FAMILY GAMES 120435 Wooden Toy Board Game Instructions
- June 12, 2024
- FAMILY GAMES
Table of Contents
FAMILY GAMES 120435 Wooden Toy Board Game
Can attack each other on the way
As shown in the figure C, if the number that other players shake is just in
the grid where your piece is, your piece will go back to the “Parking Apron”.
You can only start again until throwing the number 6.
As shown in Figure D, the pink chess piece will go back to the “Parking Apron” when it falls on the way of orange chess piece’s leap. This is for the pink chess pieces only.
How To Win
As shown in the figure, the player holds the orange chess piece and stops at the dark blue grid in the previous round, it will enter the victory channel directly along the arrow when throwing the number more than 3, and can only move inside after entering the channel. You can enter the end as long as the piece can stop at the end by the throwing number. Otherwise, you need to roll back the extra steps. You will win after four chess pieces reaching the end point.
Tips: Please be careful to the leap of different colored pieces when you stop at the fourth grid of the victory channel!
How To Play
Each of the four players selects one color with 4 chess pieces. Put the chess pieces on the “START” and roll the dice in turn. There are some rules as the list below when the piece stops at the specific grid. The first one has the piece flying to the end is the winner.
- Start
- Goal
- Dice, throw one more time
- Manhole cover, back to start
- Traffic light, pause once
- It’s safe when stopping at the light gray grid
- Backward, throw one more time and fly back according to the number of dice
- Fire engine (pink) can fly to grid 7 when stopping at grid 5 or 6
- Ambulance (baby blue) can fly to grid 12 when stopping at grid 10 or 11
- School bus (orange) can fly to grid 17 when stopping at grid 15 or 16
- Police car (dark blue) can fly to grid 22 when stopping at grid 20 or 21
Tap the turntable to roll the dice. The turntable is detachable by pushing up or pressing when picking up the board.
How To Play
How To Start:
The players roll the dice in turn and can only start until throwing the number
6. Then put a chess piece belonging to his own color in the departure area.
For example, the player chooses the orange pieces. When throwing the number 6,
the player can put an orange piece in the position marked in red circle
.
- 1, Jump once when encountering the grid in the same color. As shown in the figure, if your chess piece stops at the grid in the same color as your own pieces after departure, the piece can jump to the next grid in the same color.
- Leap directly when encountering the grid with the same chess piece pattern. As shown in the figure A. The player holds the orange chess and stops at the light blue grid indicated by the arrow in the previous round. Now the player throws the dice and it stops at the 1 dot side then it reaches the orange grid. According to rule number 1 it can leap to the next orange grid. If the next step still reaches the orange grid then leap again to next orange grid. As shown in figure B. The dice stops at the 5 dots side then it can reach the orange grid and can leap to the next orange grid according to the arrow. Now it can keep leaping to the next orange grid as it stops at the orange grid again.
WHAT’S IN THE BOX
TOPBRIGHT ANIMATION CORPORATION
- Address: 6/F,THE AGRICULTURE BUILDING, AN YANG DISTRICT, RUIAN, ZHEJIANG,
- CHINA Website:http://www.topbright.cn
- E-mail: toy@chinatopbright.com
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