iRacing Late Model Stock Car User Manual
- June 15, 2024
- iRacing
Table of Contents
iRacing Late Model Stock Car User Manual
Dear iRacing User
Used in series like the CARS Late Model Stock Tour and throughout the
Carolinas, the Late Model Stock
Car is an important step in the career of many of stock car racing’s top
stars. The names that have progressed through the series on the way to
national-level glory range from current NASCAR Xfinity Series front-runners
like Josh Berry, Sam Mayer, and Myatt Snider to NASCAR Craftsman Truck Series
drivers like Hailie Deegan and Christian Eckes and even 2023 NASCAR Cup Series
rookie Ty Gibbs.
The Late Model Stock Car is powered by a 350 cubic inch engine—both crate and custom engines are available—that produces well over 400 horsepower. Fiberglass body panels help keep the car on the lighter side, but are still durable enough to take on the full-contact nature of short track racing. LMSC racing puts on some of the best shows in short track racing anywhere it goes, and the CARS Tour takes them to many of iRacing’s most popular short tracks, including Southern National Motorsports Park, Hickory Motor Speedway, Langley Speedway, South Boston Speedway, and North Wilkesboro Speedway. Thanks again for your purchase, and we’ll see you on the track!
LATE MODEL STOCK | TECH SPECS
INDEPENDENT COILOVER FRONT
LENGTH : 5054 mm 199 in
WIDTH : 1638 mm 64.5 in
WHEELBASE: 2667 mm 105 in
DRY WEIGHT : 6173 kg 2800 lbs
WET WEIGHT
WITH DRIVER: 6834 kg 3100 lbs
SUSPENSION, LIVE AXLE TRUCK ARM REAR
DISPLACEMENT: 5.7 Liters 350 cid
TORQUE : 450 lb-ft 610 Nm
POWER: 500 bhp 373 kW
RPM LIMIT: 7,200
NATURALLY ASPIRATED STEEL BLOCK CRATE V8
SUSPENSION WITH COILOVERS
Introduction
The information found in this guide is intended to provide a deeper understanding of the chassis setup adjustments available in the garage, so that you may use the garage to tune the chassis setup to your preference.
Before diving into chassis adjustments, though, it is best to become familiar with the car and track. To that end, we have provided setups for each track commonly raced by these cars. To access the provided setups, simply open the Garage, click iRacing Setups, and select the appropriate setup for your track of choice. If you are driving a track for which a dedicated setup is not included, you may select a setup for a similar track to use as your baseline. After you have selected an appropriate setup, get on track and focus on making smooth and consistent laps, identifying the proper racing line and experiencing tire wear and handling trends over a number of laps.
Once you are confident that you are nearing your driving potential with the included baseline setups, read on to begin tuning the car to your handling preferences.
GETTING STARTED
Once you load into the car, press the clutch and select 1st gear. While applying the throttle, slowly release the clutch and the car will begin rolling. Once the car is moving, the clutch is no longer needed to shift gears, with upshifting requiring a quick lift off the throttle and downshifting requiring a small blip of throttle. Since the car lacks a tachometer display, it’s important for the driver to become accustomed to how the engine sounds and shift just prior to the rev limiter engaging.
LOADING AN iRACING SETUP
Upon loading into a session, the car will automatically load the iRacing
Baseline setup [baseline.sto]. If you would prefer one of iRacing’s pre-built
setups that suit various conditions, you may load it by clicking Garage >
iRacing Setups > and then selecting the setup to suit your needs. If you would
like to customize the setup, simply make the changes in the garage that you
would like to update and click apply. If you would like to save your setup for
future use click “Save As” on the right to name and save the changes. To
access all of your personally saved setups, click “My Setups” on the right
side of the garage. If you would like to share a setup with another driver or
everyone in a session, you can select “Share” on the right side of the garage
to do so.
If a driver is trying to share a setup with you, you will find it under
“Shared Setups” on the right side of the garage as well.
Dash Configuration
The iRacing Late Model Stock Car features only two gauges to display vital
engine
information to the driver. Situated behind the steering wheel, these gauges
are configured to change from a white illumination to a flashing red when the
indicated value reaches a level that could lead to an engine failure.
OIL PRESSURE
The left gauge displays the engine oil pressure in Pounds per Square Inch.
This gauge does not change units when the garage is set to Metric. WATER
TEMP
The right gauge displays the engine cooling water temperature in Degrees
Fahrenheit. This gauge does not change units when the garage is set to Metric.
Advanced Setup Options
This section is aimed toward more advanced users who want to dive deeper into the different aspects of the vehicle’s setup. Making adjustments to the following parameters is not required and can lead to significant changes in the way a vehicle handles. It is recommended that any adjustments are made in an incremental fashion and only singular variables are adjusted before testing changes.
Tires
COLD AIR PRESSURE
Air pressure in the tire when the car is loaded into the world. Higher
pressures will reduce rolling drag and heat buildup, but will decrease grip.
Lower pressures will increase rolling drag and heat buildup, but will increase
grip. Higher speeds and loads will require higher pressures, while lower
speeds and loads will see better performance from lower pressures. Excessively
low cold pressures at high-speed tracks can lead to a lack of traction and
excessive tire heat. Cold pressures should be set to track characteristics for
optimum performance. HOT AIR PRESSURE
Air pressure in the tire after the car has returned to the pits. The
difference between Cold and Hot pressures can be used to identify how the car
is progressing through a run in terms of balance, with heavier-loaded tires
seeing a larger difference between Cold and Hot pressures. Ideally, tires that
are worked in a similar way should build pressure at the same rate to prevent
a change in handling balance over the life of the tire, so Cold pressures
should be adjusted to ensure that similar tires are at similar pressures once
up to operating temperature. TIRE TEMPERATURES (LAST TEMPS O.M.I.)
Tire carcass temperatures once the car has returned from the pits. Wheel loads
and the amount of work a tire is doing on-track is reflected in the tire’s
temperature, and these values can be used to analyze the car’s handling
balance. Center temperatures are useful for directly comparing the work done
by each tire, while the Inner and Outer temperatures are useful for analyzing
the wheel alignment while on track. These values are measured in three zones
across the tread of the tire. Ideally, the temperature spread across a tire
will reflect the amount of camber (for ovals, the left side of the tire should
always read hotter) and should never read even across the tire tread. Tracks
with longer straights should read hotter on the left-side edges because of the
extra time spent on the tire edges, while tracks with shorter straights will
read more even across the tread.
LATE MODEL STOCK // TIRES
TIRE WEAR (TREAD REMAINING)
The amount of tread remaining on the tire once the car has returned from the
pits. Tire wear is very helpful in identifying any possible issues with
alignment, such as one side of the tire wearing excessively, but should never
be prioritized over tire temperatures when analyzing handling balance. These
values are measured in three zones across the tread of the tire.
Chassis
FRONT
BALLAST FORWARD
In order to meet minimum legal competition weights, lead blocks are installed
within the chassis frame rails that can be moved to various locations in the
car. This adjustment directly affects the Nose Weight setting (see below) and
will have a large effect on the car’s overall handling balance, especially at
high-speeds on larger tracks. NOSE WEIGHT
The Nose Weight setting shows the percentage of the car’s weight is situated
over the front axle, with higher values indicating more weight is on the front
axle relative to the rear axle. As Nose Weight increases and weight is moved
forward the car will tend to understeer while cornering and lose front-end
grip, while lower Nose Weight values will induce oversteer and can cause a
loss in rear-end grip. At high speed tracks this value is used to balance
overall aerodynamic balance, so a change in chassis rake may require an
adjustment in the car’s nose weight to re-balance the chassis with the aero.
This value can be adjusted directly via the Ballast Forward option, but will
also be affected by the amount of fuel in the car. It is very important to be
aware of Nose Weight changes when adding or removing fuel to avoid a handling
issue due to changing Nose Weight. CROSS WEIGHT
Cross Weight is the percentage of the car’s total weight that is situated on
the Left-Rear and Right-Front wheels. Higher values will place more weight on
these wheels and induce understeer while cornering, lower values will shift
weight to the Left-Front/ Right-Rear wheels and induce oversteer. Cross Weight
is used for a multitude of reasons, most important being a way to control the
handling in various sections of the corner. This value should be set initially
to match track characteristics, with higher values being used for low-grip
track surfaces or tracks with lower banking. This will increase the weight on
the Left-Rear tire and increase on-throttle traction, very helpful on this
type of track. For tracks that are high banked or have a high-grip surface
this extra traction isn’t necessary, so reducing the crossweight will keep the
car free through the center of the corner without scrubbing speed. STEERING
RATIO
The Steering Ratio will alter how “fast” the steering feels to the driver.
This ratio is a representation of how much movement is applied to the steering
box input shaft to produce a standard amount of movement on the steering box
output shaft. For example, a “10:1” can be thought of as requiring 10° of
steering input from the driver to produce 1° of steering output from the
steering box. Increasing the value to 14:1 would require 14° of steering input
to get the same output, and this would feel as if the steering has become
slower and less responsive. Conversely, reducing the ratio will make the
steering feel faster and more darty for the driver. This is purely a driver
preference setting and has no effect on the rest of the chassis setup or its
handling characteristics.
STEERING OFFSET
Due to the asymmetric nature of the Late Model Stock Car, the steering can
often have a “pull” to the left on the straights. To counter this effect and
re-center the steering wheel, an offset can be applied in the garage. Positive
values will rotate the steering wheel to the right and negative values will
rotate the steering wheel to the left. This offset will not affect the
steering or the chassis in any way other than the steering wheel’s orientation
at neutral steering input.
BRAKE BALANCE BAR
The Brake Balance Bar setting controls the Brake Bias value, or the amount of
braking force split between the front and rear braking systems. The value is a
percentage of front braking force, and values over 50% and higher represent
more pressure being sent to the front brakes. Lower values will shift the
pressure towards the rear, with values under 50% sending more to the rear
brakes than the front. This can be a helpful tool in preventing wheel lockups
under heavy braking by shifting pressure away from the locking axle, but can
also be used as a way to slightly alter the car’s handling under heavy
braking. Generally, a higher Brake Bias value will induce understeer while
braking while lower values will induce oversteer while braking.
TAPE CONFIGURATION
The front radiator grille can be set to either “Race”, an open configuration,
or “Qual”, where tape is applied over the grille opening to reduce drag and
increase overall downforce. The Qual setting will close the radiator inlet
completely, leading to the engine overheating very quickly, but is very good
for qualifying runs where the car is on track for only a handful of laps.
While both settingsare available for most sessions, the Qual setting is locked
out for Race sessions.
FRONT ARB
ARB DIAMETER
The front Anti-Roll Bar (ARB, or “sway” bar) diameter will alter the front
suspension’s roll stiffness and influence the chassis’ handling and
responsiveness. Larger diameters will increase the roll stiffness and reduce
body roll, but can induce understeer and potentially hurt front tire life.
Smaller diameter ARB settings will reduce roll stiffness and increase body
roll, but are better on the front tires and can make them last longer.
Generally, the smallest ARB diameter that still keeps the front of the car
flat to the race track will yield the best results.
ARB ARM END
The ARB Arm End setting changes the length of the left side ARB linkage. This
can be used to either pre load the ARB (see below) or cause a delay in the
ARB’s engagement. Negative values will pre-load the ARB and apply a static
load tothe bar when the car is sitting still, which will pull the Left-Front
of the chassis down and raise the Right-Front of the chassis. Positive values
will apply a pre-load in the other direction, pulling the Right-Front down and
the Left-Front up.
ATTACH LEFT SIDE
The Attach Left Side setting controls whether the left side of the ARB
assembly is connected directly to the suspension. Checking this box will
attach a solid linkage between the left-side ARB arm and the Left-Front
suspension, unchecking this box will allow the bar to move independently of
the suspension and preventing positive pre-load values (commonly known as a
“slapper”-type sway bar). See the ARB Arm End section for more on the effects
of a detached ARB linkage and how it can be used. If the Attach Left Side
setting is left unchecked, positive preload values will cause the bar to delay
engagement until the front of the car drops from aerodynamic and track loads.
This is very helpful when the car is set up with ride heights above where the
car will be run on-track, since it prevents vertical travel from loading the
ARB and causing the bar to try and lift the nose back up on the straights when
cornering loads are removed.
PRELOAD
ARB Preload is a static twisting force applied to the front ARB when the car
is stationary. Bar Preload’s effect is explained in the ARB Arm End setting,
but this value is a numerical representation of the amount of load the bar is
seeing while in the garage. Tech inspection limits exist on the maximum or
minimum preload that can be applied to the bar and will indicate when the bar
is in an illegal configuration.
FRONT CORNERS
CORNER WEIGHT
The Corner Weight displays the weight situated on each wheel when the car is
stopped and in the garage. These values are crucial in determining how the car
will handle as well as providing insight on which adjustments could be needed
to alleviate handling issues. Corner Weights are not directly adjustable, but
instead are dependent on almost every other option in the garage so it is very
important to pay attention to these values when making adjustments. Changing a
component without ensuring the weights return to what they were prior to the
adjustment can introduce unexpected or undesired handling effects.
RIDE HEIGHT
The Ride Height values are a measurement from the ground to a specific point
on the chassis. On the front end of the Late Model Stock these values measure
to the lower surface on the front end of the chassis’ lower door frame rails,
just behind the front wheels. Since various parts of the chassis extend below
these points, the Ride Height values are not a representation of the car’s
ground clearance, but instead are to be used as a reference height for setup
changes.
SPRING PERCH OFFSET
The upper spring perches can be moved up or down to adjust the suspension
spring preloads, with their position represented as the Spring Perch Offset
value in the garage. Lower values will move the perch down and place more load
on the spring, which raises the ride height on that corner of the car and
increases the corner weight. When adjusted individually these can be used to
fine-tune the weight of a given corner, but when adjusted equally on multiple
corners this will shift weight around the car without significantly altering
the ride heights.
SPRING RATE
Spring Rate is the stiffness value of the suspension’s coil spring shown in a
force-per-displacement value, either pounds-per-inch (lb/in) or Newtons-per-
millimeter (N/mm). Higher values are stiffer springs which will resist
compression more as loads increase, resulting in a more consistent aerodynamic
platform but reduced mechanical grip. On the front of the Late Model Stock
Car, the front springs are not always intended to be used as the primary load-
carrying springs and should be kept fairly soft in order to drop the nose of
the car when on the track. Despite this, altering the front Spring Rate can be
used to fine tune how aggressively the bumpstops are engaged, with stiffer
springs resulting in a more gradual transition onto the bumpstops as the
suspension compresses. Also, tracks with high vertical loads can benefit from
stiffer front spring rates, especially on the Right-Front corner.
BUMPSTOP
The Bumpstops are secondary front springs installed on the shock shaft that
are active only when the front shocks have compressed far enough that the
shock body and the bumpstop are in contact. On the iRacing Late Model Stock
Car, the bumpstops are linear-rate bump springs, much like the main springs.
These bump springs typically carry the high loads seen while the car is on the
track and are a much higher spring rate due to the low amount of travel
available. Higher bumpstop spring rate values will maintain a more consistent
front end height above the track through changing loads, but can reduce
mechanical grip due to excessive bouncing of the front tires. Softer bumpstop
spring rates will increase mechanical grip, but may allow too much vertical
front end movement and risk the chassis striking the track surface and
unloading the front tires. PACKER
Packers are small shims installed on top of the Bumpstops to reduce the gap
between the bumpstop and the bottom of the shock body. These can be added or
removed to fine-tune when the bumpstops engage, or can be used to change the
front end ride heights when the car is in the corners. Adding packers will
engage the bumpstops earlier in travel and raise the nose of the car, while
removing packers will lower the nose. Adding more packers to one front corner
and not the other corner (“splitting” the packers) can be used to alter
dynamic loads and front ARB loads through the corner. If packers are added to
the Right-Front corner, weight will shift to that corner sooner on corner
entry and stabilize the car. However, front bar load will increase and may
cause the left-front to run higher down the straights. Conversely, adding
packers to the Left-Front only can loosen the car on corner entry and can
reduce bar load. BUMP STIFFNESS
The front Bump Stiffness setting changes how stiff the front shock is in
compression. Higher click values produce a stiffer shock, lower values produce
a softer shock. This setting only affects the chassis handling during
suspension travel and not through the center of the corner when the car has
settled into the corner. Increasing the front Bump Stiffness setting will
tighten the car under braking and on corner entry, while decreasing the front
Bump Stiffness will loosen the car in these situations.
REBOUND STIFFNESS
The front Rebound Stiffness setting changes how stiff the front shocks are in
rebound, or when the suspension is extending. This is most commonly seen on
throttle application and corner exit, but can also occur in the corners over
bumps. Increasing the front rebound setting will hold the front of the car
down better than lower settings, but can promote understeer on corner exit.
Also, if a track is very bumpy a higher rebound setting can reduce front grip
by not allowing the suspension to move and keep the tire in contact with the
track. Adjusted individually, front rebound can also alter the chassis balance
on corner exit: Increasing Left-Front rebound will increase traction and
understeer, while increasing Right-Front rebound will free up the chassis on
corner exit.
CAMBER
Camber is the vertical angle of the wheel relative to the center of the
chassis. Negative camber is when the top of the wheel is closer to the chassis
centerline than the bottom of the wheel, positive camber is when the top of
the tire is farther out than the bottom. Greater camber angles will increase
the cornering force generated by the tire, but will reduce the amount of
longitudinal grip the tire will have under braking. Excessive camber values
can produce very high cornering forces but will also significantly reduce tire
life, so it is important to find a balance between life and performance. For
ovals, set the left side positive and the right side negative. For road
courses, all four wheels should be set with negative camber.
CASTER
How much the steering axis is leaned back (positive) or forward (negative),
which influences dynamic load jacking effects as the car is steered. More
positive caster results in a heavier steering feel but decreases dynamic
crossweight while turning, as well as adding straight-line stability. Running
less caster on the left-front than on the right-front will cause the car to
pull harder to the left and enter the corner more aggressively.
TOE-IN
Toe is the angle of the wheel, when viewed from above, relative to the
centerline of the chassis. Positive toe in is when the front of the wheel is
closer to the centerline than the rear of the wheel, and negative toe-in (toe-
out) is when thefront of the wheel is farther away from the centerline than
the rear of the wheel. Front toe-in effects must be considered for each wheel
individually as well as an overall toe setting for the front wheels together
by adding the values together.If the net toe-in setting results in a toe-in
setting that is negative, the wheels are aligned to point away from each other
(toe-out). This will result in a more aggressive turn-in response, but it can
cause the front tires to heat up faster and potentially overheat if too much
front toe-out is used, as well as causing the car to be unstable in a straight
line for high toe-out values. If the net setting is positive, the wheels are
aligned to point towards each other (toe-in). This will reduce heat buildup in
the front tires, but can stabilize the car in a straight line
REAR CORNERS
CORNER WEIGHT
The Corner Weight displays the weight situated on each wheel when the car is
stopped and in the garage. These values are crucial in determining how the car
will handle as well as providing insight on which adjustments could be needed
to alleviate handling issues. Corner Weights are not directly adjustable, but
instead are dependent on almost every other option in the garage so it is
very important to pay attention to these values when making adjustments.
Changing a component without ensuring the weights return to what they were
prior to the adjustment can introduce unexpected or undesired handling
effects.
RIDE HEIGHT
The Ride Height values are a measurement from the ground to a specific point
on the chassis. On the rear end of the Late Model Stock these values measure
to the lower surface on the rear end of the chassis’ lower door frame rails,
just ahead of the rear wheels. Since various parts of the chassis extend below
these points, the Ride Height values are not arepresentation of the car’s
ground clearance, but instead are to be used as a reference height for setup
changes.
SPRING PERCH OFFSET
The upper spring perches can be moved up or down to adjust the suspension
spring preloads, with their position represented as the Spring Perch Offset
value in the garage. Lower values will move the perch down and place more load
on the spring, which raises the ride height on that corner of the car and
increases the corner weight. When adjusted individually these can be used to
fine-tune the weight of a given corner, but when adjusted equally on multiple
corners this will shift weight around the car without significantly altering
the ride heights.
SPRING RATE
Spring Rate is the stiffness value of the suspension’s coil spring shown in a
force-per-displacement value, either pounds-per-inch (lb/in) or Newtons-per-
millimeter (N/mm). Higher values are stiffer springs which will resist
compression more as loads increase, resulting in a more consistent aerodynamic
platform but reduced mechanical grip. Generally the Right-Rear spring will be
run stiffer than the Left-Rear to compensate for the lack of a rear ARB. A
softer Left-Rear spring rate will also help to lower the LeftFront of the car,
reducing the need for large diameter front ARB and/or high front bar loads.
CORNER WEIGHT
The Corner Weight displays the weight situated on each wheel when the car is
stopped and in the garage. These values are crucial in determining how the car
will handle as well as providing insight on which adjustments could be needed
to alleviate handling issues. Corner Weights are not directly adjustable, but
instead are dependent on almost every other option in the garage so it is very
important to pay attention to these values when making adjustments. Changing a
component without ensuring the weights return to what they were prior to the
adjustment can introduce unexpected or undesired handling effects.
RIDE HEIGHT
The Ride Height values are a measurement from the ground to a specific point
on the chassis. On the rear end of the Late Model Stock these values measure
to the lower surface on the rear end of the chassis’ lower door frame rails,
just ahead of the rear wheels. Since various parts of the chassis extend below
these points, the Ride Height values are not a representation of the car’s
ground clearance, but instead are to be used as a reference height for setup
changes.
SPRING PERCH OFFSET
The upper spring perches can be moved up or down to adjust the suspension
spring preloads, with their position represented as the Spring Perch Offset
value in the garage. Lower values will move the perch down and place more load
on the spring, which raises the ride height on that corner of the car and
increases the corner weight. When adjusted individually these can be used to
fine-tune the weight of a given corner, but when adjusted equally on multiple
corners this will shift weight around the car without significantly altering
the ride heights.
SPRING RATE
Spring Rate is the stiffness value of the suspension’s coil spring shown in a
force-per-displacement value, either pounds-per-inch (lb/in) or Newtons-per-
millimeter (N/mm). Higher values are stiffer springs which will resist
compression more as loads increase, resulting in a more consistent aerodynamic
platform but reduced mechanical grip. Generally the Right-Rear spring will be
run stiffer than the Left-Rear to compensate for the lack of a rear ARB. A
softer Left-Rear spring rate will also help to lower the LeftFront of the car,
reducing the need for large diameter front ARB and/or high front bar loads.
TRUCK ARM PRELOAD
Due to the truck arm mounting design on the rear axle, most chassis
adjustments will result in the truck arms applying a torque to the rear axle
tube. This preload has an extremely small effect on the chassis balance, but
can be removed to eliminate any potential issues. It is good practice to reset
this value to as close to zero as possible after making adjustments.
REAR
FUEL FILL TO
The Fuel Fill To setting alters the amount of fuel in the fuel tank when the
car leaves the garage. Most races will be shorter than what a full tank is
capable of, so it is important to get a good fuel reading in practice and
carry no more fuel than is necessary for a race to keep overall vehicle weight
low.
REAR END RATIO
The Rear End Gear Ratio is the ratio between the driveshaft pinion and the
differential ring gear. Higher number values producebetter acceleration but
reduce top speed, lower number values reduce acceleration but result in a
higher top speed.Generally it is good to gear the car to hit the engine rev-
limiter briefly before reaching the braking zone for a corner.
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