D16 Group Toraverb 2 Space Modulated Reverb User Manual

June 16, 2024
D16 Group

D16 Group Toraverb 2 Space Modulated Reverb

Product Information

Specifications

  • Operating System (Windows PC): Windows 7 or newer
  • CPU: 2.5 GHz SSE (Multicore 2.8 GHz recommended)
  • RAM: 8 GB (16 GB Recommended)
  • Software: VST2 / VST3 /AAX compatible host application (32bit or 64bit)
  • Operating System (Apple Mac): OS X 10.13 or newer
  • CPU: Intel based 2.5 GHz (2.8 GHz recommended), Apple M1
  • RAM: 8 GB (16 GB Recommended)
  • Software: AU / VST2 / VST3 / AAX compatible host application (64bit!)

Product Usage Instructions

Preliminary Information
This chapter contains general advice for using the plug-in’s interface. To do a right-click on macOS with single button mice:

  • Either use your mouse click while holding the CtRL key on your keyboard
  • Or use two fingers on your touchpad

Checking the Value of a Parameter
Right-click on any parameter to check its value in its context menu.

  • Overview
    Toraverb 2 is a high-quality studio reverb effect unit with a modulated tail.

  • Signal Flow
    This chapter describes the signal path through Toraverb 2. It explains the basic components of the unit and its control parameters.

  • Basic Modules
    Internally, Toraverb 2 consists of a few basic components. These correspond to the sections on the graphical user interface.

  • Pre-delay

    • Controls the delay between Dry and Reverberated signals.
    • Pre-delay section: By default, Pre-delay is expressed in milliseconds and controlled in a range of 0 to 500 ms (when Sync mode is disabled). The value can be adjusted by dragging the mouse pointer up or down above the digits representing the consecutive decimal positions on the display.
    • Sync. toggle button: This button activates Sync. mode for Pre-delay section.

FAQ (Frequently Asked Questions)

  1. Q: What are the software and hardware requirements for the product?
    • A: For Windows PC, the operating system should be Windows 7 or newer, with a CPU of 2.5 GHz SSE (Multicore 2.8 GHz recommended), and a RAM of 8 GB (16 GB Recommended). The software should be VST2 / VST3 /AAX compatible host application (32bit or 64bit).
    • A: For Apple Mac, the operating system should be OS X 10.13 or newer, with an Intel based CPU of 2.5 GHz (2.8 GHz recommended) or Apple M1, and a RAM of 8 GB (16 GB Recommended). The software should be AU / VST2 / VST3 / AAX compatible host application (64bit!).
  2. Q: How do I perform a right-click on macOS with single button mice?
    • A: Either use your mouse click while holding the CtRL key on your keyboard or use two fingers on your touchpad.
  3. Q: How can I check the value of a parameter?
    • A: Right-click on any parameter to check its value in its context menu.
  4. Q: What is Toraverb 2?
    • A: Toraverb 2 is a high-quality studio reverb effect unit with a modulated tail.
  5. Q: What does the Pre-delay section control?
    • A: The Pre-delay section controls the delay between Dry and Reverberated signals.

Requirements

Software and hardware requirements of the product

  • OS version Windows 7 or newer

  • CPU  2.5 GHz SSE (Multicore 2.8 GHz recommended)

  • RAM  8 GB (16 GB Recommended)

  • Software  VST2 / VST3 /AAX compatible host application (32bit or 64bit)

  • OS version OS X 10.13 or newer

  • CPU  Intel based 2.5 GHz (2.8 GHz recommended), Apple M1

  • RAM  8 GB (16 GB Recommended)

  • Software  AU / VST2 / VST3 / AAX compatible host application (64bit!)

Hardware requirements / recommendations are based on estimates performed on available computers at D16 Group HQ, and therefore cannot cover all possible configurations available on the market. CPU usage may vary widely depend-ing on the manner in which the product is used. Factors that may contribute to variance in CPU usage include particular patch and its complexity, the global quality setting, project sample rate. In order to form a better understanding of how a plug-in will behave within your current setup, we highly recommend downloading the demo and giving it a try.

Preliminary information

This chapter contains general advice for using the plug-in’s interface.

  • To do a right-click on macOS with single button mice:

    • Either use your mouse click while holding the CTRL key on your keyboard or use two fingers on your touchpad.
    • Checking the value of a parameter
  • Right-click on any parameter to check its value in its context menu:

  • Note: It’s currently not possible to enter a precise value in the input box; it’s just to check the value.

  • Fine-tuning continuous parameters
    Tweak a control (knob) while holding the CTRL key (on Windows) or Apple CMD key (on macOS) – this will make the tweaking more precise while moving the mouse pointer up and down.

  • Double-click to reset a continuous parameter’s value
    Double-clicking on a parameter restores its value to the initial state, either default (right after loading the plug-in / loading it along a project file) or from the most recently loaded preset.

Overview

Toraverb 2 is a high quality studio reverb effect unit with a modulated tail.

There are two sections to the user interface:

  • Configuration and preset management
  • Signal processing control section contains all the remaining controls

Signal Flow
This chapter describes the signal path through Toraverb 2. It explains the basic components of the unit and its control parameters.

Basic modules
Internally Toraverb 2 consists of a few basic components. These correspond to the sections on the graphical user interface.

Pre-delay
Controls the delay between Dry and Reverberated signals By default Pre-delay is expressed in milliseconds and controlled in a range of 0 to 500 [ms] (when Sync mode is disabled). The value can be adjusted by dragging the mouse pointer up or down above the digits representing the consecutive decimal positions on the display.

Sync. toggle button: This activates / deactivates the synchronization of the Pre-delay with the host application tempo. When enabled, the delay is represented as a Rhythmic value (in tempo-dependent units) consisting of Note value and Rhythmic modifier. It should be noted that when this mode is active the Pre-delay value is controlled in a slightly different manner and the look of the Pre-delay display changes.

Note values

  • The Pre-delay’s Note value can be adjusted by dragging the mouse pointer up or down while selecting it.
  • We can choose one of following values; 1 Bar, 1/2, 1/4, 1/8, 1/16, 1/32 and 1/64.

Rhythmic modifiers
Clicking one of available Rhythmic modifiers, selects it;

There are 3 values to choose from:

  • Full – Effective delay value is equal to set Note value.
  • Tri – Effective delay value is equal to 2/3rds the duration of set Note value.
  • Dot – Effective delay value is equal to 3/2nds the duration of set Note value.

Early / Late reflections section

  • This section controls the Early and Late reflections of reverb.
  • Switching between Early and Late tabs gives an access to parameters controlling Early and Late reflections respectively.

Early reflections tab

  • This tab controls the early reflections of the reverb.
  • The following parameters can be selected:
    • Size – Size of the room.
    • Bass cut – Controls the properties of the reflecting surface with respect to bass frequencies. Bass frequencies are cut below the value selected. The range is from 0Hz to 22kHz.
    • Crosstalk – Between the left and right channel delay lines
    • Attenuation – This parameter changes the characteristic of the reflecting surface – it’s damping properties.
    • Diffusion – – Is the reflecting surface’s ability to spread the echoes out. If this parameter is set to Sharp, the reflecting surface is perfectly flat and does not distort reflected waves. If this value is set to Smooth, the reflecting surface distorts the waves and spreads them out into different directions.
    • Modulation – This controls the Early reflections’ delay lines modulation

Parameters to the right on the tab, ones labeled with orange color, controls single-band parametric EQ, which process-es Early Reflections’ output:

  • Type – There are three different types of EQ filter available:

  • Gain – Gain value for a band in range −24 dB to +24 dB.

  • Freq. – EQ Frequency.

  • Bandw. – Band width in range 0.5 to 4 octaves.

Late reflections tab
This tab controls the Late reflections of the reverb.

The following parameters can be selected:

  • Size – Size of the room.
  • Bass cut – controls the properties of the reflecting surface with respect to bass frequencies. Bass frequencies are cut below the value selected. The range is from 0Hz to 22kHz.
  • Feedback – Controls how much of wave energy is consumed every reflection. The less value the more energy consumes every reflection, that means the feedback is weaker then.
  • Attenuation – This parameter changes the characteristic of the reflecting surface – it’s damping properties.
  • Diffusion – Is the reflecting surface’s ability to spread the echos out. If this parameter is set to Sharp, the reflecting surface is perfectly flat and does not distort reflected waves. If this value is set to Smooth, the reflecting surface distorts the waves and spreads them out into different directions.
  • Modulation – This controls the late reflections delay lines modulation
    Parameters to the right on the tab, labeled in orange, control the single-band parametric EQ which alter the Late Reflections. The parameters for the EQ are the same as the parameters in the Early Reflections tab.

Early and Late decay times
The Early time and Late time display shows the decay times of Early and Late reflections respectively. This is purely for informational purpose.

Early / Late reflections mixer This controls the mix of the signals coming from the Early and Late Reflections modules.

The Gain knobs set the level for each signal:

  • The balance knobs in the upper row control the Left / Right (panning) or Mid / Side balance of the signal leaving the Early and Late sections.

The MS Mode button selects between Left / Right or Mid / Side mode: Master section
This is where global reverb parameters are set:

  • FX – Crossfade between Dry and reverberated Wet signal.
  • Padlock  allows the Dry/Wet balance to be locked so that it does not change when loading presets.
  • FX Curve – Transition characteristics between Dry and Wet for FX knob
  • Ducking – Controls the compressor which suppresses the Wet signal proportionally to the level of the Dry signal. This knob controls the strength of the effect.
  • Att./Rel. – Adjusts the Ducking Attack and Release times starting from
  • 2ms of attack and 50ms of release for minimum value up to
  • 16ms of attack and 400ms of release for maximum value.

Reverberation characteristics
The image below depicts the general characteristics of the reverberation tail within Toraverb 2:

The path of the signal’s flow
The picture below shows the signal flow through the plug-in

Preset Management

Preset storage
Presets, both from Factory content and user ones, are stored as files in proper locations on the disc. Each time
a plug-in instance is loaded into a project, these locations are scanned and the presets found there are consolidated into a single linear structure (list) in the Preset Browser.

Browsing presets
The Preset management section (no matter what kind of preset it concerns) enables quick navigation and browsing of the preset structure:

  • PRESET – Displays the name of the currently loaded preset. Clicking the display opens the Preset Browser panel, allowing you to browse factory / user presets.
  • Prev / Next – Hovering over right side of the Preset display exposes the Prev / Next buttons:
    • They allow for linear browsing of the presets list (depending on currently set filters – see sections below).
    • Saves – Saves current parameters as a new preset or allows for overwriting of the existing one (see sections below)

Right-clicking over the Preset display opens a context menu with two or three additional options:

  • Inuit – Restores initial settings of plug-in parameters.
  • Reload – Reloads the most recently loaded preset.

save – See description above.

The Preset Browser looks as follows: There are four main parts:

  • Sources – Situated in the left column, filter content Sources for displayed presets.
  • Filter – Below Sources, a preset Filter that uses the Tags system.
  • Results – List of presets (shown in the middle column) from Sources that  meet criteria set in the Filter.
  • Info pane – The right column shows information about the currently selected preset(s), divided into several subsections.

If available – For some preset types this button can be hidden and accessible from the contextual menu (accessible via right mouse-click on Preset display)
If available

Sources
In this section, you can choose a Source / Source(s) that you want to browse presets from.

  • There are two resources to choose from:
    • Factory – Delivered together with the plug-in and cannot be modified (read-only).
    • User – Created by the user and can be freely modified or shared with other users.
  • Choosing any of them will cause the results to narrow to the presets from one resource.

Filter
The section below is the Filter, which represents a preset filtering system using Groups and Tags to browse the content.

Groups and tags

  • Each Preset is described by a few common Groups. Within each of them there may be one or more Tags from a particular set.
  • Presets from the Factory resource were assigned Groups and Tags when they were created.
  • Groups and Tags describe the content clearly, taking into account the plug-in’s purpose.
  • Editing of the Groups and Tags for Factory content is limited. User presets can be described with the same Groups and Tags as Factory content, or you may define additional Tags within factory Groups and even create your own Groups with your own Tags to describe your own presets.
  • The only limitation is that a user cannot remove factory Groups or Tags from Factory content.

Results

This is a list of presets from chosen Sources that meet the filtering criteria. The basic function of this section is to browse and load presets. It can also be used for editing, which is described later.

  • Click any name to choose and load the preset.
  • Double-click the name to choose, load the preset and close the browser.
  • Hitting the OK button confirms loading a preset and closes the browser. Using Cancel closes the browser but reverts all parameter changes that loading a new preset might have caused.

Using the X icon has the same effect as the OK button:

Preset filtering using Groups and Tags

  • The Filter section contains Groups of Tags. Each Group is represented by a rectangle with the Group name + set of Tags inside.
  • The filtering process cascades from top to bottom. This means that all presets available in the selected Sources are filtered by selected Tags from the first Group (uppermost one), then the Group below and so on, until filtered by the last active Group (the bottom one).
  • The result of the cascade filtering process is listed in the middle column, the Results / presets list section. You can also consider the Results list as an intersection of preset sets, found by filtering through every individual Group.

Basic Actions

  • Tags work as toggle buttons. Click to activate / deactivate a Tag; a gray background color means that the Tag is inactive, and orange means that the Tag is active.
  • If at least one Tag in a Group is active, then the Group (filter) also becomes active, otherwise the Group chosen doesn’t affect the filtering process at all.

Group operator

  • When a single Tag is active in a Group, only presets having that Tag set are displayed in the Results.
  • If two or more Tags in a Group are active, the Results depend on the Operator chosen for the Group:
  • The Operator button works in toggle mode and offers a choice of two alternative Operators for the Group:
    • Any – Means that a preset is shown in the Results when the preset includes at least one of the active Tags from the Group.
    • All – Means that a preset is shown in the Results only when the preset includes all active Tags from the Group.

Filter enable / disable
You can quickly enable / disable the Filter using the toggle switch in the top-most section of the Filter:

Other types of filtering

Searching by name

  • Alternatively, you can look for a preset by entering its name or just a piece of its name into the Find preset field:
  • The Results are refreshed on-the-fly and they work together with the other filters.

Using the X icon clears the entire field: Filtering Favorite presets
You can mark presets as a Favorite by clicking the Heart icon while hovering on preset name . You can unmark presets by clicking the icon again (toggle mode):

  • Logical OR between Tags in the Group
  • ****Logical AND between Tags in the Group
  • It’s allowed for every source (factory or user)

The flag is stored globally, meaning that a Favorite preset will be accessible as such from every other instance of the plug-in .

Once you have your Favorite presets flagged, you can quickly filter them using the toggle button with a Heart icon on it: If the button is active, then only Favorite presets will be shown (considering all remaining filters).

Filtering Pinned presets

  • You can Pin one or more presets using the Pin icon while hovering over a preset name . You can unpin a preset by clicking the icon again (toggle mode):
  • Unlike Favorites, this flag works locally and it’s stored with the project file (not global config), so Pins are stored individually for every instance (with total recall, so a plug-in state is recalled if saved in the context of a project).
  • But, similarly to Favorites, you can easily filter presets using the toggle button with the Pin symbol on it:
  • If the button is active, then only Pinned presets will be shown (considering all remaining filters).

Sometimes project or plug-in reload may be required
It’s allowed for every source (factory or user)

Info pane

  • The column to the right shows information about the selected preset or presets. It also provides access to some of the preset editing functions.
  • There’s a preset name at the top.
  • Additionally, if you’ve selected more than one preset there’s information about how many more have been selected:
  • Below the preset(s) name there are few common sections describing selected presets:
    • Tags
    • Author
    • Description
  • Browser’s visual adjustments

Folding sections
If you don’t need to see the contents of every section / subsection, you can fold some of them up using the Caret icons:

Resizing columns
You can use the three-dotted handles to change a column’s width to your preference.

Editing presets
You can perform certain actions on presets, such as adjusting Groups and Tags, deletion, renaming the presets as well as their export or import. One should bear in mind, however, that some operations are only allowed on user presets but not on Factory content.

Preset selection for Edit
Some operations can be done on more than one preset, so you’re allowed to select more than one preset at once; in the Results section, you can choose a preset or a set of presets in the following ways:

  • Click a preset – Selects (and loads) one preset from the list.
  • Win ( + Click the preset ), Mac ( + Click the preset ) – Adds another preset to an already chosen preset or a set of presets.
  • Shift + Click the preset – Selects a range of presets from the last chosen preset to the preset clicked with the Shift key.
  • Right-Click on any Preset in the Results section and choose the Select All option – this selects all presets:

Preset renaming
On a selected preset , right-click to open the context menu and select the Rename option: The option is available only for individual presets and won’t work on a selection of two or more presets.

Preset deletion

  • Once you have selected one or more presets, right-click to open the context menu and select the Delete items option:
  • Alternatively, you can use the Trash bin button in the Info pane to delete selected presets:

Tags editing
When you select a preset or presets to change their tags, click the Pencil button next the Tags section in the Info pane to enter Edit mode for the Tags: Or Delete option (depending on how many presets have been selected).

With the Edit mode enabled, you will see all possible Groups and Tags available for the preset(s):

  • Tag buttons work in toggle mode, much like filtering. Clicking them either sets or erases a Tag for a chosen preset. If a Tag is set for a preset, it is indicated by an orange background color, whereas if a Tag is not set, it has a gray background color.
  • If you choose multiple presets with existing tags, Tag buttons will appear orange if a specific Tag appears in all selected presets, and gray if it appears in none.
  • When a specific Tag is set only for a few of the selected presets, it appears as half-gray and half-orange.
  • Changing the Tag status for one or more chosen presets sets or erases this Tag in all these presets. A status change is signaled by an Asterisk to the left of a Tag.
  • Tag buttons highlighted in half-gray and half-orange color (where Tag values across the highlighted presets aren’t all the same) workin a three-state system when switching between states; they turn gray if you erase the Tag for all selected presets, orange if you set the Tag for all selected presets, and return to half-gray and half-orange if the selected items remain unchanged or are returned to their initial state.
  • Potential changes have to be confirmed using the OK / Cancel buttons at the top part of the Tags section:

Author editing

  • When you select a preset or presets to change the Author, click the Pencil button next the Author section in the Info pane to enter the Edit mode for the Author field:
  • Once you’ve finished editing the field, confirm the operation using the OK / Cancel buttons:
  • This operation is possible for user content only.

Description editing

  • When you select a preset or presets to change the Description, click the Pencil button next the Description section in the Info pane to enter the Edit mode for the Description field:
  • Once you’ve finished editing the field, confirm the operation using the OK / Cancel buttons:
  • This operation is possible for user content only.

Setting presets as Favorites

  • As described in the chapters above, you can mark a preset as a Favorite by clicking the Heart icon while hovering over the preset name:
  • The flag is stored globally, meaning that a Favorite preset will be accessible as such from every other instance of the plug-in .
  • It’s also possible to perform the operation for a selection of presets. After you select the desired presets in the Results window, right-click on the presets to open a context menu:
  • And select the Set favorite option.
  • To clear Favorite flags for the selection of presets, use the Clear favorite option instead.

Pinning presets

  • You can Pin one or more presets using the Pin icon while hovering over the preset name:
  • Unlike Favorites, this flag works locally and it’s stored with the project file (not globally). This means the Pins are stored individually for every instance (with total recall, so a plug-in state is recalled if saved in the context of a project).

Sometimes a project or plug-in reload may be required

  • It’s also possible to perform the operation for a selection of presets. After selecting the desired presets in the Results window, right-click on the presets list to open the context menu:
  • And select the Pin option.
  • To clear the Pin flag for a selection of presets, use the Unpin option instead.

Preset exchange
If you want to make a backup, or exchange a preset with a collaborator, you can export / import selected presets.

Export
Select a preset or presets that you’re going to export and drag-and-drop them outside your DAW into a location you’d like to store them:

Exporting presets
The presets will be saved as individual files (one per preset) in the plug- in’s native format.

Import

  • If you’d like to import preset files, you can drag-and-drop preset files from where they’re stored, into the preset browser:
  • They will be automatically imported as user presets.

Importing Patterns

  • Specifically within the Pattern browser, it’s possible to import:
    • Native Phoscyon 2 patterns.
    • Banks from legacy versions of the plug-in (Phoscyon 1.x) – which will be accessible as alternative Sources, after you drag-and-drop them into the Browser.
    • Patterns from Audiorealism ABL 2 or 3 instruments – which will be included in User patterns after import.

Creating custom Tags and Groups structure

Adding custom Tags

  • Users are allowed to add their own custom Tags to both their own content and factory content. To add a new Tag to an existing filter Group, click over the Group’s name to pull down a menu and select the Add Tag option :
  • You can do this either in the Info Pane (right column, while the Tag edit mode is enabled) or Filter (left column).

This operation is allowed for a user’s Groups only

Editing custom Tags

  • There are a few edit options available for a user to perform on their own Tags, which are available by right-clicking a Tag’s name in the Filter section:
  • You will see a context menu with all the available options:
    • Rename – Changes the name of a Tag.
    • Move to – Moves a Tag to another Group.
    • Remove – Deletes a Tag.
  • The menu is accessible only for a user’s own Tags.

Adding custom Groups

  • You can add a custom filter to Groups by clicking the Filter label and selecting the Add Group option from the pull-down menu:
  • From here, you can add Tags to that newly created Group (see above), or move Tags from other Groups.
  • You can also add a custom filter to Groups in the Info Pane (right column) or Filter (left column).

You can only move user Tags

Editing custom Groups

  • There are a few edit options available for a user to perform on their own Groups. Click on a Group’s name in the Filter section:
  • You will see a context menu with the following options:
    • Add Tag – Adds a new tag to the Group (described earlier).
    • Rename – Changes the Group’s name.
    • Remove – Deletes the Group, possible only when all Tags in the Group have also been removed.
    • Move up – Moves a Group up in the Filter. Possible unless the Group is already the topmost one.
    • Move down – Moves a Group down in the Filter. Possible unless the Group is the last one.
  • These operations are possible only on user Groups.
  • Groups in the Filter are ordered with Groups from Factory content first, then user groups below.
  • You can edit user Groups in either the Info Pane (right column, while Edit mode for Tags is enabled) or Filter (left column).

Unassigned Tags

  • When you receive content from a collaborator who uses different Tags and Groups, some Tags may show as
  • Unassigned. This happens if the filter structure made by a preset’s author is different.
  • You can move the Tags across your Groups to make them fit your scheme, or re-tag the collaborator content entirely.

Configuration

MIDI Learn

  • Right-click any plug-in parameter to open the context menu:
  • Left-clicking outside the menu area closes it automatically.
  • Clicking the bottom arrow expands the menu and displays all available options:

Linking a parameter to MIDI CC
The Learn function enables a quick assignment of physical controllers (from a MIDI controller) to plug-in parameters.

  1. Click the Learn button to put the plug-in into a pending state before moving any MIDI CC controller.
  2. Once the CC is recognized, click OK to save the change or click the Cancel button to restore the previous setting.

Unlinking a parameter from MIDI CC
You can also delete a MIDI CC code attributed to a parameter from the context menu:

  1. From the context menu, click the Clear button:
  2. Then confirm using the OK button.

Loading / Saving a MIDI CC Map
These options are available in the MIDI submenu, accessible under Cog icon in the left-upper corner:

  • Save Map – Saves the current MIDI CC map to a file.
  • Load Map – Loads a MIDI CC map from a stored file.

Quality settings

  • The Quality submenu under Cog icon in upper-left corner allows to choose sound quality for Real-time or Offline modes.
  • The higher the quality, the bigger the impact on the CPU.

GUI
The Size, System Scale and Theme options are accessible from GUI submenu under Cog icon in upper-left corner of the plug-in. With these, you can adjust look of the plug-in, according to the pixel density and resolution of your screen:

  • Size
    This option lets you choose one of several default skin sizes to best match the plugin to the resolution of your computer monitor.

  • System Scale
    System Scale controls the rescale factor for the whole plug-in. For the best visual results, you should set it to the exact value from your system settings (screen properties).

  • Theme
    The Theme allows you to choose skin color variant according to your preference

Default Settings
You can save your current settings so that the plug-in will default to them for each new instance, or restore the plug-in to load with its factory settings.

Changing default settings

  1. Click the Cog icon in the left-upper corner of the plugin.
  2. Go to the Default State submenu and choose the Save current option.
  • With this option, the current plug-in state will be saved as the default / initial state for when you insert a new instance of the plug-in.
  • The plug-in state includes: sound parameters (default preset), views, preset filters, sound quality settings, loaded / created MIDI CC map and GUI settings.

Restoring factory defaults
To return the default state for new instances to factory settings:

  1. Click the Cog icon in the left-upper corner of the plugin.
  2. Go to the Default State submenu and choose the Restore factory option.

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