iRacing IR-01 Dallara Click View Section User Manual
- June 15, 2024
- iRacing
Table of Contents
DALLARA iR-01
USER MANUAL
IR-01 Dallara Click View Section
A Message From iRacing
DEAR iRACING USER,
Congratulations on your purchase of the Dallara IR-01! From all of us at
iRacing, we appreciate your support and your commitment to our product. We aim
to deliver the ultimate sim racing experience, and we hope that you’ll find
plenty of excitement with us behind the wheel of your new car!
The Dallara IR-01 is iRacing and Dallara’s answer to the challenges of premier
international open-wheel motorsport. Designed to blend together the best
elements of grand prix racing’s past, present, and future, this fast and agile
machine is easy to pick up, but limited electronics and driver aids make it
challenging to master.
The IR-01 is powered by a naturally aspirated, 3.0-liter V10 reminiscent of
the engines that dominated the sport in the early and mid 1990s. Producing
upwards of 900 horsepower at a dry weight of just 600 kilograms, the result is
an aggressive car that races well in traffic and is a pure thrill ride to
drive.
The following guide explains how to get the most out of your new car, from how
to adjust its settings off of the track to what you’ll see inside of the
cockpit while driving. We hope that you’ll find it useful in getting up to
speed.
Thanks again for your purchase, and we’ll see you on the track!
Tech Specs
CHASSIS
CARBON FIBRE ALUMINUM CONSTRUCTIONPOWER UNIT
LENGTH
4550mm
179.1in| WIDTH
2180mm
85.8in| WHEELBASE
3050mm
120in| DRY WEIGHT
600kg
1323lbs| WET WEIGHT
WITH DRIVER
716kg
1579lbs
---|---|---|---|---
3.0 LITER V10
DISPLACEMENT
3.0Liters
183CID| RPM LIMIT
20000RPM| TORQUE
246lb-ft
333Nm| POWER
900bhp
671kW
---|---|---|---
Introduction
The information found in this guide is intended to provide a deeper
understanding of the chassis setup adjustments available in the garage, so
that you may use the garage to tune the chassis setup to your preference.
Before diving into chassis adjustments, though, it is best to become familiar
with the car and track. To that end, we have provided baseline setups for each
track commonly raced by these cars. To access the baseline setups, simply open
the Garage, click iRacing Setups, and select the appropriate setup for your
track of choice. If you are driving a track for which a dedicated baseline
setup is not included, you may select a setup for a similar track to use as
your baseline. After you have selected an appropriate setup, get on track and
focus on making smooth and consistent laps, identifying the proper racing line
and experiencing tire wear and handling trends over a number of laps.
Once you are confident that you are nearing your driving potential with the
included baseline setups, read on to begin tuning the car to your handling
preferences.
GETTING STARTED The IR-01 is very easy to use, but extremely
difficult to master. Once the car is loaded, simply turn on the ignition,
press the starter button, and wait for the dash to change to the Race page.
Leaving the pits is as simple as pressing “upshift” to put the car in gear,
and hitting the accelerator pedal. Once in motion, the IR-01 does not require
a clutch or throttle blips to change gear either up or down. Upshifting is
recommended around 19,200rpm.
LOADING AN iRACING SETUP Upon loading into a session, the IR-01 will
automatically load the iRacing Baseline setup [baseline.sto]. If you would
prefer one of iRacing’s pre-built setups that suit various conditions, you may
load it by clicking Garage > iRacing Setups > and then selecting the setup to
suit your needs.
If you would like to customize the setup, simply make the changes in the
garage that you would like to update and click apply. If you would like to
save your setup for future use click “Save As” on the right to name and save
the changes.
To access all of your personally saved setups, click “My Setups” on the right
side of the garage.
If you would like to share a setup with another driver or everyone in a
session, you can select “Share” on the right side of the garage to do so.
If a driver is trying to share a setup with you, you will find it under
“Shared Setups” on the right side of the garage as well.
Dash Pages
“RACE” PAGE LEFT CLUSTER
RPM | Engine RPM |
---|---|
SPEED | Vehicle Speed (MPH or KPH, depending on selected units) |
BRAKE BALANCE | % Front brake bias |
PEDAL | Currently selected throttle map setting |
FARB | Current Front Anti-Roll Bar blade setting |
RARB | Current Rear Anti-Roll Bar blade setting |
RIGHT CLUSTER
LAP TIME | Current Lap Time |
---|---|
GAIN/LOSS | Time difference to session best lap |
FUEL REMAINING | Fuel level in the car (Gallons or Liters, depending on |
selected units)
BOTTOM ROW
LAP | Laps completed in current outing |
---|---|
VOLT | Current voltage measured at the battery |
WATER TEMP | Engine water temperature (°C or °F) |
OIL TEMP | Engine oil temperature (°C or °F) |
“QUAL“ PAGE LEFT CLUSTER
RPM | Engine RPM |
---|---|
SPEED | Vehicle Speed (MPH or KPH, depending on selected units) |
BRAKE BALANCE | % Front brake bias |
PEDAL | Currently selected throttle map setting |
FARB | Current Front Anti-Roll Bar blade setting |
RARB | Current Rear Anti-Roll Bar blade setting |
RIGHT CLUSTER
LAP TIME | Current Lap Time |
---|---|
GAIN/LOSS | Time difference to session best lap |
FUEL REMAINING | Fuel level in the car (Gallons or Liters, depending on |
selected units)
BOTTOM ROW
TIRE TEMP | Current surface temperature for each tire (°C or °F) |
---|---|
TIRE PRESS | Current tire pressure for each tire (psi or kPa) |
DISPLAY NOTIFICATIONS
There are several warnings that will come up on the display. The top two
lights on the left and right side are wheel lock indicators that will indicate
that one of the tires is sliding through the braking zone. The display will
flash red when oil or water temp exceed their limits of 100 C, and it will
flash red when there are 3 laps of fuel left in the tank. The pit limiter will
make the screen turn blue and the lights on the side will flash. When water or
oil pressure is lost, a message will show up on the bottom line of the screen
indicating what the problem is. The display will also turn red in that case.
ADVANCED SETUP OPTIONS
This section is aimed toward more advanced users who want to dive deeper into
the different aspects of the vehicle’s setup. Making adjustments to the
following parameters is not required and can lead to significant changes in
the way a vehicle handles. It is recommended that any adjustments are made in
an incremental fashion and only singular variables are adjusted before testing
changes.
Tires
TIRE COMPOUND TIRE COMPOUND
The IR-01 can run on one of three tire compounds, each with their own
advantages and disadvantages. Soft tires will have the most grip and lower lap
times, but will wear quickly. Hard tires will last much longer, but will have
the least grip and slower lap times. Medium tires are a balance of the two,
with a moderate level of grip and a lifespan that falls between the Soft and
Hard tires.
TIRE SETTINGS (ALL FOUR TIRES)![iRacing IR-01 Dallara Click View Section
- parts11](https://manuals.plus/wp-content/uploads/2023/12/iRacing-IR-01
-Dallara-Click-View-Section-parts11.jpg) COLD AIR PRESSURE
Air pressure in the tire when the car is loaded into the world. Higher pressures will reduce rolling drag and heat buildup, but will decrease grip. Lower pressures will increase rolling drag and heat buildup, but will increase grip. Higher speeds and loads will require higher pressures, while lower speeds and loads will see better performance from lower pressures. Cold pressures should be set to track characteristics for optimum performance. The tire pressures will flash on the display until they reach 21 psi. At this point the tires build heat slower as they “settle in” for the long run.
HOT AIR PRESSURE
Air pressure in the tire after the car has returned to the pits. The difference between Cold and Hot pressures can be used to identify how the car is progressing through a run in terms of balance, with heavier-loaded tires seeing a larger difference between Cold and Hot pressures. Ideally, tires that are worked in a similar way should build pressure at the same rate to prevent a change in handling balance over the life of the tire, so Cold pressures should be adjusted to ensure that similar tires are at similar pressures once up to operating temperature.
TIRE TEMPERATURES
Tire carcass temperatures, measured via Pyrometer, once the car has returned from the pits. Wheel Loads and the amount of work a tire is doing on-track is reflected in the tire’s temperature, and these values can be used to analyze the car’s handling balance. Center temperatures are useful for directly comparing the work done by each tire, while the Inner and Outer temperatures are useful for analyzing the wheel alignment while on track. These values are measured in three zones across the tread of the tire.
TREAD REMAINING
The amount of tread remaining on the tire once the car has returned from the pits. Tire wear is very helpful in identifying any possible issues with alignment, such as one side of the tire wearing excessively, and can be used in conjunction with tire temperatures to analyze the car’s handling balance. These values are measured in three zones across the tread of the tire.
Chassis
The Dallara IR-01 features a simplified suspension design which forgoes
dedicated springs for each corner of the car, as you would see in a road car
or most other race cars. Instead, heave (pitch) and roll are handled
independently via front and rear Heave Springs and Anti-Roll Bars,
respectively. Aerodynamic performance can be tuned via the Heave Springs to
maintain an efficient aerodynamic platform, while the chassis roll and overall
mechanical balance can be tuned via the Anti-Roll Bars.
FRONT ARB STIFFNESS
The ARB (Anti-Roll Bar) stiffness setting adjusts the roll stiffness of the
front suspension via a change in the ARB’s diameter. Increasing the ARB
stiffness will increase the roll stiffness of the front suspension, resulting
in less body roll but increasing mechanical understeer. This can also, in some
cases, lead to a more responsive steering feel from the driver. Conversely,
reducing the ARB stiffness will soften the suspension in roll, increasing body
roll but decreasing mechanical understeer. This can result in a less-
responsive feel from the steering, but grip across the front axle will
increase.=
ARB BLADES
The configuration of the Anti-Roll Bar arms, or “blades”, can be changed to
alter the overall stiffness of the ARB assembly. Higher values transfer more
force through the arms to the ARB itself, increasing roll stiffness in the
front suspension and producing the same effects, albeit on a smaller scale, as
increasing the diameter of the sway bar. Conversely, lower values reduce the
roll stiffness of the front suspension and produce the same effects as
decreasing the diameter of the sway bar. These blade adjustments can be
thought of as fine-tuning adjustments between sway bar diameter settings.
PUSHROD DELTA
Changing the Pushrod Delta results in a change in overall length of the front
suspension pushrods, directly affecting the front-end ride height. Increasing
the Pushrod Delta will raise the front end and decreasing the Pushrod Delta
will lower the front end. Due to the car’s mono-shock design, this adjustment
changes both front pushrods equally and prevents any crossweight changes. This
adjustment can be used to alter the ride heights without affecting the heave
spring preload.
NOSE WEIGHT
The vehicle’s Nose Weight is the percentage of the vehicle’s weight on the
front tires. Nose Weight represents a rough approximation of the longitudinal
Center of Gravity location in the vehicle and has a direct influence on the
high-speed stability of the vehicle. Higher Nose Weight values result in a
more directionally-stable vehicle, good for low-grip tracks and situations
where the vehicle is set up with extra front downforce. Conversely, lower Nose
Weight values are good for high-grip tracks and configurations with high rear
downforce levels.
SPRING PERCH OFFSET
This changes the static load of the front heave spring via an adjustable
spring perch. This is used to alter the overall front end ride height as well
as the static deflection and preload in the front Heave Spring.
SPRING RATE
The Heave Spring is a spring element configured to provide resistance only in
vertical suspension movement without affecting roll stiffness. This spring
element is used to control increasing aerodynamic loads and helps to maintain
the proper aerodynamic attitude around a circuit. Higher spring rates will
increase the front suspension’s vertical stiffness, useful for maintaining a
low front ride height but can cause a loss of grip in the front end over bumpy
surfaces. Softer spring rates will result in more front end travel, reducing
the control over the aerodynamic attitude, but will result in better front-end
mechanical grip.
SPRING DEFLECTION
This displays how much the Heave Spring is compressed from its total length
under static loads in the garage.
BUMP STIFFNESS
Bump stiffness affects how resistant the shock is to compression (reduction in
length). This adjustments affect only vertical (heave) movements in the
suspension, and are useful in fine-tuning the aerodynamic platform around the
track. Increasing values will produce more resistance to compression
(reduction in front ride height), while lower values will allow the front end
to compress more easily.
REBOUND STIFFNESS
Rebound stiffness affects how resistant the shock is to extension (increase in
length). Working only in heave, increasing the front rebound can help to
control unwanted vertical oscillations in ride height. If the suspension is
not allowed to work over changes in load, such as when rebound is too high,
the front tires will see a loss in grip over bumpy surfaces.
CORNERS (ALL FOUR SECTIONS) CORNER WEIGHT
This displays the weight on each wheel while sitting in the garage under
static conditions. Useful for determining weight distribution.
RIDE HEIGHT
Chassis Ride Height is the distance from the ground to a reference point on
the bottom of the chassis.
CAMBER
Camber is the vertical angle of the wheel relative to the center of the
chassis. Negative camber is when the top of the wheel is closer to the chassis
centerline than the bottom of the wheel, positive camber is when the top of
the tire is farther out than the bottom. Due to suspension geometry and corner
loads, negative camber is desired on all four wheels. Higher negative camber
values will increase the cornering force generated by the tire, but will
reduce the amount of longitudinal grip the tire will have under braking.
Excessive camber values can produce very high cornering forces but will also
significantly reduce tire life, so it is important to find a balance between
life and performance
TOE-IN
Toe is the angle of the wheel, when viewed from above, relative to the
centerline of the chassis. Toe-in is when the front of the wheel is closer to
the centerline than the rear of the wheel, and Toe-out is the opposite. On the
front end, adding toe-out will increase slip in the inside tire while adding
toe-in will reduce the slip. This can be used to increase straight-line
stability and turn-in responsiveness with toe-out. Toe-in at the front will
reduce turn-in responsiveness but will reduce temperature buildup in the front
tires.
REAR ARB STIFFNESS
The ARB (Anti-Roll Bar) stiffness setting adjusts the roll stiffness of the
rear suspension via a change in the ARB’s diameter. Increasing the ARB
stiffness will increase the roll stiffness of the rear suspension, resulting
in less body roll but increasing mechanical oversteer. Conversely, reducing
the ARB stiffness will soften the suspension in roll, increasing body roll but
decreasing mechanical oversteer. This can result in a less-responsive feel
from the steering, but grip across the rear axle will increase.
ARB BLADES
The configuration of the Anti-Roll Bar arms, or “blades”, can be changed to
alter the overall stiffness of the ARB assembly. Higher values transfer more
force through the arms to the ARB itself, increasing roll stiffness in the
rear suspension and producing the same effects, albeit on a smaller scale, as
increasing the diameter of the sway bar. Conversely, lower values reduce the
roll stiffness of the rear suspension and produce the same effects as
decreasing the diameter of the sway bar. These blade adjustments can be
thought of as fine-tuning adjustments between sway bar diameter settings.
PULLROD DELTA
Changing the Pullrod Delta results in a change in overall length of the rear
suspension pullrods, directly affecting the rear-end ride height. Increasing
the Pullrod Delta will lower the rear end and decreasing the Pullrod Delta
will raise the front end. Due to the car’s mono-shock design, this adjustment
changes both rear pullrods equally and prevents any crossweight changes. This
adjustment can be used to alter the ride heights without affecting the rear
heave spring preload.
SPRING PERCH OFFSET
This changes the static load of the rear heave spring via an adjustable spring
perch. This is used to alter the overall rear end ride height as well as the
static deflection and preload in the rear Heave Spring.
SPRING RATE
The Heave Spring is a spring element configured to provide resistance only in
vertical suspension movement without affecting roll stiffness. This spring
element is used to control increasing aerodynamic loads and helps to maintain
the proper aerodynamic attitude around a circuit. Higher spring rates will
increase the rear suspension’s vertical stiffness, useful for maintaining a
consistent rear ride height but can cause a loss of grip in the rear end over
bumpy surfaces. Softer spring rates will result in more rear end travel,
reducing the control over the aerodynamic attitude, but will result in better
rear-end mechanical grip.
SPRING DEFLECTION
This displays how much the Heave Spring is compressed from its total length
under static loads in the garage.
BUMP STIFFNESS
Bump stiffness affects how resistant the shock is to compression (reduction in
length). This adjustment affects only vertical (heave) movements in the
suspension, and are useful in fine-tuning the aerodynamic platform around the
track. Increasing values will produce more resistance to compression, while
lower values will allow the rear end to compress more easily.
REBOUND STIFFNESS
Rebound stiffness affects how resistant the shock is to extension (increase in
length). Working only in heave, increasing the rear rebound can help to
control unwanted vertical oscillations in ride height. If the suspension is
not allowed to work over changes in load, such as when rebound is too high,
the rear tires will see a loss in grip over bumpy surfaces.
Vehicle Systems
AERO FRONT WING ANGLE
The Front Wing Angle setting changes the Angle of Attack of the front wing
elements. Increasing wing angle increases the downforce generated by the wing
but increases drag, while decreasing the wing angle reduces the downforce
generated by the wing while reducing drag. Front Wing Angle has a heavy
influence on front downforce, having a large effect on front-end grip in mid-
to high-speed corners.
GEARBOX DIFFERENTIAL
COAST RAMP ANGLE
Differential ramp angles alter how much force is produced to keep the
differential locked. Coast Ramp Angles affect the differential under
deceleration, with higher numbers generating less locking force and lower
numbers generating more locking force. Higher locking force will generate more
understeer under deceleration.
DRIVE RAMP ANGLE
Differential ramp angles alter how much force is produced to keep the
differential locked. Drive Ramp Angles affect the differential under
acceleration, with higher numbers generating less locking force and lower
numbers generating more locking force. Higher locking force will generate more
understeer but will help with traction out of a corner.
CLUTCH PLATES
The number of clutch faces affect how much overall force is applied to keep
the differential locked. Treated as a multiplier, adding more faces produces
increasingly more locking force.
PRELOAD
The differential can be set with a static preload applied to the friction
surfaces. Higher values produce more locking force in the differential in all
conditions, producing more understeer under acceleration and deceleration.
This value will also affect mid-corner performance, with higher values not
allowing the differential to unlock as much, increasing mid-corner understeer.
ENGINE IN-CAR DIALS FUEL FUEL LEVEL
Fuel level is the amount of fuel in the fuel tank when the car leaves the
garage.\
BRAKE SYSTEM FRONT MASTER CYLINDER
The Front Brake Master Cylinder size can be changed to alter the pressure in
the lines to the front brake calipers. A larger master cylinder will reduce
the pressure to the front brakes, shifting brake bias rearward and producing a
“softer” brake feel. A smaller master cylinder will increase brake line
pressure to the front brakes, shifting brake bias forward and providing a more
aggressive feel in the brake pedal.
REAR MASTER CYLINDER
The Rear Brake Master Cylinder size can be changed to alter the pressure in
the lines to the rear brake calipers. A larger master cylinder will reduce the
pressure to the rear brakes, shifting brake bias forward and producing a
“softer” brake feel. A smaller master cylinder will increase brake line
pressure to the rear brakes, shifting brake bias rearward and providing a more
aggressive feel in the brake pedal.
BRAKE PRESSURE BIAS
Brake Bias is the percentage of braking force that is being sent to the front
brakes. Values above 50% result in more pressure being sent to the front,
while values less than 50% send more force to the rear. This should be tuned
for both driver preference and track conditions to get the optimum braking
performance for a given situation.
STEERING SYSTEM STEERING PINION RATIO
The size of the steering pinion can be changed to alter how fast or slow the
steering feels to the driver. The value represents the amount of steering rack
movement for a single revolution of the steering pinion, with larger values
resulting in a faster steering feel.
DASH CONFIG DISPLAY PAGE
Sets the default display page on the steering wheel when the car is loaded.
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