SEGA Genesis Stock Photos Pictures and Royalty Free Images Instruction Manual

May 15, 2024
Sega

Genesis Stock Photos Pictures and Royalty Free Images

INSTRUCTION MANUAL
LICENSED DEGA ENTERPRISES
FOR PLAY OW THE SEGA™ GENESIS™ SVSTENM

This official seal is your assurance that this product meets the highest quality standards of SEGA. Buy games and accesso­ ries with this seal to be sure that they are compatible with the SEGA” GENESIS” SYSTEM.

WARNING: READ BEFORE USING YOUR SEGA VIDEO GAME SYSTEM.
A very small percentage of individuals may experience epileptic seizures·when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games may  induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic  condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game ­ dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions-IMMEDIATELY discontinue use and consult your physician before resuming play.

Handling your cartridge
The Sega Genesis Cartridge is intended for use exclusively with the Sega” Genesis” System.

  • Do not bend it, crush it, or submerge it in liquids.
  • Do not leave it in direct sunlight or near a radiator or other source of heat.
  • Be sure to take an occasional recess during extended play, to rest yourself and the Sega Cartridge.
  • Warning to owners of projection televisions: Still pictures or images may cause permanent picture-tube damage or mark the phosphor of the CRT. Avoid repeated or extended use of video games on large-screen projection  televisions.

Thank you …
for purchasing this fun new video game from Konami. You’re in for a real treat as you play Animaniaog “. These wacky Warner Bros. characters are zany, witty, warm, mischievous, goof, slg…they’re everything except boring!
Join the Warner brothers (and sister) on a journey through the Warner Bros. Studio lot for “lots” of fun! We recommend that you read through this manual first to take full advantage of this game.

Introduction

Our story begins …
in the 1930s, a period regarded by many as the Golden Age of Animation. Many studios in Hollywood were pumping out reels and reels of new cartoons. During this time, one of the more eccentric and gifted animators at Warner Bros.
created the Warner brothers and the Warner sister–specifically, YAKKo, WAKKo and Dor.
From the beginning, however, these three were labeled too wacky, too wild and just too zany to be let loose on an unsuspecting public. Their comical genius was too far ahead of the limes.
Behind top-secret closed-door meetings, the studio executives, vice presidents, managers, managing vice presidents, chief executive vice directors of managing, and some people who were really important, decided to lock them up immediately in the Warner Bros. Water Tower.

They remained imprisoned in that water tower for over 60 gears, when they escaped! As soon as they got out, the Warner brothers and their sister immediately began to amuse themselves by wreaking havoc upon film stages all across the  studio lot.
One day, they found something even more entertaining to do. They decided to collect various items used in movies from Warner Bros.
Studio and open their own “hip pop culture” shop. Join them now as they pursue their “life’s dream” of the day.

Who are the Animaniacs?

9o glad gou asked! If you haven’t met them, then you’re in for a treat.
Here is a brief look at this lovable, wacky trio…

Yakko
He’s a born leader, a fast-talker and an ideal big brother. Yakko takes the lead in one off-the­ wall Animaniacs adventure after another. His zingy one- liners and comical cool make him appeal to the lunatic in all of us. Yakko is seen here  sporting a cool pair of khaki Perry Alias slacks. Oreat for tropical cruises and nurse chasing… and a handy place to store his paddleball.

Wakko
The youngest brother. He has unlimited slapstick energy and an appetite for pranks-and anything else he can fit into his mouth! His wacky antics make all but the most stuffy studio executives crack-up. Wakko is easily recognized by his  red cap, his cockney accent, and his huge mallet!

Dot
She’s the cute one. Really. If you don’t believe us, then just ask her … she’ll be glad to tell you. She has a g 93,8 spirit and witty sense of humor. She’ll light up almost anyone’s face with a quick kiss and a big hug. Her dream date  includes a certain Mr. Lethal Weapon… if she can ever catoh him.

Starting up your system

  1. Bet up your Genesis 8stem, following the instructions in your Genesis System Instruction manual. Plug in Control Pad 1.

  2. Make sure the console’s power swih;h-is turned off.

  3. Insert the Animaniaog cartridge into the console with its label facing forward. Press the cartridge firmly into the cartridge slot.

  4. Turn the power switch on. The Konami screen appears.
    NOTE: F nothing appears on screen, turn the switch off. Chock your cartridge to make sure it is inserted correctly and check all cables to make sure they are properly connected, then try again.
    IMPORTANT: Always make sure gour Genesis Bustem is turned off before inserting or removing the game cartridge.

  5. Press the Start Button on Control Pad 1.

Playing the game

Use each of the Warner brothers’ (and sister’s) special skills to advance through the game. One player operates the game as one of the three main Warner characters, and the other two characters tag along. The player (that’s goul) switches  between these characters depending on the trap to be avoided…or conquered. Each stage is divided into several sections. You solve puzzles and avoid traps to clear each stage and advance to the next.
The damage to each character is displayed on the face of the character in play. A character loses one life when he (or she) falls off the screen or has been too damaged to continue.
If you have any lives left, your character must start over at the beginning of that section.
When there are no remaining lives, the game ends and the player oan select Yes or No on the Continue soreen.

Starting the game

Press the 8tart button to skip the opening demo and go to the Tille screen. Use the Direction button to move the director’s cue board to the desired selection.

START PASSWORD OPTIONS
START: After the opening demo, the Practice mode begins. This is followed by the Stage Belect screen. (You can practice the individual techniques of Yakko, Wakko and Dot during the Practice mode.)

PASSWORD: Input the password that appears at the end of each stage gou clear to restart the game from that stage.
OPTIONS: You can change game settings from this screen. Here are the items you can change:

  • LEVEL: Change the level of play” during a game. (The number of rechanges according to the difficulty)
    EABY: 05
    NORMAL: 03
    HARD: 01

  • CONTROL: Change the settings for the A, B and C buttons of the Control Pad.

  • SOUND MODE : You an select either Stereo or Monaural.

  • EXIT: You can exit the option soreen.

Screens

Operations

This is a single-plager game.
You can change the functions of buttons A through C in the Options mode.

Basic character actions

YAKKO: Pushes and pulls movable wooden boxes.
Press A for paddleball attack.

  • Push
    Use the Direction key to push in desired direction.

  • Pull
    Press and hold A + the Direction button to move in the desired direction. (Note: Must be close to the object for this to work.)
    WAKKO: Pounds with a hammer.
    Lights fuse.
    Destroys blocks.

  • Pounds switches and seesaws.
    Press A for hammer smash.
    DOT: Flirts.
    Charms characters out of Animaniaos’ path.
    Press A to blow a kiss. Eaoh character’s actions have other effoots as well, so try them out for yourself.

Stages

Select any stage from Stage I to Stage 4 from the 9tage Selection screen.

Stage 1.
The Adventure op Dirk Rugged v Target item Dirk Rugged’s hat

Stage 4.
To So eaten Wot To sarget tom, jeanus’ mask

Stage 2:
Space TMcking
Target item, Dume Rayder’, helmet;

Stage 3:
ALa mode Target item:
Jetho anderson’s badge

Stage 5:
once qnere was A man named oscar
Target item
The Felix statue

Finale
Pinky & The Brain
Take Over The World;
Target item
You Stuff

Items
1-UP: One more
Animaniac is added.

Supporting cast

Pinky & The Brain
Experimental mice that spend their thinking of ways to conquer the world.

Ralph
Warner’s security guard. He appears everywhere to try and catch the Warner Brothers.

Mindy and Buttons
Mindy’s a precocious, four-year-old girl and Buttons is the faithful dog that’s always saving her from calamities.

The Good Feathers
Three would-be acting pigeons ­ if Pesto, Bobby and Squit.

Dr. Scratchansniff
Warner Bros. in-house counselor.
The Nurse
WarnerBros. staff nurse.

Marita & Flavio, The Hip Hippos
A yuppie hippo couple with “ultimate hip.”

Rita and Runt
Homeless cat and dog.
Since they both have been looking for a home sweet home, they’ve become inseparable pals.

Konami (America) Inc. Limited Warranty

Konami (America)Inc. warrants to the original purchaser of this Konami software product that the medium on which this computer program is recorded is free from defects in materials and workmanship for a period of ninety (90) days  from the date of pur­ chase. This Konami software program is sold “as is,” without express or implied warranty of any kind, and Konami is not liable for any losses or damages of any kind resulting from use of this program. Konami  agrees for a period of ninety (90) days to either repair or replace, at its option, free of charge, any Konami software product, postage paid, with proof of date of purchase, at its Factory Service Center.

This warranty is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect in the Konami software product has arisen through abuse, unreasonable use, mistreatment or neglect. THIS  WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTA­ TIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE KONAMI. ANY IMPLIED WARRANTIES APPLICABLE TO  THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MER­ CHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (9O) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL KONAMI BE LIABLE FOR ANY SPECIAL INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THIS KONAMI SOFTWARE PRODUCT.
Some states do not allow limitations es to how long an implied warranty lasts and/or exclusions or limitations of incidental or consequential damages so the above limitations and/or exclusions of liability may not apply to you, This warranty gives you specific rights, and you may also have other rights which vary from state to state.

Consumer support

If you feel stuck in the game, or just need a boost, don’t worry! You can call the Konami Game Hint and Tip Line for help on this game and all the fine Konami products.

Konami Game Hint & Tip Line: 1-900-896-HINT (4468)
Konami 900 Deernnetica) Inc.
Buttalo Gro, Parkway
85¢ per minute for recorded hints –
$1.15 per minute for live support from a game counselor
Touch tone phone required
Children under 18 years old must have parental permission before calling
Hints are available 24 hours a day. Live support
Monday-Friday 8:30am—5:00em CST only. Prices and availability subject to change. U.S. accessibility only.
If you experience technical problems with your Animaniacs™ game cartridge, try our Warranty Services number 708-215-5111.

Online support
Konami Consumer Support is available online from:
CompuServe: To reach our Consumer Support board in the Video Game Publishers Forum, type Go voPus at any “!” prompt. In addition to reading and sending messages, you can receive press releases, hints, codes and other files.
If you are not already a CompuServe member, you can call CompuServe toll-free at 1-800-524-3388 and ask
Representative #374 for your free introductory membership and $15 usage credit.
Patents: U.S. #’s 4,442,486/4,454,594/4,462,076/4,026,555;
Europe # 80244;
Canada #’s 1,183,276/1,082,351;
Hong Kong # 88-4302;
Germany # 2,609,826;
Singapore # 88-155;
U.K. # 1,535,999; France # 1,607,029;
Japan # 1,632,396/82-205605 (Pending).

SEGA AND GENESIS ARE TRADEMARKS OF SEGA ENTERPRISES. LTD ALL RIGHTS RESERVED
Konami3 is a registered trademark of Kami Co.. Ltd.
ANIMANIACS”, characters. names. and all related indicia are trademarks of Warner Bros. SPARKSTEA jg a trademari of Konami (America) Inc. @SPARKSTER is an official Konami character and all rights are reserved.
C1994 Konami (America) Inc. All Rights Reserved.
Konami (America) In
900 Deerfield Parkway
Buffal Grove IL 60089-4510

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