LARGEY CRITTIN PAUCHON 547456 Board Game Bliss Instruction Manual
- June 15, 2024
- LARGEY CRITTIN PAUCHON
Table of Contents
LARGEY CRITTIN PAUCHON 547456 Board Game Bliss
Important Information
Between Frankenstein and your Granny, who counts on their fingers?
And between Beyoncé and Darth Vader, who eats kiwis with the skin on?
Each round, 8 Contestants will face off in a tournament of wacky and
improbable duels.
For each duel, vote for the Contestant you think will win, then determine the
results of the tournament. Will you be able to predict who will be named the
ultimate Champion?
CONTENTS
- 110 Duel cards
- 8 boards
- 16 Vote cards (8 in each color)
- 8 Character sheets
- 8 dry erase markers
- 8 Contestant tiles
- This rules sheet
SETUP
Each player takes a board 1 , a d ry erase marker 2 , a Character sheet 3 and 2 Vote cards (one of each color) 4 .
Prepare the Contestant tiles 5 :
- Distribute the 8 Contestant tiles between players, as equally as possible; it does not matter if players have different numbers of tiles.
- Write the name of any character or person on each tile. Place them face down in the middle of the table, then shuffle them.
Note: You can write any name, even the name of someone at the table. The
important part is that everyone knows the Contestants. Feel free to consult
your Character sheet for inspiration.
Prepare the tournament:
- Shuffle the Duel cards 6 . Take 7 random cards and place them in 3 columns in this order:
- 4 cards for the q uarter-finals ,
- 2 cards for the s emi-finals ,
- 1 card for the final.
- Place 2 random Contestant tiles faceup in front of each Duel card in the quarter-finals.
Each Contestant is now associated with a or symbol.
Note: If at least one player doesn’t know a Contestant, erase the name of this Contestant and replace it with another one.
Any remaining contents will not be used during the game.
GAMEPLAY OVERVIEW
game plays in 2 rounds, with 3 phases each:
- Prediction
- Tournament
- End of the round
Clarification on the tournament
Like in a classic tournament, all Contestants that win the quarter-finals will
continue to the semi-finals. Winners of the semi-finals will continue to the
final, and the ultimate winner will be the Champion.
Prediction
Try to guess which Contestant will be the Champion of the tournament. To do
this, for each duel read both the Contestants and the situation they are up
against out loud. Also read the 3 Duel cards of the semi-finals and final.
Then flip your board to its Prediction side and, in the Champion space,
secretly write the name of the Contestant who, according to you, will be the
Champion of the tournament. To help keep track of your predictions, you can
write the name or initials of the winning Contestants of each duel. Start with
the 4 quarter-finals, then semi-finals, and end with the final.
Once your prediction is done, erase all the names except your Champion’s; only
your Champion can earn you a bonus.
Then flip over your board, so the Score side is visible. The tournament can
now begin!
Tournament
Duels are resolved one by one from top to bottom.
Starting with the first quarter-finals duel, vote for the Contestant you think
will win.
To do so, take the Vote card corresponding to this Contestant ( or ) and
place it face down in front of you.
When everyone is ready, reveal all the Vote cards. The Contestant with the
most votes wins the duel. In case of a tie, the symbol in the middle of the
left side of the Duel card determines the winner. Move their tile to the first
free space (starting from the top) in the semi-finals.
Each player who voted for the winner (no matter their prediction) circles the
corresponding Points space on their board, while the other players cross out
the space (see example below).
Once the quarter-finals are resolved, continue to the semi-finals, then to the
final. The winner of the final is the Champion of the tournament!
End of the round
Each player reveals their prediction. If you predicted the right Champion,
circle the Champion Bonus on the Score side of your board.
Add up the value of all the points circled on your board and write this total
in the Score space for the current round.
Preparing the second round
Erase both sides of your board, except for the Round 1 score.
Take the 8 Contestant tiles, replace all the names with new ones, and shuffle
them face down.
Then flip over all the Duel cards to reveal new situations and place the 8 new
Contestants, randomly and faceup, next to each Duel card in the quarter-
finals.
The second round can now begin, and proceeds in the same manner as the first
round.
END OF THE GAME
The game ends after the second round.
Add up the total for both rounds, and write your final score in the last
space.
The player with the highest score wins the game.
In case of a tie, all tied players share the victory.
CREDITS
Designers: Grégoire Largey, Frank Crittin and Sébastien Pauchon aka «
Lartinchon» Full credits:
www.rprod.com/en/champions/credits
© REPOS PRODUCTION 2023. ALL RIGHTS RESERVED.
Repos Production SA • Rue des Comédiens 22 • 1000 Brussels – Belgium +32 471 95 41 32 • www.rprod.com
The material in this game uses certain trade names and trademarks, whether
registered or not, that are the property of their respective owners. This game
and the use of this material is in no way sponsored, supported, commissioned
or approved by the holders of these brands, including all rights reserved.
This material may only be used for private entertainment.
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References
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