Teckell Cristallino Gold Foosball Table Instruction Manual

July 23, 2024
Teckell

Teckell Cristallino Gold Foosball Table

Product Information

Specifications

  • Brand: Cristallino
  • Manufacturer: Teckell
  • Origin: Italy
  • Model Number: Not specified

Product Usage Instructions

Discover – Box Content
The product includes components distributed across three layers:

  • Upper Layer: Consists of 2 goal nets, 2 player bars boxes, and 2 short sides with angle attachments.
  • Middle Layer: Includes 2 long sides and 1 accessories box.
  • Bottom Layer: Contains 1 playing field.

Create – Glass Case Assembly

  1. Bring together one long side and one short side.
  2. Align the metal disk with the angle attachment.
  3. Tighten the screws with the spanner key provided in the box.
  4. Repeat the process for all 4 corners in the specified order.
  5. After mounting all sides, ensure all screws are tightened securely.

Create – Playing Field Setup

  1. Place the playing field on the edge of the glass case.
  2. Lay one side of the playing field on the short side of the glass case, aligning with the blue padding.
  3. On the other side, change the position of the hands from the edge to the bottom of the playing field with assistance.
  4. Carefully lower the second side of the playing field into place while holding the glass from below.

Play-Game Rules

  • Objective: Score goals against the opponent. The first team to score 10 goals with a minimum two-point difference wins. In case of a 9-9 tie, play to 11 goals. The first team to reach 13 goals wins regardless of the point difference.
  • Putting the Ball in Play: Players draw lots to determine the starting team. The ball is thrown between the midfielders’ poles. After each goal, the conceding team puts the ball back into play. If the ball leaves the table, the last Bconceding team throws it back in.

Frequently Asked Questions (FAQ)

  • Q: How many players can participate in a game?
    A: The game is designed for 2 players.

  • Q: What happens if a player accidentally moves a component during gameplay?
    A: If a component is moved during gameplay, players should pause and reposition it correctly before continuing

Box Content

CREATE

Glass Case

  1. BRING TOGETHER ONE LONG SIDE AND ONE SHORT SIDE.

  2. ALIGN THE METAL DISK WITH THE ANGLE ATTACHMENT.

  3. TIGHTEN THE SCREWS WITH THE SPANNER KEY INCLUDED IN THE BOX.

  4. REPEAT FOR ALL 4 CORNERS IN THE FOLLOWING ORDER: SHORT SIDE + LONG SIDE + SHORT SIDE + LONG SIDE.

  5. AFTER MOUNTING ALL THE SIDES, TIGHTEN THE SCREWS.
    Playing Field

  6. PLACE THE PLAYING FIELD ON THE EDGE OF THE GLASS CASE.

  7. LAY ONE SIDE OF THE PLAYING FIELD ON THE SHORT SIDE OF THE GLASS CASE, EXACTLY ON THE BLUE PADDING.

  8. ON THE OTHER SIDE, CHANGE THE POSITION OF THE HANDS FROM THE EDGE TO THE BOTTOM OF THE PLAYING FIELD, WITH ASSISTANCE.

  9. SLOWLY LOWER HALF OF THE PLAYING FIELD INTO PLACE PAYING ATTENTION NOT TO HIT THE GLASS CASE.

  10. REPEAT STEPS 8 AND 9 FOR THE OTHER HALF OF THE PLAYING FIELD.

  11. HOLDING THE GLASS FROM BELOW, CAREFULLY LOWER THE SECOND SIDE OF THE PLAYING FIELD INTO PLACE.
    Player Bars and Accessories

  12. UNSCREW THE CYLINDER CASING AND REMOVE THE COMPONENTS WHERE INDICATED.

  13. INSERT THE PLAYER BARS: THE HANDLE SIDE SHOULD BE INSERTED WHERE THE CYLINDER CASING HAS BEEN REMOVED UNTIL THE SPRING ENTERS THE HOLE, THEN LOWER THE OTHER SIDE INTO PLACE.

  14. REPLACE THE COMPONENTS IN THE FOLLOWING ORDER:

  15. METAL WASHER

  16. FOAM

  17. EARING

  18. BUSHING

  19. FIX THE HANDLES WITH THE ALLEN WRENCH PROVIDED.

  20. TIGHTEN THE SCREWS ALREADY IN PLACE TO FIX THE GOALS.

  21. PLACE AND CENTER THE POINTS BARS ON THE GLASS AND TIGHTEN WITH A SCREWDRIVER.

Cristallino. Impressive for its sophisticated design and quality construction. Entirely constructed of crystal glass and aluminum using the latest technology and Italian craftsmanship to bring you a unique design piece that will enhance your surroundings and bring a touch of luxury and pleasure to your daily life. Enjoy!

PLAY

Game Rules

  • Objective: The aim is to score goals against the opponent. Whoever scores the first 10 goals, having at least a two-point difference wins the game. If there is a tie situation with a score of 9-9 then 11 goals are needed, and so on. The first team to arrive at 13 goals wins in any case, even if there is not a two-point difference.
  • Putting the Ball in Play: The players draw lots to decide who starts the game. The ball is thrown against the opposite side into the space between the midfielders’ poles. Following each goal the ball is put back into play by the team that has conceded the last goal. If the ball leaves the table, the throw will be made in the same way by the team which conceded the last goal.
  • Goal: A goal is scored each time the ball completely crosses the opponent’s goal line. If the ball enters the goal but bounces out, the goal is still considered valid.
  • Actions not permitted: The following are not allowed:
    • Rotating the player bars by more than 360°;
    • Performing lobs, that is for the ball to jump over one or more bars, even if by accident If after an infringement the ball enters the net, the goal will be canceled, otherwise the game continues normally.

TECKELL® EXPERIENCE
www.teckell.com

B.LAB ITALIA srl
via Marmolada 20 – 21013 Gallarate (VA)
ITALY-p.iva 02077150023 –
tel. +39 0331.774445
email: experience@teckell.com

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