audiomodern Loopmix Creative Loop Remixer User Guide
- June 16, 2024
- audiomodern
Table of Contents
audiomodern Loopmix Creative Loop Remixer
Specifications
- Creative loop remixer plugin
- Hosts up to 6 audio files (loops)
- Each loop can have its own set of audio-mangling effects
- Built-in sounds and presets
- Allows creation of infinite remixes
- Developed By: Ievgen Ivanchenko, Maximos Maximilianos, Katerina
Mantzari and the Audiomodern team
Product Usage Instructions
Quick Start
To get started with Loopmix, follow these steps:
- Double-click the installer found inside the main folder and follow the instructions.
- For Windows users: During the installation, you may select the formats you want to be installed (VST2, VST3, AU, AAX, or Standalone) and the installation path for the VST2 Version.
- Once the installation is completed, you will be able to see Loopmix in your DAW’s plugin list and your Plugins folder.
Authorization
The first time you open Loopmix, you will be asked to authorize the plugin. Follow these steps:
- Enter your license key and your registration email to authorize Loopmix.
- You can access your license key through your Audiomodern account > My License Keys tab.
Top Bar Controls
- Sync: Displays the current tempo in BPM. Activate the Sync button (default) to play synchronized to your DAW. Deactivate Sync to use Loopmix’s own clock. Adjust the BPM slider to set your preferred tempo.
- Info tab: Provides access to the Presets & Packs Manager, Undo & Redo, MIDI Learn tab, and Settings.
Presets & Packs Manager
Loopmix has an innovative Presets Manager that allows you to create custom Presets & Packs, import or share them across devices. Follow these steps:
- Click the Load button or the currently loaded Preset name to enter the Presets Manager.
- Use the Right and Left arrow buttons to navigate through Presets.
- Click Save to enter a name for your Preset and save it for later use.
MIDI Learn tab
The MIDI Learn tab allows you to remote control virtually any on-screen parameter with a MIDI controller.
Settings
The Settings section includes MIDI Mappings, performance keyboard settings, and MIDI settings.
Resize
The Resize function brings Loopmix to its actual size.
Loading your Sounds
When you open Loopmix in a MIDI track, no samples are loaded by default. You can load samples in two ways:
- Drag and drop any sample from your sample library directly to any of the Loopmix tracks.
- Use the Sample Manager by clicking the Sample Selector button:
Samples Manager
The Samples Manager allows you to manage your samples within Loopmix:
- All Samples are well organized in folders (left column). The selected folder’s content will be displayed in the middle column.
- ALL: All imported by user or factory samples can be reached through this tab.
- Factory Samples: Loopmix’s factory samples folder.
- User Samples: This folder contains all individual samples loaded by the user. It is a virtual directory for all samples that can’t be located in the sample manager via other categories or manual folders. Factory samples or imported samples located in one of the left column’s folders will not be added to the User Samples list.
FAQs
Q: How many audio files (loops) can Loopmix host?
A: Loopmix can host up to 6 audio files (loops).
Q: Can each loop have its own set of audio mangling effects?
A: Yes, each loop can have its own set of audio mangling effects.
Q: How many presets can a single preset populate?
A: Each single preset can populate an infinite amount of different remixes.
Q: How can I authorize Loopmix?
A: When you open Loopmix for the first time, you will be asked to enter your license key and registration email to authorize the plugin. You can access your license key through your Audiomodern account > My License Keys tab.
Loopmix is a creative loop remixer plugin that instantly transforms your loops
into a kaleidoscope of new sounds.
The app can host up to 6 audio files (loops) where each can have its own set
of audio mangling effects. While its effects take place manually or via
controlled randomization, the engine can automatically create an infinite
amount of different `Remixes’.
Loopmix comes with various built-in sounds and presets. Each single preset can
populate an infinite amount of different remixes.
VST · VST3 · AU · AAX · AUv3 for Windows, MacOS and iPad.
Developed By: Ievgen Ivanchenko, Maximos Maximilianos, Katerina Mantzari and
the Audiomodern team Special Thanks to all Beta Testers!
Powered by Zynaptiq® ZTX® Time Stretch/Pitch Shift Technology, © 2022 Zynaptiq
GmbH, www.zynaptiq.com. ZTX® and Zynaptiq® are
registered trademarks of Zynaptiq GmbH in the USA and/or other countries.
Want to learn how to make the most our of our software?
Quick Start
Double-click the installer found inside the main folder and follow the
instructions. For Windows users: During the installation you may select the
formats you want to be installed ( VST2, VST3, AU, AAX or Standalone) and the
installation path for the VST2 Version. Once the installation is completed,
you will be able to see Loopmix in your DAW’s plugin list and your Plugins
folder.
Authorization
The first time you open Loopmix, you will be asked to authorize the plugin.
Enter your license key and your registration email to authorize Loopmix. You
may access your license key through your Audiomodern account > My License Keys
tab.
Top bar controls
Sync
The top bar displays the current tempo in BPM. Activate the “Sync” button
(default) and Loopmix will always play synchronized to your DAW. Deactivate
Sync and Loopmix will use its own clock. Adjust the BPM slider to set your
preferred tempo.
Info tab
Presets & Packs Manager
Loopmix has been build with an innovative Presets Manager which allows you to
create your custom Presets & Packs, import or share them across devices with
one click. Click the “Load” button, or alternatively the currently loaded
Preset name (Zero State in this example) to enter the Presets Manager. Use the
Right and Left arrow buttons to easily navigate through Presets. Click “Save”
to enter a name for your Preset and save it for later use.
Undo & Redo
MIDI Learn tab
Allows you to remote control virtually any on-screen parameter with a MIDI
controller.
Settings
This includes MIDI Mappings, performance keyboard settings and MIDI settings.
Resize
Brings Loopmix to its actual size.
Loading your Sounds
When you firstly open Loopmix in a MIDI track, Loopmix loads with no samples
loaded by default. You can drag and drop any sample from your sample library
directly to any of the Loopmix tracks. Another way to load sounds within
Loopmix is using its Sample Manager.
Samples Manager
Click the Sample Selector button to access the Sample Manager:
All Samples are well organized in folders (left column). The selected folder’s
content will be displayed in the middle column.
ALL: All imported by user or factory samples can be reached through this tab.
Factory Samples: Loopmix’s factory samples folder.
User Samples: This folder contains all individual samples loaded by the user.
This is a virtual directory for all samples that can’t be located in sample
manager via other categories or manual folders. Factory samples or imported
samples, located in one of the left column’s folders will not be added to the
User Samples list.
Favorites: Your “favorite” samples will be stored there.
Imported Samples: Through this folder you will be able to access all samples
that have been imported, loading a Loopmix pack. You can use these sounds to
create your own presets, or to load them to any Loopmix track.
Exported Loops: All exported loops will be visible through this folder.
Add Folder: Click “Add Folder” to browse to the right location on your HD and
select a folder to be imported. The paths to the selected folders will be
displayed in the left column.
Load your Sounds
Drag and Drop any of the sounds from the middle column to any of the right
column’s Loopmix Tracks. For the Tracks that already have a sample loaded, the
name of the loaded audio file will be displayed.
Alternatively, click the sample name area below to browse your preferred
samples located anywhere on your HD.
Click the left and right arrow buttons to easily change the loaded sample to
the previous or next sample included in the same folder. Once a sound has been
loaded to a track, clicking the selector button for this track displays the
sample name of the loaded sound. In the example below we have selected the
track no.1:
Search bar
Type in your preferred sample’s name to easily access it. Preview Click the
“Play” button in the middle column to preview a sample. Favorite Mark as
favorite any of the middle column’s samples to easily reach them later through
the “Favorites” folder.
File location
This will open your system’s folder which contains the selected sample.
Additional features
Randomize All
This will select random samples to be loaded to all tracks at once. Solo &
Mute
Randomize Sample
This will select a random sample to be loaded to your track. Loopmix will load
a sample contained in your already loaded/selected folder. Lock
This will prevent the loaded sample from being randomized once you click the
sample manager’s “Randomize All” button. Remove sample
This will remove the loaded sample.
Once you load your sounds, their waveforms will be visible in the sequencer
area:
Rhythmic Controls
Each individual track within Loopmix has a variety of rhythmic controls: If
you click the ‘ALL’ button, these controls will affect all of its tracks:
Click the number of a specific track to select it and see or edit its
individual rhythmic controls. Let’s select the track no.1:
This area allows you to select which sample will be loaded to this track. You
can choose a different sample to be loaded using its left and right arrow
buttons, or click the Random button to select a random sample from within the
Sample library. Pitch all, or a specific track up or down, up to 12 semitones.
Powered by Zynaptiq® ZTX® Time Stretch/Pitch Shift Technology, © 2022 Zynaptiq
GmbH, www.zynaptiq.com.
This offsets the waveform of your selected track. Click the right and left
arrow buttons to offset the waveforms to the right or left.
Loopmix is a four bar sequencer. Enable the Trim control to take any sample
that is over four bars in length and trim it to those four bars.
Use the speed control to increase or decrease the speed of playback of that
sample.
Use the +/- buttons under the sequencer area to zoom in or out. Drag this
horizontal slider to to the right or left change the view.
Solo and mute
Lock a specific track to prevent it from being randomized
This removes the loaded sound for a specific track along with its effects.
Use the horizontal slider on top of the sequencer area to adjust the starting
and ending points of your loop:
Drag its left and right edges to change the size of the loop, or drag the
slider to the right or left to move it around. Double-click to reset to
default.
This magnet button allows you to stop the snapping of the bars. Deactivate the
magnet and drag the horizontal slider to change the size of your loop. Here is
an example:
Sequencer
Click
to view the sequencer.
You can see the Sequencer’s settings here:
This adjusts the measure to be played. Click the right and left arrow buttons,
or drag up or down the Shift slider to circularly shift the sequencer’s steps.
Switch between monophonic and polyphonic mode. In monophonic mode, only one
active step will play at the same time:
Loopmix effects and sequencer
Let’s take a look at the various tabs within Loopmix: We have the Sequencer,
Re-Arrange, Reverse, Density, Volume and Pitch.
In each of these tabs, we are able to manipulate the loops included in the
sequencer and the various randomization controls.
Oppositely, by switching to the polyphonic mode, you are able to enable more than one steps playing at the same time:
Randomization
Click the Randomization (dice) button to randomize just the sequencer. None of
the other tabs will be affected. Reset the sequencer Deactivate this button to
prevent the sequencer’s steps from being randomized using the central
randomization options:
Subtle – Normal – Complex This provides three different types of
randomization: Subtle, Normal and Complex:
Set it to Subtle and hit the Randomization button:
Set it to Normal and hit the Randomization button. Loopmix will select a track to be its primary and will introduce more slices from other tracks:
Set it to Complex and hit the Randomization button. Loopmix will select a track to be its primary and will introduce even more slices from other tracks.
The sequencer also allows you to select a specific track to be its primary track (anchor track). This is useful to generate variations, based on the track of your choice:
Set the anchor to random
to allow the sequencer randomly
select a track to be its primary.
Click the left and right arrow buttons, or drag up or down the slider to select a specific track to be the primary.
Here is an example with Subtle randomization with the 2nd track to be its anchor:
In this Subtle setting, it is taking one individual track, having most of slices come from that track, but then also introducing just a few slices from other tracks. In the example above, it has randomly selected the track no.3.
Re-arrange
This feature allows you to transform your loops rearranging their steps.
Click
to view the Re-arrange tab:
The sequencer’s active steps are still visible (highlighted), but can not be
edited in this tab. The re-arranged steps are indicated with a bar on top of
each step, showing the number of the initial step that this piece of the audio
file was copied from.
For example, this step was copied from step no.15.
This is a step that was copied from step no. 14 and is also active
(highlighted).
To re-arrange a specific slice, drag and drop it to the step of your choice.
In the example below, we are copying a slice from step 9 to step 10:
You can also select the number of slices that your selected track(s) will
have, using the Slice drop-down menu:
The number of slices can be different for each of the tracks. Select a track
or ALL, from the left of the waveforms view to apply changes. Slice is set to
16 by default and can be adjusted from 1 to 64 slices.
Randomization
Set it to Variable to adjust the minimum and maximum volume of generated steps
that will be re-arranged. Enable the Fixed option to select a specific number
of slices to be re-arranged upon randomization. Click the Randomization (dice)
button to randomize the Re-arrange tab:
Reset the re-arrange tab. Deactivate this button to prevent its steps from
being randomized using the central randomization options:
Reverse
This feature allows you to reverse slices of your loops.
Click
to enter the Reverse tab.
The sequencer’s active steps are still visible (highlighted), but can not be edited in this tab.
The reversed steps are indicated with a bar on top of each step: Click a slice to reverse it.
You can also select the number of slices that your selected track(s) will have, using the Slice drop-down menu:
Randomization
Set it to Variable to adjust the minimum and maximum number of steps that will
be reversed upon randomization. Enable the Fixed option to select a specific
number of slices to be reversed.
Click the Randomization (dice) button to randomize Reverse. Reset Reverse.
Deactivate this to prevent its steps from being randomized using the central
randomization options:
Density
Click
to view the Density tab.
The amount of Density for each slice is visible in this tab. Drag up or down a slice to increase or decrease its density.
Unaffected slices have their Density set to 1. This means that the sound of
this slice will not be affect by density.
Setting Density to 2, Density divides the slice to 2 equal parts, playing its
first half twice. Set Density to 3 to divide the slice to 3 equal parts and so
on…
Adjust the number of slices to apply Density using the Slice drop-down menu:
Randomization
Set it to Variable to adjust the minimum and maximum number of steps that
Density will apply to, randomizing the track. Enable the Fixed option to
select a specific number of slices.
Click the Randomization (dice) button to randomize Density. Reset Density.
Deactivate this to prevent its steps from being randomized using the central
randomization options:
Volume
This feature allows you to apply different volume for each slice of your tracks
Click
to enter the Volume tab.
Each step’s volume is indicated with a bar on top of each step:
Drag up or down a slice to increase or decrease its volume. Volume can go up
to 100.
You can also select the number of slices to apply different volume using the
Slice drop-down menu:
Randomization
Set it to Variable to adjust the minimum and maximum number of steps that will
be randomized. Enable the Fixed option to select a specific number of slices
to be randomized.
Click the Randomization (dice) button to randomize Volume. Reset Volume.
Deactivate this to prevent its steps from being randomized using the central
randomization options:
Pitch
Powered by Zynaptiq® ZTX® Time Stretch/Pitch Shift Technology, © 2022 Zynaptiq
GmbH, www.zynaptiq.com.
Loopmix allows you to apply different pitch for each slice.
Click
to enter the Pitch tab.
The Pitch values for each slice are visible in this tab. Drag up or down a slice to transpose it up or down 12 semitones. Double-click a slice to reset it.
Select the number of slices for Volume with the Slice drop-down menu:
Randomization
Set it to Variable to adjust its range. Enable the Fixed option a specific
value will apply.
Scale selector drop-down menu. Loopmix comes with various scales to be used
for the Pitch randomization. Click the keyboard icon to transport your pattern
to the selected scale.
Click the Randomization (dice) button to randomize Pitch. Reset Pitch.
Deactivate this to prevent its steps from being randomized using the central
randomization options:
Mixer
Click
to enter the Mixer tab:
This allows you to mix the various different tracks within your projects,
completely independent of the settings within the Volume tab.
You are able to adjust the volume of each individual track and also includes a
control over the master volume.
Click Reset to reset the volume of all tracks to default settings.
You can also solo or mute any of the tracks within the sequencer.
Randomization
Loopmix comes with various randomization settings and algorithms.
To start, use its central randomization button to randomize the sequencer with all its effects at once.
To allow randomization affect the sequencer and the effects,
enable the
button for each of the effects.
Oppositely, deactivate it to prevent an effect from being randomized. This option is enabled by default for the sequencer and all the effects.
This resets the sequencer and all the effects.
Enable this option and click the central randomization button to allow it use
the classic randomization algorithm, creating semi-random results, unrelated
to its sequencer or effects before the applied randomization.
Enable this option and click the central randomization button. Loopmix will
start randomizing only a few steps of the sequencer and a few slices of the
effects. This algorithm is very useful to generate interesting results easily.
This is a temporary randomization. While clicking this button, Loopmix will be
randomized. Releasing it, Loopmix will return to its previous state.
The randomization buttons work in accordance with the sequencer’s or the
effects’ randomization settings. For example: Set the sequencer’s complexity
to Subtle and the central randomization option will randomize the sequencer
slightly.
This locks specific steps within the sequencer and the randomization does not
have any control over them. Enable this option and click your preferred steps
in the sequencer.
The locked steps will have a lock icon:
Click the reset
button to unlock all steps.
Infinity mode
While enabled, the infinity mode takes full control of the sequencer or the
effects and generates a completely new pattern each time one or more new
patterns (loops) start. Enter the Sequencer tab and activate the Infinity
mode:
You can select how many times the pattern shall remain the same until Loopmix generates a new sequence. In this example X 2 is set. Each pattern shall play two (2) times, until the mode generates a new sequence. Drag up or down the slider, or use the right and left arrow buttons to adjust this number.
By enabling the Infinity through the Sequencer tab, only the sequencer will be randomized and the effects will remain unaffected.
Enter any of the effects tabs (Reverse, Rearrange, Density, Volume, Pitch) and
activate the Infinity mode. The infinity will randomize all the effects at once and the
sequencer will remain unaffected.
To prevent an effect from being randomized, deactivate the
button for this
effect.
Disintegration mode
By enabling it and setting its number to e.g. 4, every single time the
sequencer’s cursor goes around, it will start disintegrating the sequence and
within 4 playthroughs it will have disintegrated the pattern to an empty
sequence.
Drag up or down the slider, or use the right and left arrow buttons to adjust
this number.
Keyboard
This brand new keyboard can be used in many ways: You can trigger the Stems
and each of the sequencer tracks. Along with this, you can use this keyboard
to store your own collection of Quick presets, or automatically generate new
presets mapped across the keyboard.
The performance keyboard allows you to mix and match your sounds and
sequences, creating endless combinations.
Keyboard and Playback modes With Play mode, Loopmix plays in accordance with
the playback of your DAW (normal transport).
Enter the Keyboard mode to trigger the different tracks using your MIDI
keyboard or MIDI notes.
Stems
The Stems octave, triggers each of the stems separately. Stems start from C1
by default. You can change this from the Settings.
Each key color corresponds to each track of the same color. C1 triggers all
Stems at onve, D1 triggers the first track and so on… The octave’s number can
change through the Settings.
Enable this button to trigger the Stems with their effects. Deactivating this,
all Stems will be triggered with their effects deactivated. Enable Hold to
continue playing any of the Stems after a key is released.
Sequencer
Use this octave to triggers the sequencer. When you hit any of these keys, it
will playback the sequencer. Enable Hold to continue playing any of the
Sequencer after a key is released. Remixes
On the C3-C4 octaves of your keyboard, you have Remixes. These are almost like
Quick presets that you can play instantly. Click any of the empty (grey) keys
to store a sequence. The key will be highlighted with yellow color:
You can save up to 24 different remixes for later use. You can load any of
these remixes in real time by pressing any of the keys in the Remixes octaves.
Saving a preset, will save its remixes as well.
The Remixes octaves also have the “Generate” button here:
which can automatically generate up to 24 different remixes of the current
sequence that you have.
These automatically generated remixes will have red color:
Same with your own saved remixes, they can be easily loaded pressing any of
the Remixes octaves’ keys.
This allows you to move any of the remixes to another key. Click ‘Move’ and
drag and drop a remix to another key.
The Lock button here
allows you to lock any of the keys, so each time
you click ‘Generate’, the locked keys will not be affected.
Click Lock to enable it and then, click any of the keys to be locked. The locked keys will have a lock icon as shown below:
To unlock a key, enable the Lock button and click any of the locked keys.
Use Clear button to delete any of the saved remixes. Click Clear to activate
it and then click any of the keys to be cleared. Click ‘Clear All’ to clear
all the remixes at once. Same with the other octaves, click Hold to allow your
Remixes continue playing after a key is released.
Hitting any of the keys on your keyboard will play any of the Stems, Sequences
or Remixes quantized. You can turn this off deactivating the button below:
Presets & Packs
Click the “Load” button, or the currently loaded Preset name (Zero State in
this example) to enter the Presets Manager:
Presets
All Presets are well organized in folders (left column). The selected folder’s
content will be displayed in the middle column.
ALL: Includes all Presets Factory Presets: Loopmix comes with a wide
collection of built in Presets. All factory presets will be stored in this
folder. User Presets: All user presets will be stored in this folder.
Favorites: Your “favorite” Presets will be stored there.
Saving a preset
Click the “Save” button to save your preset: Enter a name for your preset and
click Save:
You can also use Loopmix’s tagging system to give one or more music genres to
your preset. Loopmix provides the option to use up to three tags for each
Preset. Click the drop-down menus under the preset’s name field to select your
tags. Tags can also be edited later. Saving your preset, your Quick presets
will also be saved along with your main preset.
Loading a preset
The Preset manager provides multiple options to load, edit, or preview your
saved presets. To load a preset, click the “Load” button to enter the presets
manager.
Double-click your preferred preset from the middle column to load it.
The currently loaded preset will be highlighted (red). Preview: Click the
“Play” button to preview your preset, or each of its sounds separately. Rename
you Preset. Delete preset. Mark as “Favorite”. This expands your preset to
reveal its content.
Expanding a preset, you will be able to see its tagged music genres and
preview each of its sounds.
Drag any of the sounds included and drop it to any the right column’s tracks.
This is useful to easily load a sound included in a preset to any of your
tracks and create infinite combinations. In this example we are loading a
sound to Track 3 (highlighted).
Loopmix Packs
You can create your own pack, using your Author name, description and custom
Artwork. Packs can be easily exported to be used by any device: Mac, PC or
iPad. The Loopmix Packs can also be used for the preset’s neat categorization.
The names of your Packs will be visible under the “Packs” area in the Presets
& Packs Manager:
Loopmix comes with various Packs as its built-in content. To import a Pack,
click the `Import Pack +’ below:
Locate and select the Loopmix Pack (.lmpack) you want to import from your
Computer Folder and click Open/Import:
Done! Now you are able to see the Imported Pack along with all of its content
(Presets & Samples) in the Presets & Packs tab. The Pack name is visible in
the left column and its content is visible in the middle column:
Export pack: Export your pack to share them across devices. Packs created with
desktop version can be used on iPad and vise versa. Delete pack.
Import Pack: Browse the correct path on your HD to import your Playbeat Pack.
Click this to start creating your own pack.
Creating a custom Pack
Click the pencil
buttons to set your preferred name to name your Pack, your
Author name and your own Pack description.
Click
to add your own Artwork.
The name of your new pack will be visible in the left column’s Packs area:
Adding Presets to your Packs All your custom Presets are visible through the
“User Presets” folder. To add your Presets to your Pack, simply Drag your
Presets from the middle column and drop them to your Pack’s name (left
column). Click and hold “Shift” to select multiple Presets to be imported to
your Pack.
Click the name of your Pack to view its presets:
Export Audio & MIDI
Click the Export button to enter the “Export” tab:
You can export the Audio or MIDI from each track individually, or from all
tracks at once. Drag the Stems and drop them to your DAW or to any other
location.
For MIDI files, you can choose the root note of the scale that the MIDI file will be exported.
Click the “Export as audio file” and “Export as MIDI file” buttons to select your preferred location to save the files.
Click
to exit the Export tab.
Automation
MIDI Learn allows you to remote control virtually any on-screen parameter with
a MIDI controller. You can use Loopmix’s “MIDI Learn” system, or the MIDI CC
Mappings through the Settings tab.
MIDI Learn
The basic process of pairing a physical control to a Loopmix parameter using
MIDI Learn is extremely simple. Click the ‘MIDI’ button:
The controls that can be automated are highlighted.
Click a parameter to activate it for the MIDI Learn mode:
Move a slider or knob on your MIDI Controller to associate it. The MIDI CC
number of the associated control will be visible:
Double-click a parameter to remove MIDI Automation.
MIDI CC Mappings
The second option is to automate the parameters using the Settings > MIDI CC
Mappings menu. Click the Top-right Settings (Gear) buttonto access to the MIDI
Mappings list.
The MIDI Mappings list includes all parameters that can be automated and
provides the option to associate a parameter to your MIDI Controller or a key
on your keyboard.
Click
to switch between CC and KEY.
This option is greyed out for the parameters that can be automated only with MIDI CC and not a key:
Click
to select the MIDI CC or the Key that will be associated.
*Note: You may need to select your controller through the MIDI Inputs area in the
Settings tab to make it work.
Settings
Click the “Settings” (gear) icon to enter the Settings tab. This area allows you to select its Audio Device for the Stand Alone version, its MIDI Mappings, MIDI Inputs and set up its performance keyboard.
Performance Keyboard settings In this area, you can adjust each of the
keyboard’s four octaves. It allows you to select your preferred MIDI Channel
that each of the four octaves will be associated to and select the Root Note
of each of the four octaves.
MIDI Inputs This area allows you to select Loopmix’s MIDI Input devices.
Select your MIDI controller to associate it with Loopmix:
Recording Loopmix in real-time
Ableton Live
1. Create a Midi track and load Loopmix 2. Create an Audio track, set the
‘input’ to ‘Loopmix’ and click Record:
Cubase
1. Create a VST/Instrument track with Loopmix. 2. Create a Group Track
(Right-Click – ”Add Group Track”) 3. Create an Audio Track that will capture
and record Loopmix.
Open the MIXER tab (F3) In the Routing Section set the Input of the Audio track to be the Output of the VST Group Track as shown in the picture.
Logic
1. Create a New Software Instrument Track and select Loopmix to be loaded.
2. On the Loopmix Instrument track set ‘SEND’ to ‘Bus 1’ and set the volume
to be ‘0’.
Pro Tools
1. Create an Instrument Track and load Loopmix.
2. Set its main outputs (normally “Analog 1-2”) to “Bus 1-2” (or any
available Bass pair). In the picture below the pair 7-8 is used.
3. Create a new Audio track and set the Input to be the selected ‘Bus 1’. Make sure it is set to stereo mode.
3. Create one new stereo audio track ( Playbeat Audio ). Make the INPUT of
this new track “Bus 7-8” (or match it to the bus output of the Instrument
track).
4. Click the Record button on the audio track and engage record on the Pro
Tools transport.
Bitwig
1. Create a New Software Instrument Track with Loopmix and a new Audio track.
2. Set the Audio Tracks Audio Input to Loopmix and enable “Record”:
Studio One
1. Load Loopmix to an Instrument Track ( Track 1 ) 2. Create a stereo audio
track ( Track 2 ) and on the Input section and select
Instruments/Loopmix/Output as an Audio Input for that Track.
3. Arm and record.
Digital Performer
1. Load Loopmix to an Instrument Track ( 1st Track ) 2. Create a stereo audio
track ( 2nd Track ) and on the Input section and select Loopmix Output as an
Audio Input for that Track. 3. Arm and record.
Reason
1. Load Loopmix to an Instrument Track ( Loopmix 1 ) 2. Create a stereo audio
track ( Audio Track 1 ) 3. Select/Activate ‘REC SOURCE’ button on the Loopmix
Device.
4. Select ‘Loopmix’ as Input source on the Audio Track. Arm and Record.
FL Studio
1. Load Loopmix and click on the Settings icon. 2. Click on the “Processing”
tab and set an Audio Output for Loopmix. *In the example below we send the
Output to track ‘8’.
3. Arm the selected track and Record.
References
- zynaptiq: news
- Audiomodern™ | Creative Software for Music Producers
- Audiomodern - Community Forum - Audiomodern - Community Forum
- zynaptiq: news
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