LEGO 45025 Coding Express with 234 Bricks Instruction Manual

June 9, 2024
Lego

LEGO 45025 Coding Express with 234 Bricks

INTRODUCTION

CODING EXPRESS

Who is the material for?

The Coding Express Teacher Guide is designed to help early years and foundation stage (EYFS) teachers develop children’s understanding of cause and effect relationships, and early coding concepts, such as sequencing, looping, and conditional statements. Using these lessons, you will support the children’s learning, helping them to practice early computational thinking skills like: coding, problem-solving and using digital tools to design and express ideas. At the same time, they will be developing early literacy, communication and language skills.

What is it for?

Designed for early years and foundation stage children, the Coding Express Set uses a
relevant theme that naturally incorporates early coding skills. Working with the set, children will intuitively use computational thinking to develop designs and express ideas as they build a train and tracks, and position action bricks to affect the train’s behavior.

The Coding Express Teacher Guide provides fun and engaging opportunities for exploring early coding-related concepts. Using the Teacher Guide, you can facilitate engaging early coding lessons in which children think like digital age learners as they build train tracks of various shapes. Most importantly, the physical and digital lessons will help children to become problem-solvers by enhancing their creativity, collaboration, and communication skills.

LEGO 45025 Coding Express with 234 Bricks 

What is it?

The Coding Express includes 234 bricks and the following support materials.

  1. A “Getting Started” activity card
    Use these five quick steps to introduce children to the unique elements of the set, including the train engine, train tracks, and action bricks.

  2. An Introduction Guide
    A complete overview of the Coding Express solution, the app, the building cards, how to start the train engine, and where to download the Teacher Guide.

  3. A Coding Express poster
    An overview of the action brick’s behaviors and inspiration for different ways of setting up the train tracks.

  4. Six Building Cards
    These two-sided cards show a variety of inspiration models; the green-sided cards show simple models and the blue-sided cards show more challenging models.
    Support materials

Additionally, the Coding Express App is available to download free of charge from the App Store and Google Play.

App Store Icon| Google Play Icon
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How are the learning objectives achieved?

In each lesson, strategic questions guide the children through the process of applying early coding concepts and skills, while the LEGO® DUPLO® building activities reinforce creativity, inquiry, and exploration.

The Coding Express Teacher Guide includes four lessons to be used with the physical set and four app-based lessons.

  • The physical lessons are designed to help children understand the key concepts of early coding: sequencing, looping, and conditional statements (if…then…)
  • In the app-based lessons, children apply the knowledge they’ve gained from the physical lessons and practice these skills in a more engaging way, specifically targeting many of the prime and specific learning areas of the EYFS Framework.

The table of contents gives a brief description of the topics covered in each lesson. The lessons are labeled as beginner, intermediate, or advanced, based on the skills and knowledge necessary to complete them. Feel free to select and adapt the lessons according to what is most relevant and appropriate for your children. The mini videos in each lesson give a good overview of each lesson and should help you to easily prepare and facilitate the lessons.

Lesson Structure

Each lesson is structured according to a natural learning flow, which promotes successful
learning outcomes. The Engage, Explore, and Explain phases, which are the first three phases of each lesson, can be done in one session. The Elaborate phase is more challenging and can be completed during a later session. The Evaluate phase summarises the specific learning skills covered in each lesson.

Engage

During the Engage phase, physical games, short stories, and discussions will spark children’s curiosity and activate their existing knowledge while preparing them for a new learning experience.

Explore

In this phase, the children will participate in a hands-on building activity. As their hands create models of people, places, objects, and ideas, their minds will organise and store new information related to these structures

Explain

During the Explain phase, children will have the opportunity to reflect on what they have done, and to talk about and share insights they have gained during the Explore phase of the lesson.

Elaborate

New challenges in this phase build upon the concepts children learned previously in the lesson. These extension activities enable children to apply their newly-acquired knowledge, reinforcing what they have learned.

Evaluate

The Coding Express lessons have been developed based on the science, mathematics, and technology guidelines from the National Association for the Education of Young Children (NAEYC), Head Start, and the 21st Century Early Years Learning skills.

The lessons in this teacher guide have been localised using the Statutory Framework for the Early Years Foundation Stage and the Early Years Foundation Stage Profile 2019 Handbook.

The learning grid and the 21st century learning skills framework give an overview of the learning values that are mentioned throughout this Teacher Guide. The learning goals listed at the end of each lesson can be used to determine whether each child is developing the relevant skills. These bullet points target specific skills or pieces of information that are practiced or presented during each lesson.

The statements below, taken from the Statutory Framework for the Early Years Foundation Stage, highlight the importance of planning and implementing the kind of play-based, exploratory learning found in this guide:

***** Each area of learning and development must be implemented through planned, purposeful play and through a mix of adult-led and child-initiated activity. Play is essential for children’s development, building their confidence as they learn to explore, to think about problems, and relate to others. Children learn by leading their own play, and by taking part in play which is guided by adults.

In planning and guiding children’s activities, practitioners must reflect on the different ways that children learn and reflect these in their practice. Three characteristics of effective teaching and learning are:

  • playing and exploring – children investigate and experience things, and ‘have a go’
  • active learning – children concentrate and keep on trying if they encounter difficulties, and enjoy achievements
  • creating and thinking critically – children have and develop their own ideas, make links between ideas, and develop strategies for doing things

Evaluate

PRINTABLE MODEL CARD

GETTING STARTED

CODING EXPRESS


45025

|

AGES 2-5

|

FOR 3-6 CHILDREN

This Getting Started activity card will help you introduce the Coding Express set to your early years and foundation stage (EYFS) children. The activities are designed to familiarise children with the unique elements of the set, which include a train engine and action bricks. After completing some or all of these activities, you can download the Teacher Guide for more in-depth activities related to early coding skills.

Getting Started activity

Getting Started activity

LEARNING OBJECTIVES

Early Technology & Science

  • Exploring and using simple technology
  • Understanding cause and effect
  •  Making predictions and observations
  • Developing computational thinking
  • Developing spatial thinking
    Early Technology & Science

Five steps to a great start:

  1. Demonstrate how to lay the track pieces. Let the children discover the different shapes the tracks can make. Encourage them to experiment with the track switches and red rail stoppers. Have them build a track with three or four different end points.
  2. Choo-choo! Introduce the train engine. Demonstrate how to start and stop the engine, then have each child take a turn starting and stopping it. Show them how to move the engine from one end of the track to the other so that everyone can have a turn.
  3. Show the children how to position the action bricks along the train track. Ask them to lay one of the action bricks on the track and then start the engine. Have them describe what they observe when the engine goes over the action bricks. Repeat this for all of the action bricks and then let the children experiment with the bricks in free play.
  4. Show the children the building cards one at a time and ask them to describe what they see. Ask whether they have been to any of the places shown on the cards and to recount their experiences. Have the children work together to build at least three of the places shown on the building cards.
  5. Now put all of the pieces together! Ask the children to place their models along the track. Encourage them to use the engine and the action bricks to transport figures to and from the different destinations along the track.
TEACHER TIPS
  • The building cards provide inspiration to help the children build their models. Green cards – less challenging models. Blue cards – more challenging models.
  • They can also design and build their own unique models.

Professional Development

Operating Instructions

Operating Instructions



Customer Support

Download the teacher guide:
LEGOeducation.com/preschoolsupport
LEGO and the LEGO logo are trademarks of the/sont des marques de commerce du/son marcas registradas de LEGO Group. ©2019 The LEGO Group. 20180221V1

LEGOeducation.com/preschoolsupport

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References

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