TRUGOLF WILD WEST LightGun Shooter Game Instruction Manual
- June 6, 2024
- TRUGOLF
Table of Contents
WILD WEST LightGun Shooter Game
MANUAL
TRUGOLF.COM
TABLE OF CONTENTS
WILD WEST ………………………………………………………………………..1 STARTING THE GAME
……………………………………………………..3 PLAYING THE GAME ………………………………………………………..11 STARTING A
NEW GAME ………………………………………………….13 SALOON ……………………………………………………………………………….15
STREET ……………………………………………………………………………….17 HIGH NOON
………………………………………………………………………..19 HALL OF FAME…………………………………………………………………..22
PAUSE THE GAME ……………………………………………………………..23 QUITTING THE
GAME……………………………………………………..24 TROUBLESHOOTING ………………………………………………………..25
Welcome to TruGolf’s first LightGun shooter game. To play E6 Wild West, you will need:
A TRUGOLF SIMULATOR
TRUGOLF LIGHTGUN
SYSTEM REQUIREMENTS
RECOMMENDED
MINIMUM
Intel Core i5 Processor (7th Generation) Nvidia GeForce GTX 1070 Graphics Card
16GB RAM
Intel Core i3 Processor (7th Generation) Nvidia GTX 1050 Ti (or GTX 960) 8GB RAM
1.9GB of Hard Drive Space | Windows 10 64bit* | Audio Hardware and speakers USB 2.0 port** | Internet connection (Required)
*Does not support 32bit or earlier versions of Windows **USB 3.0 ports and hubs, or USB 2.0 extension cables up to 30ft also supported
INSTALLING THE GAME
If you haven’t already downloaded and installed E6 Wild West on your PC,
please go to http://autoupdate.e6golf.com/multisport/SetupE6WildWest.exe. Once
downloaded, run the `SetupE6WildWest.exe’ file and follow the onscreen
instructions.
PERFORMANCE RECOMMENDATION
To increase the speed of the crosshairs and gun tracking, you are encouraged
to increase the “Cursor Speed” in Windows to the highest settings
- In Windows 10, go to Settings > Devices > Mouse
- Set the cursor speed to maximum (20)
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STARTING THE GAME
STARTING THE GAME FOR THE FIRST TIME
IMPORTANT: Before launching the game, the LightGun must be connected to a USB
2.0 or 3.0 port on your computer.
The first time you start the game, you will need to calibrate the LightGun
with the one-time calibration tool.
IMPORTANT: During the first few steps of the calibration process, you will
need to interact with items onscreen using touch, the keyboard or a mouse. The
LightGun also functions like a mouse, so it will interfere with your actions.
To avoid this interference, you will need to block the gun sensor, either with
your hand or by placing a cloth over it until the first few steps of the
calibration are completed.
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ADJUSTING THE PROJECTED IMAGE
The tracking system requires a white border around the image projected
onscreen. You may need to adjust your projected image to ensure it fits inside
the edges of the physical screen. Use the arrows and corners on this screen
for reference.
Once all four corners fit inside the screen, click PROCEED. NOTE: The
projected image can be smaller than the screen, provided the white border
remains visible at all times.
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CALCULATING THE IDEAL STANDING POSITION
The ideal position to shoot from is farther from the screen than the standard
“tee position” for golfing. If you have a TruGolf Vista simulator, there are
presets available that will auto-fill the “simulator height” field. If you
have a custom simulator or setup, you need to measure the projected image’s
height, and then enter the measurement manually using your keyboard and mouse.
Once the screen height is entered, press the CALCULATE button.
SCOPE ALIGNMENT Make sure the LightGun’s crosshairs are aligned to the iron
sights by looking down the sights with one eye. It should appear like this:
RESPONSIVENESS As you move the LightGun’s crosshairs around the screen, they
should move quickly and smoothly, not jump around the screen.
ASSESSMENT SCREEN
Once you have destroyed all nine targets, you will be asked to assess your
experience.
In this example, the calculation recommends a standing position of 15 feet
from the screen. You may want to mark this position on the floor with tape for
future reference. When this step is complete, click PROCEED.
TESTING YOUR LIGHTGUN CALIBRATION
To confirm that your LightGun is correctly calibrated, carefully aim and shoot
at each of the nine targets. Correct calibration is determined by two factors:
Scope Alignment and Responsiveness.
· If no changes are needed, click YES, WORKS WELL. This completes the
calibration process and takes you into the game.
· If changes are needed, click NO, NEEDS WORK. This will take you to the next
steps of the calibration process.
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ADJUSTING THE SCOPE ALIGNMENT
Following the on-screen instructions, press and hold the left directional
arrow on the LightGun’s controls for three seconds.
After holding the left arrow for 3 seconds, the crosshairs will lock to the
center of the screen.
When the sights are aligned, shoot the gun. This will align the scope
correctly.
NOTE: This process can be repeated as many times as you’d like until you are
satisfied with the alignment.
When finished, click PROCEED.
CALIBRATING FOR DIFFERENT LIGHTING CONDITIONS
The tracking system can be affected by lighting conditions, which fall into
two categories:
· Dark Environment: Very little light surrounding the simulator booth/ area.
This is typical for most home installations
· Bright Environment: Other light sources surrounding the simulator
booth/area. This is most common with commercial facility installations
With the crosshairs locked to the center of the screen, point the LightGun at the crosshairs and look down the sights with one eye. Align your sights so it looks like this:
On this screen, you may shoot/select the lighting environment that best
describes your simulator setup.
NOTE: The “Dark Environment” setting is preferable. However, if you find that
tracking is inconsistent or performs poorly, you may need to re-run the
calibration tool and select “Bright Environment”.
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PROJECTOR BRIGHTNESS CALIBRATION
Projectors’ images have a wide range of brightness. To determine the
brightness of your projector, the LightGun will now function as a Light Meter.
CALIBRATION COMPLETE AND SUMMARY SCREEN
When you click PROCEED, a white screen appears. Keep your LightGun pointed at the screen for the duration of a 10-second countdown, while it measures the screen brightness.
After measuring the Screen Brightness, the calibration is complete. NOTE: It
may take up to 10 seconds for the crosshairs to re-engage on this screen.
To finish the calibration process, shoot/click FINISH.
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THE MAIN SCREEN
THE OPTIONS SCREEN
On the Main Screen, click PLAY GAME to start play or OPTIONS to adjust settings.
When you click OPTIONS on the Main Screen, you can access the following
features:
· Crosshairs -Toggles the crosshairs on/off; disabling the crosshairs provides
a more authentic experience NOTE: Before performing re-calibration of the
Light Gun or the one-shot calibration, we recommend that you turn ON the
crosshairs beforehand.
· Re-Calibrate Gun – Restart the calibration process. · Clear High Scores –
Clear the high scores/Hall of Fame names. · Reset Unlocked Stages – Reset the
games’ stages/levels to their locked
defaults: Stage #2 and #3 are locked. · OK/Apply – Applies any changes made
and returns to the main menu.
NOTE: Each time you start the game, a dialog is displayed, informing you that the Light Gun is performing a quick self-check. When it’s completed, the crosshairs will be latched to your gun’s movement.
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STARTING A NEW GAME
TEST/TUTORIAL LEVEL
Shoot/Click TEST/TUTORIAL and then choose “Skill Test Only” or “Start
Tutorial”.
When you click PLAY GAME on the Main Screen, a screen is displayed where you choose your difficulty level:
THREE SKILL LEVELS
· Gunslinger : For beginners. Targets are larger, the opponents in the “high noon” quickdraw level are slow.
· Town Sheriff : Medium difficulty. Targets are standard size, the opponents in the “high noon” quickdraw level are faster.
· Ragin’ Inferno
: High difficulty. Targets are small, the opponents in
the “high noon” quickdraw level are very fast.
YOUNG GUNS
· Not currently available. Will launch a level specially designed for kids with many fun animated targets to shoot.
TEST / TUTORIAL
· Launch a skills test and usage tutorial; this provides info on correct gun usage and a quick skills test to help determine the most suitable difficulty level for a player
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SKILL TEST ONLY You have 10 seconds to shoot 20 randomly placed targets. When
the time is up, you get a skill rating corresponding to the three difficulty
levels of the game.
START TUTORIAL You are guided through a full training tutorial that helps
players get a feel for the gun and provides basic Light Gun firearm training.
· After the tutorial is finished, you are then taken through the Skills Test
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CHOOSING A STAGE
After you select your difficulty level, you are presented with three stages to
play. Initially, only the first stage (Saloon) is unlocked. Players must
“beat” each stage to unlock the next stage.
SALOON
In the Poker Bonus Stage (see images below), you earn bonus points by shooting
cards to make up to three 5-card poker hands.
RULES · Each 5-card hand is worth a set amount of points
· Click/Shoot the POKER GUIDE button in the top-left of the screen to view the
point values for each type of hand
· After shooting five cards to make your first poker hand, your results are
displayed:
In the Saloon Stage, you have 60 seconds and unlimited ammunition to shoot as
many targets as possible. When time runs out, a final score is displayed,
along with an “accuracy percentage” and a “star rating” for your performance.
· To unlock the next stage, you must score 2,000 points or higher · If your
accuracy percentage is 80% or above, you get a double-points bonus!
SALOON BONUS LEVEL: POKER
If you score 2,000 points or higher in the Saloon Stage, you go to the Poker
Bonus Stage.
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· You must now decide if you want to take those points and be done, or try
your luck to make an even better hand · Click/Shoot NAH, I’M GOOD to take your
bonus points and finish · Click/Shoot GO HIGHER OR NOTHING? to try your luck
at making a better hand – If your second poker hand is better than your first,
the points from that hand are added to the points of the previous hand(s) – If
your second poker hand is worse than your first, you lose all points and the
bonus round is over
· Once this bonus round is finished, your points are added to the points of
the Saloon Stage
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STREET BONUS LEVEL: BANDITOS
If you score 2,000 points or higher in the Street Stage, you go to the
Banditos Bonus Stage.
STREET
In the Street Stage, you have 60 seconds and unlimited ammunition to shoot as
many targets as possible. When time runs out, a final score is displayed,
along with an “accuracy percentage” and a “star rating” for your performance.
· To unlock the next stage, you must score 2,000 points or higher · If your
accuracy percentage is 80% or above, you get a double-
points bonus!
In the Banditos Bonus Stage, earn bonus points by shooting 10 Banditos with
only 17 bullets, within 60 seconds.
RULES · To win, you must shoot all 10 Banditos before time runs out or you use
up all your ammo · If you succeed, you double your points from the Street
Stage · If you lose, you get no bonus points, but keep your score from the
Street Stage
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HIGH NOON
In addition to the difficulty level of the three outlaws, the overall game difficulty level you selected (one, two or three stars) determines the speed at which the three outlaws draw:
· Gunslinger : The outlaw is slow to draw
· Town Sheriff : The outlaw draws with average speed
· Ragin’ Inferno
: The outlaw is very fast with their quick-draw
PLAYING HIGH NOON
When High Noon starts, the outlaw challenges you. You can then shoot/ click
TUTORIAL for an overview of how High Noon works, or shoot/click READY to start
the showdown.
High noon is a one-on-one quick-draw game. Face off against one of three
outlaws to see who is the fastest gun in the west!
After selecting the High Noon Stage, you select which outlaw you want to draw
against.
RULES · Both you and your opponent have three lives · Whoever loses all three lives first, loses the showdown · You get one shot per round
There is an outlaw for each difficulty level: · Easy (Dalton Cain, The Deacon) has largest hit areas · Medium (Will Sharpes, Diamondback Jack) has standard- size hit areas · Hard (Grim Jim, The Deathslinger) has very small hit areas
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IMPORTANT! When you shoot/click READY to start the showdown, you must immediately lower your gun so it is NOT pointed at the screen.
· Next, you must wait until your opponent draws first · When your opponent starts to move, you can draw · To shoot, raise the gun from your hip and fire at your opponent
POSSIBLE OUTCOMES
· Draw too early (before your opponent draws) – You get shot and lose a life
· Accurately shoot your opponent before he shoots you – Your opponent loses a
life
· Shoot, but miss your opponent – You get shot and lose a life
· Draw too late – You get shot and lose a life
The game is over when either you or your opponent has lost all three lives.
POINTS
Shoot specific parts of your opponent to earn more points:
Torso
Head
Hat
Gun
2,000 points
1,800
points
1,600
points
1,400 points
Legs
1,000 points
BONUS POINTS
· If you have 3 lives remaining when you win, your total points will be
tripled · If you have 2 lives remaining when you win, your total points will
be doubled · If you have 1 life remaining when you win, you will not earn any
bonus points
QUICK-DRAW GAMEPLAY TIP
If you are having difficulty shooting from the hip, you can try holding the
gun ahead of you but aiming slightly below the screen’s bottom edge instead.
When it comes time to draw, simply raise your wrists to aim at your opponent.
If you are still receive a “Too Early” warning, angle the gun down more to
ensure it does not still see the screen. We still recommend shooting from the
hip for a genuine quick-draw experience, but this method helps less
experienced players get used to the game.
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HALL OF FAME
If you finish with one of the top five scores for a level (and your
skill/difficulty level), you can enter your name into the Hall of Fame by
shooting the letters/ numbers and then DONE.
To view the High Scores/Hall of Fame, go to the Stage Selection Menu. In the
Hall of Fame, click/shoot the left/right arrows to change the Stage, and then
EASY, MED, HARD buttons to change the Skill/Difficulty level. The top five
scores from each stage and skill/difficulty level will be displayed.
NOTE: To clear the list of high scores, go to Options from the Main Screen.
Once a high scores list has been cleared, it cannot be restored.
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PAUSE THE QUITTING
GAME
THE GAME
When playing, you can pause the game by clicking/shooting the Menu button in the bottom left corner of the screen (image below):
On the Main Screen, click/shoot EXIT. From here, you can quit the game or return to the Main Screen.
· When the pause menu is displayed, click/shoot RESUME PLAY to resume playing · You can also quit the game and return to the Main Screen from the pause menu
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TROUBLESHOOTING
INSTALLATION TIPS
As a general rule, it is important to install Wild West either from the E6
Product launcher or from the standalone installer executable from your
desktop. Also, please make sure you have proper user admin privileges before
installing Wild West. Failing to install the game with the proper admin rights
will result in various issues. My gun is not tracking accurately, or the
performance is inconsistent/laggy
· This may be caused by having too much light surrounding the simulator – If
the extra light is unavoidable, re-run the calibration (from the Options
screen, accessible on the Main Screen) and the change the light settings
· You may not be standing at the recommended distance from the screen –
Typically, you will want to stand much farther back than your simulator’s tee
position – To determine the correct standing position, re-run the calibration
(from the Options screen, accessible on the Main Screen)
My gun’s scope is misaligned · You may perform the one-shot scope realignment
at any stage of the game 1) Make sure you have re-enabled the crosshairs in
the game OPTIONS menu (if they are currently turned off) 2) Press and hold the
left arrow button on the gun’s D-pad for 3 seconds. 3) The crosshairs will now
be locked to the center of the screen. 4) Align your gun sights with the
crosshairs, and fire the gun 5) Your crosshairs should now be aligned with
your sights. · You can also perform this step during the full calibration
process, accessible from the game’s Options Screen.
The game says the gun is disconnected, or I get a gun error when I start up
the game · Make sure your gun is connected to a USB 2.0 or 3.0 port on your
computer (these ports are usually colored either black or blue) · The gun must
be connected to the computer before launching the game
My gun appears to be tracking upside down or backward · Rebooting the game
should resolve this issue
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The turf used on some simulators may cause a static electricity buildup that
can affect the LightGun in rare cases. General use of the LightGun should
remain unaffected. However, before connecting or disconnecting the LightGun
from the computer, please ensure you have discharged any static buildup by
touching a grounded metal surface or your PC case beforehand. If your gun
becomes unresponsive after a static discharge, unplug it from the USB port and
reboot the computer. After the computer has restarted, plug the gun back in
and relaunch the game. This should reset the LightGun and restore its
functionality.
ERROR CODES AND ERROR REPORTING
Should you encounter an error while playing Wild West, the error system should
be able to guide you through a resolution in real-time. Most errors are
selfrepairing, enabling you to follow onscreen instructions to resolve most
issues. If the error shown on the screen is not resolved by following the
onscreen instructions, you can report the issue and send an error report to
TruGolf by clicking REPORT ISSUE in the bottom-left corner of the screen.
The error report allows customers to provide their email address, name and
phone number. When the report is sent, TruGolf is immediately notified. Our
support staff can then address your issue. The report contains useful
information relating to the error that TruGolf can use to diagnose the problem
and provide you with a solution. After the error report is submitted, the game
will close.
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ERROR CODES AND SELF-DIAGNOSIS INSTRUCTIONS
This section lists error codes and possible solutions.
02 – LIGHTGUN SOFTWARE NOT RUNNING · The accompanying tool to run the LightGun
software has stopped running or crashed. Reboot the Wild West game to resolve.
04 – LIGHTGUN SOFTWARE NOT FOUND · The accompanying tool to run the LightGun
software is missing or not in its usual install location. Please reinstall
Wild West to resolve this issue.
06 – LIGHTGUN SOFTWARE NOT RESPONDING · The accompanying tool to run the
LightGun software has stopped running or crashed. Reboot the Wild West game to
resolve.
08 MULTIPLE LIGHTGUNS CONNECTED · You have more than one LightGun device
connected. Please disconnect one and ensure only one gun is connected at a
time, then reboot Wild West.
10 – LIGHTGUN SOFTWARE FAILED TO INITIALIZE · There was an issue with the
LightGun software tool. Please reboot Wild West to resolve.
12 – NO HARDWARE LIGHTGUNS DETECTED · There was no LightGun hardware detected.
Please ensure your LightGun is connected to an available and working USB 2.0
or 3.0 port.
14 – HARDWARE LIGHTGUNS NOT RESPONDING · There is a hardware issue with the
LightGun. Please close Wild West, unplug your LightGun from the USB port,
replug it in, and restart Wild West. · Alternatively, you may perform the
above steps after a full system reboot.
16 – HARDWARE LIGHTGUNS RUNNING OUT-OF-DATE FIRMWARE · The firmware on the
LightGun is out of date. Please contact TruGolf customer support for
instructions on how to update your LightGun’s firmware.
32 – MISSING LICENSE FILE/KEY – PRODUCT IS NOT AUTHORIZED · Your software
license is not valid or not present. Please ensure you have a valid and active
product license for Wild West. · OR: You may have a valid license and are
running the game offline, but have reached your limit of 6 offline launches.
In which case, connect to the internet, launch the game, then you may
disconnect again.
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34 – SYSTEM NOT CONNECTED TO THE INTERNET, CANNOT VERIFY THE LICENSE
· Your internet connection was not detected during a license verification
process. Please ensure your system is connected to the internet.
36 – LICENSE VALID BUT SYSTEM NOT CONNECTED TO THE INTERNET · Your internet
connection was not detected during a license verification process. Please
ensure your system is connected to the internet.
38 INCOMPATIBLE OPERATING SYSTEM DETECTED · You are attempting to run the
game on an unsupported operating system. · Wild West is only supported on
Windows 10, 64-bit.
CONTACTING TRUGOLF SUPPORT
If your issue is not listed, or if you are unable to overcome your issue,
contact TruGolf support by visiting: https://trugolf.com/support
There you can review our knowledge base, submit a support ticket, or contact
us directly. Customer Support MondayFriday 9:00 am5:00pm MST Toll Free:
877-711-6691 Direct Line:
801-677-1123
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References
- autoupdate.e6golf.com/multisport/SetupE6WildWest.exe
- COM.COM
- Launch Monitor & Golf Simulator Solution | TruGolf
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