the Save operation (step
8 on page 27).
DGX-670 Reference Manual 43
4 Songs
Contents
Editing Music Notation (Score) Settings . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . .44 Editing Lyrics/Text
Display Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .47 Using the Auto Accompaniment Features with
Song Playback . . . . . . . . . . . . . . . . . . . . . . . . . .48 Song
Playback Related Parameters (Guide Function, Channel settings, Repeat
settings, etc.) . . . .49
· Keyboard and Vocal Practice Using the Guide Function . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . .50 Creating/Editing Songs (Song
Creator) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . .52
· Selecting the Setup Data to be Recorded to the Top Position of the Song
(Setup page) . . . . . . .52 · Re-recording a Specific Section–Punch In/Out
(Rec Mode page) . . . . . . . . . . . . . . . . . . . . . . . .53 · Editing
Channel Events of Existing Song Data (Channel page) . . . . . . . . . . . . .
. . . . . . . . . . . . .55
Editing Music Notation (Score) Settings
4
After selecting a Song, you can call up the music notation of the current Song by pressing the [SCORE/ LYRICS] button. If it is not shown, press the button again. You can change the notation indication as desired
to suit your personal preferences.
NOTE You can save the settings here as a part of a Song by accessing [MENU] Cursor buttons [][][E][F] Song Creator, [ENTER] TAB [E][F] Setup. See page 52.
Songs
[1 ] Left
[2 ] Right [3 ] Chord [4 ] Lyrics
Turns indication of the left-hand notation on or off. If this parameter
appears grayed out and is unavailable, go to the detailed setting display
(page 45), and then set the Left Ch to any channel except Auto. Or, from the
Setting page on the Song Setting display (page 50), set the Left parameter of
Part Channel to any channel except Off.
NOTE Both Right (below) and Left cannot be turned off at the same time.
Turns indication of the right-hand notation on or off.
NOTE Both Right and Left (above) cannot be turned off at the same time.
Turns indication of the chords on or off. If the selected Song does not
contain chord data, chords are not displayed.
Turns indication of the Lyrics on or off. If the selected Song does not
contain lyric data, lyrics are not displayed. If the Song contains Pedal
events, pressing these buttons switches among Pedal, Lyrics and off. When
Pedal is selected, Pedal events are shown instead of Lyrics on the display.
44 DGX-670 Reference Manual
[5 ] Note [6 ] [7 ]
Size Small/ Large
Play Setting
[8 ] Set Up
Turns indication of the note names on or off. The note name is indicated at
the left of the note. When the space between the notes is too small, the
indication may be moved to the top left of the note. If the Song contains
Fingering events, pressing these buttons switches among Fingering, Note and
off. When Fingering is selected, Fingering events are shown instead of note
names on the display.
Determines the display zoom level of the notation.
Turns playback on or off for the desired part. · Right ([6 ]): Turns playback
on or off for the Right Hand Part, to which you
can assign the desired channel by Part Channel on the Setting page of the Song
Setting display (page 50). · Left ([5 ]): Turns playback on or off for the
Left Hand Part, to which you can assign the desired channel on the Setting
page of the Song Setting display (page 50). · Extra ([4 ]): Turns playback of
all channels on or off, except for those assigned to the Left and Right Hand
Parts described above.
Calls up the detailed setting display. See below.
Pressing the [8 ] (Set Up) button on the Score display calls up the detailed setting
display. You can set the view type by using the [1 ][6 ] buttons, and then press the [8 ] (OK) button.
4
Songs
[1 ] [2 ] [3 ]/ [4 ] [5 ]
Left Ch Right Ch
Key Signature Quantize
Determines which MIDI channel in the Song data is used for the left-hand
/right-hand part. This setting returns to Auto when a different Song is
selected.
· Auto: The MIDI channels in the Song data for the right- and left-hand parts
are assigned automatically–setting each part to the channel which has been
specified at the Part Channel on the Setting page of the Song Setting display
(page 50).
· 116: Assigns the specified MIDI channel (116) to each of the left- and
righthand parts.
· Off (Left Ch only): Assigns no channel to the left-hand part. This disables
display of the left-hand key range.
This lets you enter key signature changes in the middle of a Song, at the
stopped position. This menu is useful when the selected Song contains no key
signature settings for displaying notation.
This gives you control over the note resolution in the notation, letting you
shift or correct the timing of all displayed notes so that they line up to a
particular note value. Make sure to select the smallest note value used in the
Song.
DGX-670 Reference Manual 45
[6 ] Note Name
Selects the type of the note name indicated at the left of the note in the
notation from among the following three types. The settings here are available
when the Note parameter above is set to On.
· A, B, C: Note names are indicated as letters (C, D, E, F, G, A, B).
· Fixed Do: Note names are indicated in solfeggio, with the note of C fixed to
Do.
· Movable Do: Note names are indicated in solfeggio according to the scale
intervals, and as such are relative to the key. The root note is indicated as
Do. For example, in the key of G major the root note of “Sol” would be
indicated as “Do.”
4
Songs
46 DGX-670 Reference Manual
Editing Lyrics/Text Display Settings
To view the lyrics of the selected Song or the text, press the [SCORE/LYRICS]
button. If the Score display is shown instead, press the button again. If you
wish to view the lyrics, select a Song beforehand. If you wish to view a
computer-generated text file on this instrument’s display, connect the USB
flash drive containing the text file (up to 60 KB; extension “.txt”)
beforehand. You can change the lyrics indication as desired to suit your
personal preferences.
NOTE When the lyrics are garbled or unreadable, you may need to change the
Lyrics Language setting from the [MENU] Cursor buttons [][][E][F] Song
Setting, [ENTER] TAB [F] Setting Cursor button [] 2 Lyrics Language (page 50).
NOTE When you create a text file on a computer, make sure to enter line breaks
manually. This is necessary because the auto line breaks cannot be entered on
this instrument. If a sentence extends beyond the display and cannot be shown
properly, revise the text data by manually entering appropriate line breaks.
Lyrics display
The lyrics in the Song data are shown.
[2 ]
Text display
The texts created on a computer are shown.
[1 ] 4
Songs
[1 ] [2 ] [4 ] [5 ]/ [6 ] [7 ]/ [8 ]
Lyrics Text
Switches the screen between the Lyrics display (lyrics data in the Song is
shown) and the Text display (a text file selected via the [5 ]/[6 ] but-
tons).
Clear
Clears the text from the display. This operation does not delete the text file
(only when a text itself, but simply leaves the display empty of any text file.
file is selected)
Text File
Calls up the text File Selection display. After selecting, press the [EXIT] button to return back to the Lyrics/Text display.
Font Size-S/M/L/ S(P)/M(P)/L(P) (only when a text file is selected)
Determines the font type and size. For fonts not indicated with a “P,” the letters are uniformly spaced in the same width, and are suitable for displaying lyrics with chord names, since the positions of chord names are fixed to the corresponding lyrics. For fonts indicated with a “P,” the letters and spacings have different widths, and are suitable for displaying lyrics without chord names or explanatory notes.
DGX-670 Reference Manual 47
Songs
Using the Auto Accompaniment Features with Song Playback
When playing back a Song and a Style at the same time, channels 9-16 in the
Song data are replaced with Style channels–allowing you to play the
accompaniment parts of the Song yourself. Try playing chords along with the
Song playback as shown in the instructions below.
1 Select a Song. 2 Select a Style. 3 Press the SONG [F/ K] (Play/Pause) button
and the [G] (Rewind) button
simultaneously.
4 Make sure that the STYLE CONTROL [ACMP] button is on (the lamp is lit), and
then
press the [SYNC START] button to enable synchronized start of the
accompaniment.
4
5 Press the STYLE CONTROL [START/STOP] button or play the keyboard.
Both the Song and Style start playing together. You can see the chord
information on the score display (page 44) while you play.
NOTE When playing back a Song and a Style at the same time, the tempo value
set in the Song is automatically used.
When the Song playback is stopped, Style playback is also stopped at the same
time.
48 DGX-670 Reference Manual
Song Playback Related Parameters (Guide Function, Channel settings, Repeat settings, etc.)
The instrument has a variety of Song playback functions–repeat playback, various guide settings, etc.– which can be accessed in the display below.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Song Setting, [ENTER] TAB [E][F] Play or
Setting
2 Use the Cursor buttons [][] to select the page, and then use the [1 ][8 ] buttons to make necessary settings.
Play page
Setting page
Cursor [][]
Cursor [][]
4
Songs
Play page 1 Repeat Mode, Fast Forward Type, Style Synchro Stop, Chord Detection Priority
[1 ]/ Repeat Mode [2 ]
Determines the method of repeat playback. · Off: Plays through the selected
Song, then stops. · Single: Plays through the selected Song repeatedly. · All:
Continues playback through all the Songs in the specified folder
repeatedly. · Random: Continues playback at random through all the Songs in
the
specified folder repeatedly.
[3 ]/ Fast Forward [4 ] Type
Determines the fast forward type of when pressing the [H] (Fast Forward)
button during Song playback.
· Jump: Pressing the [H] (Fast Forward) button once instantly sets the
playback position to the next measure without sounding. Holding the [H] (Fast
Forward) button scrolls forward continuously.
· Scrub: Pressing and holding the [H] (Fast Forward) plays and sounds the Song
at high speed.
[5 ]/ Style Synchro [6 ] Stop
When this is set to On, Style playback stops at the same time as when Song playback is stopped. On some Song data which contains settings related to the Style (such as Style start/stop, Style selection, section etc.), Style playback stops when the Song stops regardless of the setting here.
DGX-670 Reference Manual 49
[7 ]/ [8 ]
Chord Detection Priority
Determines the priority of the chords for accompaniment, either the ones
contained in the Song being played back or the chord you’ve just played in the
chord section of the keyboard.
· MIDI Song: Gives priority to the chords contained in the Song.
· Keyboard: Gives priority to the chords you play in the chord section of the
keyboard. Set this if you want to practice playing chords with Song playback.
Once you play in the chord section during Song playback, the instrument
ignores the chords contained in the Song until the playback ends.
2 Quick Start, Phrase Mark Repeat
[3 ]/ Quick Start [4 ]
On some commercially available Song data, certain settings related to the Song (such as Voice selection, volume, etc.) are recorded to the first measure, before the actual note data. When Quick Start is set to On, the instrument reads all initial non-note data of the Song at the highest possible speed, then automatically slows down to the appropriate tempo at the first note. This allows you to start playback as quickly as possible, with a minimum pause for reading of data.
[5 ]/ Phrase Mark [6 ] Repeat
Phrase Mark is a pre-programmed part of some Song data, which specifies a certain location (set of measures) in the Song. When this is On, the sec-
4
tion corresponding to the specified Phrase Mark number is repeatedly played back. This parameter is available only when the Song containing
Phrase Mark settings is selected.
Songs
Setting page 1 Part Channel, Guide Mode
[2 ] Part Channel [3 ]
· Left, Right: These parameters determine which MIDI channel in the Song data is assigned to the left- or right-hand part of the Guide function and the Song Score function. For the channel specified here, “L” or “R” is shown in the Channel On/Off (Song) display.
[4 ]
· Auto Ch Set: When set to On, this automatically sets the proper MIDI channels for the Right- and Left hand parts pre-programmed in the commercially available Song data. Normally, this should be set to On.
[6 ]/ Guide Mode [7 ]
See the Guide Function explained below.
2 Lyrics Language
[4 ]/ Lyrics Language [5 ]
Determines the language displayed in the Lyrics display. · Auto: When the
language is specified in the Song data, the lyrics are
displayed accordingly. · International: Handles the displayed lyrics as a
western language. · Japanese: Handles the displayed lyrics as Japanese.
Keyboard and Vocal Practice Using the Guide Function
With the Guide function, the instrument indicates the timing you need to play
notes in the Score display for ease in learning. This instrument also features
convenient vocal practice tools that let you adjust the timing of Song
playback to match your vocal performance.
1 Select the desired Song, and then call up the Score display.
50 DGX-670 Reference Manual
2 Call up the setting display.
[MENU] Cursor buttons [][][E][F] Song Setting, [ENTER] TAB [F] Setting Cursor
button [] 1 Guide Mode.
3 Use the [6 ]/[7 ] (Guide Mode) buttons to select the desired Guide mode.
Guide modes for keyboard practice
· Follow Lights
When this is selected, Song playback pauses, waiting for you to play the notes correctly. When you play the correct notes, Song playback continues. Follow Lights was developed for the Yamaha Clavinova
4
series. This function is used for practicing purposes, with built-in lamps on the keyboard indicating the
notes to be played. Even though the DGX-670 does not have these lamps, you can use the same function
by following the indications in the Score display.
Songs
· Any Key With this function, you can play the melody of a Song just by pressing a single key (any key is OK) in time with the rhythm. Song playback pauses and waits for you to play any key. Simply play a key on the keyboard in time with the music and Song playback continues.
· Your Tempo The same as Follow Lights, except that Song playback matches the speed at which you play.
Guide mode for singing · Karao-Key This function lets you control the Song
playback timing with just one finger, while you sing along. This is useful for
singing to your own performance. Song playback pauses, waiting for you to
sing. Simply play any key on the keyboard (playing the keyboard produces no
sound) and Song playback continues.
4 Press the SONG [GUIDE] button to turn it on.
5
5 Press the SONG [F/ K] (Play/Pause) button to start playback.
Practice playing the keyboard or singing, along with the Guide mode selected
in step 3.
6 After your practice, turn the [GUIDE] button off.
NOTE You can save the Guide settings as a part of the Song data (page 52). For
Songs to which the Guide settings have been saved, the Guide function will be
automatically turned on and the related settings will be recalled when the
Song is selected.
DGX-670 Reference Manual 51
Creating/Editing Songs (Song Creator)
The Owner’s Manual covers how to create an original Song by recording your
keyboard performance (called “Realtime Recording”). This Reference Manual
shows how to edit a recorded Song.
Selecting the Setup Data to be Recorded to the Top Position of the Song (Setup page)
The current settings of the Mixer display and other panel settings you made
can be recorded to the top position of the Song as Setup data. The panel
settings recorded here are automatically recalled when the Song starts.
1 Select the Song to which you want to record the Setup data.
2 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Song Creator, [ENTER] TAB [E][F] Setup
3 Press the SONG [G] (Rewind) button to move the Song position to the top of
the Song.
4
4 Use the Cursor buttons [][][E][F] to select the data to be recorded, and then
press the [ENTER] button to enter (or remove) the corresponding checkmark.
Songs
4
Cursor [][][E][F],
[ENTER]
56
The selected data will be automatically called up when you select the Song,
and playback features and functions are recalled. The data selected here can
be recorded only to the top position of the Song, except for the Keyboard
Voice. · Voice, Volume, Pan, EQ, Filter, Effect, Tempo: Records the tempo
setting and all settings made from
the Mixer display (page 66). · Keyboard Voice: Records the panel settings,
including the Voice selection of the keyboard parts (Main,
Layer and Left) and their on/off status. Panel settings recorded here are same
as the ones memorized to the One Touch Setting. This can be recorded at any
point in a Song, letting you change Voices in the middle of a Song. · Lyrics
Setting: Records the settings in the Lyrics display. · Score Setting: Records
the settings in the Score display. · Guide Setting: Records the settings of
the Guide functions including the Guide on/off setting. · Mic Setting: Records
the microphone settings in the Mixer page of the Mic Setting display (page
60).
5 Use the [6 ]/[7 ] (Apply) buttons to actually record the data.
52 DGX-670 Reference Manual
6 Use the [8 ] (Save) buttons to carry out the Save operation.
For details, refer to “Basic Operations” in the Owner’s Manual.
NOTICE The edited Song data will be lost if you select another Song or turn
off the power to the instrument without carrying out the Save operation.
Re-recording a Specific Section–Punch In/Out (Rec Mode page)
When re-recording a specific section of an already-recorded Song, use the
Punch In/Out function. In this method, only the data between the Punch In
point and the Punch Out point is overwritten with the newly recorded data.
Keep in mind that the notes before and after the Punch In/Out points are not
recorded over, although you will hear them play back normally to guide you in
the Punch In/Out timing.
1 Select the desired Song for re-recording.
2 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Song Creator, [ENTER] TAB [E] Rec Mode
3 Determine the settings for recording.
4
Songs
3
6
[1 ] Rec Start [3 ] (Punch In)
[4 ] Rec End [6 ] (Punch Out)
Determines the recording start behavior by using the [1 ]/[2 ] buttons.
· Normal: Overwrite recording starts when the Song playback is started via the
SONG [F/ K]] (Play/Pause) button or when you play the keyboard in the Synchro
Standby mode.
· First Key On: The Song plays back normally, then starts overwrite recording
as soon as you play the keyboard.
· Punch In At: The Song plays back normally up to the beginning of the
indicated Punch In measure, then starts overwrite recording at that point. You
can set the Punch In measure by using the [3 ] buttons.
Determines the recording end behavior, or how data is handled after recording
is stopped by using the [4 ]/[5 ] buttons.
· Replace All: This deletes all data after the point at which recording is
stopped.
· Punch Out: The Song position at which recording is stopped is regarded as
the Punch Out point. This setting maintains all data after the point at which
recording is stopped.
· Punch Out At: Actual overwrite recording continues until the beginning of
the specified Punch Out measure (set with the corresponding display button),
at which point recording stops and normal playback continues. This setting
maintains all data after the point at which recording is stopped. You can set
the Punch Out measure by using the [6 ] buttons.
DGX-670 Reference Manual 53
[7 ]
Pedal Punch In/Out
When this is set to On, you can use the center pedal of the pedal unit (sold
separately) to control the Punch In and Punch Out points. While a Song is
playing back, pressing (and holding) the center pedal instantly enables Punch
In recording, while releasing the pedal stops recording (Punch Out). You can
press and release the center pedal as often as you want during playback to
punch in/out of overwrite recording. Note that the current function assignment
of the center pedal is canceled when the Pedal Punch In/Out function is set to
On.
NOTE Pedal Punch In/Out operation may be reversed depending on the particular
pedal you’ve connected to the instrument. If necessary, change the pedal
polarity to reverse the control (page 76).
4 Press the SONG [REC] button.
The Channel On/Off (Song) display appears. While holding down the [REC]
button, press the appropriate [1 ][8 ] buttons to set the desired channel to
“Rec.”
Songs
4
If necessary, use the Data dial to change the part assignment for the channel
to be recorded.
5 Press the SONG [F/ K] (Play/Pause) button to start Punch In/Out recording.
According to the settings in step 3, play the keyboard between the Punch In
and Punch Out points. Refer to the examples of various settings illustrated on
the next page.
6 Use the [8 ] (Save) buttons to carry out the Save operation.
For details, refer to “Basic Operations” in the Owner’s Manual.
NOTICE The recorded Song data will be lost if you select another Song or turn
off the power to the instrument without carrying out the Save operation.
54 DGX-670 Reference Manual
Examples of re-recording with various Punch In/Out settings This instrument features several different ways you use the Punch In/Out function. The illustrations below indicate a variety of situations in which selected measures in an eight-measure phrase are re-recorded.
Rec Start setting Rec Stop setting
Normal Replace All
Normal Punch Out
Normal Punch Out At 006
First Key On Replace All
First Key On Punch Out
First Key On Punch Out At 006
Punch In At 003 Replace All
Punch In At 003 Punch Out
Punch In At 003 Punch Out At 006
Original data
1
2
3
4
5
6
7
8
Start overwrite recording *1
Stop recording *2
1
2
3
4
5
Deleted
Start overwrite recording *1
Stop recording *2
1 If you want to re-record from the 3rd measure in this setting, move the Song position to the 3rd measure then start recording to avoid overwriting measures 12.
2 To stop recording, press the [REC] button at the end of measure 5.
1
2
3
4
5
6
7
8
Start overwrite recording *1
Stop overwrite recording/play original data
1
2
3
4
5
6
7
8
Play back original data
Play the keyboard to start overwrite recording
Stop recording *2
1
Play back original data
2
3
4
Play the keyboard to start overwrite recording
5
Deleted
Stop recording *2
1
Play back original data
2
3
4
Play the keyboard to start overwrite recording
5
6
7
8
Stop overwrite recording/play original data
1
2
3
4
5
6
7
8
Play back original data
Start overwrite recording
Stop recording *2
1
Play back original data
2
3
4
5
Deleted
Start overwrite recording
Stop recording *2
1
Play back original data
2
3
4
5
6
7
8
Start overwrite recording
Stop overwrite recording/play original data
1
2
3
4
5
6
7
8
Previously recorded data Newly recorded data Deleted data
Songs
4
Editing Channel Events of Existing Song Data (Channel page)
You can apply various useful functions to already recorded data, such as
Quantize and Transpose, on the Channel page.
1 Select a Song to be edited.
2 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Song Creator, [ENTER] TAB [F] Channel
3 Use the Cursor buttons [][][E][F] to select the item to be edited, and then
press
the [ENTER] button to call up the edit display.
Cursor [][][E][F], [ENTER]
DGX-670 Reference Manual 55
4 Edit the data by referring to the description of each edit display below.
5 Press the [ENTER] button to actually enter the edits for each display.
After the operation is completed, the “Execute –> [ENTER]” indication on the
display changes to “Undo –> [ENTER],” letting you restore the original data if
you are not satisfied with the operation results. The Undo function only has
one level; only the previous operation can be undone.
6 Use the [8 ] (Save) buttons to carry out the Save operation.
For details, refer to “Basic Operations” in the Owner’s Manual.
NOTICE The edited Song data will be lost if you select another Song or turn
off the power to the instrument without carrying out the Save operation.
Quantize The Quantize function allows you to align the timing of all the notes
in a channel. For example, if you record the musical phrase shown below, you
may not play it with absolute precision, and your performance may have been
slightly ahead of or behind the precise timing. Quantize is a convenient way
of correcting for this.
4
Songs
[1 ]/ Channel [2 ] [3 ] Size [5 ]
Determines which MIDI channel in the Song data is to be quantized.
Selects the quantize size (resolution). For optimum results, you should set
the Quantize size to the shortest note value in the channel. For example, if
eighth notes are the shortest in the channel, you should use eighth note as
the Quantize size.
Quarter-note length
After 1/8 note quantization
Settings:
1/4 note
1/4 note triplet
1/8 note
1/8 note triplet
1/16 note
1/16 note triplet
1/32 note
1/8 note+ 1/8 note triplet*
1/16 note+ 1/8 note triplet
1/16 note+ 1/16 note triplet
The three Quantize settings marked with asterisks (*) are exceptionally convenient, since they allow you to quantize two different note values at the same time. For example, when the straight eighth notes and eighthnote triplets are contained in the same channel, if you quantize by the straight eighth notes, all notes in the channel are quantized to straight eighth notes–completely eliminating any triplet feel. However, if you use the eighth note + eighth note triplet setting, both the straight and triplet notes will be quantized correctly.
56 DGX-670 Reference Manual
[6 ]/ Strength [7 ]
Determines how strongly the notes will be quantized. A setting of 100% produces exact timing. If a value less than 100% is selected, notes will be moved toward the specified quantization beats according to the specified percentage. Applying less than 100% quantization lets you preserve some of the “human” feel in the recording.
Original data (assuming 4/4 meter)
Quarter-note length
Quantizing strength =100
Quantizing strength =50
Delete You can delete the data of the specified channel in the Song. Select
the channel whose data is to be deleted by using the Cursor buttons
[][][E][F], and then enter (or remove) checkmarks by using the [6 ]/[7 ]
(Mark) buttons. Press the [ENTER] button to actually delete the channel(s).
NOTE You can enter or remove the checkmarks for all channels by using the [1
]/[2 ] (All Channels) buttons.
Mix This function lets you mix the data of two channels and place the results in a different channel. It also lets
4
you copy the data from one channel to another.
Songs
[2 ]/ [3 ] [4 ]/ [5 ]
Source 1 Source 2
[6 ]/ Destination [7 ]
Determines the MIDI channel (116) to be mixed. All MIDI events of the channel
specified here are copied to the destination channel.
Determines the MIDI channel (116) to be mixed. Only note events of the
channel specified here are copied to the destination channel. Besides the
values 116, there is a Copy setting that allows you to copy the data from
Source 1 to the destination channel.
Determines the channel into which the mix or copy results will be placed.
Transpose This allows you to transpose the recorded data of individual
channels up or down by a maximum of two octaves in semitone increments. Select
the desired channel to be transposed by using the Cursor buttons [][][E][F],
and then set the value by using the data dial. Press the [ENTER] button to
actually transpose the channel(s).
NOTE You can select all channels by using the [1 ]/[2 ] (All Channels)
buttons, letting you transpose all channels at the same time. NOTE Make sure
not to transpose channels 9 and 10. In general, Drum Kits are assigned to
these channels. If you transpose the channels of Drum Kits, the
instruments assigned to each key will be changed.
DGX-670 Reference Manual 57
5 USB Audio Player/Recorder
This function is fully explained in the Owner’s Manual. Refer to the
corresponding chapter in the Owner’s Manual.
6 Microphone
Contents
Making and Saving the Microphone Settings . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . 58 · Parameters that can be set in
the Setting page. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . 59
Applying Desired Effects to the Microphone Sound. . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . 60
5
Making and Saving the Microphone Settings
6
This section lets you set parameters for various Effects that are applied to the microphone sound. You should make both Vocal and Talk settings–Vocal, for your singing performance, and Talk, for making
announcements between songs, for example.
1 Call up the operation display.
[MIC SETTING] TAB [F] Setting
2 Press the [1 ] (Vocal) or [1 ] (Talk) button to select the desired setting display.
3
Cursor [][][E][F]
USB Audio Player/Recorder / Microphone
2
4
5
3 Use the Cursor buttons [][][E][F] to select the desired parameter to be
adjusted.
For details on each parameter, refer to page 59.
58 DGX-670 Reference Manual
4 Set the value for the selected parameter by using the Data dial or the [2 ]
[7 ] buttons just below the selected parameter.
5 After you have made desired settings, use the [8 ] (Select & Save) buttons
to save
the settings as a file to the User drive. All the settings (both Vocal and
Talk) are saved together as a single file. Up to 60 files can be saved.
NOTE The microphone setting file can be saved only to the internal User drive.
If you want to save this setting to the USB flash drive, save the User Effect
file on the display called up via [MENU] Cursor buttons [][][E][F] System,
[ENTER] TAB [E][F] Setup Files. For details, refer to page 90.
Calling Up the Microphone Settings Saved to User drive
1 Call up the operation display by using the [8 ] (Select & Save) buttons as
in step 5 above. 2 Select the desired setting file.
Parameters that can be set in the Setting page
When Vocal is selected:
When Talk is selected:
6
3 Band EQ
EQ (Equalizer) is a processor that divides the frequency spectrum into multiple bands which can be boosted or cut as required to tailor the overall frequency response. The
instrument features a three-band (Low, Mid and High) digital equalizer function for
the microphone sound. For each of three bands, you can adjust the center frequency
(Hz) and level (dB) via the corresponding knobs on the display.
Microphone
Noise Gate
This effect mutes the input signal when the input from the microphone falls below a specified level. This effectively cuts off extraneous noise, allowing the desired signal (vocal, etc.) to pass.
SW (Switch)
Turns the Noise Gate on or off.
TH. (Threshold) Adjusts the input level above which the gate begins to open.
Compressor This effect holds down the output when the input signal from the microphone exceeds a specified level. This is especially useful for smoothing out vocals that have widely varying dynamics. It effectively “compresses” the signal, making soft parts louder and loud parts softer.
SW (Switch)
Turns Compressor on or off.
TH. (Threshold) Adjusts the input level above which compression begins to be applied.
Ratio
Adjusts the compression ratio. Higher ratios result in a more compressed sound, with a reduced dynamic range.
Output
Adjusts the final output level.
DGX-670 Reference Manual 59
Talk Mixing Lets you make settings for talking or making announcements between songs during a performance.
Reduction Level
Determines the amount of reduction to be applied to the overall sound (excepting the microphone input)–allowing you to effectively adjust the balance between your voice and the overall instrument sound.
Pan
Determines the stereo pan position of the microphone sound.
Effect Depth
Determines the depth of the Reverb or Chorus effects applied to the microphone sound.
Volume
Determines the output volume of the microphone sound.
Applying Desired Effects to the Microphone Sound
In addition to Reverb and Chorus, a wide variety of Effect Types are provided.
You can select the desired effect type in the display called up via [MIC
SETTING] TAB [E] Mixer [8 ] (DSP). The parameters and operations on this
display are the same as those in the Mixer display called up via the
[MIXER/EQ] button. For details, refer to page 69. If you want to apply the
effect only to the microphone sound, make sure to select DSP 5 as an effect
block, and Mic as a part. To save the settings you’ve made on the Mixer page
of the Mic Setting display, register them to Registration Memory.
6
Microphone
60 DGX-670 Reference Manual
7
Registration Memory/Playlist
Contents
Deleting or Renaming the Registration Memory . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . .61 Disabling Recall of Specific Items
(Freeze) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . .62 Calling Up Registration Memory Numbers in Order (Registration
Sequence) . . . . . . . . . . . . . .63
· Program a Registration Sequence . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . .63 · Using the
Registration Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . .65 Copying the Playlist Records from
Another Playlist (Append Playlist) . . . . . . . . . . . . . . . . . . .65
Deleting or Renaming the Registration Memory
You can rename or delete each Registration Memory number (1 4) contained in
the Bank.
1 Press the REGISTRATION MEMORY [BANK] button to call up the Registration Bank
Selection display, and then select the desired Bank file.
2
7 6-1
Registration Memory/Playlist
4
2 Press the [7 ] (Edit) button to call up the Registration Edit display.
NOTE NOTE
If the button is not shown, press the [8] (Close) button to call it up.
You can call up the information window to confirm which Voices and Style are
memorized to the [1] [4] buttons of a Registration Memory Bank by pressing
the [6] (Info) button. The display consists of two pages: Voice related and
Style-related. You can alternate between the two by using the TAB [E][F]
buttons.
3 Select the desired Registration Memory number.
4 Press the [1 ] (Name) button to rename or [5 ] (Delete) button.
5 Select the desired Registration Memory number to rename or delete.
6 Save the current Bank containing the edited Registration Memories.
6-1 Press the [8 ] button to return to the Registration Bank Selection
display.
6-2 Press the [8 ] (File) button, and then press the [6 ] (Save) button to
save the Bank file.
DGX-670 Reference Manual 61
Disabling Recall of Specific Items (Freeze)
Registration Memory lets you recall all the panel setups you made with a
single button press. However, there may be times that you want certain items
to remain the same, even when switching Registration Memory setups. When you
want to switch the Voice settings but still maintain the Style settings, for
example, you can “freeze” only the Style settings and have those Style
settings remain, even when you select another Registration Memory number.
1 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Regist Sequence/Freeze, [ENTER] TAB [F]
Freeze
2 Use the Cursor buttons [][][E][F] to select the item to be registered, and
then
press the [ENTER] button to enter (or remove) the corresponding checkmark.
Items having checkmarks will be frozen when the Freeze function is turned on.
2
Cursor [][][E][F], [ENTER]
3
3 Use the [1 ] (Freeze) buttons to turn the Freeze function on.
7
With this operation, you can “freeze” or maintain checkmarked items, even when you select another Registration Memory number. To turn off the Freeze function, use the [1 ] (Freeze) buttons again.
4 Press the [EXIT] button to exit from the operation display.
NOTICE
Settings in the Freeze display are automatically saved to the instrument when
you exit from this display. However, if you turn the power off without exiting
from this display, the settings will be lost.
Registration Memory/Playlist
62 DGX-670 Reference Manual
Calling Up Registration Memory Numbers in Order (Registration Sequence)
As convenient as the Registration Memory buttons are, there may be times
during a performance when you want to quickly switch between settings. The
convenient Registration Sequence function lets you call up the four setups in
any order you specify, by simply using the TAB [E][F] buttons (in the Main
display) or the pedal as you play.
Program a Registration Sequence
1 If you intend to use a pedal or pedals to switch the Registration Memory
number,
connect a pedal or pedal unit to the [AUX PEDAL] jack or the [PEDAL UNIT]
jack.
2 Press the REGISTRATION MEMORY [BANK] button to call up the Registration Bank
Selection display, and then select the desired Bank to be programmed.
3 Call up the operation display.
[MENU] Cursor buttons [][][E][F] Regist Sequence/Freeze, [ENTER] TAB [E]
Registration Sequence.
4 If you use a pedal, specify here how the pedal will be used–to advance or to
reverse
through the sequence. Use the [8 ] (Pedal) buttons to call up the operation
window. · [5 ]/[6 ] (Prev.): Selects which pedal is used for reversing the
Registration Sequence. · [7 ]/[8 ] (Next): Selects which pedal is used for
advancing the Registration Sequence.
AUX indicates the pedal connected to the [AUX PEDAL] jack, while Right, Center and Left indicate the pedals of the pedal unit connected to the [PEDAL UNIT] jack.
Indicates the name of the currently selected Registration Memory Bank.
7
Registration Memory/Playlist
Note that the pedal settings here (other than Off) will take priority over the
settings in the Pedal page of the Controller display (page 75). If you want to
use the pedal for a function other than Registration Sequence, make sure to
set this to Off. After making setups, press the [EXIT] button to close the
window.
DGX-670 Reference Manual 63
5 Program the Sequence order, from left to right.
Press one of the REGISTRATION MEMORY [1][4] buttons on the panel, and then
use the [4 ] (Insert) buttons to input the number. The Cursor position can be
moved by using the Cursor buttons [][][E][F].
Indicates the Registration Memory numbers, in the order of the current
Registration Sequence.
[3 ] Replace [4 ] Insert [5 ] Delete
7
5
6
Replaces the number at the cursor position with the currently selected
Registration Memory number.
Inserts the number of the currently selected Registration Memory number to the
cursor position.
Deletes the number at the cursor position.
6 Press one of the [6 ]/[7 ] (Sequence End) buttons repeatedly to determine
how
Registration Sequence behaves when reaching the end of the sequence.
· Stop…………….. Pressing the TAB [F] button or the “advance” pedal has no effect. The sequence is
7
“stopped.”
· Top ……………… The sequence starts again at the beginning.
· Next Bank…… The sequence automatically moves to the beginning of the next Registration Memory Bank in the same folder.
7 Use the [1 ] (Seq.) buttons to turn the Registration Sequence function on.
Registration Memory/Playlist
8 Press the [EXIT] button to save the Registration Sequence settings as part
of the
current Registration Bank file. When a message appears asking you to change
the settings, use the [7 ] (Yes) buttons to actually save the sequence data.
NOTICE Settings in the Registration Sequence display will be lost if you select another Registration Bank without carrying out the Save operation.
64 DGX-670 Reference Manual
Using the Registration Sequence
1 Select the desired Registration Bank and make sure that the Registration
Sequence
function is turned on.
2 On the Main display, confirm the Registration Sequence.
NOTE When the Registration Sequence is turned on, the numbers 14 are shown
even if the sequence has not been programmed.
3 Press the TAB [E] or [F] button, or press the pedal to select the first
Registration
Memory number. The selected number is highlighted.
4 Use the TAB buttons or pedal during your keyboard performance.
To return to the status in which no Registration Memory number is selected,
press the TAB [E] and [F] buttons simultaneously while the Main display is
shown.
NOTE The pedal can be used for Registration Sequence even when the Main
display is not shown. NOTE You can also assign the other functions to the
pedal — Punch In/Out of Song (page 53) and the function set in the Pedal page
of the Controller display
(page 75). If you assign multiple functions to the pedal, the priority is:
Punch In/Out of Song Registration Sequence the function set in the Pedal page
of the Controller display.
Copying the Playlist Records from Another Playlist (Append Playlist)
“Append Playlist” allows you to copy the existing Playlist file and add it to
the current Playlist file.
1 On the Playlist display, use the [8 ] (Option) buttons to call up the
operation
window.
7
Registration Memory/Playlist
1,5
25
2 Use the [5 ]/[6 ] (Append Playlist) buttons to call up the Playlist File
Selection
display.
3 Select the desired Playlist file to append by using the Cursor buttons
[][][E][F].
A confirmation message appears. If you want to cancel the operation, press one
of the [6 ] buttons here.
4 Use the [7 ] (Yes) buttons to add the Records.
All Records in the selected Playlist file are added at the bottom of the
current Playlist.
5 Use the [8 ] (Option) buttons to call up the operation window, and then use
the
[7 ] (Select & Save) buttons to save the appended Records to the current
Playlist file.
DGX-670 Reference Manual 65
8 Mixer
Contents
Editing Volume/Pan Parameters . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . .66 Editing Filter
Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . .67 Editing Effect Parameters . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . .68
· Adjusting the Effect Depth for Each Part . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . .68 · Selecting an Effect
Type for each Block . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .69 · Editing and Saving Your Original Effect
Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . .70 Editing EQ/Master EQ (Equalizer) Parameters. . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . .71 · Editing Part EQ . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . .71 · Editing Master EQ . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . .71 Editing Compressor (Master Compressor)
Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .73
Block Diagram . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Regarding the Mixer, the Reference Manual covers detailed descriptions of each
parameter while the Owner’s Manual covers the basic instructions. After making
settings described in this chapter, make sure to save the Mixer settings by
following the instructions in the Owner’s Manual. Select the part to be edited
by pressing the [MIXER/EQ] button repeatedly, and then select the page for the
relevant parameters by using the TAB [E][F] buttons.
Pressing the [MIXER/EQ] button repeatedly selects the part to be edited.
For a visual indication of the signal flow and configuration of the Mixer,
refer to the Block Diagram on page 74.
Editing Volume/Pan Parameters
8
Voice, etc.
Move the Cursor on the display by using the Cursor buttons [][][E][F], and
then use the Data dial or the [1 ][8 ] buttons to edit parameters.
66 DGX-670 Reference Manual
Mixer
Voice, etc.
Panpot Volume
Allows you to re-select the Voices for each keyboard part or each part (channel) of the Style or Song. Press the [1 ][8 ] buttons to call up the Voice selection page for the part. After selecting the desired Voice, press the [EXIT] button to return to the Mixer display. When the Panel part is selected, the same operation allows you to re-
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