TURTLE BEACH Velocity One Flight Universal Control System User Guide

June 6, 2024
TURTLE BEACH

TURTLE BEACH Velocity One Flight Universal Control System-
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TURTLE BEACH Velocity One Flight Universal Control System User Guide

TURTLE BEACH Velocity One Flight Universal Control System-
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QUICK FLIGHT GUIDE

Welcome to the VelocityOne Flight. It has been designed to be used across a wide range of flight simulation scenarios. This guide will help get you up and running and start you on your Microsoft Flight Simulator experience. Please visit our knowledgebase at turtlebeach.com/support for additional information and notifications on product updates

HARDWARE SETUP, CONTROLS & FEATURES

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  1. YOKE HANDLE
    Used for all main flight adjustments:
    Yoke left/right – Controls the Ailerons. These are located on the wings and rolls the plane left or right.
    Yoke forward/back – Controls the Elevators. These are located on the tail and pitches the nose up or down.
    Rear Triggers – Controls to the rudder, located on the tail of the plane. The rudder yaws the aircraft, to assist with turns during flight and whilst on the runway.

  2. STATUS INDICATOR PANEL (SIP)
    Consists of 12 x LEDs that react to events in Microsoft Flight Simulator. If a low fuel warning goes off, or if you want to check the status of your landing gear, the SIP can tell you. The SIP mode can also be set to match the rest of the LED colours on the product.

  3. MENU CONTROLS
    VelocityOne Flight includes all the core controls for easy Xbox OS and menu navigation. POV-1 acts as the D-Pad for selecting menus and also cursor mode within Microsoft Flight Simulator

  4. FLIGHT MANAGEMENT DISPLAY (FMD)
    Access enhanced features and settings. The FMD has 5 core features:

    • Select Input Mode for compatibility across Xbox and Windows PC.
    • Quickly select and activate pre-made profiles for Microsoft Flight Sim. Saving you setup time.
    • Provides additional training support by displaying profile assignments.
    • Provides flight chronometer information, including local time, and the ability to time each section of a flight to assist with navigation.
    • View and adjust core hardware settings, such as LED colour and brightness
  5. QUADRANT BUTTONS
    Additional buttons that can be assigned to any function within Flight Sim.
    Ideal for toggling landing gear, parking brakes and other flight systems.
    Use the included set of decals to label the buttons for easy reference.

  6. TRIM WHEEL
    Used to maintain level flight without needing to keep your hands on the Yoke. Use the Yoke handle to get the plane level, and then use the wheel to make fine adjustments to nose up/down position

  7. QUADRANT LEVERS
    Replicate the engine controls used across a wide range of aircraft.

  • Ideal for controlling the thrust levels of individual engines on multi-engine planes.
  • They can also be used for more realistic control of Flaps and Spoilers, to assist with take off and landing.
  • Levers can be customized using the additional handles supplied.

8. TPM VERNIER LEVERS
Replicate the engine controls used on light aircraft such as Cessna 152. All are set to max for take off, and can be reduced at cruising altitude.

  • Throttle (Black) – Adjusts the thrust output of an engine by varying the RPM.
  • Propeller (Blue) – Alters the tilt angle of the propeller blades.
  • Mixture (Red) – Regulates the ratio of fuel to air supplied to the engine

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HOW DOES THE YOKE AFFECT THE MOVEMENT OF A PLANE?

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Box Contents

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Now that you have the hardware setup, we will cover off the basics to get you flying in Microsoft Flight Simulator.
If you are new to Flight Simulator, we recommend using the Default profile, and running through the Flight Training lessons.
The Default profile contains everything you need to get flying, and will be active when you first connect the product and load the simulator.

DEFAULT FLIGHT SIMULATOR CONTROLS

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ACTIVATE A PROFILE USING THE FMD

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START FLYING IN MICROSOFT FLIGHT SIMULATOR

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