Melbourne Instruments DELIA 6 Voice Motorized Morphing Polyphonic Synthesizer User Manual
- September 25, 2024
- Melbourne Instruments
Table of Contents
- Melbourne Instruments DELIA 6 Voice Motorized Morphing Polyphonic
- Product Information
- Product Usage Instructions
- FAQ
- Introduction
- Overview
- FUNCTION
- Home Screen
- Renaming Banks and Presets
- Setting OSC 3 COARSE Tune
- Stereo Infinite Panning
- Modulation
- Description
- PATCH Settings
- Layer Voices
- Basic Operation
- Playing a Sequence
- Settings
- Backup
- About
- Appendix
- Warranty
- References
- Read User Manual Online (PDF format)
- Download This Manual (PDF format)
Melbourne Instruments DELIA 6 Voice Motorized Morphing Polyphonic
Synthesizer
Product Information
Specifications
- Product: DELIA Voice Motorized Morphing Polyphonic Synthesizer
- Manufacturer: Melbourne Instruments Pty. Ltd.
- Address: 331 Johnston St, Abbotsford VIC 3067 Australia
- Website: melbourneinstruments.com
- Features:
- Hybrid of classic analog and wavetable synthesizer
- Fully motorized control panel
- A/B patch morphing
- Unlimited modulation matrix
- Bi-timbral operation
- Open-source platform
Product Usage Instructions
Motorized Control Panel
The motorized control panel is a unique feature of DELIA that enhances user interaction with the synthesizer. The knobs on the control panel automatically adjust to display relevant settings depending on the mode you are in:
- Patch Editing: Knobs display oscillator, VCF, VCA settings, etc.
- Modulation Mode: Knobs show the assigned MOD destinations.
- Multi-Timbral: Knobs switch between presets when changing layers.
- MORPH Mode: Control panel updates in real-time based on Morph amount.
High-Resolution Knobs
- The knobs on DELIA feature high resolution, offering around 15,000 steps of precision.
- This high resolution controls the audio circuitry and is reflected in the LCD display as a rounded-down version (e.g., 0 to 100 in steps of 0.1).
User Interface
- The DATA Knob is used to interact with the LCD screen, while the 2 soft-keys under the LCD have functions labelled on the screen.
- Each knob on the control panel has dedicated functions printed under them, providing clear guidance during operation.
Volume Control
- The main output volume is adjusted using a standard potentiometer located on the unit for easy access.
FAQ
Frequently Asked Questions
- Q: Is DELIA compatible with external MIDI controllers?
- A: Yes, DELIA can be connected to external MIDI controllers for expanded functionality and control.
- Q: Can I save my own presets on DELIA?
- A: Yes, DELIA allows users to save custom presets for quick access during music production.
- Q: How many voices can DELIA operate simultaneously?
- A: DELIA offers true 6 voice operation with an option for a unique 12 note mode to double the number of effective voices and limit note-stealing.
Introduction
Welcome to DELIA, the first keyboard synthesizer from Melbourne Instruments.
Delia is a hybrid version of a classic analog synthesizer and wavetable
synthesizer combined. Delia features a fully motorized control panel, A/B
patch morphing, virtually unrestricted and unlimited modulation matrix, bi-
timbral operation and is built on an open-source platform.
Melbourne Instruments’ patent pending motorized knobs are a world first in
synthesizers. They have been custom designed by Melbourne Instruments from a 3
phase brushless drone motor design. These motors are extremely strong, high
reliability design that will practically never wear out. The position sensing
is done using a contactless optical system with very high resolution.
Delia’s analog circuits are discrete, custom designed and do not use resistor
trimpots (which can go out of calibration). There are 6 analog filters and
VCAs which enable true 6 voice operation, and Delia offers a unique 12 note
mode to double the number of effective voices and limit note-stealing
Safety & Compliance
Tested to comply with FCC Standards FOR HOME OR OFFICE USE.
This device complies with Part 15 of the FCC Rules. Operation is subject to
the following two conditions:
(1) This device may not cause harmful interference and (2) This device must
accept any interference received,
including interference that may cause undesired operation.
About the User Manual
This manual is a guide that assumes you already have a good understanding of
how these kinds of classic analog and wavetable synthesizers are used to
create sounds. It will explain all the new features of Delia that build on
this foundation.
MELBOURNE INSTRUMENTS DELIA 1.0.4
5
Overview
Motorized Control Panel
Delia’s unique motorized control panel differentiates it from other
synthesizers. This new technology allows all the control surface knobs to
always be where they are supposed to be, and opens up new ways of interacting
with the synth. During Patch Editing, the knobs show how the oscillators, VCF,
VCA etc are set.
In Modulation Mode, they show you how much each MOD destination is assigned.
In Multi-Timbral, they jump between the different presets as you change the
current layer, and in MORPH mode the entire control panel updates on the fly,
according to the Morph amount.
An important aspect of the knobs is that they are very high resolution. The
resolution of the sensor is extremely high, around 15,000 steps. This
resolution is what actually controls the audio circuitry and what is stored in
the Preset. The LCD display will show a rounded down version of this eg 0 to
100 in steps of 0.1.
The DATA Knob is used to interact with the LCD screen, and the 2 Keys under
the LCD are soft-keys, with their functions labelled on the LCD. The remainder
of the knobs have dedicated functions printed under them. The main output
volume is the only standard potentiometer in the unit.
Each of Delia’s red keys have an LED to indicate status. These are summarized
in the table on page 8.
Voice Architecture
The following page shows a block diagram of Delia’s voice architecture. The
final stage of the 6 voices, Ladder LP filter, analog drive and the stereo
VCAs are all analog circuitry. The preceding stage of VCOs, Wavetables and HP
filter are all digitally generated. This arrangement gives most of the analog
sound character while offering the flexibility and tuning accuracy of a
digital oscillator front end, and a 12 note mode.
In 12 note mode, there are 12 complete sets of oscillators, generating the
sound for 12 notes. These 12 notes then share the 6 analog filters. Voice
stealing with unison voices and multi-timbral stacks is virtually eliminated.
The Digital VCOs and High Pass Filter are complex models of analog circuitry
run at high oversampling rates to give a warm, natural sound without aliasing.
Delia additionally offers a Vintage Level control for each Preset to set how
much Analog deviation is modelled.
The Wavetables have their own natural aliasing which is an intrinsic part of
the characteristic of their sound.
The digital effects are processed afterwards at 96kHz and 24bit.
LP VCF
VCA LEFT TO LEFT MIX RIGHT TO RIGHT MIX
DRIVE
GAIN PAN
LINK (BP)
CUTOFF 12/24dB LP SLOPE
SPIN
HP/LP
RESONANCE
FROM LEFT MIX FROM RIGHT MIX
PARALLEL
OUTPUT MAIN
HEADPHONES LEFT OUT
RIGHT OUT
STEREO EFFECTS PROCESSOR
EFFECT
Sources LFO1 LFO2 LFO3
EG-VCF EG-VCA EG-AUX MOD WHEEL EXPRESSION AFTERTOUCH KEYBOARD VELOCITY
OSC 1 OSC 2 OSC 3
CV 1 CV 2 PANNER CC 1 CC 2 OFFSET Destinations
GLIDE
MOD AMOUNT
MORPH LFO 3 LVL LFO 3 RATE LFO 2 LVL LFO 2 RATE LFO 1 LVL LFO 1 RATE EFFECTS MACRO EFFECTS SEND EG-3 LVL EG-3 RELEASE EG-3 SUSTAIN EG-3 DECAY EG-3 ATTACK EG-2 LVL EG-2 RELEASE EG-2 SUSTAIN EG-2 DECAY EG-2 ATTACK EG-1 LVL EG-1 RELEASE EG-1 SUSTAIN EG-1 DECAY EG-1 ATTACK VCA SPIN VCA PAN VCF DRIVE VCF HP RESONANCE VCF LP CUTOFF VCF HP RESONANCE VCF HP CUTOFF NOISE MIX WAVE MIX WAVE SHAPE VCO-3 MIX VCO-3 POS VCO-3 TUNE VCO-2 MIX VCO-2 SHAPE VCO-2 TUNE VCO-1 MIX VCO-1 SHAPE VCO-1 TUNE
RESONANCE
CUTOFF
HP VCF
MIX OSC 1 OSC 2 OSC 3 OSC 4 LVL LVL LVL
ATTACK DECAY SUSTAIN RELEASE
EG-AUX
ATTACK DECAY SUSTAIN RELEASE
EG-VCF
ATTACK DECAY SUSTAIN RELEASE
BLEND
BLEND SUB
EG-VCA
LEVEL
FUZZ/NOISE SOURCE
LFO 3
WAVETABLE
RATE
SYNC
LEVEL
RATE
LFO 2
TONE
TUNE POSITION OSC 4
SHAPE
SHAPE
OSC 3
OSC 2
OSC 1
AUX
VCF
VCA
LEVEL
RATE
LFO 1
TYPE
TUNE
TUNE
6
MELBOURNE INSTRUMENTS DELIA V 1.0.4
MELBOURNE INSTRUMENTS DELIA 1.0.4
7
Main Control Panel
OUTPUT – Main volume and Headphone Level control
Labels
SOFT KEYs The two keys under the Display correspond with the information on
screen, such as EDIT. ACTION/COMMAND – Indicates an `ACTION’ such as ARP ON,
REC, RUN or switch LAYER. MENU – All GREY TABS in the bottom rows are MENU
keys. Pressing will open that menu. MOD SOURCE – TABS in bottom row indicate
Modulation Source. KEY to OFFSET. LED OFF / LED ON – For Morph operation, LED
ON indicates B SOUND active.
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MELBOURNE INSTRUMENTS DELIA V 1.1
Menus
SEQUENCER MENU – type-steps-MIDI etc WAVETABLE BROWSE/SELECT (OSC 3) OSC 1/2/3
MENU LFO 1/2/3 MENU – polarity-retrigger-shape VCF/FILTER MENU EG MENU –
VCF/VCA/AUX – slow mode
MELBOURNE INSTRUMENTS DELIA V 1.1
EFFECTS 1 MENU – type-level-slot etc EFFECTS 2 MENU – type-level-slot etc
TEMPO KNOB MODE GLIDE KNOB MODE + glide options ARP MENU – direction-hold-note
value
9
DELIA Keys
KEY SOFT KEY 1 SOFT KEY 2 LOAD
SAVE
BANK MOD OCTAVE DOWN
OCTAVE UP
OSC BANK 1/2 SELECT
OSC BANK 3/4 SELECT
COARSE TUNING MODE SYNC SUB
LFO 1 SELECT LFO 2 SELECT LFO 3 SELECT LFO SHAPE LP SLOPE
LINK RESONANCE MODE VCF SELECT VCA SELECT AUX SELECT MACRO
A/B COMPARE
LED STATUS ON = key pressed ON = mode active ON = Load mode active
ON = Save mode active
ON = Bank/Load mode active Blinking = MOD mode active ON = Down one octave
Blinking = Down two octaves ON = Up one octave Blinking = Up two octaves ON =
OSC 1 + 2 active
ON = OSC 3 + 4 active
ON = Coarse Tuning
FUNCTION EXIT / BACK / BANK Corresponds with screen mode EDIT / RENAME etc.
Corresponds with screen mode Load a Preset onto the current Patch, on the
active Layer. If in LAYER menu, load a Layer setup. Save the Patch on the
current Layer to a Preset. If in LAYER menu, save a Layer setup. Press BANK to
access available Presets Banks. Enter modulation mode Press to move down by
one octave.
Press to move up by one octave.
OSC. BANK 1/2 SELECT Choose to edit OSCILLATORS 1 + 2 Select active OSC when
using OSC MENU. Light ON = OSC 1. Light BLINKING = OSC 2. OSC. BANK 3/4 SELECT
Choose to edit OSCILLATORS 3 + 4 Select active OSC when using OSC MENU. Light
ON = OSC 3 Light BLINKING = OSC 4. Toggle between FINE TUNE and COARSE TUNING.
ON = SYNC ON ON = SUB Osc OFF = Normal Pulse ON = LFO 1 active ON = LFO 2
active ON = LFO 3 active ON = LFO SHAPE MENU active ON = 24dB OFF = 12dB ON =
LINK is active ON = LP Resonance OFF = HP Resonance ON = VCF active ON = VCA
active ON = AUX active ON = MACRO Knob active
OFF= A Sound (0) ON = B Sound (100)
Hard Sync VCO 2 to VCO 1. Switch VCO 1 pulse to sub-octave square
Selects the active LFO Selects the active LFO Selects the active LFO Select
LFO waveform. Select 12db or 24db slope for LP Filter.
Links HP + LP filters for BANDPASS control. Select control of HP or LP
resonance.
Set Envelope control to VCF Set Envelope control to VCA Set Envelope control
to AUX When active the SEND/PARAM knob will control the user defined MACRO
Parameter. Toggle between A/B for the A or B sound. Select B to create new B
sound. B Patch can only set when set to B.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
DELIA Knobs
SECTION OSC 1/3 TUNE OSC 1/3 SHAPE OSC 1/3 MIX OSC 2/4 TUNE OSC 2/4 TUNE OSC
2/4 MIX LFO FILTER
ENVELOPE GENERATORS
EFFECTS
LABEL
OSC 1 TUNE
OSC 3 TUNE
OSC 1 SHAPE OSC 3 POSITION OSC 1 – MIX LEVEL OSC 3 – MIX LEVEL
OSC 2 TUNE
OSC 4 TYPE
OSC 2 SHAPE OSC 4 TONE OSC 2 – MIX LEVEL OSC 4 – MIX LEVEL RATE LEVEL HP
CUTOFF LP CUTOFF DRIVE RESONANCE EG LEVEL ATTACK DECAY SUSTAIN RELEASE
SEND/PARAM
MORPH TEMPO GLIDE
OUTPUT
POSITION TEMPO GLIDE LEVEL
CONSOLE
NONE (DATA KNOB)
FUNCTION
Fine tune +/- 7 semitones (1/5). Coarse Tune +/- 2 octaves. Fine tune +/- 7
semitones (1/5). Coarse Tune +/- 2 octaves. Variable Shape Oscillator.
Wavetable position for OSC 3. Level of OSC 1 into mix. Level of OSC 3 into
mix. Fine tune +/- 7 semitones (1/5). Coarse Tune +/- 2 octaves. Selectable
type: NOISE / XOR / INPUT 1 / INPUT 2 / AUX. Variable Shape Oscillator. Set
the TONE of OSC 4. Level of OSC 2 into mix. Level of OSC 4 into mix. LFO Rate
control of LFOs 1/2/3. LFO Level (Gain) control of LFOs 1/2/3. Set the VCF
High Pass Cutoff frequency Set the VCF Low Pass Cutoff frequency Control of
3-Stage Drive / Overdrive. Selectable HP/LP VCF Resonance. Sets the overall
amplitude of the selected envelope. Attack amount for selected EG Decay amount
for selected EG Sustain amount for selected EG Release amount for selected EG
Control Effects SEND LEVEL. Press MACRO to control User Defined Effects
Parameter MORPH all PATCH parameters between A/B sounds (per layer). Control
of TEMPO and GLIDE Parameters. Mode is defined by active TEMPO or GLIDE keys
in bottom row. Master Volume and Headphone Level. NOTE: This is not a
motorized knob Use DATA WHEEL to select presets, adjust values and navigate up
and down menus..
MELBOURNE INSTRUMENTS DELIA 1.0.4
11
Rear Panel & Connections
1
2
3
1. OUTPUTS: Main Audio Left and Right: Line Out For best results use a TRS
Balanced cable
2. INPUTS: Inputs 1 and 2: Line Level Audio or CV
3. PEDAL INPUTS: Expression and Sustain
4. MIDI: Standard DIN MIDI IN / OUT / THRU
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
4
5
6
7
8
5. DAW (USB HOST):USB-C connection for MAC/PC
6. USB DEVICES: USB MIDI Keyboards and controllers, USB thumb drives
7. POWER INPUT: Use supplied power accessories only 12V 6OW
8. POWER SWITCH: On/Off
PHONES: Headphone jack is located on front panel
MELBOURNE INSTRUMENTS DELIA 1.0.4
13
Display Layout
LOAD PRESETS Screen
Info Bar
Patch/Bank Number and Name
Voices per layer (6/0) Tempo
List of Presets in FAVOURITES BANK
Soft Keys For LOAD OPTIONS – see page 18.
MODULATION Screen example
MOD Source
MOD Source Name
List of active LFO1 MOD Destinations
12 Note Mode ON Active Layer
Tempo
Soft Keys. MORE DESTS inc SPIN and PAN
MOD Amount
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
Home Screen
DELIA’s home screen provides simple status information such as the active Preset, the current BPM, and the voice icons show the number of assigned voices and the currently active layer (as reflected on the control panel).
Menu Screens
Most of DELIA’s settings are accessible via the control panel and via the Menu
Keys. `Grey tab’ labelling along the bottom row of keys indicates a MENU.
Pressing the Key will open the associated menu. Below is the VCAEG Menu,
accessed by pressing the EG Key while the VCA EG is active. Quickly jump
between other Envelopes using the EG Select Keys ie. VCF, VCA, AUX.
Home Screen Status updates
While in Home Screen Mode Delia’s display will momentarily show adjustments in
real-time each time you move a knob, and in some instances provide Soft-key
options like SAVE TO A and SAVE TO B as shown below.
The EDIT soft-key has 2 modes of operation:
LATCHED: If you press EDIT momentarily, it will latch the data knob will
adjust the current value up or down, until you press EDIT again.
QUICK EDIT: Press and hold down the EDIT soft-key while you turn the data knob
to adjust the value without latching or needing to press EDIT a second time to
exit.
Scopes
When on the home screen Delia will display an oscilloscope showing the analog
output before effects are applied. The scope has 3 options for display.
SCOPE OSC Normal, oscilloscope style scope
MELBOURNE INSTRUMENTS DELIA 1.0.4
SCOPE XY XY or Goniometer mode. This visualises the stereo field, where the X
axis is the left channel and the Y axis is the right channel audio.
SCOPE OFF Disables the SCOPE. Soft Key shows the `next’ option.
15
Presets
A Preset in Delia stores the full configuration of the synth. This includes 2
layers with a Patch on each layer for multi-timbral operation, and an A and B
Sound in both Patches ready for A/B morphing.
Please note the use of the words Preset’,
Patch’ and Sound’ in this manual, to refer to this structure. The table at right shows the contents of a Preset. Most Factory Presets have a Patch on Layer 1 using all 6 voices, and Layer 2 is disabled (zero voices assigned). Presets also include the Arpeggiator, Sequencer Data, Tempo and Effects setup. A multi-timbral Preset (MULTI) can be built up from this by loading a new Patch/Preset into Layer 2, with the option to create a
Split’ or a `Stacked’
Preset.
Presets are stored in Banks. Each Bank can contain up to 127 Presets. New
Banks can easily be created, up to 127 (SYSTEM > BANK/PRESET MANAGEMENT > ADD
BANK). Banks can also be imported and exported via USB Flash drives, see
Bank/Patch Management on page 39, in the System Menu section.
Preset Structure
GLOBAL PRESET SETTINGS
PRESET NAME: KEYS HORNS
EFFECTS
SEQUENCER DATA
ARPEGGIATOR
TEMPO (BPM)
MULTI MENU
LAYER 1: KEYS
LAYER 2: HORNS
LAYER VOICES
LAYER VOICES
VOLUME
VOLUME
OUTPUT ROUTING
OUTPUT ROUTING
MIDI CHANNEL
MIDI CHANNEL
LOW NOTE
LOW NOTE
HIGH NOTE
HIGH NOTE
OCTAVE OFFSET
OCTAVE OFFSET
PATCH MENU
PATCH NAME: KEYS
PATCH NAME: HORNS
UNISON VOICES
UNISON VOICES
UNISON DETUNE
UNISON DETUNE
PANNER POSITION
PANNER POSITION
POLY MODE
POLY MODE
PITCH BEND RANGE
PITCH BEND RANGE
KEY PITCH OFFSET
KEY PITCH OFFSET
SPIN
SPIN
SPIN RETRIGGER
SPIN RETRIGGER
12 NOTE MODE
12 NOTE MODE
VINTAGE LEVEL
VINTAGE LEVEL
MORPH MODE
MORPH MODE
MIDI CC 1
MIDI CC 1
MIDI CC2
MIDI CC2
CONTROL PANEL
LAYER 1 A
LAYER 1 B
LAYER 2 A
LAYER 2 B
CONTROLS CONTROLS CONTROLS CONTROLS
MOD MATRIX MOD MATRIX MOD MATRIX MOD MATRIX
WAVETABLE WAVETABLE WAVETABLE WAVETABLE
< A/B MORPHABLE >
< A/B MORPHABLE >
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
Loading Presets
Press the LOAD Key to show the list of Presets in the current Bank. The
display will show the current bank in the title bar (01 FAVORITES) and the
list of Presets, starting with the last Preset loaded.
INIT (Initialize) Preset
Initializing clears all settings and sets `all knobs left’, with a single
oscillator sawtooth, no effects and almost no modulation. Upon INIT, Layer 1
is assigned all six voices and Layer 2 disabled with zero voices assigned.
There are two ways to initialize:
From the LOAD menu, by loading the
or via shortcut by holding the PRESET </> Keys together for 2 seconds.
Press the LOAD soft-key to load the Preset. This will load the entire preset,
including the full multi-timbral configuration, effects, sequencer and
arpeggiator.
Pressing PRESET UP/DOWN Keys (</>) will quickly load the next or previous
Preset in the Bank.
When a Preset loads, the display will remain on the LOAD screen and the LOAD
Key LED will stay ON. To exit, press the LOAD Key again.
NOTE: You can still adjust the Patch using the knobs and Keys or RUN a
sequence while in LOAD mode.
Preset BANKS
The BANK Key allows you to switch to another bank of Presets. Pressing BANK
will display the list of available Banks:
Saving Presets
Saving Presets is very similar to loading. Press the SAVE key to show the list
of Presets in the current Bank.
Pressing SAVE will always return to the Preset you last loaded. If you simply
wish to overwrite the Preset, press the SAVE Soft-key.
To save a new Preset, scroll to a new position in the current list, or use the
BANK Soft-key and navigate to a different Bank and position.
Press ENTER to open the selected bank and show the available Presets.
Press RENAME to change the name of a BANK, as described below. If you decide
not to change bank, press BANK again and return to current bank, or press the
LOAD Key to exit. Pressing the LOAD Soft-key will load the selected Preset.
MELBOURNE INSTRUMENTS DELIA 1.0.4
When you press the SAVE Soft-key you will be prompted to change or update the
name. Use the DATA knob to select the characters and press EDIT to modify.
17
When you press SAVE Soft-key again, DELIA will briefly inform you that the Preset has been saved.
Loading OPTIONS for Multi-Timbral Layers & Morph
If you want to build a Multi-Timbral Preset or load a new Patch into the B
sound of your current Preset you can do this by pressing the OPTIONS Soft-key.
These OPTIONS allow you to load a Preset, Patch or Sound into the selected
location without affecting other parts of the active Preset.
Renaming Banks and Presets
Banks can be renamed from the BANK selection screen, and Presets can be
renamed when saving. Use the Data Wheel to scroll the cursor left or right.
Press and hold EDIT while you adjust the data knob to change the letter or
number at the current cursor position. Note that all the letters to the right
of the cursor are grayed out. The grayed out letters will be trimmed off the
name when you press ENTER. If you want to retain all character in current
name, move the cursor to the end before you press ENTER.
Import and Export Presets
Banks of Presets can be imported and exported to and from DELIA via .zip files
stored on a USB flash drive. See section Bank/Patch Management on page 41,
under System Functions.
The OPTIONS are:
-LOAD INTO: LAYER 1 -LOAD INTO: LAYER 2
These 2 options load the Preset you have just selected into just LAYER 1 or
LAYER 2. Other settings in the current Preset are not changed.
Depending on the active preset, the following OPTIONS may also be available:
-LOAD INTO: LAYER 1 SOUND B -LOAD INTO: LAYER 2 SOUND B
(only available if active Preset is MULTI)
These 2 options load the A Sound of the selected Preset into just the B Sound
of the chosen layer.
NOTE: if you load a Patch into Layer 2, and layer 2 is currently disabled,
Delia will automatically assign one voice to LAYER 2
If you select a Multi-Timbral Preset from the Bank and press OPTIONS, Delia
will first ask which of the 2 LAYERS in that Preset you want to use, eg:
-USE L1: WOBBLE BASS -USE L2: FUNKY LEAD
After selecting the normal OPTIONS will be shown as above.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
Morphing and A/B Compare
All Patches have 2 sounds, the A sound and the B sound. Delia’s Morph knob
smoothly interpolates all the parameters individually between the A and B
sounds, including all of the modulation matrix settings. The Morph setting is
a destination in the Modulation Matrix, for example an LFO or Envelope can be
used to dynamically morph notes while playing. Morph is a great way to explore
new sounds for sound design, doing an A/B compare when editing, or creating 2
versions of a sound for performance. The A/B key switches between sound A and
sound B. If the A/B Key LED is OFF, you are editing the A sound; if the LED is
ON, you are editing the B sound.
Some settings cannot be morphed in the same way, so work a bit differently.
Setting OSC 3 COARSE Tune
SUB Oscillator Enable SYNC Enable
NOISE Type OVERDRIVE EFFECTs TEMPO, ARP, SEQUENCER
Morph Operation Crossfades between the sound of OSC 3 on A and B. Steps
between the octaves on A and B in even steps divided over the Morph Range.
Steps between the A sound and B sound setting at the 50% Morph position.
Steps between the A sound and B sound setting at the 50% Morph positio.n
Setting is always the same on A and B. Does not morph. Setting is always the
same on A and B. Does not morph. Setting is always the same on A and B. Does
not morph. Setting is always the same on A and B. Does not morph.
As you press the A/B Key, you will notice that the Morph Knob jumps between fully-left (A) and fully-right (B). When you turn the Morph knob, the sound will morph between the A and B sounds according to the position of the Knob.
Dance Mode
In Dance mode, the knobs will all move to show their positions in the Morph,
and you can edit that morphed sound as you go.
As you morph between the A and B, you can also move any of the front panel
knobs to lock in that parameter. For example, if you are morphed ¼ of the way
from A to B, and you adjust the Resonance Knob, then when you move the morph
knob again, the Resonance Knob will not move anymore.
MELBOURNE INSTRUMENTS DELIA 1.0.4
19
DJ Mode
In DJ mode, the Morph knob will morph between the sounds, and you will hear
the morphed sound, but the knobs will not move. The controls will either be
editing the A or B sound, depending on the A/B Key.
TIP: DJ Mode works well if you are automating the Morph control from a DAW and
want to use the patch editing knobs at the same time.
In Dance mode, you edit the Morphed sound if you adjust with the knobs, but in
DJ mode you edit the original A and B sounds when you adjust the knobs.
Synthesizer Controls
Menu Keys
The MENU KEYS (as shown on page 9) access the menus for the different sections
of Delia. These allow access to all settings, including those not available
from the front panel controls.
Shown below is the Oscillator 4 menu, accessible via the OSC key.
Store Morph Position to A/B
Any time you adjust the Morph knob, the display will offer STORE TO A and
STORE TO B soft-keys. These functions will appear for around 6 seconds after
adjusting Morph.
STORE TO A or B will save the current Morphed sound to the A or B sound. The
A/B Key will switch to that sound.
This feature can be used to quickly save a particular sound that you like, and
can also be used to copy the A sound to the B, or the B sound to the A.
For example, if you want to copy the A sound to B, turn the Morph knob all the
way to the left (A), and then choose STORE TO B.
Below: STORE TO B soft-key shown because A/B is on.
Oscillators
DELIA has 4 `Oscillators’, with 2 sets of knobs to control them. Oscillators 1
and 2 are like traditional VCOs. OSC 3 is a Wavetable and OSC 4 has a number
of different functions.
Load a Preset into B
A great way to explore new sounds is to load two completely different sounding
Patches into the A and B sounds, and morph between them.
See the `Load Into’ section on Page 16 .
Pressing 1/2 key will control oscillators 1 and 2, and pressing 3/4 switches the Oscillator Bank to control Oscillators 3 and 4. When the key is illuminated it indicates the active oscillator pair.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
The labels on the left under the knobs, in white show Oscillators 1 & 2
functions.
The labels on the right under the knobs, in grey show Oscillators 3 & 4
functions.
The control of Delia’s sawtooth to triangle wave shape has a unique feature —
Most existing synthesizers do a crossfade between triangle and sawtooth when
you adjust the shape control. DELIA’s oscillators do a smooth shape transition
between triangle and saw, which follows the pulse width. This is creates a
unique set of timbres between the two shapes.
The following diagram shows a picture of how the Width Knob changes the shape
of the Saw/Triangle and Pulse
The OSC MENU (via OSC Key) shows all the settings for the oscillators. When this menu is open the OSC1/2 KEY switches the menu between OSC1 and OSC2 settings and similarly, the OSC3/4 KEY switches the menu between OSC3 and OSC4.
waveforms:
OSC 1/2 Digital VCOs
OSC 1 and OSC 2 are Analog-Modelling digital VCOs based on Melbourne
Instruments’ discrete transistor VCO, used in NINA. Part of the modelling is
the natural drift of this circuit, and the amount can be set in the Patch menu
via the `Vintage Level’ setting. See page 32.
The VCOs generate a Sawtooth/Triangle shape and a Pulse Shape.
The Shape control knob varies the width of the triangle/ saw and square/pulse, and in between these is a blend as indicated on the scale around the knob.
Sawtooth
Square
Triangle
Pulse
MELBOURNE INSTRUMENTS DELIA 1.0.4
The SUB key makes OSC 1’s pulse output drop 1 octave and become a square wave.
The SYNC Key makes OSC 2 hard sync to OSC 1. This means the every time OSC 1
restarts its waveform it forces OSC 2 to restart.
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The TUNE Knob is used for either fine or coarse tune adjustment, as determined
by the state of the COARSE Key. If the Coarse Key LED is off, the TUNE Knob is
a fine tune control in cents (1/100 of a semitone), with a range of +/-7
semitones (700 cents) ie a perfect fifth.
If the COARSE Key LED is on, the TUNE Knob is an octave transpose 5 position
switch with a range of +/- 2 octaves.
The OSC Menu Key with the OSC3/4 Key shows all OSC 3 settings.
OSC 3 Wavetable Oscillator
OSC 3 is a Digital Wavetable Oscillator.
The Interpolate option determines how the wavetable sounds. If Interpolation is on, the wavetable Position (POS) will smoothly transition the sound between the wavetables. If it is off, then it will step from one to the next. How `steppy’ the sound is will depend on many steps the chosen wavetable contains.
Delia’s included factory wavetables cover a range of styles, from retro 80s
style to modern high resolution interpolated waveforms. Wavetables can be
imported and exported, and formats from popular software synthesizers are
supported. See Wavetable Management for more details. The TUNE Knob performs
the same coarse and fine tune functions as it does with OSC 1 and OSC 2.
The POS Knob sets the wavetable position. The position is often assigned as a
modulation destination to let the wavetable sound evolve as notes play.
The WAVE MENU displays the currently selected wavetable. The visualiser scans
forward and backward though all the waves in the table. To change wavetable
simply scroll with DATA wheel when in EDIT mode
OSC 4 Noise, Fuzz & Others
OSC 4 has a number of possible functions.
The TYPE Knob chooses the function:
NOISE
This source is white noise. Adjust the Tone knob to make this less bright.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
XOR This source is a ring modulation of the Pulse outputs ofOSC1 and OSC2.
This ring modulation models a discrete transistor XOR gate. This sound has a
very particular and unusual fuzzy timbre.
EXT L and EXT R Selecting this source routes the external audio inputs to be
inserted into the front end of the voice.
This lets you mix in external sources to each voice and pass through the
overdrive, VCFs, VCA and effects.
LOOP This routes the total analog output of the synth back into start of the
voice, in a feedback loop.
Tone
Oscillator 4 TONE affects the brightness of the the selected Noise’ type, from a darker
Pink Noise’ through to a typical `White Noise’ range.
TIP: To get the best sound out of the MIX section, set the dominant
oscillator’s level control to its maximum and adjust the other oscillators
down relative to that. This will give the best dynamic range and SNR.
The mix of the four Oscillators goes into the High Pass filter, and then
through an analog overdrive circuit before it goes into the analog Low Pass
VCF.
Drive
The DRIVE Knob controls the gain of the overdrive. The range of the drive
DRIVE knob up to the 1 o’clock position (value 60.0) has a basic level of gain
which goes from smooth sound with no overdrive, to quite a thick overdriven
character.
Ex Input Gain
Adjusts the gain on the analog inputs.
Voice Mix
There is a notch at the 1 o’clock position on the drive knob. When you turn
above this notch, the overdrive circuit switches in an extra gain stage of
around 10 times the voltage. This allows the signal to completely overdrive
the Analog Ladder filter for a massive amount of overdrive/distortion in the
sound.
Note that there is a very slight click, and a big change in the sound as this
overdrive circuit is engaged. If you are modulating the drive, and it crosses
this amount, it will dramatically change the character as this happens. You
may or may not want this to happen. If you don’t want it to happen, adjust the
modulation amount and drive level to keep the modulated drive above or below
the 60.0 value.
All of the four sound sources: OSC 1, OSC 2, OSC 3 and OSC 4 are mixed together using their level control Knobs. Use these to adjust the timbre of the sound.
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Multi-mode Filter/VCF
Delia has a Multi-mode Filter in 2 sections.
The first section is a High Pass 2 pole digital model of a transistor Ladder
filter with Resonance.
The second section is the classic analog resonant transistor ladder filter as
designed by Robert Moog in the 1960s. The Filter has 2 pole (12dB/octave) or 4
pole (24dB/octave) operation. The input to the LP filter is from the overdrive
circuit as described above.
Envelope Generators
The two CUTOFF knobs set the HP and LP filter cut-off frequencies. Note that
the frequency is not precisely tuned to exact semitones across the full
operating temperature range, but is close. This variation adds character and
depth as different voices are allocated to different notes played, but it also
means you cannot use the self-oscillation of the filter to play fully in-tune
notes.
The LINK Key locks the relative positions of the HP and LP Cut, which puts the
filter into Bandpass operation.
The RESONANCE Knob sets the amount of resonance separately for the HP and LP
filter according to the state of the HP/LP Key. Both filters can self-
oscillate.
Delia has 3 standard ADSR + LEVEL Envelope Generators. The VCF, VCA and AUX
Keys select which envelope is controlled.
The VCA envelope is always connected to the final Analog VCAs, and can also be
assigned to other destinations via the mod matrix.
The VCF envelope is usually assigned to the LP VCF cutoff, but does not have
to be. It can be assigned to other destinations via the mod matrix.
The AUX envelope is free to be assigned to any destination in the mod matrix.
The LEVEL knob adjust the overall gain of the envelope.
EG MENU — access to a RESET option which chooses what happens if a note is
still being heard when a new one is played. If RESET is ON, then the old note
will be instantly turned off, and the envelope will start the Attack phase
from silence. This makes an abrupt transition at each note start. This is a
common setting for bass sounds, where the attack phase needs to be heard on
each note.
If RESET is OFF, then the old note is not silenced, instead the envelope starts the Attack phase from the tail of the previous note. This makes a smooth transition from one note to the next, especially when the envelope has a slow release.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
The AUX Envelope also has a Slow mode. This slows the envelope down for use with very slow time transitions. It is around 10 times slower than a normal envelope.
LFOs
The LFO 1/2/3 Keys choose which LFO controls are active.
Glide & Tempo
MENU / SELECT Keys
The GLIDE/TEMPO Knob controls either the Glide/Portamento rate or the Tempo of
the internal clock for the Sequencer/Arpeggiator.
The TEMPO MENU and GLIDE MENU Keys in the bottom row are used to select and
show what the Knob is controlling.
For GLIDE, the knob controls how quickly the pitch of notes changes as
different notes are played. A glide setting of zero makes the pitch change
instantly, like a piano does. As you increase the setting, the pitch change
between notes will take longer, which is a portamento effect.
When you press the GLIDE MENU Key in the bottom row, the Glide Type can be set
to Linear, Logarithmic or Legato Linear.
The choice between Linear and Logarithmic comes down to the style of playing,
sound and personal preference. The `Legato Linear’ glide type changes the
glide depending on whether the playing is legato or not. If the notes are
played legato (a new note is played before the previous note is released),
then glide is done between the notes. If the previous note is released before
a new note is played (non-legato or staccato), then glide is not done and the
pitch steps immediately to the new note.
The TEMPO MENU key indicates Tempo is the active Knob assignment and a
momentary press will allow tempo control via the DATA wheel.
The LFO Rate is set by the RATE knob and has a frequency of 1/33 Hz at 0 to
30Hz at 100. The LFO Rate is also a Modulation destination, so it can be made
a lot faster by adding a SET amount in the Mod Matrix to the LFO Rate. The LFO
Level knob sets the amplitude of the LFO from 0 to 100. Note that amplitude is
set before the LFO is sent into the Mod matrix, so it combines (multiplies)
with the amount set in the mod matrix. The LFO is bipolar, so for an amplitude
of 100, it will range from -100 to +100. If you wish to make a unipolar LFO,
or offset the waveform, you can apply a SET to add a value to the same
destination. See SET in the Modulation Sources below for more details. The LFO
SHAPE Key sets the LFO waveform shape. The choices are Sine, Triangle, Square,
Ramp Up, Ramp Down or Random. The LFO MENU accesses additional settings for
the LFOs.
LFO Slew affects the overall transition rate for the LFO, which is
particularly useful for the Square and Random LFO shapes. If Retrigger is On,
then the LFO waveform will restart with each note played, if it is Off then it
will free-run, but each voice will have its own LFO running independently. If
it is Global then this LFO will feed every voice at exactly the same amplitude
and waveform phase, so they will all move together.
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If Tempo Sync is On then the LFO will follow the tempo of incoming MIDI clock pulses the Arpeggiator and Sequencer (or MIDI Clock if enabled). When this sync is on, the LFO Rate knob chooses a multiple of the Tempo, as shown in this table:
The Pan value which comes out of the modulation matrix sets the position of each voice. Hard left is -100, center is 0 and +100 is hard right. The range of -100 to -200 goes into anti-phase, giving the effect of being behind the headphones or beyond the speakers.
Sync Rate 0.125 0.25 0.5 1d 1 2d 2 4d 4 4t 8 8t 16 16t 32 32t
Tempo to LFO Frequency Multiplier 1/8 (0.125) 1/4 (0.25) 1/2 (0.5) 2/3 (0.667) 1 4/3 (1.333) 2 8/3 (2.667) 4 4x(4/3) = 16/3 (5.333) 8 8x (4/3) = 32/3 (10.667) 16 16x (4/3) = 64/3 (21.333) 32 32x (4/3) = 128/3 (42.667)
Stereo Infinite Panning
DELIA has advanced panning capabilities, far more than a simple left-to-right
pan. There are a powerful set of functions to allow control and movement in
the stereo field in normal and anti-phase. We call this Stereo Infinite
Panning.
Each voice in DELIA has two final VCAs which are a stereo pair. The VCAs are a
custom four-quadrant (aka through-zero or attenuverter) circuit, which allows
for each voice to be panned beyond the apparent edges of the speakers, or
behind the listener with headphones.
This is based on a psycho-acoustic effect which is sometimes used in mastering
and surround sound. To explain this effect, imagine a hard left pan. This is
full level on the left and zero on the right. From this, if you then invert
(anti-phase) the signal in the right channel and increase its level, then it
will appear that the sound is moving past the left of the left speaker, or
behind your head if you are wearing headphones.
Note that this is an illusion, so the effect is not as precise as a real bee
buzzing around you. However, the effect does give a huge stereo image.
Experiment with it and see how it affects the sounds you make.
There are a number of tools you can use to position multiple voices around
this 360° field, control their stereo spread and spin them in the field. These
are explained in the following sections.
The Panner
As each note is played, the Panner decides what the pan (Left to Right)
position of that note will be. The settings for the Panner are accessed via
the PATCH MENU.
For each note played, the Panner divides the stereo field by the number of
Panner Positions set.
For example, if you set 5 positions, then the notes are evenly spread across 5
positions from left to right:
1
3
5
4
2
Note that the panner alternates the positions from right to left, to keep the
overall sound balanced in the stereo field.
If the Panner positions is set to 1, then there is only one position and the
panner effectively does nothing, everything is in the center.
1
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
If 12 Note Mode is enabled, then the note pairs will go to the same panner position. If A and B are the notes that are paired, then the 5 position example will be:
1A 1B
3A 3B 5A 5B 4A 4B 2A 2B
The Panner setup is only the first step in deciding a note’s pan position. The settings in the modulation matrix determine how the Panner values control the actual position in the stereo field.
Note that the Mod Matrix can make the Pan position move into the antiphase region. If the sum of all the mod sources is greater than 100 at the Pan destination (or less than -100), then the Pan position will be in the antiphase region. For example, if you had a Mod Amount of 100 in the above diagram and you also have a Sine LFO going to the Pan with a Mod Amount of 100, then the peak pan position will be 100+100 = 200, giving the sound an anti-phase effect.
MOD Matrix Pan
Panner with Unison
Unison operation plays each note with multiple voices, to create a thicker,
more powerful sound. Unison repeating of the notes happens before the Panner,
so the Panner will affect each of the unison voices separately.
For example, if Unison Voices is set to 3 and the Pan Spread is set to 3, then
each note plays with 3 voices across the stereo field left, center and right.
Each voice’s final pan position at the audio outputs is determined by the
modulation matrix PAN destination available via the MORE DESTS soft-key in MOD
mode. See the Modulation section on page 28.
To use the Panner in MOD Mode, select the PANNER source Key and the PAN
destination amount can be set with the DATA knob.
The amount set in the Mod Matrix determines how wide the stereo spread is. A
modulation amount of 100 gives 100% of the spread defined by the Panner, 50
give 50% and 0 gives no spread so all voices will be dead center.
The diagram on below page depicts this example.
Spin
The last part of DELIA’s Stereo Infinite Panning capabilities is spin. Spin is
applied after the modulation matrix, so spins all the notes playing together.
The spin function is accessed in the PATCH Menu.
For example, if you have five notes playing in Unison, the Panner set to Spread and the Panner -> Pan Mod Matrix amount is 100 left to right in a unison pan, the stereo field will sound as shown in (a) diagram below. Spin will spin all of that group of 5 around the stereo field while holding the same apparent distance between them. The SPIN knob determines the speed and direction of the spin. Spin is clockwise for positive and counterclockwise for negative amounts.
MELBOURNE INSTRUMENTS DELIA 1.0.4
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Modulation
Delia has a powerful modulation matrix, where virtually anything can modulate
anything else. It does not have a limit on the number of modulation
connections (slots) that can be made.
The common problem with a lot of modulation capability on synthesizers is that
setup usually involves working with cumbersome lists of text on a screen.
DELIA addresses this problem by using the capabilities of its Motorized Knobs
and the 20 Buttons on the bottom row to quickly view and modify all the active
matrix connections. This is called MOD MODE, as explained next.
Modulation is additive and assigned. For example if the Filter cut-off level
is 50, and an LFO modulates cutoff with an amount of 25, then the LFO will
vary the cutoff from (50-25) = 25 to (50+25) = 75.
Keyboard Velocity works a bit differently. It is additive to all destinations
except the Envelope Generators it is multiplicative. So the MOD Matrix sets
how sensitive to velocity the envelope is. An assignment of 0 makes the EG not
sensitive to velocity, so it will play at full amplitude. An assignment of 100
makes EG1 and EG2 100% sensitive, so it will play full range from quiet to
loud.
Note that the diagram shows the sounds coming from behind the listener, which
is not exactly correct as the effect is less distinct at the back. However, it
is a very wide stereo effect. Play with this effect to hear how it sounds.
With Retrigger ON, the spin starts at normal position with each new note. If
it is OFF then the spin free-runs.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
MOD Mode
DELIA has a quick and simple way to access the Modulation Matrix using the
motorized knobs to expose the settings and see how a sound is created.
Press the MOD Key to enter modulation mode. In modulation mode, all of the
knobs change their function. The MOD LED will blink, as a reminder that the
Knobs are not doing their normal function.
In MOD mode, the 20 keys along the bottom select the Modulation Sources.
NOTE: When a modulation source is selected, it cannot modulate itself as a
destination, so the knobs at that destination will control their usual
settings in the patch. For example, if LFO is selected as a source, then the
LFO1 RATE and LEVEL controls will affect LFO1. This means you will not have to
exit the MOD mode to adjust LFO1 and hear the effect on the patch. Likewise if
EG1 is selected as the source, then the ATTACK, DECAY, SUSTAIN and RELEASE
controls for EG1 will adjust the envelope as usual in patch editing.
The Info Bar shows which source has been selected and the list shows each
destination that is affected by this source. Use the DATA Wheel and the EDIT
soft-key to adjust the value.
As you press these keys the corresponding Knobs will move into position
according to how much this source affects the destination at each Knob. For
example if you select LFO1, the CUTOFF Knob will move to the amount that LFO 1
affects the Filter Cutoff frequency. The CUTOFF knob has a center detent, at
zero, so allows a range of -100 through 0 to 100. The negative range makes the
LFO move the cut-off frequency down, and positive makes it move up.
MOD SOURCES 1-4
If you hold down the EDIT soft-key, the right soft-key will change to RESET.
Tap RESET while holding down EDIT to clear this modulation amount to zero .
NOTE: The corresponding control panel knob is a higher resolution than data
wheel, and offers greater control than setting the value in steps of 0 to 100.
The RESET soft key is a quick way to zero the modulation amount to the
selected destination in the list.
TIP: In MOD Mode, a quick step through the bottom row Keys while looking at
the knobs and display is a great way to get an overview of how a Patch uses
the modulation matrix.
MOD SOURCES 5-12
MOD SOURCES 13-20
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29
Modulation Sources
MOD Key # 1
2
3
4 5 6 7 8 9 10
11 12 13 14 15
16 17 18
19
20
Name KEY
VEL
AFTER
WHEEL LFO1 LFO2 LFO3 EG-VCF EG-VCA EG-AUX
OSC1 OSC2 OSC3 PANNER EXP
CV1 CV2 CC1
CC2
OFFSET
Description
The MIDI Note Number. This is normally assigned 100% to the Tune destination
of OSC1, 2 and 3, so that the keys play notes at the correct frequency. An
example use is assigning this source to the PAN destination to create a sound
that pans left to right as you play from the bottom to top note.
The MIDI Note Velocity. This is a multiplicative to the Envelope Generators.
An example use is to assign to the EG-VCA sustain to make notes play louder or
softer according to how hard or softly you play.
The MIDI Channel or Polyphonic Aftertouch. This is the pressure on the
keyboard after notes are pressed down. An example use it to assign to Filter
Cutoff to open the filter by pressing on the keyboard. Delia’s keyboard is
channel afterouch only, however poly aftertouch is supported from an attached
keyboard.
The MIDI Mod Wheel. This is a positive range of modulation only. *****
An LFO Source can be assigned to any destination, including the rate and level
of any other LFO (1, 2 or 3).
The ADSR Envelope from the 3 envelope generators. The VCF and AUX envelopes
may be assigned to anything. The VCA envelope is always assigned to the output
stereo VCA from each voice at 100%. This is not shown in the VCA MENU. The
VCA-EG may also be assigned to any other destination.
The output of the oscillators. Note that the oscillators can modulate each
other for FM and other effects.
See Stereo Infinite Panning. Refer to page 24. Please note this is not the
MIDI Pan control. The MIDI Expression Control. This can be an expression pedal
attached to Delia or any incoming MIDI CC 11 messages.
Control Voltage 1. This is from external Analog input 1.
Control Voltage 2. This is from external Analog input 2.
MIDI controller CC Number 1. This is a positive modulation source only. The
choice of which MIDI CC Number can be found in the PATCH MENU.
MIDI controller CC Number 2. This is a positive modulation source only. The
choice of which MIDI CC Number can be found in the PATCH MENU.
Is a constant value. This value is added onto the destination at all times.
For example if you want to make the LFO values go between 0 and 100, instead
of -100 to 100, make the LFO amplitude 50, and add a SET of 50 to the same
destination as the LFO.
Modulation Destinations
Name OSC 1 TUNE OSC 2 TUNE OSC 3 TUNE
OSC 1 SHAPE OSC 2 SHAPE OSC 1 LEVEL OSC 2 LEVEL OSC 3 LEVEL OSC 4 LEVEL OSC 3
POS LFO 1 RATE LFO 2 RATE LFO 3 RATE LFO 1 LEVEL LFO 2 LEVEL LFO 3 LEVEL
RESONANCE HP CUTOFF LP CUTOFF DRIVE EG ATTACK EG DECAY EG SUSTAIN EG RELEASE
EG LEVEL MORPH EFFECTS SEND EFFECTS MACRO SPIN PAN
Function Pitch of the oscillator. The response of OSC to the amount received
is shaped so that small values give a small detune while larger values move
pitch a lot more. A value of 100 will match exactly 127 semitones. This means
is designed so that if you assign the KBD (MIDI note number) to pitch with a
value of 100, then each note on the keyboard will play its correct frequency.
A small value such as 10 will apply a small detune, such as for vibrato from
an LFO. The Sawtooth/Triangle/Pulse shape of OSC1 and OSC2 VCOs.
The level of the OSC in the mix. Note that a negative value at the mix level
amount means that the OSC outputs will be inverted and mixed in at that level.
Oscillator 3 Wavetable position. LFOs can modulate other LFOs, but not
themselves.
Amplitude of LFOs 1, 2 and 3. LFOs can modulate other LFOs, but not
themselves.
HP or LP VCF resonance. Select with the RES MODE Key. HP Filter Cutoff
frequency. LP Filter Cutoff frequency. LP VCF Overdrive level. Envelope
Generator Attack Time (VCF/VCA/AUX). Envelope Generator Decay Time
(VCF/VCA/AUX). Envelope Generator Sustain Level (VCF/VCA/AUX). Envelope
Generator Release Time (VCF/VCA/AUX). Envelope Generator Level (VCF/VCA/AUX).
Morph position. Effects Send Level. Effects MACRO Parameter value. (Set when
MACRO key is ON). Spin Rate (access via MOD > MORE DESTS Soft-key). Pan
Position (access via MOD > MORE DESTS Soft-key).
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MELBOURNE INSTRUMENTS DELIA 1.0.4
31
PATCH Settings
Press the PATCH Key to access the PATCH menu for extra settings for the Patch on the active Layer. Use the Layer 1 and Layer 2 Keys while in this menu if you have patches on both layers.
Pitch Bend Range
Set how many semitones the pitch bend control moves the oscillators.
Key Pitch Offset
Move all keys played up by the specified number of semitones.
Spin and Spin Retrigger
Spin settings. See page 30 more additional information.
Name
You may wish to rename or update a layer a name. This is done via the PATCH
MENU Name option.
Unison Voices and Unison Detune
Unison Voices sets how many voices are played for each note. Using unison to
overlay multiple voices playing the same note gives power and texture to the
sound. Unison Detune adds weight to this by detuning the voices as they play
together.
TIP: When you have a lot of voices playing in Unison, applying a small amount
detune (eg 4) usually gives a nicer sound than having detune at 0.
Panner Positions
Panner settings, See page for more information.
Poly Mode
Auto Low: Monophonic playing with the lowest note held being heard.
Legato: Monophonic legato mode, where the envelope does not retrigger when you
play legato style. If you release one note before pressing down the next, the
envelope generator will restart from Attack. If you start playing a new note
before you release the last one, then the envelope generator will not restart.
Mono Retrigger: Monophonic playing where every note retriggers (restarts) the
envelope when it is played
Poly: Poly mode is polyphonic. Notes are played up to the maximum number of
available voices.
Vintage Level
This is the amount of variation that is used in the analog modelling of the
OSC1 and OSC2 oscillators.
12 Note Mode
12 note mode settings. See page 34.
Morph Mode
Morph setting. See page 30.
MIDI CC 1 and MIDI CC 2 Source
Chooses the MIDI CC numbers for the CC1 and CC2 Modulation Matrix sources.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
Multi-timbral Operation
Multi-timbral operation splits DELIA into two independent synthesizers, on two
layers.
Each synthesizer has a Patch loaded into it, a number of voices assigned, a
start and end note of the keyboard and a MIDI channel that it responds to, and
some other settings.
The LAYER 1 and LAYER 2 Keys change the current layer and the motorized
controls all move to the settings for the Patch on that layer
INIT Preset – PATCH and MULTI
Loading the INIT Preset will reset all Layer 1 and Layer 2 settings, and
revert to a single layer with 6 voices.
An example of use is a Keyboard split where the lower part of the keyboard on
Layer 1 has a mono bass sound, and the upper part of the keyboard has a
polyphonic lead sound. Another example is to make a stack, where every note
plays both sounds mixed together from the 2 layers.
Delia’s MULTI MENU accesses the multi-timbral settings of an active Multi-
timbral Preset.
Load INIT Patch from position 00 of any Bank, OR holding Preset Up/Down
together for 2 seconds
If you accidentally load INIT, you can use LOAD > OPTIONS > UNDO LAST LOAD to
return to your previously loaded Patch.
All operation in Delia is multi-timbral; a Preset is always 2 Layers. Simple
operation with a single timbre is Layer 1 with all 6 voices assigned, and zero
voices assigned to Layer 2 (disabled). See page 14 for more information about
Preset structure.
Delia has one Effects Processor, one Arpeggiator and one Sequencer shared by
the two Layers. Refer to the Arpeggiator, Sequencer and Effects sections for
details on how these operate with two layers.
MULTI Configuration
Press the MULTI MENU provides access the settings to control multi-timbral
operation of splits and stacks. When in the MULTI menu, the LAYER 1 and LAYER
2 Keys select the settings for the that layer.
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Layer Voices
This item sets the number of voices assigned to each layer. You need to
manually decide this, and it is a foundation of the multi-timbral setup. To
turn off Layer 2, assign it 0 voices.
The voices currently assigned to Layer 1 and Layer 2 are shown in the INFO
Bar.
Volume
This sets the overall volume of the layer between 0 (silence) and 100 (full
volume). Use this to adjust the relative mix of the 2 layers. We recommend
setting the quieter layer to 100, and then reduce the volume of the more
dominant layer to ensure the best signal to noise ratio on the output.
Output Routing
This sets which of Delia’s 2 analog outputs the layer is sent to. This can be
used to route the layers separately as mono for external processing. Note that
the voices are always stereo, so be careful with sounds that use panning.
MIDI Channel
This setting chooses which MIDI channel the layer will respond to, from 1 to
16. The extra setting of 0 (omni) will make the layer respond to MIDI on all
channels.
Low Note / High Note
These settings are used to create keyboard splits. Notes in the range of Low
Note to High Note (inclusive) will play on the layer, and all other notes
ignored.
TIP: Quickly select the LOW and HIGH note values using the keyboard when in
EDIT mode. Alternatively use the DATA wheel.
Octave Offset
This setting will offset notes on the chosen layer by a selectable number of
octaves. Note that this offset can also be controlled by the OCTAVE UP/DOWN
Keys.
12 Note Mode
DELIA has 6 analog voice circuits. When all voices are being used to play
notes, voice stealing will drop old notes as new notes are played. In typical
single-timbre playing this is unlikely. However, in some cases it can be a
problem, such as with unison voices, multi-timbral stacks and some sounds with
very long release tails.
Delia’s 12 note mode generates a complete mix of oscillators for up to 12
notes: The 2x VCOs, wavetable, OSC 4, with the Sync and Sub functions, and the
applied modulation are all created and mixed together. These (up to) 12 notes
are then sent in pairs to the 6 VCFs. This means that two notes will share one
filter.
In this mode Delia behaves and sounds like a 12 voice polyphonic synth. This
works very well for most sounds, multi-timbral setups and styles of playing.
It is obviously more limited than true 12 voice polyphony, and the two
important factors are:
1. How pairs of notes are chosen to feed into one filter
2. Modulation. Particularly when a VCF envelope is a big part of the timbre
as notes are played.
Delia therefore offers 4 choices of 12 note mode operation, which are accessed
via the PATCH MENU.
Mode
Operation
Off
Normal 6 voice polyphony
ON Time Based
Notes are paired based on how close together in time they are played. Envelopes* & LFOs are not retriggered for the second note in the pair.
ON Time Rtrig
Notes are paired based on how close together in time they are played Envelopes & LFOs are retriggered for the second note in the pair.
ON Dist Based
Notes are paired based on distance on the keyboard. Envelopes & LFOs are not retriggered for the second note in the pair.
ON Dist Rtrig
Notes are paired based on distance on the keyboard. Envelopes & LFOs are retriggered for the second note in the pair.
- Note that regardless of choice, the VCA envelope is always a merge of the 2 notes.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
The correct choice of these depends on the Patch and the style of playing.
However a very simple and effective method to decide which to use, is to turn
on the first option `Time based’, which will cover most cases very
well, and if you do notice any voice stealing or timbre
changes try the other options.
Multi-Timbral operation
When 2 patches on 2 layers are used, 12 note mode is separately enabled per
layer. The operation doubles the number of voices’ per layer. So if you have 2/4 voices, and 12 note mode on for both layers, the layers will have a maximum of 4 and 8 voices playable. Tips for using 12 note mode When switching to 12 Note Mode you will hear a slight drop in audio level compared to 6 note mode. The level is lowered by Delia so that the mix of 2 voices does not clip. For some sounds, the DRIVE level affects the timbre a lot. If you notice a big change in the timbre when you turn on 12 Note Mode (even with just one note playing), try adjusting the drive. 12 Note Mode vs. Paraphonic DELIA’s 12 Note Mode is similar to, but not the same as typical
paraphonic’
modes. Typical paraphonic modes `split’ the oscillators so that multiple
oscillators can be used to play different notes. However, if multiple
oscillators interact to produce the timbre of a sound, then this splitting can
change the timbre when 2 notes are played.
Delia’s 12 note mode is much more powerful because the complete set of
oscillators is doubled, keeping the construction of the timbre intact.
Arpeggiator
DELIA has a simple Arpeggiator. If you play multiple notes, the Arpeggiator
will play those notes in an repeating sequence, according to its settings and
the rate control TEMPO or MIDI clock.
When you load or save a Preset, the Arpeggiator settings will be loaded or
saved with it.
Basic Operation
The ARP ON Key on the left of the bottom row is used to turn the Arpeggiator
on and off.
The ARP MENU Key (grey MENU tab), on the right of the bottom row will access
the Arpeggiator settings as shown above.
Direction Mode
Sets the direction of notes played out.
Assignment Routing
Up Down Up-down Random Assigned
Notes are played from the lowest to the highest, then restarting from the lowest. Notes are played from the highest to the lowest, then restarting from the highest. Notes are played from the lowest to the highest, then back down to the lowest. Notes are played in a random order. They are shuffled each time they repeat. Notes are played in the order they were played on the keyboard.
Hold
With Hold on, the arpeggiator will continue to play after you release the
notes, until you turn the arpeggiator off.
With hold off, the arpeggiator will play out while you hold notes down, and
will stop when you release the notes.
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MIDI Routing
Internal Keyboard and
controls
Aftertouch, Expression,
Sustain
MIDI Channel Assignments
MIDI Note Bus
MIDI Out MIDI In USB
Internal only
SYNTH LAYER 1
OCTAVE +/-
Key Range Filter
Aftertouch, Expression,
Sustain
MIDI Channel Match
Arpeggiator & Sequencer
Ch 1-16
MIDI Channel Match
Internal only
SYNTH LAYER 2
Octave +/-
MIDI Channel Match
Key Range Filter
Aftertouch, Expression,
Sustain
Note Value
Multiplies the TEMPO BPM to play the Arpeggiator. The meaning of Beats per
Minute follows the MIDI convention that a Beat is a quarter-note.
For example, if the Tempo is 60 BPM, and the setting is 1/4, the Arpeggiator
will play one note per second. The T settings have triplet timing.
SETTING 1/4 1/8 1/16 1/32 1/4T 1/8T 1/16T 1/32T
MULTIPLIER 1 note per Beat 2 notes per Beat 4 notes per Beat 8 notes per Beat 1.5 notes per Beat (Triplet) 3 notes per Beat (Triplet) 6 notes per Beat (Triplet) 12 notes per Beat (Triplet)
MIDI Channel
All notes received on this MIDI channel will be Arpeggiated and sent to the
same channel. If the channel is 0 (omni), then the notes received on any
channel will be arpeggiated, and sent to the same channel that they came from.
In Multi-timbral operation, the MIDI channel assignments of the Arpeggiator,
Keyboard and Layers allow you to choose whether the arpeggiator works on both
layers or just one on the internal keyboard, or with an external keyboard. See
the MIDI routing diagram above for details.
Sequencer
Delia has two types of step sequencer, a 16 step polyphonic sequencer and a
phrase looper.
The sequencer settings are accessed by pressing the SEQ MENU key. The first
menu option, `Mode’ is used to select whether the Step Sequencer or Phrase
Looper is active.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
Both Step Sequencer and Phrase Looper data is stored as part of the Preset, so
it is saved and loaded with every Presets. Presets can store both a Step
Sequence and a Phrase Loop.
For Multi-Timbral operation there is just one sequencer. The Sequencer,
keyboard and Layer MIDI channel assignments allow you to choose whether the
sequencer works on both layers, or just one on the internal keyboard, or with
an external keyboard. See the MIDI routing diagram on page 36 for details.
Step Sequencer
The Step sequencer records a sequence of notes or chords (up to 16 steps).
Once recorded, playing back notes triggers the sequence to run from the note
played. The sequence is transposed to start playing from the note you play.
There is also a HOLD function to play continuously. Press and hold the ARP ON
key to activate HOLD mode.
The step sequencer records notes but not the velocity, duration, or control
changes.
Playing a Sequence
First check the TEMPO to ensure you have a suitable BPM set. Press the RUN Key
to run the sequencer. If the HOLD setting is ON, the step sequence will free-
run. If HOLD is OFF then the sequence will play once when you play a note, or
continue to cycle through the sequence when you hold down a note. The sequence
will be transposed to play from any note you play, at any step in the
sequence.
If the Sequence still seems fast or slow, you may need to adjust the NOTE
VALUE in the SEQ MENU.
Recording a Step Sequence
Ensure MODE is set to `Step’. To record a sequence, press the REC Key. Play
one or more notes or chords. When you release a note or all of a chords notes,
this will record one step and move to the next.
The LEDs will show the current step, stepping forward as you play. When the
LED is illuminated it indicates that step is ready to receive input.
To insert a REST (silence for 1 step), use the Keys on the bottom row. Simply
press the currently illuminated Key and it will insert a rest and move to the
next step.
To insert a TIE (hold a note for a number of steps), press the step one or
more ahead of the currently illuminated step, and play the note or chord.
To finish recording the sequence, press REC again.
Phrase Looper
The Phrase Looper is a free-form style of sequencer, intended as a fun,
creative tool.
It works by recording an initial phrase of notes, and then playing these in a
loop. You can play over this phrase, and you can also record while playing to
overdub and build up the phrase.
With multi-timbral operation you can play two sounds together.
Record, Play and Overdub
From the SEQ MENU, set MODE to `Phrase Looper’.
Then press REC. The metronome will begin, but recording will not start until
you play the first note.
TIP: This is a good time to adjust tempo/BPM.
Once at the desired tempo play your phrase and press REC to stop recording and
create a loop.
The RUN light will come on and the sequencer will continue to loop the phrase
you recorded. You can now play over the top of the loop.
If you want to overdub, press REC and any notes you play will be recorded into
the looping phrase.
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37
Record a new Phrase
If you want to record a new phrase, choose RESET from the SEQ menu. This will
clear the Phrase Loop and you’re ready to begin a new recording.
The Phrase Looper offers some additional controls to experiment with:
Beats Per Bar The Beats Per Bar option will make the phrase record in whole
bars. If you start or end playing part way through a bar, then rests are added
so that whole bars are recorded. The length of a bar is set by the Metronome
Accent setting.
Beats per bar is applied to the initial recorded phrase when recording stops.
The phrase length is then set and can only be changed by resetting the phrase.
TIP: Begin with all recording aids off. Beats per Bar: NONE Quantisation: NONE
Once you have a basic phrase recorded try applying quantisation. Beats per Bar
will only affect the first recording/loop and activating later will have no
effect.
Quantisation Quantisation to whole beats (1/4), halves (1/8), quarters beats
(1/16), eighths (1/32) or triplet timing of these can be selected from the
list.
Quantisation is applied dynamically as playing occurs and does not affect the
recorded timing of notes.
MIDI Channel MIDI Channel specifies which the incoming MIDI notes are used by
the sequencer. The sequencer does not play to MIDI out, it plays internally.
See the MIDI routing diagram on page 36 for details.
Effects
Delia has two digital effects processors. The two effects can be chained in
any order and each effect has its own wet/dry mix level.
The input to the effects chain is the stereo sum of all the analog voices.
This is sampled with a 96kHz, 24 bit ADC, processed in stereo by the effects
and then added back to the final outputs.
The FX1 and FX2 MENU Keys access the settings for the two effects units.
There are 2 `slots’ which are used to set the order of effects chaining. The
diagram below shows this. The main left and right synth output is fed into
slot 1 then slot 2. Effects placed in the same slot are processed in parallel
and then mixed together.
There is only one each of Chorus, Delay and Reverb. For example if you place
Reverb in slot 1, you cannot have a second Reverb in slot 2.
The FX 1 Mix and FX 2 Mix controls sets the level of each individual effect.
The FX SEND Level sets how much of the analog output is sent to the effects
chain.
The following two examples show how effects chaining and Mix controls work:
In fig. 1, the analog sound is fed into chorus and delay all in slot 1.
In Fig 2, Chorus is in Slot 1 and Reverb in slot 2. The effects are chained in
series, so the individual effects mix levels are wet/dry mixes of that
individual effect, as shown by the arrows in the diagrams allows you to
independently set how much chorus and reverb are heard.
Analog Synth Output
L Level R
Slot 1
FX MIX
- FX MIX
Slot 2
+ Output
Fig. 1
Analog Synth Output
L Level R
Slot 1
FX MIX
Slot 2
FX MIX
+ Output
Fig. 2
Effects Macro
The MACRO Key chooses between two different functions for the Effects
SEND/PARAM knob.
If MACRO LED is off, the knob controls the overall effects SEND level for the
chain.
If the MACRO LED is on, the knob control will adjust the parameter (PARAM)
that you have assigned.
The FX MACRO setting in the FX1 or FX2 MENUS allows the user to choose what
the MACRO assignment is.
Note that in the Modulation Matrix, the Effects SEND/ PARAM knob is a MOD
destination, allowing you to modulate both and Effects Macro Parameter as well
as the main Effects Send level.
Multi-Timbral Operation
During Multi-Timbral operation, there is just one effects chain for both
layers. The layer outputs are summed together according to their levels and
then effects are applied to that sum.
Chorus
The Chorus effect is a classic synthesizer chorus. The Chorus Mode chooses the
type. Type I adds a gentle shimmer to the sound, type II has a deeper, wider
effect and both can be turned on together. Note that the Chorus effect is much
more pronounced when the voices have stereo spread. For example, if you are
playing just single note lead, then the combination of a number of Unison
voices and Stereo spread using the Panner will make the Chorus a lot more
prominent.
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39
Delay
DELIA’s delay is a digital delay with adjustable time and feedback level with
a low-pass filter. It can be synchronized to the Arpeggiator / Sequencer. The
settings are as follows:
Settings
Setting Delay Time
Delay Time Sync
Sync Delay Feedback Delay Tone
Description
Sets the delay from 60ms at minimum (0) to 1.8 seconds at 100. Used when Sync
is Off. Sets the delay as a multiple of the Sequencer/Arpeggiator clock. Used
when Sync is On. The multiple settings are the same choices as for the LFO
Sync. See page 26.
Choose which of the two above Delay times are used.
Sets the level of the feedback. 0 is no feedback, so there will just be one
repeat. 100 is feedback at 100% level,
Sets the frequency of the low pass filter on the feedback loop. The filter is
6dB per octave, so each repeat will sound progressively darker.
Reverb
The Reverb effect has a number of Presets, and then a number of parameters
that can be adjusted to change the effect. Note that the Presets configure the
effect into distinct modes of operation and are not just a way of recalling
the other settings. Room reverb emulates a reverberant room, Hall 1 and 2 a
small and large hall, and plate 1 and 2 emulate a small and large metal plate
reverb.
Setting
Description
Reverb Preset
Choose between a room, plate 1, plate 2, hall 1 and hall 2 effect.
Reverb Decay
Sets how fast the reverb decays to silence. Low values are fast and
high slower.
Reverb Early Mix
Sets the level of the early reflections, which gives the impression of how large the room or chamber is.
Reverb Tone
Sets how bright or dark the reverb sounds, by adjusting a low pass filter.
Reverb Shimmer Shimmer is created by mixing in the reverb pitch shifted up one octave. Shimmer sets the level of this mix.
Global Settings
Midi Clock In
If set to On, the sequencer and arpeggiator will use MIDI clock coming in. If
set to Off, the internal clock, as set by the TEMPO Knob will be used.
Midi Echo Filter
The MIDI Echo filter fixes a problem with DAWs and external devices which send
back all MIDI Control Change (CC) messages when they receive them. If this
happens, the knobs will send MIDI CC messages as you turn them, but then be
told by the external device to put them back to where they were, creating a
feedback loop fighting for position. The settings are:
Setting No filter Echo Filter
Filter All
Description MIDI Echo Filter is Off. Use this only if external devices or DAWs do not echo. MIDI CCs that are detected as an echo are removed. Other received CCs will be followed. All incoming MIDI CCs are ignored. Use this if you do not want any external control or automation.
Master Tune
Master tune can be used to tune the entire instrument up or down from -200 to
200 cents.
KBD MIDI Channel
Sets the MIDI Channel for the internal keyboard, pitch and mod wheels,
aftertouch, sustain and expression pedals. Setting of 0 `(local)’ assigns all
these controls for internal control of Delia only and they will not send MIDI
messages.
See MIDI routing diagram on page 36.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
CV Offset Gain and Mode
These settings are to precisely calibrate or tune the response to an external Control Voltage input. The CV’s follow the 1 Volt-per-octave convention. The CV Modes are:
Setting -10:10 0:10
-5:5 0:5
Description Range is -10V to +10V. 0V is nominally C4 Range is 0V to +10V. 5V is nominally C4 Range is -10V to +10V. 0V is nominally C4 Range is -0V to +5V. 2.5V is nominally C4
Sustain Polarity
Sets the type of sustain pedal connected: Normal or Inverted.
Backup
The Backup & Restore menu items will be available when a FAT32 formatted USB
Flash drive is plugged into one of the USB-A ports on the back.
Backup will save the complete set of user data to two zip files on the drive.
Press the ENTER soft-key on the BACKUP list item to perform the backup. The
two files will be called delia_presets_backup_NNNN.zip’ and
calibration_SSSSSSS.zip’, where NNNN and SSSSSS are automatically generated
numbers which increment by one every time a backup is generated.
The delia_presets_backup_NNNN.zip file contains all of the Layer setups and
Presets that are on the unit. It will not include the default preset called
BASIC PRESET.
The calibration_SSSSSS.zip stores all of the factory analog calibration
settings. SSSSSS is the unique internal serial number of the Delia unit. You
should normally never need to use this file, and is there for customer support
and servicing use only.
System Color
Sets the color of the LCD screen. Currently choose from High visibility DELIA
DEFAULT, Orange, Green, Blue or Pink.
Reset to Factory
Sets all the Global Settings to the factory defaults. If you are getting
strange behaviour of the unit, this is a good starting point for trouble
shooting. Note that if you have set your CV input gains and offsets etc, these
will also be reset.
Restore
The RESTORE Menu item will be available if a USB flash drive is inserted and
there is a file called delia_presets_ backup.zip’ on it. Note that this file name does not have a number suffix. If you wish to restore from a previously made backup, first rename the file from
deliapresets backup_NNNN.zip’ to
`delia_presets_backup.zip’.
When you start the restore operation, Delia will first do a backup and write
it to the flash drive. This is for safety, because the restore is a complete
overwrite. The restore operation will read all patches and layer setups from
the backup and overwrite those currently on Delia, in the same Preset
locations as they are in the backup.
Bank/Preset Management
Whole banks of Presets can be exported and imported from a USB flash drive.
This can be used to share patches, copy and there are other functions to help
organize Presets.
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41
Import Bank
Banks are stored as zip files. The name of the bank is in the file (eg
DELIA_BANK_BASSES.zip for a bank called BASSES) and the patches are .json
files inside it.
NOTE: If you are preparing your own Banks on Mac or PC, do not include any
folders in the zip file. The zip file MUST contain only `.json’ files and no
folders. Choose the zip file you want and press the NEXT softkey. You will
then be asked where to store the bank, the screen will show the list of all
banks currently in Delia. Choose the BANK where you want to store the imported
Presets and press the NEXT soft-key again. You will then be asked if you want
to Merge or Overwrite the presets in the bank. If you choose OVERWRITE, then
Delia will write all of the Presets in the zip file to the bank in their
number order. The Presets in the Bank will be overwritten and the Bank will be
renamed to the name of the zip file. Note that if there are more Presets in
the destination bank than in the zip file, the import will not delete the
extra Presets in the bank. For example if there are 20 Presets in the
destination bank and only 5 in the zip file, Delia will overwrite the first 5
and the other 15 will still be there after import.
If you choose MERGE then Delia will read all the Presets from the zip file,
and add all new Presets into the destination bank, without affecting the
Presets already
in that bank. If there is a Preset in the Bank already with the same name,
then it will skip (not import) the Preset. All new Presets will be written to
the Bank, to fill all the empty locations. An empty location in the Bank is
one that has a Preset called BASIC PRESET. Example: A friend gives you a Bank
of Presets with some bass sounds. When you import, you choose the destination
bank called BASSES, and choose MERGE. This will add the new sounds to your
unit, and keep everything you had there. NOTE: For a MERGE import, Delia will
first check if there is enough free space in the destination Bank for the new
patches. If there is not, it will tell you the import cannot be done. In this
case, choose a different bank, create a new one, or use OVERWRITE.
After import is complete, you will be asked if you want to Eject the USB flash
drive. Choose EJECT and remove the drive, or choose BACK if you want to do
something else with the drive eg import another bank of Presets.
Export Bank
Choose Export Bank to write a bank of Presets to a USB flash drive. After you
choose Export Bank, you will be asked to choose which bank. A zip file will be
created called DELIA_BANK_NAME.zip, where NAME will be the name of the bank
exported. TIP: You can make a copy of an entire Bank of Presets on Delia by
using Export Bank and then Import Bank. If you want to make a selection of
Presets to share, create a new bank, load up each Preset and save it to your
new bank. Rename your new bank and export it. After the export, the display
will show `Bank export complete’ and you will be asked if you want to EJECT
the USB drive. Choose EJECT and remove drive, or choose BACK if you want to do
something else with the drive eg export another bank of Presets.
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MELBOURNE INSTRUMENTS DELIA V 1.0.4
1
Add bank
The Add Bank function will create a new Bank of 127 Presets. The Bank’s name
will be BANK. The Presets will all be the INIT preset. As usual, INIT Presets
will show as BASIC PRESET. You can rename the BANK after it is created, from
the LOAD or SAVE menus.
Import Wavetables
Choose Import Wavetables from the list. Delia will look for a file called
delia_wavetables.zip and read all the wavetables on the drive and copy them
into its internal storage. After import, you can find the new wavetables from
the WAVE Menu Key. Wavetables are listed in alphabetical order. A maximum of
127 wavetables can be loaded.
Export Wavetables
Choose Export Wavetables from the list. Delia will create a filed called
delia_wavetables.zip, with all of the imported wavetables in its storage. The
factory built-in wavetables will not be exported.
Clear Bank
The Clear Bank function with delete all Presets from a Bank. Choose the Bank
you want and confirm the delete. Note that there is no Undo, so it is a very
good idea to do Export the BANK or to a complete Backup to the USB flash drive
first.
After a bank is cleared, as usual it will show 127 entries with the init BASIC
PRESET. The BASIC Preset is always shown in every location in a Bank where
there is no factory or user-saved Preset.
Wavetable Management
The Wavetable Management function allows import and export of wavetables to a
zip file on a USB flash drive. For details on the wavetable file format, see
page 46.
Delete Unused Wavetables
This function allows clean-up of imported wavetables. It scans all the Presets
to determine which wavetables are used, and which are not. All wavetables that
are not used are deleted. The factory loaded wavetables are not deleted by
this operation.
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43
About
The ABOUT item on the SYSTEM menu will show you the current System firmware revision number in the first line, and a number of internal numbers and status.
After the upgrade is finished, you will be asked to power odd. Power off the
unit, and on again. The unit will then reboot with the new firmware loaded.
You can check the
version in the ABOUT item in the SYSTEM menu.
Firmware Upgrades
To perform a firmware upgrade, first download the Delia firmware and copy onto
a FAT32 formatted USB flash drive. The file is a .fw file.
It will usually take around 5 minutes for the whole process, but may take up
to 20 minutes, so make sure you have time and reliable power when you do it.
After Reboot, Delia may run a Calibration, depending on the firmware version
and state of the unit. This process can take up to 10 minutes.
USB Flash Drive Removal
USB flash or thumb drives may be safely pulled out any time that they are not
in use. Do not remove them while Delia is actively writing to them e.g. EXPORT
BANK. At times you will be asked if you want to EJECT them. This is mainly for
convenience, and to make it clear that the device is finished being used and
ejecting is safe. If you choose EJECT, the device will not be seen by Delia
until you remove and reinsert it.
To update, power off Delia, insert the flash drive into either one of the
USB-A ports, and power on. Delia will boot up to the Knob calibration stage,
and then read the firmware update file. At this point it will display that it
is doing the firmware upgrade, and the version number:
The hourglass symbol will spin to show you the unit is running.
WARNING: Do not Power off while the Update is running.
Appendix
Appendix A: MIDI Control
Delia uses CC and not RPN/NPRN message for external control and automation.
The USB-C connector on the rear port exposes a class compliant USB MIDI device
to a connected host computer. The DIN MIDI IN supports the same functions.
MIDI CC Param.
0 Bank Select (MSB)
1
Mod Wheel
2 Mod Matrix MIDI Source
3
4
6
7
Layer Volume
8
9 Tempo
10 Pan
11 Expression Source 12 Effect Level
13 FX1 Mix 14 FX 2 Mix
15 Delay Feedback
16 Delay Time
17 Delay Tone
18 Reverb Time
19 Reverb Delay
20 Reverb Tone
21 Reverb Shimmer
22 OSC 1 Tune 23 OSC 2 Tune
24 OSC 1 Coarse Tune
25 OSC 2 Coarse Tune
26 OSC 1 Shape
27 OSC 2 Shape
28 OSC 1 Level
29 OSC 2 Level
30 OSC 3 Tune
31 OSC 4 Noise Type 32 OSC 3 Coarse Tune
MIDI CC 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 85 86
Param. OSC 3 Position OSC 4 Tone OSC 3 Level OSC 4 Level LFO 1 Rate LFO 1
Level LFO 2 Rate LFO 2 Level LFO 3 Rate LFO 3 Level HP Cutoff LP Cutoff Drive
HP Resonance LP Resonance VCF Level VCF Attack VCF Decay VCF Sustain VCF
Release VCA Level VCA Attack VCA Decay VCA Sustain VCA Release AUX Level AUX
Attack AUX Decay AUX Sustain AUX Release Spin
Morph Sustain
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MELBOURNE INSTRUMENTS DELIA 1.0.4
45
Appendix B: Wavetables
The wavetables are stored in WAV file format. Each waveform is encoded in 2048
samples, and there can be from 1 to 256 waveforms.
The bit depth of the WAV file may be 16 or 24 bit.
The waveform’s 2048 samples is usually just one cycle of the waveform. DELIA
assumes this, and the waveform is automatically resampled to the pitch of the
notes played.
NOTE: The maximum number of wavetables you can load at one time is 127. This
includes factory loaded wavetables. When adding new wavetables, ensure that
your new set + factory wavetables combined does not exceed 127. To make space
for new wavetables use the Wavetable Management feature (page 42) to scan and
remove unused wavetables
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Appendix C
Appendix C: DELIA Technical Specifications
Polyphony & Multi-Timbres 6 Voices Polyphonic 2 part multi-timbral.
Independent voice routing to main (1 & 2) and/or Aux (3 & 4) outputs
Voice Architecture 2 Digital VCOs with variable triangle/sawtooth shape. Pulse
and Triangle/Sawtooth outputs. Hard Sync and Sub Oscillator Operation for
Analog VCOs 1 Digital Wavetable. Wavetables from 1-256 waveforms. User
loadable. 1 Noise/XOR/AUX Oscillator Fine & Course tune control. 7 octave
range. External Audio feed In. Main output audio feedback into voices. 3 ADSR
Envelopes with traditional slopes and fast attack Low Pass transistor ladder
filter 24dB/oct with Resonance. VCF Overdrive circuit 3 Digital LFOs. 6
waveform shapes. Stereo VCAs, four-quadrant (through zero) VCA with Stereo
Infinite Panning
Memory Up to 16,129 Presets arranged in 127 Banks of 127 Presets. User import
and export to USB media.
127 Wavetables. Import and Export in WAV format to USB media.
CV Inputs 2 Analog inputs may be line or CV
CV Inputs: 1/4′ TS Unbalanced: 0 to 10V; -5 to 5V; 0 to 5V; -10V to 10V
Electrical Line Level Inputs: 1/4″ TRS. 56k Ohm. Unbalanced 13dBu. Balanced
19dBu
Line Out 1 & 2: 1/4″ TRS pseudo-balanced*. 120 Ohm. 8.2dBu (nom). Attenuated
with Main potentiometer, digital Effects summed. 2 USB-A 3.0/2.0 host
connection. 5V/500mA
1 USB-C 2.0 device connection. MIDI USB class-compliant device.
1 DIN MIDI In + MIDI Out + MIDI Through
1 DC IN 12V. 12V, 8A AC/DC adapter supplied
Power: 30W (nominal), 60W (peak).
Operating Ambient Temperature: 0-40 C°
Modulation matrix 20 sources to 40 destinations. No slot count limitation.
Modulation amounts bipolar (through zero). Morph between 2 patches. Morphable
Modulation settings.
Digital Effects 1 Digital Effects unit on main mix output to Line Outputs 1
and 2 Stereo Reverb, Delay or Chorus 96kHz, 24 bit processing. Arpeggiator
Directions: up, down, up-down, random, assigned ARP Hold function Timing
divisions 1/4, 1/8, 1/16, 1/4T, 1/8T, 1/16T
Keyboard 49 key semi-weighted Velocity and Aftertouch sensitive Pitch Wheel
Modulation Wheel
Physical Weight: 11.5kg (25.3lb) Dimensions: 810mm x 320mm x 100mm (31.9″ x
12.6″ x 3.9″).
Display 854px x 480px 2.95″ LED backlit LCD
MELBOURNE INSTRUMENTS DELIA 1.0.4
47
Warranty
Melbourne Instruments Pty. Ltd. warrants that:
(a) The main product, not including or any external accessories, will be free
from defects in materials and workmanship for a period of 2 years from the
date of purchase.
(b) Please contact us by email at support@melbourneinstruments.com to notify
us of any material or processing faults or defects to the Goods during the
Warranty Period. Our authorised Personnel will review your claim and may
request any further details of the fault or defect including photos, proof of
purchase, the serial number of the Goods (if any) and any other material
required to substantiate the claim. We reserve the right to reject a warranty
claim if you fail to provide any of the information requested by us that is
reasonably necessary for us to substantiate your claim.
(c) The warranty only extends to the original (first) owner and is not
transferable. If the goods have been used for hire, the warranty does not
apply and is voided.
(d) You must not return the goods to us unless requested to do so by our
authorised personnel. We will pay the associated shipping costs and insurance
provided the warranty claim is made within 30 days of delivery of the Goods
(and we have approved the return of the goods back to us). You must pay all
relevant shipping costs and insurance when shipping the goods to us in respect
of any warranty claim received after 30 days from delivery. All risk in
respect of the goods will remain with you.
(e) You must remove all accessories and components attached to the goods prior
to shipping the goods back to us. Under no circumstances will Melbourne
Instruments Pty. Ltd. be liable for any loss or damage to any accessories or
components attached to the goods.
(f) Any repair work carried out on the Goods by any person other than our
Personnel will void the warranty.
(g) We incur no liability for, and no warranty claim may be made by you for,
any damage caused by normal wear and tear, accidents, accidental damage,
unauthorised modifications, negligence, or improper handling of the Goods or
arising as a result of the occurrence of any of the other events set out in
clause 16.
(h) Full details of our warranty policy are set out in our User Manual and
which form part of these Terms. You can access the User Manual at the
melbourneinstruments.com/support. Please follow the instructions in our User
Manual for making a warranty claim.
(i) Any goods accepted by us as being defective or faulty in accordance with
the warranty policy during the Warranty Period will be replaced or repaired by
us (at our option).
(j) The Warranty Period is not extended in the case of a repair or
replacement.
(k) We reserve the right to change our warranty policy (including the duration
of the warranty) from time to time. Notice of any such changes to these
policies or schemes will be provided by Melbourne Instruments by posting a
notification on our Site or providing an updated User Manual, or as otherwise
deemed appropriate by Melbourne Instruments.
Please visit
melbourneinstruments.com/support
for more information.
Email:
support@melbourneinstruments.com
48
MELBOURNE INSTRUMENTS DELIA V 1.0.4
melbourneinstruments.com
User & Technical Support:
support@melbourneinstruments.com
© 2024 Melbourne Instruments. DELIA is a registered trademark of Melbourne
Instruments Pty. Ltd. All rights reserved.
References
Read User Manual Online (PDF format)
Read User Manual Online (PDF format) >>