KASSER SYNTHS YM2151 Arcade FM Synthesizer Mit User Guide

June 2, 2024
KASSER SYNTHS

KASSER SYNTHS YM2151 Arcade FM Synthesizer Mit

KASSER SYNTHS YM2151 Arcade FM Synthesizer Mit

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Overview

Overview

menu 1 feedback, algorithm & velocity control

  1. feedback left knob degree of modulation of operator 1 to itself
  2. algorithm right knob modulators are the operators that modulate the carriers carriers are the operators you can hear
  3. velocity right knob on/off midi velocity controlled operators

menu 2 frequency ratio

  1. frequency multiplier right knob operator‘s frequency multiplier
  2. frequency fine detune left knob fine detune of selected frequency multiplier
  3. frequency coarse detune 2 right knob coarse detune of selected frequency multiplier
    *different frequency ratios between carrier and its modulator will produce different overtones

menu 3 ads envelope

  1. attack rate left knob
  2. t otal level right knob
  3. decay rate left knob
  4. secondary total level right knob
  5. secondary decay rate left knob
  6. release rate right knob
  7. rate or key scaling right knob

menu 4 low frequency oscillator (lfo)

  1. lfo frequency left knob global for 4 operators
  2. frequency modulation sensitivity right knob global for 4 operators
  3. amplitude modulation on/off left knob for every individual operator
  4. amplitude modulation sensitivity right knob global for 4 operators

menu 5 low frequency oscillator (lfo)

  1. phase modulation depth right knob
  2. amplitude modulation depth right knob
  3. phase and amplitude modulation waveform right knob these submenus are selected with the left knob

menu 6 fm patches and midi channels

  1. edit midi ch/bank 0 preset selection left knob
  2. save preset in midi ch selection left knob
    number: midi channel number : midi bank 0 preset number on top shows the preset that is being edited
  3. load 8 presets from sd card to midi channels
    *presets need to be named as patch0x.dmp (x from 1 to 8)
  4. save all 8 presets from midi channels to sd card
    *presets need to be renamed from patch0x.DMP to patch0x.dmp (x from 1 to 8) to load correctly on deflemask software

midi cc implementation chart

global control

parameter cc data range
lfo frequency 1 8
phase modulation depth 28 64
amplitude modulation depth 29 64
lfo waveform 30 4
noise enable (ch 8) 78 2
noise frequency (ch 8) 79 32

channel voice control

parameter cc data range
pitch bend amount 81 12
fm algorithm 14 8
fm feedback 15 8
stereo configuration 77 4
amplitude modulation sensitivity 76 4
frequency modulation sensitivity 75 8

operator control

parameter cc data range
total level op1 16 128
total level op2 17 128
total level op3 18 128
total level op4 19 128
freq multiplier op1 20 16
freq multiplier op2 21 16
freq multiplier op3 22 16
freq multiplier op4 23 16
detune (fine) op1 24 7
detune (fine) op2 25 7
detune (fine) op3 26 7
detune (fine) op4 27 7
detune 2 (coarse) op1 82 4
detune 2 (coarse) op2 83 4
detune 2(coarse) op3 84 4
detune 2 (coarse) op4 85 4
attack rate op1 43 32
--- --- ---
attack rate op2 44 32
attack rate op3 45 32
attack rate op4 46 32
decay rate op1 47 32
decay rate op2 48 32
decay rate op3 49 32
decay rate op4 50 32
secondary decay rate op1 51 16
secondary decay rate op2 52 16
secondary decay rate op3 53 16
secondary decay rate op4 54 16
secondary total level op1 55 16
secondary total level op2 56 16
secondary total level op3 57 16
secondary total level op4 58 16
release rate op1 59 16
--- --- ---
release rate op2 60 16
release rate op3 61 16
release rate op4 62 16
amplitude modulation on/off op1 70 2
amplitude modulation on/off op2 71 2
amplitude modulation on/off op3 72 2
amplitude modulation on/off op4 73 2
rate or key scaling op1 39 4
--- --- ---
rate or key scaling op2 40 4
rate or key scaling op3 41 4
rate or key scaling op4 42 4

midi bank 0 and bank 1 presets

videogame preset
street fighter 2 0: bright piano (ken) 1 : lead (ryu) 2: eorgan (guile) 3:

horn (guile) 4: epiano(credit) 5: lead (title)
space harrier| 6: epiano(theme) 7: epiano2 8: bass
afterburner 2| 9: ebass(final take off) 10: wood percussion (afterburner) 11: distorted bass(redout)
ghouls’n ghosts| 12: eorgan(credit) 13: organ(stage1) 14: percussion15: mister piano
final fight| 16: bass(opening) 17: synthlead 18: organ19: bass(round1) 20: horn 21: synth guitar
outrun| 22: synth (magical shower) 23: synth (passing breeze) 24: epiano 25: epiano2 26: epiano 3 (splash wave) 27: ekalimba (splash wave) 28:epiano4 29: epiano 5
r-type| 30: eguitar 1 (start 1ststage) 31: eguitar2 32: string
shinobi| 33: epiano1 (bgm) 34: epiano2 35: synth
double dragon| 36: eguitar (industrial area) 37: horn 38: drum 1 39: drum 2 40: drum 3 41: bass (opening)
golden axe| 42: synth bass(deathadder) 43:drum 1
(wilderness) 44: synthbass2
(deathadder) 45: drum 2 46: drum 3
(wilderness)
altered beast| 47: drum 1 (round 1) 48: drum 2 49:
drum 3 50: epiano 51: kalimba 52: bass
53: metal 54: klang
marble madness| 55: pad(level1) 56: kalimba 57:
percussion(level2) 58: string1 59: bass
60: string2
forgotten worlds| 61: epiano(round 1) 62: horn
fantasy zone 2| 63:drum 1 (10years) 64:drum 2 65:
synth 66: percussion1 (cholacorai) 67:
percussion2 68: drum 3 (gumbatight)
69: eguitar
ninja spirit| 70: pad1 (round 1) 71: pad2 72: pad 3
midi channels these 8 presets are loaded by default in the midi channels from 1 to 8| 73 (1): bass(street fighter2 – ryu) 74
(2): bass(outrun – magical shower) 75
(3): epiano(outrun – last wave) 76 (4):
lead synth (afterburner2 – afterburner)
77 (5): drone(final fight- round 1) 78
(6): percussion(ghouls’ n ghosts – stage

  1. 79 (7): tom (space harrier – theme) 80
    (8): snare(space harrier – theme)

bank 1 corresponds to the sd card. presets have to be saved in the sdcard as instrxxx.dmp where xxx goes from 000 to 127. program change midi messages can load these presets in the midi channel selected. presets value range is from 0 to 127

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